tinkerbelle Posted September 30, 2023 Posted September 30, 2023 Spoiler Ok, you asked for it. But bear in mind, I've never even attempted a mod. Ever. So, I've no idea how feasible my ideas are to create. I'll start with one simple one, then one I consider more...niche. This one, I think, would be relatively easy. Basically, hide bits in quests where, if a slave is present, events during that quest would affect their traits. (I'll use Kimli. She strikes me as innocent (well...she WAS...), impressionable, hopelessly naive, has the brains of an ice cube, and generally fun to torture. I've know idea why. ) For example: suppose I take Kimli with me while I'm doing House of Horrors. I succeed, Kimli survives, Molag Bal gives me the mace. At some point during the reward scene, the slave's submission and anger peak permanently. She's always calm and obedient forever after, because I just put the fear of ME into her. To justify it, I would think if a slave is owned by someone who's favoured by the Lord of Domination, they're NOT likely to argue or disobeey. They could be peeing themselves at the very thought of rebellion! You get the idea. For a bit of of added atmosphere, perhaps a little animation. I picture Kimli (who isn't that bright but knows a) who Molag Bal is, and b) to be very, very afraid) realising what's going on during the reward scene, suddenly bowing down (to me or Molag Bal, who knows...), not getting up until I say so. Now she's on her way to being the perfect little slave. Better a slave to me than him!) Or, witnessing you take a dragon's soul would make you god-like in her eyes. Things like that. In other words, some events they are present for affects them. Something more extreme dealing with traits. Little Kimli deserves punishment. Again. I threaten her with pain, with rape, she just won't learn. So I tell her next time, she dies. And she disobeys. Again. So I put a noose around her neck. (custom animtion time, I know.) Then I wait. It isn't long before fear and anxiety shoot through the roof, then she pleads for me to spare her life. Ok, so now I've raised the appropriate traits to the breaking point. Now I have a choice: I can either spare her life, or kill her. If I spare her, those levels drop a certain amount. She's still nervous and afraid of this happening again, but she's still alive. I could confuse her even more by comforting her. Poor Kimli doesnt know what to think now. Am I her torturer or her rescuer? On the other hand, I could kill her. If I killed her, then resurrected her using that spell, I imagine that Kimli is now broken beyond repair. She's smart enough to realise what just happened. I killed her. She was dead, and I brought her back to life. If I'm willing to do that, she knows that if she disobeys me again, I might kill her again, and NOT bring her back. She's now scared to death of me, and she might even hate me. But she'll never run away. She'll never rebel. She'll always do as she's told, and she'll be completely loyal because her life depends on it. Now - how does THAT sound for a training method? Something in the middle. I don't know how you'd do this but it's a two-part process depending in the NPC you enslave. So my character is driven by revenge against pretty much everyone, starting with Hadvar. He wants to take everything Hadvar loves. So he goes to Riverwood. Kill Alvor? No, too easy. Hadvar is Sigrid's brother's son. Hadvar's parents are M.I.A. so he takes Sigrid. To humiliate and destroy her, my character enslaves her in front of Alvor. He strips her, binds and gags her, puts an iron collar around her neck, and rapes her in front of her husband. Alvor's poor wife will suffer this for the rest of her life! Now here's where my suggestion begins. At the moment, Alvor doesn't give a shit. He keeps sharpening that sword, completely oblivious to his wife's kidnapping and humiliation. He says nothing, but puts away the sword and heads for the Sleeping Giant. What I'd LIKE to see is him react. Somehow. "Please, let her go!" or "Take the bitch, I'm sick of her." Say SOMETHING!! ANYTHING!! She's your wife for fuck's sake. Or Gerdur and Hod, Camilla and Lucan...three families, three candidates for the collar, and no reaction when it happens. So the suggestion is implement a mechanic where those who witness someone's enslavement react with some sort of comment. We can always say "slavery is accepted, so there's no action anyone can take to stop it." but that wouldn't