NicholasJMoore Posted March 16, 2025 Posted March 16, 2025 I converted the "G9_Ambient Slaves LOD CTD Patch.7z" file to English. It took a long time, so figured I'd post it here for those that don't want to sit in SSEEdit copy-pasting. G9_Ambient Slaves LOD CTD Patch ENGLISH.zip I think I got em all. Cells, Worldspace, NPCs, Dialog, Factions, Indigestibles, etc. Issue visualized: 1
Guest Posted March 16, 2025 Posted March 16, 2025 28 minutes ago, NicholasJMoore said: I converted the "G9_Ambient Slaves LOD CTD Patch.7z" file to English. It took a long time, so figured I'd post it here for those that don't want to sit in SSEEdit copy-pasting. G9_Ambient Slaves LOD CTD Patch ENGLISH.zip 1.35 MB · 0 downloads I think I got em all. Cells, Worldspace, NPCs, Dialog, Factions, Indigestibles, etc. Issue visualized: Awesome! Thank you.
Guest Posted April 5, 2025 Posted April 5, 2025 On 4/3/2025 at 11:06 AM, Fraying9981 said: hi, do npcs at these spots respawn if killed? I think the respawn box is checked for most of them, if not all, but I'm not sure.
Fraying9981 Posted September 2, 2025 Posted September 2, 2025 (edited) is there a quick way to disable the thievery tie-up event by the vigilantes? for example via the console it's cool but I don't like the idea that I can't even fight Edited September 2, 2025 by Fraying9981
Guest Posted September 2, 2025 Posted September 2, 2025 13 hours ago, Fraying9981 said: is there a quick way to disable the thievery tie-up event by the vigilantes? for example via the console it's cool but I don't like the idea that I can't even fight I don't seem to remember any such event being in AS. That, or I am just not getting the reference...
Fraying9981 Posted September 3, 2025 Posted September 3, 2025 7 hours ago, gargamel9 said: I don't seem to remember any such event being in AS. That, or I am just not getting the reference... yes it seemed odd to me at first. So here's what happened: I tried to steal the key from the head slave dealer. it failed. Then whenever I saw a frostbite convoy, you know, the one with slaves and huntresses, they forcegreet me, tie me up and say something like I will teach you whatever, and then I was locked, bound, and punished. Which made a very poor impression in front of my own slaves. Really. it seems it went away after I went far in the wilderness.
Guest Posted September 3, 2025 Posted September 3, 2025 11 hours ago, Fraying9981 said: yes it seemed odd to me at first. So here's what happened: I tried to steal the key from the head slave dealer. it failed. Then whenever I saw a frostbite convoy, you know, the one with slaves and huntresses, they forcegreet me, tie me up and say something like I will teach you whatever, and then I was locked, bound, and punished. Which made a very poor impression in front of my own slaves. Really. it seems it went away after I went far in the wilderness. Wow, this is awesome. I wish I put something like that in. Are you sure it's not from another mod? Or maybe it's in the Patch, which isn't made by me, and I just didn't know about it. I'm 100% sure I never put anything like that in AS. I never even set up the crime factions properly. If it's another mod, and you do find out which, please do let me know!
Fraying9981 Posted September 4, 2025 Posted September 4, 2025 15 hours ago, gargamel9 said: Wow, this is awesome. I wish I put something like that in. Are you sure it's not from another mod? Or maybe it's in the Patch, which isn't made by me, and I just didn't know about it. I'm 100% sure I never put anything like that in AS. I never even set up the crime factions properly. If it's another mod, and you do find out which, please do let me know! it might be bondage furniture world. per my research. I guess I was led into believing it was your mod because it happened at a frostbite place with a frostbite person https://www.loverslab.com/topic/99955-sexlab-survival/page/50/
Guest Posted September 4, 2025 Posted September 4, 2025 (edited) 4 hours ago, Fraying9981 said: it might be bondage furniture world. per my research. I guess I was led into believing it was your mod because it happened at a frostbite place with a frostbite person https://www.loverslab.com/topic/99955-sexlab-survival/page/50/ Thanks for the update! (edit) Upon reading the BFW page, it very much seems like that's it. It would be fun if the caravans just took you and had you walk with the other slaves, though... Maybe, one day, with AI tools, I can make such a mod. Edited September 4, 2025 by gargamel9
83ilotzent Posted October 14, 2025 Posted October 14, 2025 this guy was about to singlehandedly carry the VR skyrim space poof. now he's apparently gone.
