CliftonJD Posted October 2, 2022 Share Posted October 2, 2022 23 hours ago, TrollAutokill said: The option would be available only if you have both pahe and dom activated. The common factions (submission, fear training, ...) would be defined in both plugins, but that's usual and Skyrim can cope with that. This is how aygas and hsh are working. Actually HSH and aygas could run without pahe if it was not for the in and out of pahe pool. PAHE was such an inspiration, I can't see how I can do without at least an interface. doesn't really seem fair to pahe to take pahe content for independent competitor mod 1 Link to comment
sidfu1 Posted October 2, 2022 Share Posted October 2, 2022 tbh i feel like we have it right now where DOM is dependent on PAHE is best. there no need to try to reivent the wheel. this is why alot of good mods before died as they tried to reinvent parts of other mods and the maker got burned out or such. right now i would try to just make it so that PAHE updates dont throw DOM for a spin. 4 Link to comment
Kharos Posted October 2, 2022 Share Posted October 2, 2022 Personally I feel that DOM as an extension of PAHE is in the right place. The dependency is causing problems, but breaking it might lead to problems too, e.g. effort spent re-implementing existing functionality, possible incompatibilities, maybe fracturing of the community. Using software architecture lingo: In my opinion the main issue at the moment is that the coupling between PAHE and DOM is too tight. DOM scripts are basically an extended version of PAHE scripts and the DOM installer is overwriting PAHE scripts. Because of that, each version of DOM requires a "matching" version of PAHE; using the "wrong" version can cause bugs. Script changes in PAHE require a merge of these changes into the DOM version of the script; that kind of setup looks brittle to me. Not sure how to solve this. My gut feeling is that it would be better if DOM could extend PAHE without overwriting files / copying functionality, instead using inheritance and/or events to extend scripts. Not sure how feasible this is with Papyrus though. It might be worth to take some time investigating this @TrollAutokill and thinking about ways to refactor the mod while keeping it as an extension of PAHE? 1 Link to comment
Khe Posted October 2, 2022 Share Posted October 2, 2022 (edited) confirming that there's issues with poses, though my girl knelt finally after I ordered her to follow. thinking the menus could use some revision to make them less confusing, for hotkeys/wheels I'm thinking something like this: Wheel Menu 1&3 (Key or Key+Modifier) Similarly, on the hotkeys page (for left side at least): Hotkeys (or Right Column with Key+Modifier) late edit: "Humiliating a fearful <X> by having <double space and empty> wear humiliating device" by the looks of it, this line seems to be missing a him/her. additionally, there should be 'a' after 'wear' even later edit: DOM02DialogueFeeling02Respect: the female-owner one uses 'Master' instead of 'Mistress' "<X> is being restrained, release him first" playing for females Edited October 3, 2022 by Khe adding a thing 2 Link to comment
TrollAutokill Posted October 3, 2022 Author Share Posted October 3, 2022 (edited) 15 hours ago, Kharos said: Personally I feel that DOM as an extension of PAHE is in the right place. The dependency is causing problems, but breaking it might lead to problems too, e.g. effort spent re-implementing existing functionality, possible incompatibilities, maybe fracturing of the community. Using software architecture lingo: In my opinion the main issue at the moment is that the coupling between PAHE and DOM is too tight. DOM scripts are basically an extended version of PAHE scripts and the DOM installer is overwriting PAHE scripts. Because of that, each version of DOM requires a "matching" version of PAHE; using the "wrong" version can cause bugs. Script changes in PAHE require a merge of these changes into the DOM version of the script; that kind of setup looks brittle to me. Not sure how to solve this. My gut feeling is that it would be better if DOM could extend PAHE without overwriting files / copying functionality, instead using inheritance and/or events to extend scripts. Not sure how feasible this is with Papyrus though. It might be worth to take some time investigating this @TrollAutokill and thinking about ways to refactor the mod while keeping it as an extension of PAHE? Virtualization is the key here. I am not sure papyrus is up for it though. If virtualization doesn't deliver, an addon like HSH is the way to go to keep the codes separated. The code will be separated to avoid @CliftonJD being flooded with DoM bugs. So DoM will still be an addon with PAHE as single parent. Edited October 3, 2022 by TrollAutokill 1 Link to comment