stop a husband (or a nearby NPC) from making some comment, plea, something. A passing guard might say "Pity it had to be her", or "You'll get a good price for that one." Just....reactions. Oh...the second part is this: let's say I enslave Sigrid. She's basically unimportant except for some dialogue options. Is there a way to disable those options? Seeing the modded options, then the vanilla ones (which are COMPLETELY out of character now) sort of breaks the mood, y'know? There. Three ideas. I could go on, but it could take an entire thread by itself. I know, I say a lot to say very little but as far as mod ideas go, since I don't know the ins and outs of creating mods, I tend to think iof them in terms of concepts, and let someine with more brains than me read it and say "well, this is easy, that would take time, etc." Which is why I write them like a story. Besides - the more I write, the more I think "this'd make one hell of a blog." Yes, it would be nice to have more appropriate bethesda NPC reactions to mod events, but probably a pain to make happen, especially with quest related NPCs. But just so you know, my comment about being unique was about reading the documentation. You might be the first. (Not really, I know I read them) 1
DarthNyriss Posted September 30, 2023 Posted September 30, 2023 38 minutes ago, tinkerbelle said: Reveal hidden contents Ok, you asked for it. But bear in mind, I've never even attempted a mod. Ever. So, I've no idea how feasible my ideas are to create. I'll start with one simple one, then one I consider more...niche. This one, I think, would be relatively easy. Basically, hide bits in quests where, if a slave is present, events during that quest would affect their traits. (I'll use Kimli. She strikes me as innocent (well...she WAS...), impressionable, hopelessly naive, has the brains of an ice cube, and generally fun to torture. I've know idea why. ) For example: suppose I take Kimli with me while I'm doing House of Horrors. I succeed, Kimli survives, Molag Bal gives me the mace. At some point during the reward scene, the slave's submission and anger peak permanently. She's always calm and obedient forever after, because I just put the fear of ME into her. To justify it, I would think if a slave is owned by someone who's favoured by the Lord of Domination, they're NOT likely to argue or disobeey. They could be peeing themselves at the very thought of rebellion! You get the idea. For a bit of of added atmosphere, perhaps a little animation. I picture Kimli (who isn't that bright but knows a) who Molag Bal is, and b) to be very, very afraid) realising what's going on during the reward scene, suddenly bowing down (to me or Molag Bal, who knows...), not getting up until I say so. Now she's on her way to being the perfect little slave. Better a slave to me than him!) Or, witnessing you take a dragon's soul would make you god-like in her eyes. Things like that. In other words, some events they are present for affects them. Something more extreme dealing with traits. Little Kimli deserves punishment. Again. I threaten her with pain, with rape, she just won't learn. So I tell her next time, she dies. And she disobeys. Again. So I put a noose around her neck. (custom animtion time, I know.) Then I wait. It isn't long before fear and anxiety shoot through the roof, then she pleads for me to spare her life. Ok, so now I've raised the appropriate traits to the breaking point. Now I have a choice: I can either spare her life, or kill her. If I spare her, those levels drop a certain amount. She's still nervous and afraid of this happening again, but she's still alive. I could confuse her even more by comforting her. Poor Kimli doesnt know what to think now. Am I her torturer or her rescuer? On the other hand, I could kill her. If I killed her, then resurrected her using that spell, I imagine that Kimli is now broken beyond repair. She's smart enough to realise what just happened. I killed her. She was dead, and I brought her back to life. If I'm willing to do that, she knows that if she disobeys me again, I might kill her again, and NOT bring her back. She's now scared to death of me, and she might even hate me. But she'll never run away. She'll never rebel. She'll always do as she's told, and she'll be completely loyal because her life depends on it. Now - how does THAT sound for a training method? Something in the middle. I don't know how you'd do this but it's a two-part process