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Posted
3 minutes ago, pinky6225 said:

 

Its one of the group cells in the temple of molag bol addon

 

 

Oh cool i played the original mod long ago, I'll install it again thanks

Posted (edited)
6 hours ago, ezrken said:

I just want kiss you, always felt like you don't read any of my comments then i see this everything i asked for hope you add amputation feature in future, is this version stable or test(should i use this with my main save ? Thinking of starting a new one anyways

 

iirc there's an option in nff to toggle that

Unfortunately no amputation feature is planned, do not hope for it. It's possible to and not very hard to do, it would have to be an add-on hooking into an amputation framework and affecting the slave mind accordingly using the DOM API, but I won't be the one writing it.

Edited by TrollAutokill
Posted
14 hours ago, TrollAutokill said:

So 5.5.0 default is no levelling for fighting slaves. It might be interesting for you if you use another levelling framework.

 

If a slave draws her/his/their weapon(s) /(my god(s)/goddess(es)/nothingness(es) it's hard to be inclusive/) tell them not to fight from you.

Thank you. I do want her to fight for me, so that she draws a weapon is fine. THe problem is that as long i have mine drawn, she indefinitely takes out, puts it back,  and back and forth until i sheathe mine again. I think some script must have gotten stuck when something happened during a fight...

Please let me know if you have an idea.

For now, i luckily could revert to a recent save.

Posted

Hi! Does your mod support Dirt and Blood addon? It looks much netter than Bathing in Skyrim ones

Posted
2 hours ago, reding93 said:

Hi! Does your mod support Dirt and Blood addon? It looks much netter than Bathing in Skyrim ones

I'd say so, i used it parallel with Dirt&Blod for quite a while and had no problems related to that.

But consider that DoM, as several other SL-related mods, integrate a Bathing in Skyrim interface für some interaction. D&B will be fine but not have those sutble intermod functions.

(I changed to BiS for those and because i like the Soap thing there more.)

Posted
4 hours ago, ChingChongWong said:

How do we choose between the following modes?, it's currently at short for me

From the wheel menu, the "follow me" command makes non following slaves follow, but once they are following it gives access to the following mode.

Posted
13 minutes ago, TrollAutokill said:

From the wheel menu, the "follow me" command makes non following slaves follow, but once they are following it gives access to the following mode.

Got it now, thanks

Posted
4 hours ago, effrenatus said:

I'd say so, i used it parallel with Dirt&Blod for quite a while and had no problems related to that.

But consider that DoM, as several other SL-related mods, integrate a Bathing in Skyrim interface für some interaction. D&B will be fine but not have those sutble intermod functions.

(I changed to BiS for those and because i like the Soap thing there more.)


I installed Dirt and Blood and also Dirt and Blood and Cum + DBC extended addon + DBC Extended animations but DBC overlays vanish in 2-3 sec from slaves. It works good with other NPC's though

Posted (edited)

Hey, your discord link seem broken.

 

I have question/suggestion: its possible to not alter slave combat stats when you set them as bodyguards? I dont mind if they're fodder with their current stats, but it seems kind of OP to me when they're immediately maxed out when you chose bodyguard option. Also it messes up with Skill Based Muscle mod, making all mages you hire as bodyguard to be build as brick walls, but its minor incompatability, which fixes by manually adding refs into SPID list, but nontheless, i would like to see an option that doesnt alter stats.

Edited by displayed_name
Posted (edited)
1 hour ago, displayed_name said:

Hey, your discord link seem broken.

 

I have question/suggestion: its possible to not alter slave combat stats when you set them as bodyguards? I dont mind if they're fodder with their current stats, but it seems kind of OP to me when they're immediately maxed out when you chose bodyguard option. Also it messes up with Skill Based Muscle mod, making all mages you hire as bodyguard to be build as brick walls, but its minor incompatability, which fixes by manually adding refs into SPID list, but nontheless, i would like to see an option that doesnt alter stats.

Version 5.5.0 has combat stat leveling OFF by default. If you still want the old PAH combat stat leveling turn it on in the debug MCM tab.

 

EDIT: Discord link should be fixed.

Edited by TrollAutokill
Posted
14 hours ago, TrollAutokill said:

Unfortunately no amputation feature is planned, do not hope for it. It's possible to and not very hard to do, it would have to be an add-on hooking into an amputation framework and affecting the slave mind accordingly using the DOM API, but I won't be the one writing it.

