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Posted
12 hours ago, Good Provider said:

Repeated beating with he whip is the primary activity that causes the slave to become un-selectable. The likelihood increases if the slave is also in some other state (sexual animation) or chained.  The log message didn't give me much clarity. 

 

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[06/22/2023 - 05:48:23PM] DOM_Core: WIDGET=Isa: Punishing a sobbing posing Isa with 18 strokes for refusing to masturbate
[06/22/2023 - 05:48:23PM] DOM_Core: TrainWitnesses: Isa number of actors=1 reason=20 type=pain amount=20.235430
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: TrainAfterPunished() Isa +1 pain punishment
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: Training: After pain 155.559113 refusing to masturbate
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After       submission=31.712156
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After    fear_training=44.893375
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After      humiliation=16.872734
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After   anger_training=15.343412
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After      resignation=21.174639
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After respect_training=2.054641
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After    pose_training=19.336935
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After    oral_training=0.507447
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After vaginal_training=6.298811
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After    anal_training=1.716400
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After     sex_training=2.840886
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After  combat_training=0.000000
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After  master_training=0.000000
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After   crime_training=0.000000
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After   house_training=0.000000
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa:           After    work_training=0.000000
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: RemoveNextPunishmentReason() Isa n=2 20
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: RemoveNextPunishmentReasonInSlot() Isa reason1=none
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 tough    = 25.486254
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 anxious  = 52.930061
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 modifier = 0.735562
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 effect = 0.721210
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 lively = 79.773773
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 modifier = 1.435898 effect = 0.857186
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: smart = 31.621721
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 modifier = 1.252688 effect = 0.836298
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: anxious = 52.912270
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: alcohol = 0.102534 modifier = 1.084397 effect = 0.810893
[06/22/2023 - 05:48:23PM] DOM_Mind: Isa: bold = 28.113346
[06/22/2023 - 05:48:25PM] [SGO] Update detected lost references, cleaning tracking list.
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 tough    = 25.486254
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 anxious  = 52.912270
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 modifier = 0.735740
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 effect = 0.722009
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 lively = 79.751373
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 modifier = 1.435898 effect = 0.857560
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: smart = 31.635546
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 modifier = 1.252688 effect = 0.836728
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: anxious = 52.888081
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: alcohol = 0.102264 modifier = 1.084397 effect = 0.811389
[06/22/2023 - 05:48:25PM] DOM_Mind: Isa: bold = 28.130548
[06/22/2023 - 05:48:25PM] [Zad]: Set Device Hider slot to 41.
[06/22/2023 - 05:48:25PM] [Zad]: RebuildSlotmask()
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: getModifierTrainer() =0.567114 Insensitivity=0.603640 Criminality=0.406080 Daring=0.615175 training=0.000000
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: UpdateRegistered1 MOD_Trainer=0.567114
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: getModifierCrimeLord() =0.546251 Criminality=0.406080 Insensitivity=0.603640 SelfEsteem=0.583244 training=0.000000
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: UpdateRegistered1 MOD_CrimeLord=0.546251