depending in the NPC you enslave. So my character is driven by revenge against pretty much everyone, starting with Hadvar. He wants to take everything Hadvar loves. So he goes to Riverwood. Kill Alvor? No, too easy. Hadvar is Sigrid's brother's son. Hadvar's parents are M.I.A. so he takes Sigrid. To humiliate and destroy her, my character enslaves her in front of Alvor. He strips her, binds and gags her, puts an iron collar around her neck, and rapes her in front of her husband. Alvor's poor wife will suffer this for the rest of her life! Now here's where my suggestion begins. At the moment, Alvor doesn't give a shit. He keeps sharpening that sword, completely oblivious to his wife's kidnapping and humiliation. He says nothing, but puts away the sword and heads for the Sleeping Giant. What I'd LIKE to see is him react. Somehow. "Please, let her go!" or "Take the bitch, I'm sick of her." Say SOMETHING!! ANYTHING!! She's your wife for fuck's sake. Or Gerdur and Hod, Camilla and Lucan...three families, three candidates for the collar, and no reaction when it happens. So the suggestion is implement a mechanic where those who witness someone's enslavement react with some sort of comment. We can always say "slavery is accepted, so there's no action anyone can take to stop it." but that wouldn't stop a husband (or a nearby NPC) from making some comment, plea, something. A passing guard might say "Pity it had to be her", or "You'll get a good price for that one." Just....reactions. Oh...the second part is this: let's say I enslave Sigrid. She's basically unimportant except for some dialogue options. Is there a way to disable those options? Seeing the modded options, then the vanilla ones (which are COMPLETELY out of character now) sort of breaks the mood, y'know? There. Three ideas. I could go on, but it could take an entire thread by itself. I know, I say a lot to say very little but as far as mod ideas go, since I don't know the ins and outs of creating mods, I tend to think iof them in terms of concepts, and let someine with more brains than me read it and say "well, this is easy, that would take time, etc." Which is why I write them like a story. Besides - the more I write, the more I think "this'd make one hell of a blog." Yes, it would be nice to have more appropriate bethesda NPC reactions to mod events, but probably a pain to make happen, especially with quest related NPCs. But just so you know, my comment about being unique was about reading the documentation. You might be the first. (Not really, I know I read them) Ah.....um....awkward....sorry. I though you meant.....never mind.
tinkerbelle Posted September 30, 2023 Posted September 30, 2023 15 minutes ago, DarthNyriss said: Ah.....um....awkward....sorry. I though you meant.....never mind. Naw, not awkward. I probably shouldn't have made my amusing and ironic comments about most people not reading about the mod they are installing. You made some good points, I just think it would be too much work to fill in the reactions you mentioned. They'd be nice for immersion lovers, like me, but too much work and probably mess with the base scripts and too many other mods. Another problem is that the PaHE scripts kill and then clone the original NPC which sometimes causes hostility when done in front of other NPCs.
MaxMakar Posted September 30, 2023 Posted September 30, 2023 Hello! New version 5.01 - crashes when loading the game, even with a new game. Before that, there was version 4.9.1 and everything was fine. Skyrim version 1.5.97. Additionally installed only HSH, slavetatts and of course PAHe. It's not in the order of loading, I checked.
深淵の神 Posted September 30, 2023 Posted September 30, 2023 1 minute ago, MaxMakar said: Hello! New version 5.01 - crashes when loading the game, even with a new game. Before that, there was version 4.9.1 and everything was fine. Skyrim version 1.5.97. Additionally installed only HSH, slavetatts and of course PAHe. It's not in the order of loading, I checked. Yes this happened to me too but I remove the HSH patch and that fix it, If I remember correctly HSH new update states that PAH patch is no longer required, or something like that.
MaxMakar Posted September 30, 2023 Posted September 30, 2023 1 hour ago, サマエル said: Yes this happened to me too but I remove the HSH patch and that fix it, If I remember correctly HSH new update states that PAH patch is no longer required, or something like that. Thank you! Everything is fine now.