TrollAutokill Posted October 3, 2022 Author Share Posted October 3, 2022 (edited) 10 hours ago, Khe said: confirming that there's issues with poses, though my girl knelt finally after I ordered her to follow. Will check 10 hours ago, Khe said: thinking the menus could use some revision to make them less confusing, for hotkeys/wheels I'm thinking something like this: Wheel Menu 1&3 (Key or Key+Modifier) Similarly, on the hotkeys page (for left side at least): Hotkeys (or Right Column with Key+Modifier) Should be the case in 3.2.1 but the page was badly setup. 10 hours ago, Khe said: late edit: "Humiliating a fearful <X> by having <double space and empty> wear humiliating device" by the looks of it, this line seems to be missing a him/her. additionally, there should be 'a' after 'wear' Thanks, corrected as well as a few others... 10 hours ago, Khe said: even later edit: DOM02DialogueFeeling02Respect: the female-owner one uses 'Master' instead of 'Mistress' Corrected. 10 hours ago, Khe said: "<X> is being restrained, release him first" playing for females Thanks, corrected. Edited October 3, 2022 by TrollAutokill Link to comment
TrollAutokill Posted October 3, 2022 Author Share Posted October 3, 2022 (edited) Version 3.2.2 is out. It's a bug fix for 8.2.1. - Updated to PAHE 8.1.5 SE - LE users should probably stay clear from that version as PAHE LE is one update late. - Reorganized wheel menu. Wheel menu configuration in MCM has a separate tab. - The 5 wheels are: Order = Inventory, follow, wait, fight, pose, maid, order. Info = Stats, respect, silence, tie, bag. Abuse = Punish, threaten, praise, promise, comfort. Train = Clothes, sex, check, kiss, masturbate. Group order = Kneel, attention, WIP! Bugs & notes: - Group order menu is not fully functional yet, except for kneel and attention. - GSPoses are sometimes not working. Should work again now. - Slaves don't always stay in furniture, especially when using Zaz Helper Addon. Edited October 3, 2022 by TrollAutokill 6 Link to comment
CliftonJD Posted October 3, 2022 Share Posted October 3, 2022 3 hours ago, TrollAutokill said: Version 3.2.2 is out. It's a bug fix for 8.2.1. - Updated to PAHE 8.1.5 SE - LE users should probably stay clear from that version as PAHE LE is one update late. basically i went to update/sync Le with Se and found some bugs to address so they will get the next update and soon after i should be able to sync Se with Le: 1 of the properties assigned in pahcore basically vanished from the esp in Le multiple conditions were applied to the combat behavior that should not be there 2 Link to comment
Gräfin Zeppelin Posted October 3, 2022 Share Posted October 3, 2022 4 hours ago, TrollAutokill said: Version 3.2.2 is out. It's a bug fix for 8.2.1. - Updated to PAHE 8.1.5 SE - LE users should probably stay clear from that version as PAHE LE is one update late. - Reorganized wheel menu. Wheel menu configuration in MCM has a separate tab. - The 5 wheels are: Order = Inventory, follow, wait, fight, pose, maid, order. Info = Stats, respect, silence, tie, bag. Abuse = Punish, threaten, praise, promise, comfort. Train = Clothes, sex, check, kiss, masturbate. Group order = Kneel, attention, WIP! Bugs & notes: - Group order menu is not fully functional yet, except for kneel and attention. - GSPoses are sometimes not working. Should work again now. - Slaves don't always stay in furniture, especially when using Zaz Helper Addon. 1 hour ago, CliftonJD said: basically i went to update/sync Le with Se and found some bugs to address so they will get the next update and soon after i should be able to sync Se with Le: 1 of the properties assigned in pahcore basically vanished from the esp in Le multiple conditions were applied to the combat behavior that should not be there Just wanted to tell you guys how much I appreciate the work of you two are doing with Skyrim modding. 3 Link to comment