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 tough    = 25.486254
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 anxious  = 52.888081
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 modifier = 0.735982
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 effect = 0.722939
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 lively = 79.725281
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: alcohol = 0.101956 modifier = 1.435898 effect = 0.857990
[06/22/2023 - 05:48:26PM] DOM_Mind: Isa: smart = 31.651407
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: alcohol = 0.101956 modifier = 1.252688 effect = 0.837221
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: anxious = 52.860332
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: alcohol = 0.101956 modifier = 1.084397 effect = 0.811959
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: bold = 28.150290
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: getModifierTrainer() =0.567099 Insensitivity=0.603596 Criminality=0.406132 Daring=0.615032 training=0.000000
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: UpdateRegistered1 MOD_Trainer=0.567099
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: getModifierCrimeLord() =0.546246 Criminality=0.406132 Insensitivity=0.603596 SelfEsteem=0.583113 training=0.000000
[06/22/2023 - 05:48:27PM] DOM_Mind: Isa: UpdateRegistered1 MOD_CrimeLord=0.546246
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 tough    = 25.486254
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 anxious  = 52.860332
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 modifier = 0.736259
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 effect = 0.723603
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 lively = 79.706680
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 modifier = 1.435898 effect = 0.858277
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: smart = 31.661978
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 modifier = 1.252688 effect = 0.837549
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: anxious = 52.841839
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: alcohol = 0.101750 modifier = 1.084397 effect = 0.812338
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: bold = 28.163441
[06/22/2023 - 05:48:28PM] DOM_Actor:Animation: Isa: Anim_PoseState: struggling=False
[06/22/2023 - 05:48:28PM] DOM_Mind: Isa: MakeRunAway no chance=0.083759
[06/22/2023 - 05:48:28PM] DOM_Actor:Animation: Isa: Anim_PoseByString IdleCiceroDance2 TRUE TRUE
[06/22/2023 - 05:48:28PM] DOM_Actor: Isa: Try apply tears to Isa TRUE TRUE
[06/22/2023 - 05:48:28PM] SlaveTats: Asked to add a tattoo (tattoo = 32009)
[06/22/2023 - 05:48:28PM] SlaveTats: {
[06/22/2023 - 05:48:28PM] SlaveTats:   "AREA": "face"
[06/22/2023 - 05:48:28PM] SlaveTats:   "color": 10027059
[06/22/2023 - 05:48:28PM] SlaveTats:   "Name": "Simple Tears 5"
[06/22/2023 - 05:48:28PM] SlaveTats:   "section": "DoMTears"
[06/22/2023 - 05:48:28PM] SlaveTats:   "texture": "DoMTears\simple_tears_5.dds"
[06/22/2023 - 05:48:28PM] SlaveTats: }
[06/22/2023 - 05:48:28PM] SlaveTats: Caller requested slot -1
[06/22/2023 - 05:48:28PM] SlaveTats: Searching for an available slot on Isa in face
[06/22/2023 - 05:48:28PM] SlaveTats: Found 0 external overlays.
[06/22/2023 - 05:48:28PM] SlaveTats: Examining slot 0
[06/22/2023 - 05:48:28PM] SlaveTats:    Not an external overlay
[06/22/2023 - 05:48:28PM] SlaveTats: Examining slot 1
[06/22/2023 - 05:48:28PM] SlaveTats:    Not an external overlay
[06/22/2023 - 05:48:28PM] SlaveTats:    Not a tattoo. This slot is available.
[06/22/2023 - 05:48:28PM] SlaveTats: Available slot 1
[06/22/2023 - 05:48:28PM] SlaveTats: Beginning synchronization for Isa
[06/22/2023 - 05:48:28PM] SlaveTats: (Silenced) Please wait while SlaveTats works on Isa...
[06/22/2023 - 05:48:28PM] SlaveTats: Found external overlay: data/Textures/Actors/Character/Character Assets/Overlays/Hieroglyphics/Teardrop.dds
[06/22/2023 - 05:48:29PM] SlaveTats: Applied Face [Ovl0] = Actors\Character\slavetats\DoMBlush\blush_cheeks_1.dds:16777215:0:False
[06/22/2023 - 05:48:29PM] SlaveTats: Applied Face [Ovl1] = Actors\Character\slavetats\DoMTears\simple_tears_5.dds:10027059:0:False
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Body [Ovl1]
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Body [Ovl2]
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Body [Ovl3]
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Body [Ovl4]
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 tough    = 25.486254
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 anxious  = 52.841839
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 modifier = 0.736444
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Body [Ovl5]
