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Posted

Version 4.2.2 is out. Same as 4.2.1 with abduction bug fix and LE plugin included.

 

 - Fixed orders resetting when changing cells and reload (respectful, fight for me, be silent, ...)

 - Fixed abduction animation teleporting player 1000 feet above the infamous giant camp

 - Fixed message box not appearing

 - Fixed slave trainers not using the whip
 - Reapply inventory after reset
 - Personality change on orgasm, shock and successful training decreases with number of times
 - slave trainers and slavers will react less to their friends being punished
 - friendship chance is lower between slave and trainer and slave and free person
 - inlove slaves freed and promoted to slaver should stay inlove

 

Posted

Hey guys, anyone else having an issue when trying to rename slaves from the DoM/PAHE menu? When I attempt to rename them the menu seems to crash, but the game seems to run on fine, I though it might be loading but after waiting 5 min it seems its not responding. I will give a list of mods and versions used below, any help with this would be appreciated 

 

DoM 4.2.2

PAHE 8.2

ZaZ UUNP HDT 8.0+

Slavetats 1.3.9

JcontainersGOG 4.2.6.7

UIextensions 1.2.0

Po3 Papyrus Extender 5.5.0

Skyui 5.2

SKSE 2.2.3

Posted
2 hours ago, willsigs123 said:

Hey guys, anyone else having an issue when trying to rename slaves from the DoM/PAHE menu? When I attempt to rename them the menu seems to crash, but the game seems to run on fine, I though it might be loading but after waiting 5 min it seems its not responding. I will give a list of mods and versions used below, any help with this would be appreciated 

 

DoM 4.2.2

PAHE 8.2

ZaZ UUNP HDT 8.0+

Slavetats 1.3.9

JcontainersGOG 4.2.6.7

UIextensions 1.2.0

Po3 Papyrus Extender 5.5.0

Skyui 5.2

SKSE 2.2.3

No no problem here,renaming just fine on my end an i have 949 mods installed.

Posted

Here's my finding with slavers and their chosen slaves. I didn't have time to test this on a new save.

 

Slavers will whip their slaves but only if your weapon is drawn. Training punishments by them thankfully still show up if there's no animation being played.

 

Slaver training seems to be working stat wise now, either that or I had to really crank up the training slider in the MCM to get it noticeable (I had to had it at 750%).

 

Slaver slaves seem to still follow the player unless they are currently being punished by the slaver. When changing cells, even the currently trained slave will follow me, leaving the slaver stuck with nothing to do and on Wait in the previous cell. Occupations in the MCM on these slaves says its normal (Follow_trainer, Punish slave, fetch etc.)

I didn't check the log today

 

 

They only breakthrough I have on slave outfits brought back to DoM is the Enable/Disable actor Hotkey will temporarily fix it until the next cell change.

Whenever direct transfers to and from HSH get added, that might open up some more experiments to see what happens with outfits between the two.

 

The only thing i hope for in regards to slavers is that they can train slaves without being told to stay in the cell you commanded them in.

Even if there was a wheel for them, i feel it would get tedious commanding them several times at every section of a large or complicated dungeon

Posted

This mod has become the core of my skyrim experience. It's so well done and comprehensive that now I could not imagine paying the game without it, thank you for that @TrollAutokill❤️

 

Seeing the latest updates, I wonder if there is a plan to make this mod autonomous and independent from main PAHE and it's accessories (such as HSH and AYGAS). With some improvements, the slavers functions will effectively replace HSH, and the enslavement function and management of PAHE seems to be redundant with the current slave management system implemented in the beta 4.x

If it is not intended, I would like to suggest the aforementioned, making this mod a self cointained slavery mod, compatible with the PAHE family, but self-sufficent and independent. 

 

Thank you again for the mod and all the work you have put on it, we really appreciate it.

Posted
1 hour ago, TrollAutokill said:

Try the pah MCM options.

The prompt i have has DoM in brackets, is that just pah sending slaves into DoM?

Posted (edited)
5 hours ago, Itski said:

The prompt i have has DoM in brackets, is that just pah sending slaves into DoM?

No, the prompt is the DoM perk. The only way to remove it is with the console. Get the perk Id with seeedit or help "abduction" and remove the perk with the console command player.removeperk

 

I'll add a toggle in the MCM menu debug tab for next version.

Edited by TrollAutokill
Posted (edited)

Version 4.2.3 is out. Changes below only apply to SE version, as LE plugin is still from 4.2.2

 

 - Wheel menus are available for PAH slaves (only for orders recognized by PAH)

 - A few hotkeys can now be used on PAH slaves as well (open inventory, put in bag, ...)
 - Transfer to PAH is working but slow (40 seconds per slave). Transfer from PAH still need some work.
 - Added MCM debug option to remove abduction perk (This one is for @Itski)

 - Fixed DoM Slave info spell for PAH slaves

 

Edited by TrollAutokill
Posted

I reinstalled Skyrim and mods after about a year break, from when AE was just released.  The amount of content that's been added to DoM is amazing.