TrollAutokill Posted October 3, 2022 Author Share Posted October 3, 2022 39 minutes ago, Gräfin Zeppelin said: Just wanted to tell you guys how much I appreciate the work of you two are doing with Skyrim modding. And we appreciate your support, from all of you ☺️ 2 Link to comment
Good Provider Posted October 3, 2022 Share Posted October 3, 2022 bug: With some regularity the status update (<name> refuses <action>..etc) appear below the black letter box bar that is overlayed when talking to characters. This makes the message unreadable. Not sure if you have the ability to limit the min/max y values where messages appear, but limiting it to the space between those bars would be a big help. thanks. feature suggestions: hope noticed you added "kiss" in the notes for the latest build. Was hoping for more options to be 'kind/loving': giving gift (food, clothing, healing potions), kiss, hug, reassure, healing during combat etc to build up a slaves love/hope would be great. (hope is her hope that you will be kind/maybe release) vs (resignation is her belief that her actions will allow her to escape/rebel) trained slaves help in training on bound slaves. When I am training more then one at a time, I would love to see a trained slave warm up the one waiting her turn in the background. This would be more proactive then HSH, since I would be telling them what to do, and bouncing between which slaves I was actively training. order them to punish rebellious slaves. order them to "warm up, but not allow sexual release" (select oral, anal, vaginal) order them to help (threesome animation) with sex/rape Thanks again. 1 Link to comment
TrollAutokill Posted October 3, 2022 Author Share Posted October 3, 2022 (edited) 3 hours ago, Good Provider said: bug: With some regularity the status update (<name> refuses <action>..etc) appear below the black letter box bar that is overlayed when talking to characters. This makes the message unreadable. Not sure if you have the ability to limit the min/max y values where messages appear, but limiting it to the space between those bars would be a big help. thanks. A screenshot would help to understand the problem. 3 hours ago, Good Provider said: feature suggestions: hope noticed you added "kiss" in the notes for the latest build. Was hoping for more options to be 'kind/loving': giving gift (food, clothing, healing potions), kiss, hug, reassure, healing during combat etc to build up a slaves love/hope would be great. (hope is her hope that you will be kind/maybe release) vs (resignation is her belief that her actions will allow her to escape/rebel) Current development is focusing on bug fixes. Next one will focus on code design. So unfortunately not immediately. But it's on the todo list. Actually what you are describing is resignation/hope shift. Hope is just the opposite of resignation here, but it should shift focus from the outside world to the abductor and revert once the transfer process starts. In other words it should shift, from low resignation and high hopes of escaping, to high resignation and high hopes to get mercy from the abductor. Something that DoM describes linearly and maybe badly with the resignation training. I will think about a better way. 3 hours ago, Good Provider said: trained slaves help in training on bound slaves. When I am training more then one at a time, I would love to see a trained slave warm up the one waiting her turn in the background. This would be more proactive then HSH, since I would be telling them what to do, and bouncing between which slaves I was actively training. order them to punish rebellious slaves. order them to "warm up, but not allow sexual release" (select oral, anal, vaginal) order them to help (threesome animation) with sex/rape Thanks again. Some of the code for that is ready, but is limited by the current design. In short: same answer as above. Edited October 4, 2022 by TrollAutokill Link to comment
Khe Posted October 4, 2022 Share Posted October 4, 2022 22 hours ago, TrollAutokill said: Should be the case in 3.2.1 but the page was badly setup. yeah, the 3.2.1 page was better, but still lacked clarity, I'll have to look at .2 Link to comment
terrorofmorrowind Posted October 4, 2022 Share Posted October 4, 2022 I know this is kind of specific. But I would really love it if this mod had a way to pet your slaves if they did good. I got this idea from slavebar. An anime like game. 1 Link to comment