Clea Strange Posted October 1, 2023 Posted October 1, 2023 a suggestion to continue the quest this has if there is to be a continuation. Find and enslave Kimli's sister or friend so that way Kimli has company. 1
DieHans Posted October 1, 2023 Posted October 1, 2023 I want to share some bugs/questions I encountered in while playing version 4.9.1. I dont know whether they are still persistent or just persistent in my game. I play a new game since version 4 but updating in the same save since. Wrong sell prices for slaves in AYGAS? I have put the plugins in the order instructed on this page when I sell any slaves, perfectly trained or fresh enslaves, all skyrim NPCs offer me a random amount from 1k to 3k for it. Its also still persisnet for me in version 5. I had some minor issues with the stripping dialogs. Not the wheels, the wheels seem to work nicely and since I only use the wheels it actualy also doesnt bother me. Also if if an npc carrys a wig with a sexlab nostrip keyword it never uses a helmet (unlesss they can be worn together ofc). Ever time I sent a slave to HSH friend will think that person died. I am thinking about deleting HSH anyway because its kinda already fully intigraded in DoM. So thats maybe the better solution? Will there be DD support? Since I thinking about unistalling DD (not enogh support from other mods, I dont use it) And some more questions: Is there a stat that determints whether a slave will moan, orgasm while masturbating if not allowed to or do you punish them for nothing (Or is it even mood or kink based)? Can you try to make slaves develope kinks and if how? Its seems like they can develope kinks if you confront them with somethink. Like nearly all of my slaves enjoy beeing collared for example. 1
tonyparker137 Posted October 1, 2023 Posted October 1, 2023 Can we get some bugs fix before adding new features I mean the invisible bug and slave stuck in stealth mode bug still pop up quite often 1
TrollAutokill Posted October 2, 2023 Author Posted October 2, 2023 (edited) 7 hours ago, tonyparker137 said: Can we get some bugs fix before adding new features I mean the invisible bug and slave stuck in stealth mode bug still pop up quite often Invisible bug is not related to DoM itself. Stealth mode bug is dependent on your mod list. Both are being investigated, but need different Skyrim setups and it takes time. I could also add the hug animation disappearing with some mod lists. No idea why. Edited October 2, 2023 by TrollAutokill
tonyparker137 Posted October 2, 2023 Posted October 2, 2023 1 hour ago, TrollAutokill said: Invisible bug is not related to DoM itself. Stealth mode bug is dependent on your mod list. Both are being investigated, but need different Skyrim setups and it takes time. I could also add the hug animation disappearing with some mod lists. No idea why. the vanilla serana has the same stealth bug,it got fixed in some of the serana mods like serana dialogue add on,hope the information help
Kharos Posted October 2, 2023 Posted October 2, 2023 3 hours ago, TrollAutokill said: Invisible bug is not related to DoM itself. Stealth mode bug is dependent on your mod list. Both are being investigated, but need different Skyrim setups and it takes time. I could also add the hug animation disappearing with some mod lists. No idea why. Talking about the invisible bug, the disable/enable workaround (hotkey) is causing issues for me, e.g. by sometimes resetting inventory of NPCs. What works better for me is in the console doing a "moveto <somewhere>", where somewhere is a reference in a cell that is currently not loaded, and then "moveto player". Maybe you could do something similar, e.g. storing coordinates in local variables, moving to the cell that is used for corpses, then moving to player (to ensure that NPC is in the same cell), finally moving back to original position? 1
深淵の神 Posted October 2, 2023 Posted October 2, 2023 12 hours ago, Kharos said: Talking about the invisible bug, the disable/enable workaround (hotkey) is causing issues for me, e.g. by sometimes resetting inventory of NPCs. What works better for me is in the console doing a "moveto <somewhere>", where somewhere is a reference in a cell that is currently not loaded, and then "moveto player". Maybe you could do something similar, e.g. storing coordinates in local variables, moving to the cell that is used for corpses, then moving to player (to ensure that NPC is in the same cell), finally moving back to original position? I don't think invisible bug is related to DoM in any way, that bug is a thing since LE and it's a game engine problem, perhaps you are using too much HDT meshes that your rig cannot handle, perhaps you installed some physic mods the wrong way. Also I remember the permanent stealth mode for npc is a very rare vanilla bug too. @TrollAutokill I was thinking maybe you could add a Lesser Power ability for the so called "wheel" hotkey for joystick users? just a thought. 1
TrollAutokill Posted October 3, 2023 Author Posted October 3, 2023 9 hours ago, サマエル said: I don't think invisible bug is related to DoM in any way, that bug is a thing since LE and it's a game engine problem, perhaps you are using too much HDT meshes that your rig cannot handle, perhaps you installed some physic mods the wrong way. Also I remember the permanent stealth mode for npc is a very rare vanilla bug too. @TrollAutokill I was thinking maybe you could add a Lesser Power ability for the so called "wheel" hotkey for joystick users? just a thought. There are 6 wheels (4 for slaves and 2 for slavers). That's 6 different perks. Is that what you meant? Or a perk giving access to all available wheels?