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 effect = 0.724224
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 lively = 79.689270
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 modifier = 1.435898 effect = 0.858560
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: smart = 31.672413
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 modifier = 1.252688 effect = 0.837873
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: anxious = 52.823582
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: alcohol = 0.101547 modifier = 1.084397 effect = 0.812713
[06/22/2023 - 05:48:30PM] DOM_Mind: Isa: bold = 28.176428
[06/22/2023 - 05:48:30PM] SlaveTats: Cleared Face [Ovl2]
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Hands [Ovl0]
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Hands [Ovl1]
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Hands [Ovl2]
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Feet [Ovl0]
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Feet [Ovl1]
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: getModifierTrainer() =0.567095 Insensitivity=0.603536 Criminality=0.406202 Daring=0.615032 training=0.000000
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: UpdateRegistered1 MOD_Trainer=0.567095
[06/22/2023 - 05:48:31PM] [Zad]: Set Device Hider slot to 41.
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: getModifierCrimeLord() =0.546238 Criminality=0.406202 Insensitivity=0.603536 SelfEsteem=0.582933 training=0.000000
[06/22/2023 - 05:48:31PM] [Zad]: RebuildSlotmask()
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: UpdateRegistered1 MOD_CrimeLord=0.546238
[06/22/2023 - 05:48:31PM] SlaveTats: Cleared Feet [Ovl2]
[06/22/2023 - 05:48:31PM] DOM_Keys: DOM::OnKeyDown key=47
[06/22/2023 - 05:48:31PM] SlaveTats: Synchronization complete.
[06/22/2023 - 05:48:31PM] SlaveTats: (Silenced) SlaveTats is done with Isa.
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: alcohol = 0.101161 tough    = 25.486254
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: alcohol = 0.101161 anxious  = 52.823582
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: alcohol = 0.101161 modifier = 0.736627
[06/22/2023 - 05:48:31PM] DOM_Actor: Isa: Apply tears to Isa 32009 0 0
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: SetNextPunishmentReasonSilent() YES reason=4 crying
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: AddNextPunishmentReason() Isa n=1 4 crying
[06/22/2023 - 05:48:31PM] DOM_Mind: Isa: AddNextPunishmentReasonInSlot() Isa reason1=4 crying
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: alcohol = 0.101161 effect = 0.725340
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: alcohol = 0.101161 lively = 79.657951
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: alcohol = 0.101161 modifier = 1.435898 effect = 0.859097
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: smart = 31.692249
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: alcohol = 0.101161 modifier = 1.252688 effect = 0.838490
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: anxious = 52.788879
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: alcohol = 0.101161 modifier = 1.084397 effect = 0.813425
[06/22/2023 - 05:48:32PM] DOM_Mind: Isa: bold = 28.201113
[06/22/2023 - 05:48:32PM] DOM_Keys: DOM::OnKeyDown key=47
[06/22/2023 - 05:48:32PM] DOM_Keys: DOM::OnKeyDown key=47
[06/22/2023 - 05:48:32PM] DOM_Keys: DOM::OnKeyDown key=47
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: getModifierTrainer() =0.567076 Insensitivity=0.603484 Criminality=0.406269 Daring=0.614848 training=0.000000
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: UpdateRegistered1 MOD_Trainer=0.567076
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: getModifierCrimeLord() =0.546232 Criminality=0.406269 Insensitivity=0.603484 SelfEsteem=0.582777 training=0.000000
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: UpdateRegistered1 MOD_CrimeLord=0.546232
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 tough    = 25.486254
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 anxious  = 52.788879
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 modifier = 0.736974
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 effect = 0.726042
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 lively = 79.638275
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 modifier = 1.435898 effect = 0.859391
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: smart = 31.703087
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 modifier = 1.252688 effect = 0.838827
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: anxious = 52.769920
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: alcohol = 0.100950 modifier = 1.084397 effect = 0.813814
[06/22/2023 - 05:48:33PM] DOM_Mind: Isa: bold = 28.214598
 