Hey still thanks for replying, i think i can come up with something like that for personal use only, thanks for the update. 

Posted
1 hour ago, TrollAutokill said:

Version 5.5.0 has combat stat leveling OFF by default. If you still want the old PAH combat stat leveling turn it on in the debug MCM tab.

 

EDIT: Discord link should be fixed.

You cant believe how grateful I am for this feature.

Posted

Does anyone knows why after banging my slave she doesn't want to equip her body armor? With all other NPC's afrer sex scene they always normally redress their cloth from inventory, but with DOM slaves not working redress function, like they always nude after scene. Maybe I need to turn on some options in SexLab MCM of DOM MCM?

 

Posted
3 hours ago, SIKguy said:

Does anyone knows why after banging my slave she doesn't want to equip her body armor? With all other NPC's afrer sex scene they always normally redress their cloth from inventory, but with DOM slaves not working redress function, like they always nude after scene. Maybe I need to turn on some options in SexLab MCM of DOM MCM?

 

Try to force re-equip and see what happens. It's in the wheel clothes menu.

Posted
42 minutes ago, tonitrulupus said:

Ok I thought I found a book where I could abduct the dead. For the life of me I can remeber where I found it any one can help me out?

there's one in the fellglow keep in the library portion you should run into it if you're doing the college of winterhold questline as if you don't, said library is blocked off by debris.

Posted
1 hour ago, Superfart2000 said:

there's one in the fellglow keep in the library portion you should run into it if you're doing the college of winterhold questline as if you don't, said library is blocked off by debris.

Thats where I picked it up from thanks

 

Posted

I finally got a VR headset and start playing with this mod that I love in VR. However, I am experiencing some issues that never happened in regular AE.

1) Some animations (like choking/scolding) get me rotating like crazy. I have to close my eyes not to get dizzy. Sex and slapping work fine.

2) My slaves are getting invisible A LOT after animations. Not always, not a particular animation. I saw some people on the forum with this issue, but I had never experienced it. It's so hard to catch an invisible running slave! 

 

Any ideas on how to troubleshoot?

Posted (edited)
4 hours ago, Komanche said:

I finally got a VR headset and start playing with this mod that I love in VR. However, I am experiencing some issues that never happened in regular AE.

1) Some animations (like choking/scolding) get me rotating like crazy. I have to close my eyes not to get dizzy. Sex and slapping work fine.

Turn off player animation in the MCM. Remember most of those animations were designed with the player as the victim. Hence the rotations, which usually go unoticed if not in VR.

 

4 hours ago, Komanche said:

2) My slaves are getting invisible A LOT after animations. Not always, not a particular animation. I saw some people on the forum with this issue, but I had never experienced it. It's so hard to catch an invisible running slave! 

 

Any ideas on how to troubleshoot?

Try to reset them from the MCM, close and open MCM again to summon to player. Disappearing slaves is usually due to mesh rendering problems: too many overlays or too many SMP threads. Try to increase the max number of overlays or turn off SMP mod.

Edited by TrollAutokill
Posted
2 hours ago, TrollAutokill said:

Turn off player animation in the MCM. Remember most of those animations were designed with the player as the victim. Hence the rotations, which usually go unoticed if not in VR.

Thanks so much! Wow, never realized this. 

Posted (edited)

What is the chances of adding a horse for a slave or the ability to have then ride with  the PC? I know that the mod the allows you to have a follower ride with the PC has issues with NFF, I believe there is some type of conflict and wont let you even get on the horse, the option pops up but no getting on the horse to ride.

 I know they had a mod called riding styles which would be kind of a cool idea if you could add something like that.

Edited by tonitrulupus
Posted
13 minutes ago, tonitrulupus said:

What is the chances of adding a horse for a slave or the ability to have then ride with  the PC? I know that the mod the allows you to have a follower ride with the PC has issues with NFF, I believe there is some type of conflict and wont let you even get on the horse, the option pops up but no getting on the horse to ride.

 I know they had a mod called riding styles which would be kind of a cool idea if you could add something like that.

Ride horse is a flag in the template package. To be able to change it I need to make it public change all 128+32 packages and finally link them to a global variable. Unfortunately I am not sure how to do the last part. But I will put it on the Todo list.

Posted

Hello i have a problem where slaves constantly unsheathe/sheathe their weapons while i have my weapons out, any idea on how to fix this? they only do it when they are set as bodyguards.

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