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Posted
On 11/20/2021 at 10:54 AM, Zeorik said:

Im not sure then. If it's the update where the MCM was rewritten you might be fine...? If you use MO2, easy way to check is to install the updated Devourment to a new folder (What I do is name it Devourment 2, etc), enable it and disable the previous one without deleting, then boot up the save.  If the MCM works and vore works, then great!

Ah okay, also I kinda messed up my belly? For some reason it is really long and out stretched for some reason. I think it was because Hentai Pregnancy was messing with the belly but I disabled that. The belly did not fix after messing with HP and now it's really malformed. 

Posted (edited)
5 hours ago, Flyingcow25 said:

Any chance for the oldrim version?

Nope. Some of the stuff Refactor relies on has no Oldrim version, and keeping two versions up to date and functional for one guy is a nightmare

 

Edit: I'm not saying for YOU, I'm referring to Markdf when I say "one guy", as I believe he's the main coder.

Edited by Zeorik
Posted
13 hours ago, 0modskilzs said:

Anyway to fix a messed up belly? Belly looks long and stretched for some reason.

 

Not a clue... sorry. I think I've had it happen once, had to revert o earlier save

Posted
17 hours ago, 0modskilzs said:

Anyway to fix a messed up belly? Belly looks long and stretched for some reason.

 

In the devourment MCM under "debugging" there is an option to "reset visuals." You could give that a try.

 

Or maybe  open up racemenu and see if that resets your proportions. Just don't change your race or character name since that might mess with your perks.

Posted
Just now, venomr said:

 

In the devourment MCM under "debugging" there is an option to "reset visuals." You could give that a try.

 

Or maybe  open up racemenu and see if that resets your proportions. Just don't change your race or character name since that might mess with your perks.

Will try

Posted

Also I use a slightly old build so maybe this isn't in the most recent build,  but why does my characters butt grow when she digests prey, then shrinks when she defficates? Is this some joke or?

Posted
21 minutes ago, 0modskilzs said:

Also I use a slightly old build so maybe this isn't in the most recent build,  but why does my characters butt grow when she digests prey, then shrinks when she defficates? Is this some joke or?

 

Just disable 'elimination locus' in the locational morphs tab, or else set the butt locus to something like "GiantBelly (coldsteelj)". Doing the latter will leave your stomach somewhat inflated until you defecate, if you prefer that level of realism. You may have to tweak the exact scaling to get it how you like it.

Posted
14 minutes ago, darkoraclegirl said:

Ok I've been trying to get the other vores methods that this mod saids it has in game but there's nothing to tell me how to do it. Could someone explain what I'm doing wrong?

 

If you open the devourment quicksettings menu (use the power of press numpad + by default) you can set your own default locus. I usually have it on random, just to keep it spicy.

Posted
1 minute ago, Gherking said:

 

If you open the devourment quicksettings menu (use the power of press numpad + by default) you can set your own default locus. I usually have it on random, just to keep it spicy.

Ah I see. Thank you for answering my question as it was driving me crazy that I couldn't get the others to work.

Posted

Don't know what I did but certain dependencies are not being found no matter what I do. I first thought something else was blocking them so I removed everything, deleted all files and then reinstalled the game while only adding this mod and all it needs to work. That got the mod to see a couple of the dependencies it didn't before but others were still not being seen. I shall add photo to show which ones, if you know the fix please let me know.

20211125050426_1.jpg

Posted (edited)
6 hours ago, darkoraclegirl said:

Don't know what I did but certain dependencies are not being found no matter what I do. I first thought something else was blocking them so I removed everything, deleted all files and then reinstalled the game while only adding this mod and all it needs to work. That got the mod to see a couple of the dependencies it didn't before but others were still not being seen. I shall add photo to show which ones, if you know the fix please let me know.

20211125050426_1.jpg

 

If the mod is still working properly, then there's no need to bother about whether the dependencies get detected - that list is only really for debugging. You could try the attached version of libfire, and you could try re-installing consoleUtil. If Refactor is in fact broken in some way, then details would help us pin down the cause.

LibFire.zip

Edited by Gherking
Posted

I don't know if anyone has asked this yet, but I used FNIS for the longest time for animations and such (Sexlab, Devourment Refactor, etc.), but does anyone know if these mods are compatible with Nemesis? Given how dated FNIS can be with some things, I was wondering whether or not Nemesis would be able to pick up anything from Sexlab or Devourment.

Posted

Unsure if I did the download incorrectly, but I've been away from this mod for a long time and after updating my download to the most current - when I go into the menus some remain perpetually blank. Did I mess up somewhere with a mod? 
 

Posted
5 hours ago, Eroserebus said:

Unsure if I did the download incorrectly, but I've been away from this mod for a long time and after updating my download to the most current - when I go into the menus some remain perpetually blank. Did I mess up somewhere with a mod? 
 

Try setting MCM Helper to the latest version from before November 11th. It apparently got updated for AE, and the newest version won't work for SE. Much like most mods (Including refactor) won't work for AE. This has been quite a mess so far.

Posted
44 minutes ago, Gherking said:

Try setting MCM Helper to the latest version from before November 11th. It apparently got updated for AE, and the newest version won't work for SE. Much like most mods (Including refactor) won't work for AE. This has been quite a mess so far.

Had the same problem and can confirm this worked. Rolled MCM Helper version back to 1.3.0.

Posted
4 hours ago, evehour said:

how can i change random noms target to only player(not follower)?

 

Set random noms to target player/follower or anyone, doesn't matter which of the two, both will include the player

 

Then bellow set Player system bias to player-centric.

This way only player ever gets targeted and never a NPC.

 

(top and bottom option on screenshot)

 

image.png.38c19a51a6a942172dcde0f6bd185313.png

 

Posted
3 hours ago, 0modskilzs said:

Is there a way to calm down the combat noms? I feel like almost every female I fight always ends up nomming me without fail

 

I think the only thing you can do change for this is the NPC swallow chance multiplier which will also affect your follower's combat vores.  Don't the NPC's in combat just spam it on CD?
image.png.73b25527a8556591219a7c7d2f53bc18.png

 

Try lowering it to see if it works.

Posted (edited)

Hey umh I'm having an issue where my performance takes a huge hit once the belly scaling script is active (as shown here: https://streamable.com/jcyvuh -  here you can see how the fps go back to normal once the stomach size bar disappears https://streamable.com/9dpzvz (you can skip to 2/3 of this clip to see it))

 

I was looking for help on a discord where some very skilled people like Gaz are on and they weren't so sure either so told me to ask on here or ekas.

 

The performance hit doesn't seem to happen as bad when I'm not wearing any clothes in game, but as soon as I equip anything (either converted to use devourment sliders or any armor at all), the fps are more than halfed and make the game unplayable.

 

Gaz told me to take a few quicksaves while the lag is happening so I did that and included them here. He said they make it easier to find slowdown issues.


EDIT: Apparently it was caused by the fact that I was using cbbe 3ba nude body and the outfit was using bhunp body. (I think)

 

seems to be fixed for now though

Quicksaves.rar

 

 

EDIT2: Problem is locational morphs. https://streamable.com/976fp0 It decreases FPS by a lot, even when enabled and not using any.

Edited by Dajovve

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