 

Repeated beating cause Skyrim to update textures and 3D more often. Un-selectable actors suffer from bad model refresh, which happens more often when beating up actors. This is a Skyrim bug, try to use the 'K' DoM refresh key on them or force enable/disable from the slave list. Nothing which can be done from DoM, unless you want to remove the whip marks.

Posted
9 hours ago, NicholasJMoore said:

So I was messing around with more stuff and I found that this command can remove kinks (factions), but the [Clone actor] below it, can bring them back.

 

image.png.ee0f2c7a96accda1678adb7f3eb444e5.png

All PAHE and DoM factions are saved when cleaning with DoM, including kinks. Hence this dialogue won't remove kinks. To remove kinks, move your slave to PAHE and delete the factions from the console or force reclone from PAHE.

Posted (edited)
3 hours ago, Thaladrius said:

How long is a slave supposed to feel the effects of alcohol? I thought it was less than half a day (around 8 hours or so) but it's been almost 2 full days and she still says almost sober. And still aroused from it. :D

It's 1 hour for peak effect (no more alcohol in stomach, all in the blood) and 4 hours to go down to 0. If you fed her continuously it might take longer, but no longer than 5 hours after the last ingestion.

Edited by TrollAutokill
Posted (edited)
3 hours ago, TrollAutokill said:

Repeated beating cause Skyrim to update textures and 3D more often. Un-selectable actors suffer from bad model refresh, which happens more often when beating up actors. This is a Skyrim bug, try to use the 'K' DoM refresh key on them or force enable/disable from the slave list. Nothing which can be done from DoM, unless you want to remove the whip marks.

Luckily I just found a work around last night.  A no-longer selectable slave will become temporarily selectable just after you hit them.  If you untie/tie them in this window with the wheel, they will become selectable again.  It is much faster then going into the MCM and the window can also be used to insult them during a beating or sex.  The words slut ring trueing when told to a slave who is getting rapped by a hentai husky. 

 

In my mind she cries, "Please master, I had no choice!"  :), for which she is then punish for not listening. 

Edited by Good Provider
Posted
4 hours ago, Good Provider said:

BUG: when I enslave the caller ( https://en.uesp.net/wiki/Skyrim:Hitting_the_Books ) she doesn't have the key, but she does when I kill her.

 

I am playing Collegue Quest too right now, and this is more a vanilla skyrim engine bug than DoM's 

 

The solution I found: first kill the caller and take the key:

 

Spoiler

ScreenShot202.png.cbd9264e119835c3ec9ae1cdcf719c95.png

 

Then use the "Dead Soul Necromantic Abduction" from DoM

 

Spoiler

ScreenShot203.png.12e0f162ece21632e12864996b1a68d9.png

 

You can try one of this mods I mention before to get the spells

 

 

Spoiler

ScreenShot204.png.17174eb68ac8c93166a5a01a360d282e.png

 

Spoiler

ScreenShot205.png.650c0d0e357738a94355c494e4fc38a5.png

 

Good Hunting

Posted
2 hours ago, サマエル said:

 

I am playing Collegue Quest too right now, and this is more a vanilla skyrim engine bug than DoM's 

 

I wasn't blocked.  I used ItemSelector to pull out the key, but I can easily see someone getting stuck in a locked room with a slave, but no idea where to find the key. Eventually having to turn to a guide. 

Posted

The key thing is probably intentional, and the key is spawned in by script when the actor dies (to avoid it being pickpocketed most likely).

 

Posted (edited)
2 hours ago, Good Provider said:

 

I wasn't blocked.  I used ItemSelector to pull out the key, but I can easily see someone getting stuck in a locked room with a slave, but no idea where to find the key. Eventually having to turn to a guide. 

 

Well, Just before you get in the room you get an forced autosave, reload an retry the way I mentioned, the npc MUST die yes or yes.

 

1 hour ago, bnub345 said:

The key thing is probably intentional, and the key is spawned in by script when the actor dies (to avoid it being pickpocketed most likely).

 

 

Exactly ☝️

Edited by サマエル
Posted (edited)
On 6/23/2023 at 1:37 AM, TrollAutokill said:

The idea is to have random dialogues giving hints. But they are not in yet. There is a cheat in the MCM debug tab though.