深淵の神 Posted October 3, 2023 Posted October 3, 2023 9 hours ago, TrollAutokill said: There are 6 wheels (4 for slaves and 2 for slavers). That's 6 different perks. Is that what you meant? Or a perk giving access to all available wheels? Yeah I notice the 6 wheels and it would be fantastic if it is posible to make a perk giving access to all available wheels, but it is up to you my dude I don't want to be a picky piece of shit, haha! Mod is great as it is right now ? 1
深淵の神 Posted October 5, 2023 Posted October 5, 2023 (edited) Hey this is new, what with the "drink from an empty container" thing??? Spoiler The Elder Scrolls V Skyrim Special Edition 2023.10.05 - 08.30.53.01.mp4 It happens with every booze now, no exceptions Edited October 5, 2023 by サマエル 1
noodles1234 Posted October 6, 2023 Posted October 6, 2023 (edited) Hello When you move DoM slave to HSH they change a lot of their info, also losing virginities etc when returned to DoM Edited October 6, 2023 by noodles1234 added some extra info 1
TrollAutokill Posted October 6, 2023 Author Posted October 6, 2023 18 hours ago, サマエル said: Hey this is new, what with the "drink from an empty container" thing??? Hide contents The Elder Scrolls V Skyrim Special Edition 2023.10.05 - 08.30.53.01.mp4 260.28 MB · 0 downloads It happens with every booze now, no exceptions It looks like your bottle weights are all 0. DoM interprets 0 weight as empty. I guess it's from one of your mods as the names are also not vanilla's. Drop one bottle on the ground and inspect it with more informative console to check its weight and see which mod is modifying the form. I will make sure 0 weight is interpreted as 0.5, since empty wine bottles are not supported in Skyrim anyhow.
TrollAutokill Posted October 6, 2023 Author Posted October 6, 2023 Alpha version 5.0.2 is out, Added wheel menu and slave info spell as shout power. Both spells can be equipped as spell or lesser power (as 'Z' shout key). Added wheel menu option for threesome without the player (NPC+2 slaves, slaver+2 slaves & 3 slaves). TESTED NPC+2 slaves. Added wheel option for slavers to engage in threesomes with trainees. NOT TESTED. Added MCM option to (not) require aggressive tag for Sexlab punishment sex scenes. Default is on. Added chance to apply tears independently on mood after rough sex or after anal sex if slave has low anal training level. Changed default alcohol beverage amount to 0.5 for items with 0 weight. 4
深淵の神 Posted October 6, 2023 Posted October 6, 2023 8 hours ago, TrollAutokill said: Alpha version 5.0.2 is out, Added wheel menu and slave info spell as shout power. Both spells can be equipped as spell or lesser power (as 'Z' shout key). Added wheel menu option for threesome without the player (NPC+2 slaves, slaver+2 slaves & 3 slaves). TESTED NPC+2 slaves. Added wheel option for slavers to engage in threesomes with trainees. NOT TESTED. Added MCM option to (not) require aggressive tag for Sexlab punishment sex scenes. Default is on. Added chance to apply tears independently on mood after rough sex or after anal sex if slave has low anal training level. Changed default alcohol beverage amount to 0.5 for items with 0 weight. 3
Argent67 Posted October 8, 2023 Posted October 8, 2023 Is it possible to use Nemesis instead of FNIS to build the animations or do I have to switch?
The Mad Lad Posted October 8, 2023 Posted October 8, 2023 On 7/4/2023 at 5:40 PM, TrollAutokill said: That's not on my priority list, sorry. But someone could make a mod with FM, DoM and PAH as masters and throw a few random comments in a quest. Or if you have some ideas for comments based on mood and personality, and if you point me to the right FM factions or quest aliases I could implement that, sometime in the future. Sorry for the late reply, but yeah if I knew how to help I definitely would. Slaves commenting on pregnancy depending on relationship to player would be an interesting addition. 2
深淵の神 Posted October 9, 2023 Posted October 9, 2023 (edited) 6 hours ago, The Mad Lad said: Slaves commenting on pregnancy depending on relationship to player would be an interesting addition. Non-submissive Slaves commenting about master forcefully impregnating the slave or Lover Slaves asking to be inseminated by master??? New Fetish Unlocked! Edited October 9, 2023 by サマエル 1
TrollAutokill Posted October 9, 2023 Author Posted October 9, 2023 7 hours ago, Argent67 said: Is it possible to use Nemesis instead of FNIS to build the animations or do I have to switch? You need to use both. There is a how-to on nexus. 1
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