TrollAutokill Posted October 4, 2022 Author Share Posted October 4, 2022 (edited) 3 hours ago, terrorofmorrowind said: I know this is kind of specific. But I would really love it if this mod had a way to pet your slaves if they did good. I got this idea from slavebar. An anime like game. Find the animation and I will put it in. Edited October 4, 2022 by TrollAutokill Link to comment
TrollAutokill Posted October 4, 2022 Author Share Posted October 4, 2022 (edited) Version 3.2.3 is out! This is for PAHE 8.1.5 SE - LE users should probably stay clear from that version as PAHE LE is one update late. - Many bug corrections on posing and tying up. - Option to kiss slave. Only one animation right now but you can propose more. - Re-re-re-organized wheel menu. - Group wheels are not tested yet. - The 6 wheels are: Order = Inventory, follow, wait, fight, pose, maid, order. Info = Personality, stats, respect, silence, tie up, bag. Abuse = Punish, threaten, choke, example, praise, promise, flatter, comfort. Train = Clothes, rape, sex, orgasm, display, kiss, inspect, masturbate. Group order = Respect, follow, wait, fight, pose, kneel, attention. Group abuse = Clothes, display, masturbate, silence, threaten, promise, tie up, bag. Bugs & notes: - GSPoses are sometimes not working. Should work again now. - Slaves don't always stay in furniture, especially when using Zaz Helper Addon. Edited October 4, 2022 by TrollAutokill Link to comment
CliftonJD Posted October 4, 2022 Share Posted October 4, 2022 20 hours ago, Gräfin Zeppelin said: Just wanted to tell you guys how much I appreciate the work of you two are doing with Skyrim modding. good to hear it 2 Link to comment
XarisZ Posted October 4, 2022 Share Posted October 4, 2022 Is this mod worth using or the constant updates nuke your saves? Link to comment
TrollAutokill Posted October 4, 2022 Author Share Posted October 4, 2022 (edited) 3 hours ago, XarisZ said: Is this mod worth using or the constant updates nuke your saves? Keep to the stable version and avoid the development version if you want stability. The stable version is listed in the mod introduction under "What to download?" it's 2.12.2 as of today. Otherwise, same answer as in the mod description, Skyrim storing scripts in the save game can create some oddities. Nothing to worry about for small updates (big updates happen when the first digit of the version changes). Anyhow, if you are experiencing weird behaviour you can always move your slaves back and forth from HSH or reboot PAHE. Edited October 4, 2022 by TrollAutokill 2 Link to comment
Good Provider Posted October 4, 2022 Share Posted October 4, 2022 bug: run away slaves, or slaves who you never got back to finish the capture, never escape PAH's slave list. This is a bug or a feature (set a "escape window" in MCM?), depending if you use the "teleport slave" feature to regain lost slaves. feature: would be nice if the slave list had a keyword describing the state of the slave after their name (near, defeated), (near, obedient), (far, escaping), (far, love), (near, shock) etc . Really help to go through the list calls for help heard by free NPC activate crime code, unless the slave is gagged. 1 Link to comment
TrollAutokill Posted October 4, 2022 Author Share Posted October 4, 2022 (edited) 1 hour ago, Good Provider said: bug: run away slaves, or slaves who you never got back to finish the capture, never escape PAH's slave list. This is a bug or a feature (set a "escape window" in MCM?), depending if you use the "teleport slave" feature to regain lost slaves. Not sure what your describing here. The slave capture can go wrong, especially if you're experiencing script lag or if you're leaving the area in the middle of the process. I lost slaves to the limbo brcaus of that and that happened with PAHE alone too. What do you mean with "Never escape PAH's list"? 1 hour ago, Good Provider said: feature: would be nice if the slave list had a keyword describing the state of the slave after their name (near, defeated), (near, obedient), (far, escaping), (far, love), (near, shock) etc . Really help to go through the list We could add a character next to the slave name, maybe something along the lines, ? Running away ! could run away - angry . afraid or scared : terrified o could get shocked soon # shocked = could he broken soon " broken > could he loyal soon ^ loyal + could fall in love soon * in love Suggestions welcome. 1 hour ago, Good Provider said: calls for help heard by free NPC activate crime code, unless the slave is gagged. That's a feature, buy you can deactivate the alarm in the MCM menu, debug section. What I need to do is keep the call for help but deactivate the alarm part instead of just shutting everything off. Just for the sake of hearing our favourite helpless virtual victims scream, while bystanders just go on with their life. Edited October 4, 2022 by TrollAutokill Link to comment