 

Yeah I enabled the cheat, found one with the wearing a Bondage Device Kink, but I couldn't get a register no matter which mod I pull the devices from.

 

Correction: I finally got it, after 6hrs of trying different combos. Adding the elbow binder to the suite of stuff is what I needed to push it over.



 

Edited by NicholasJMoore
Posted
On 6/23/2023 at 11:44 PM, TrollAutokill said:

Potion of lust effects are unpredictable. Personality is heavily affected when using it, especially sensuality, and when the effects wear off there is no guarantee the changes will compensate its effects. It is not recommended to use it on slaves with already high sensuality.

 

Thanks for clarifying. Having spent so much time training this particular slave, I decided to 'restore' her stat by editing the save file and adjusting the variable. I'll refrain from using these potions unless it's on a slave I don't care much about.

Posted
On 6/24/2023 at 12:21 AM, TrollAutokill said:

It's 1 hour for peak effect (no more alcohol in stomach, all in the blood) and 4 hours to go down to 0. If you fed her continuously it might take longer, but no longer than 5 hours after the last ingestion.

Actually only gave her one bottle of wine - she must be a lightweight, lol. By the third day she was completely sober. Another slave was sober later the same day. It's pretty cool that the length of the effect varies and is not the same for each slave.

 

I'm assuming that unlike the potions, there's no risk that alcohol will permanently alter any stats? From what I could tell it didn't, but better to get confirmation from the source. :)

Posted
3 hours ago, Thaladrius said:

Thanks for clarifying. Having spent so much time training this particular slave, I decided to 'restore' her stat by editing the save file and adjusting the variable. I'll refrain from using these potions unless it's on a slave I don't care much about.

if you dont mind me asking, how did you do this? I ran into a somewhat similar issue and want to adjust certain details from a savefile but have no idea how to even open a savefile let alone edit it lol

Posted (edited)

Any mods or addon's to reenable pregnancy's for slaves?

 

I'm using fertility mode of course, which removes any clones or dead from the system automatically..

 

Would be awesome to be able to enslave some and make breeding farm.. 

Edited by DKXB2355
Posted
4 hours ago, DKXB2355 said:

Any mods or addon's to reenable pregnancy's for slaves?

 

I'm using fertility mode of course, which removes any clones or dead from the system automatically..

 

Would be awesome to be able to enslave some and make breeding farm.. 

 

I just removed the Fertility Mode fixes mod, I never figured out how to get around this.

Posted (edited)
12 hours ago, gekker said:

 

I just removed the Fertility Mode fixes mod, I never figured out how to get around this.

 

I might have too as well.. I managed to get some corpses pregnant and somehow kept them in the system with Dead Thrall, but nothing I can do with the Slaves afaik. ?

 

Found some lists of "FMActorBlackList", "FMNameBlackList" and "FMExcludedAssociationTypes" in the fixes mod but not really sure what to remove or mess with to fix slaves.. 

Edited by DKXB2355
Posted (edited)
3 hours ago, moistCovenant said:

What mod gives blonde Aela in the pics?

Sometimes it's Aela sometimes it's Njada in my game. Face and hair is from a  Daenerys follower. I don't remember which one exactly.

Edited by TrollAutokill
Posted (edited)

Hi, so i'm using the latest versions of DoM and HSH, and i have an issue where when transferring a slave from DoM to HSH and vice versa. not sure if this is a DoM issue or a HSH issue, so i will post both here and there...

 

when i transfer a slave from DoM to HSH the slave will suddenly get dressed with armor/clothes that the slave did not have before once it enters HSH. These clothes were not in the slaves inventory when they were in DoM, they just appear on the slave. When i try to access the slaves inventory the clothes are not there, so i can't remove them. I can tell the slave to strip, but the clothes are still in this slaves "invisible" inventory AND for some reason the slave will always re-equip the new helmet/hat immediately after being told to strip.