 

One thing I know was an issue before, and I just want to verify if it's a known issue or I've somehow recreated it in my load order: When I direct slaves to use ZAP furniture, with either the "Do me a favor..." dialogue or the "Order to.." wheel option, they approach the furniture, get into position correctly for less than a second, then simply idle by the furniture.  For all purposes other than animation, they're in the furniture (DoM MCM shows them as restrained, they use the restrained dialogue, and the "Untie" options appear in dialogue an the wheel menu), but they're just standing next to the furniture.

 

I'm using PAHE 8.1.6, DoM 4.2, and ZAP 8+, no other PAHE mods (HSH, AYGAS, etc) and I don't have any idle animation mods.  I'm placing the furniture using the ZAP Helper Addon, with their PAHE compatibility patch (loaded before PAHE and DOM), and if I use the Lock and Align spells, everything gets fixed, but now I have two mods registering the slave as locked and if I want to free them, I have to free using two dialogue options or they start having issues.

 

Is this a known issue? In the past, I know HSH would properly use furniture, but I've been reluctant to reinstall it since it seems DoM has nearly all the functionality I want from it and moving the slaves back and forth was a bit tricky.

Posted
1 hour ago, Syphir said:

I reinstalled Skyrim and mods after about a year break, from when AE was just released.  The amount of content that's been added to DoM is amazing.

 

One thing I know was an issue before, and I just want to verify if it's a known issue or I've somehow recreated it in my load order: When I direct slaves to use ZAP furniture, with either the "Do me a favor..." dialogue or the "Order to.." wheel option, they approach the furniture, get into position correctly for less than a second, then simply idle by the furniture.  For all purposes other than animation, they're in the furniture (DoM MCM shows them as restrained, they use the restrained dialogue, and the "Untie" options appear in dialogue an the wheel menu), but they're just standing next to the furniture.

 

I'm using PAHE 8.1.6, DoM 4.2, and ZAP 8+, no other PAHE mods (HSH, AYGAS, etc) and I don't have any idle animation mods.  I'm placing the furniture using the ZAP Helper Addon, with their PAHE compatibility patch (loaded before PAHE and DOM), and if I use the Lock and Align spells, everything gets fixed, but now I have two mods registering the slave as locked and if I want to free them, I have to free using two dialogue options or they start having issues.

 

Is this a known issue? In the past, I know HSH would properly use furniture, but I've been reluctant to reinstall it since it seems DoM has nearly all the functionality I want from it and moving the slaves back and forth was a bit tricky.

Thanks for the report. I'll look into the lock and align spells to see what DoM is missing.

Posted

Hi all. I have a question, i hope anyone can help me. 

I have CTD's by autosave, fast travel, Open menü, go in & out Cell from Time to Time. 

I haveProblem's to fix this.

A New Clan Save Game is the same, i have CTD's -.-

I have all requipent mod's. 

I play Skyrim LE. 

Sorry for my bad englisch... 

Posted
6 hours ago, demon7942 said:

Hi all. I have a question, i hope anyone can help me. 

I have CTD's by autosave, fast travel, Open menü, go in & out Cell from Time to Time. 

I haveProblem's to fix this.

A New Clan Save Game is the same, i have CTD's -.-

I have all requipent mod's. 

I play Skyrim LE. 

Sorry for my bad englisch... 

Do you have a log file you could share by any chance.

Posted
8 hours ago, eclipsed7774 said:

Not able to sell slaves anymore, any one else have this issue after updated to DoM 4.x.x?

You need to move them to pah first. Direct interface with aygas is not there yet.

Posted
2 minutes ago, RuinedRun said:

When I update the mod, do I merge or replace? Would hate to lose progress from idiocy.

Progress is saved in savegames. Just replace mods with newer versions. MO2 will take care of the rest, if my guess is right and that's what you're using.

Posted (edited)

One of the Hotkeys don't seem to work, I can put them in a bag, but I can't take them out. I've tried multiple different keys, but it never works.

Edit: it seems having them on your back is what's not working, dropping then opening works.

Edited by GodSmack
Posted
2 hours ago, GodSmack said:

One of the Hotkeys don't seem to work, I can put them in a bag, but I can't take them out. I've tried multiple different keys, but it never works.

Edit: it seems having them on your back is what's not working, dropping then opening works.

I'm pretty sure that is intended because you can have multiple (unlimited) slaves in bags at the same time, so you need to drop them and then open them individually so the correct one comes out.

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