f95nobody Posted October 4, 2022 Share Posted October 4, 2022 Thanks for making this mod and the incredible update frequency. Kudos! Sadly, I may have a bit of a problem. I cannot talk to slaves via the usual interaction (approaching and pressing 'E'). They'll respond like a regular NPC with some one-liner. However, interacting with them through the wheels sees to work just fine. When they try to escape and I catch them, then I get dialog options, which are mostly functional (sex & bondage), but the punishment option (whipping) does not seem to do anything. Is that intended behavior? If not, any tips on how to fix this? In case it helps, here is my load order (sorry 300 mods, added DOM quite recently, but reproduced the behavior on a fresh save): Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccqdrsse001-survivalmode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccbgssse037-curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse040-advobgobs.esl ccbgssse058-ba_steel.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse025-advdsgs.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl cceejsse004-hall.esl Unofficial Skyrim Special Edition Patch.esp SexLab.esm SexLabAroused.esm Devious Devices - Assets.esm paradise_halls.esm Pahe_Dragonborn_fixes.esl MajesticMountains_Landscape.esm Lanterns Of Skyrim II.esm Schlongs of Skyrim - Core.esm Heels Sound.esm NewmStrangeDress.esl EFFCore.esm ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm Occ_Skyrim_Tamriel.esp 3DNPC.esp Devious Devices - Integration.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm paradise_halls_farengars_study.esl ZaZAnimationPack.esm ITortureFramework.esm Skyrim - Utility Mod.esm FlowerGirls SE.esm FlowerGirls SE - BDSM.esm TrueHUD.esl SkyUI_SE.esp Obsidian Weathers.esp SMIM-SE-Merged-All.esp FNIS.esp SOSRaceMenu.esp RaceMenu.esp XPMSE.esp RaceMenuPlugin.esp CBBE.esp RaceMenuMorphsCBBE.esp 3BBB.esp SexLabDefeat.esp JK's College of Winterhold.esp JKs Skyrim.esp paradise_halls_SLExtension.esp Pahe_Dwarven_Devious_suits.esp Devious Devices SE patch.esp SexLab TDF Aggressive Prostitution.esp pahe-tdf-patch.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp AutoHideAmmo.esp Immersive Jewelry.esp HPP - Vaermina's Torpor.esp Serial Strip Merged.esp Skyland_Watercolor_Blue.esp BlendedRoads.esp UnreadBooksGlow.esp Audiobooks of Skyrim.esp IcePenguinWorldMap.esp UIExtensions.esp RUSTIC SOULGEMS - Unsorted.esp WetandCold.esp Footprints.esp Celtic Music in Skyrim - Combat.esp Celtic_Music_In_Skyrim_SE.esp Celtic_Music_In_Skyrim_SE_Dungeon.esp SmartCast_1_0.esp SwiftPotion.esp JaxonzRenamer.esp RaceMenuHH.esp Chapter II - Soundtrack mod by Dreyma Music.esp AddItemMenuSE.esp DeadlySpellImpacts.esp MCMHelper.esp FEC.esp KS Hairdo's.esp imp_helm_legend.esp DynastyArmor10.esp DynastyArmor4.esp DynastyArmorBase.esp DynastyArmorLight10.esp DynastyArmorLight4.esp DynastyArmorLightBase.esp BikiniAscendVolume1.esp DOA Lingerie Collection.esp SexyVest.esp [Melodic] Hardcore.esp Relationship Dialogue Overhaul.esp RDO Updated.esp AI Overhaul.esp Cutting Room Floor.esp JK's Understone Keep.esp JK's The Bards College.esp BlackthornManor.esp Helgen Reborn.esp MajesticMountains_Moss.esp LoS II - JKs Skyrim patch.esp WICO - Immersive People.esp SexLab_Solutions.esp JK's Castle Dour.esp JK's Blue Palace.esp MoreBanditCamps.esp JK's High Hrothgar.esp LC_BuildYourNobleHouse.esp JK's The Winking Skeever.esp JK's Temple of the Divines.esp SexLab-AmorousAdventures.esp AmorAdvExtended.esp JK's Sky Haven Temple.esp JK's Arnleif and Sons Trading Company.esp JK's Jorrvaskr.esp JK's Mistveil Keep.esp JK's Haelga's Bunkhouse.esp JK's Temple of Mara.esp JK's Palace of the Kings.esp JK's Temple of Dibella.esp JK's The Hag's Cure.esp hydra_slavegirls.esp