Something similar happens when i transfer the slave back to DoM from HSH, the slave will get a new set of clothes and equip those. these can be seen in the slaves inventory and removed.

this only happens when moving slaves between HSH and DoM. if i move the slave from PaH -> HSH then the slaves inventory remains empty and the slave wears no clothes.

 

As far as bugs go, it not the worst, but it is kind of frustrating. i want my slaves to be wearing the clothes (or lack of ) they had when i transferred them, and i definately don't want a bunch of naked slaves wearing helmets running around the house...

 

are you able to assist or maybe the issue is on my end?

Edited by notimportanterik
Posted

After a little more poking at this i see that this also happens when i transfer a slave from DoM to PAH, the slave will get a set (or two) of clothes/armor and equip these. these items cannot be seen in the inventory and cannot be removed. if i tell the slave via PAH commands to strip and forget their outfit then the clothes are gone.

 

If i transfer this slave from PAH to HSH, no new clothes are created, but when i transfer the slave from HSH to DoM suddenly a new set of clothes is created.

Posted
7 hours ago, TrollAutokill said:

Sometimes it's Aela sometimes it's Njada in my game. Face and hair is from a  Daenerys follower. I don't remember which one exactly.

Arigatō.

20230627023848_1-crop-small.jpg

Posted
1 hour ago, notimportanterik said:

Hi, so i'm using the latest versions of DoM and HSH, and i have an issue where when transferring a slave from DoM to HSH and vice versa. not sure if this is a DoM issue or a HSH issue, so i will post both here and there...

 

when i transfer a slave from DoM to HSH the slave will suddenly get dressed with armor/clothes that the slave did not have before once it enters HSH. These clothes were not in the slaves inventory when they were in DoM, they just appear on the slave. When i try to access the slaves inventory the clothes are not there, so i can't remove them. I can tell the slave to strip, but the clothes are still in this slaves "invisible" inventory AND for some reason the slave will always re-equip the new helmet/hat immediately after being told to strip.

Something similar happens when i transfer the slave back to DoM from HSH, the slave will get a new set of clothes and equip those. these can be seen in the slaves inventory and removed.

this only happens when moving slaves between HSH and DoM. if i move the slave from PaH -> HSH then the slaves inventory remains empty and the slave wears no clothes.

 

As far as bugs go, it not the worst, but it is kind of frustrating. i want my slaves to be wearing the clothes (or lack of ) they had when i transferred them, and i definately don't want a bunch of naked slaves wearing helmets running around the house...

 

are you able to assist or maybe the issue is on my end?

Yes it's an outfit problem. Skyrim uses outfit for NPCs and they don't appear in the inventory but they appear on the actor.

 

DoM clears so outfit to allow for naked slaves at the cost of creating the infamous "naked bandit bug", because the outfit applies to all actors from the same type.

 

To minimize the "naked bandit bug" DoM reassign the outfit when all slaves of a given type leave the slave pool.

 

I will change AYGAS and HSH interface to clear outfit. But it means more naked bandits.

Posted (edited)
36 minutes ago, moistCovenant said:

Arigatō.

20230627023848_1-crop-small.jpg

Yes it's that one. She is so cute and has this angry look I love.

So which follower mod was it? Can you post the link?

 

Edited by TrollAutokill
Posted
18 minutes ago, TrollAutokill said:

Yes it's an outfit problem. Skyrim uses outfit for NPCs and they don't appear in the inventory but they appear on the actor.

 

DoM clears so outfit to allow for naked slaves at the cost of creating the infamous "naked bandit bug", because the outfit applies to all actors from the same type.

 

To minimize the "naked bandit bug" DoM reassign the outfit when all slaves of a given type leave the slave pool.

 

I will change AYGAS and HSH interface to clear outfit. But it means more naked bandits.

 

Naked bandits were always a thing with PAH, so i'm used to it :)

 

but can i ask if the way it is done now was always the way it was done? because this seems to just have appeared once i upgraded from 4.6.something to the newer versions which use the DOM plugins from AYGAS and HSH...

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