hearthfireextended.esp JK's Sinderion's Field Laboratory.esp JK's Dragonsreach.esp JK's Silver-Blood Inn.esp Stendarr Rising.esp JK's Elgrims Elixirs.esp JK's Bee and Barb.esp Skyrim Flora Overhaul.esp MajesticMountains.esp JK's New Gnisis Cornerclub.esp JK's The Pawned Prawn.esp TheScarlett.esp MillwaterRetreat.esp JK's Riverwood Trader.esp JK's Radiant Raiment.esp Slaverun_Reloaded.esp HeljarchenFarm.esp Inigo.esp JK's The Bannered Mare.esp JK's White Phial.esp RiversideShack.esp WindstadMine.esp PAH_HomeSweetHome.esp Chesko_WearableLantern.esp JK's Sleeping Giant Inn.esp JK's Angelines Aromatics.esp JK's Temple of Talos.esp JK's Candlehearth Hall.esp BecomeKingofSkyrim.esp JK's The Ragged Flagon.esp JK's Septimus Signus's Outpost.esp PAH_AndYouGetASlave.esp JK's Bits and Pieces.esp EtR_HearthfireDungeonAddon.esp ImprovedHearthfireLighting.esp LABikiniSSE.esp JK's Arcadia's Cauldron.esp SofiaFollower.esp LoS II - BlackthornManor patch.esp Spoils of War.esp LoS II - CRF patch.esp BrandingDeviceOfDoom.esp JK's Sadris Used Wares.esp JK's Temple of Kynareth.esp JK's Riverfall Cottage.esp DeviousBanditCaptives.esp CaranthirTowerReborn.esp East Reach House.esp pahe_lakeview_manor_cell.esp Damsels in Distress.esp Darkend.esp SkyfallEstateBuildable.esp SlaversKeep.esp SOS - Shop.esp LADX_SSE.esp JKs Skyrim_Cutting Room Floor_Patch.esp paradise_halls_fellglow_slave_camp.esp JKs The Drunken Huntsman.esp FNISspells.esp Skyland-AIO.esp LoS II - 3DNPC addon.esp The Amazing World of Bikini Armors REMASTERED.esp Fachry Brothel Riften.esp Lucien.esp PAHSlaveCart.esp KinkyPrison.esp DiaryOfMine.esp (Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp LazyBikiniOutfits.esp Ultimate Lingerie Collection.esp C5Kevs_Yumiko_Light_Tank_Armor_CBBE.esp RagBikini.esp CrownHelmetsRedux.esp Ultimate Lingerie Collection 2.esp DW.esp Bijin AIO.esp KSHairdosSMP.esp KSWigsSMP.esp Bijin AIO - Hair Physics.esp WICO - Immersive Character.esp WICO - Immersive Dawnguard.esp WICO - Wild Hunt Gears.esp 3DNPC0.esp 3DNPC1.esp KSHairFor3DNPC.esp EFFDialogue.esp RDO - EFF v4.0.2 Patch.esp RDO - CRF + USSEP Patch.esp WeightlessGoldCoins.esp ZAPFurniturePlacer.esp dse-buttplug.esp SlaveTats.esp SmoothCam.esp TrueDirectionalMovement.esp SerialStrip.esp SerialStripper.esp 3DNPC - AI Overhaul Patch.esp Immersive Speechcraft.esp RS3DNPC.esp LoS II - SMIM patch.esp LoS II - USSEP patch.esp My Home Is Your Home.esp My Home Is Your Home (MHiYH 2plus) dialogue patch.esp Apocalypse - Magic of Skyrim.esp LycHairstyler.esp Devious Devices - Equip.esp Stendarr Rising - CRF Patch.esp LoS II - HelgenReborn patch.esp FlowerGirls SE - Subdue.esp 3DNPC - CRF Patch.esp 3DNPCEFF.esp DeadlySpellImpacts Transparency Fix.esp imp_helm_USSEP.esp AI Overhaul - Relationship Dialogue Overhaul Patch.esp Apropos2.esp Amorous Adventures Text and Player Dialogue Revision.esp SexLab Extra Voices.esp SLACS.esp Hydra KShairs.esp ZaZAnimationPack_Voice.esp TDF Enhanced Prostitution.esp TDF_AP_IndHookersPlug_In.esp TDF Indie Config Quest.esp JailRape.esp JailRape_Voice.esp JK's Belethor's General Goods.esp JK's Warmaiden's.esp Stendarr Rising - Los II patch.esp Stendarr Rising - RDO patch.esp Stendarr Rising - RDO Update Patch.esp Pahe_AltStartLAL.esp Modern Brawl Bug Fix.esp Ambient Slaves SE.esp AS-3DNPC Compatibility Patch.esp AS-CRF Compatibility Patch.esp AS-LOS Compatibility Patch.esp AS-SMIM Compatibility Patch.esp Version information on the (probably?) most important dependencies: Skyrim SE 1.5.97 SKSE 2.00.20 SkyUI 5.2 FNIS 7.6 SexLab Framework 1.63 ZaZ 8+ CBBE HDT V.8.0+SEREV3 Devious Devices 5.1 SlaveTatsSE 1.3.7.7 Paradise Halls Enhanced (PAHE) SSE 8.1.5 PAH Home Sweet Home 1.26 PAH And You Get A Slave! 0.57 PAH Diary of Mine 3.2.3 Thanks for any help you can offer. 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Good Provider Posted October 5, 2022 Share Posted October 5, 2022 (edited) 4 hours ago, TrollAutokill said: Not sure what your describing here. The slave capture can go wrong, especially if you're experiencing script lag or if you're leaving the area in the middle of the process. I lost slaves to the limbo because of that and that happened with PAHE alone too. What do you mean with "Never escape PAH's list"? So you are enslaving your way through a Womanized bandit camp. When you are done, you will end up with 10~15 girls on your slave list. Most will be with you in some reasonable trained state. One to two will have ran away 40 minutes ago and you lost track of them. A few more will be crawling around "defeated", but uncollected, with unknown locations. Especially if your trained slaves ran a-mock across a large enough area with you running from girl to girl trying to enslave before the slaughter. Currently these women just sit on the list forever. Which I'm fine with. I use teleport to bring them to my location and train what is left. If I was more roleplay inclinded, I would want them to drop off the list and be free, if I didn't get back to them in time. Which is why I suggested an escape threshold, after which a girl who is either running away or left uncollected long enough will escape from the list. It is this clean up phase where tagging slaves in the list would be most helpful. I am rubbish with names, so tagging the slave list with those defeated, uncollected or "escaping" would really help me process the list much faster. It would also let me know which girl in my harem needs some special attention. For suggestions. How about an ordered tag list. With tags added in a fixed order: near/far/location_name, hate/loyal/love, ok/angry/terrified/shock, aroused, defeated/escaping/restrained, etc . This way you don't need to enumerate all the state combinations, just add the correct set of tags. Near/far are with in the same location, but with in character visibility/sound space. You can add your approximate state to the tag: near love, near shocked "near, hate, shocked, aroused", "honeysuckle, near loyal, angry" "near, love, shocked, aroused" "far, hate, terrified, escaping" 4 hours ago, TrollAutokill said: That's a feature, buy you can deactivate the alarm in the MCM menu, debug section. hmm. I've never seen it happen. Will have to test it out tonight. Edited October 5, 2022 by Good Provider 1 Link to comment
Khe Posted October 5, 2022 Share Posted October 5, 2022 3.2.2 wheel hotkey config menu is better. also, still unchanged typos under DOM02DialogueAnswerThanksRespect: "You are as wondrous as the etheral plane". should be ethereal then we have "<X> choose to stop waiting" which should be "chooses" after picking 'display' from the wheel, I can't get one of my slaves to do any poses, though forcing the 'humiliation' option fixed it. her neck also had this weird scrunched look like...uh...turtle. clothes order menu: "ripp-off" rip has only one 'p' further, yknow how there's that followup action from punish -> didnt pose -> <X>, where the slave will (may?) resume pose? it's not resuming the right pose and is instead defaulting to 'cute'. similar in the 'stops posing then resumes' dink. Given that I want my girls to be in the 'submissive' pose this is...not really acceptable. wouldn't be as big a problem except that I have to order them to do some other pose besides cute/submissive, then set them back to submissive, in order to get them back into the pose. worse, when one of 'em did the swap to 'cute' and I tried 'light', she is now in the cute poses with a torch. similarly, any other poses seem to get them stuck with the anim objects (one girl has a silver cup, one has a flower basket) also, idk if these are specifically PAH or your version of its scripts, but: all my slaves are listed as male in the PAH menu the option to rebind 'whistle' and 'mark': where's the 'reset' button since 'esc' doesnt work and instead just binds THAT button to them? ideally, whatever the 'system tab' base-game keybind is at the time should be the keybind input that forcibly REMOVES the keybindings. failing that, a manual 'reset all keybindings' button... hell, it wont let export the whistle keybind either, and wont accept importing either, so it's basically impossible to UNBIND these. REALLY not good given how limited keybinds are. Link to comment
sidfu1 Posted October 5, 2022 Share Posted October 5, 2022 1. when enslaving ALWAYS save. stop what you doing if you can and WAIT for i tot finish. if you dont get the dialogue"now your a slave" then reload save or kill slave. they are bugged and ccan bug any salve enslaved after that 2. for punishment you need ot hit them and do damage. if you using mods that say make armor block all damge or such then it will fail. any damge will work long as its damge 2 Link to comment
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