Guest Posted October 14, 2025 Posted October 14, 2025 1 hour ago, 83ilotzent said: this guy was about to singlehandedly carry the VR skyrim space poof. now he's apparently gone. Who said that? If this is in reference to me, then it was quite an overstatement, as I really only can do some basic stuff. I have a lot of interesting ideas, but I lack the skill and time to realize them. But I'm not gone completely. I've just abandoned my old mods. I'm still playing around, and I will occasionally release a small mod, like the one a few days ago (Motvations). I have several others in the works, and I am still learning. I just have to be careful not to get too much on my plate, and avoid promises at all cost! What we really need, is someone to who understands how furniture and NifScope works, to modify ZAZ furniture to make it work with VR. I think it can be done, as there are examples of walk-through objects in Skyrim VR. If we could just make the furniture immaterial like that, it won't conflict with the VRIK body. It sounds like a simple job of removing the collision zones in NifScope, but that unfortunately does nothing. So wee need to figure out what makes these different from the walk-through objects. One example being the standard ZAZ gibbet (which almost works in VR).
Wut1969 Posted November 14, 2025 Posted November 14, 2025 @gargamel9; Would you consider making a (much) smaller version of this mod which only contains a bunch of slavers travelling across Skyrim with some slaves and maybe a slave or 2 with some of the yarls. My modlist just needs a little bit of spice.
Guest Posted November 14, 2025 Posted November 14, 2025 5 hours ago, Wut1969 said: @gargamel9; Would you consider making a (much) smaller version of this mod which only contains a bunch of slavers travelling across Skyrim with some slaves and maybe a slave or 2 with some of the yarls. My modlist just needs a little bit of spice. Sorry, no. I will not be touching this mod again. But you could use one of the older versions, those have less stuff. I may release something new in the future, but nothing any time soon, except maybe tiny mods like the Thalmor thing. But feel free to edit (and repost) the existing mod. Removing stuff is very easy. Restoring the navmeshes would be a little more difficult, but I think there are tutorials for that, somewhere.
Fraying9981 Posted November 14, 2025 Posted November 14, 2025 5 hours ago, gargamel9 said: Sorry, no. I will not be touching this mod again. But you could use one of the older versions, those have less stuff. I may release something new in the future, but nothing any time soon, except maybe tiny mods like the Thalmor thing. But feel free to edit (and repost) the existing mod. Removing stuff is very easy. Restoring the navmeshes would be a little more difficult, but I think there are tutorials for that, somewhere. How abt changing genders of frostbite clan? What is the lore behind frostbite clan btw?
Guest Posted November 15, 2025 Posted November 15, 2025 19 hours ago, Fraying9981 said: How abt changing genders of frostbite clan? What is the lore behind frostbite clan btw? The lore was meant to be that the clan have some captured giants for reproductions, but they let the acolytes believe it's magic, giving them potions allegedly coming from a spider goddess they all worship. Male offspring is quickly disposed off. This is how they were able to achieve their huge stature. As for the first question, that is actually one of my current, barely moving projects, but it's not going to be the Frostbite clan or AS, completely different lore. I have learned a lot in the meantime, so I'll do this from scratch, but I'm not committing to producing any results. Maybe, as AI gets better, this will help me to make progress more quickly. Nothing of note is coming any time soon.
Fraying9981 Posted November 26, 2025 Posted November 26, 2025 Sorry to see you leave! Could you upload a version of the mod without the NPCs (just the locations)? / is there a simple way to remove the NPCs?
Guest Posted November 26, 2025 Posted November 26, 2025 11 minutes ago, Fraying9981 said: Sorry to see you leave! Could you upload a version of the mod without the NPCs (just the locations)? / is there a simple way to remove the NPCs? Sorry. That's quite a bit of work, and I do not have the time, so no. But the good news is, it's very easy. A total beginner can do it. Just watch some basic tutorials on Creation Kit. Cheers!
Fraying9981 Posted November 26, 2025 Posted November 26, 2025 41 minutes ago, gargamel9 said: Sorry. That's quite a bit of work, and I do not have the time, so no. But the good news is, it's very easy. A total beginner can do it. Just watch some basic tutorials on Creation Kit. Cheers! thanks, all the best!
Unknown22923 Posted November 26, 2025 Posted November 26, 2025 People normally don't leave without good reason so hope you are ok, thank you for sharing mods and your time with us on LL. Best wishes from a random mod stalker ^.^ 1
Tayte Posted November 26, 2025 Posted November 26, 2025 (edited) Sorry to hear you're leaving! We will miss you and hope you know your mods are really appreciated, but health and life always comes first! Have a good life! Hope our paths cross once again someday. Your mods were/are some of my favorites, and I hope you re-consider about deleting your account. It will definitely feel more empty without you here. Edited November 26, 2025 by Tayte
Fraying9981 Posted November 26, 2025 Posted November 26, 2025 6 hours ago, gargamel9 said: Sorry. That's quite a bit of work, and I do not have the time, so no. But the good news is, it's very easy. A total beginner can do it. Just watch some basic tutorials on Creation Kit. Cheers! i've managed to do it following a tutorial. not sure if i should share it here? anyway thanks again for your work! 1
Guest Posted November 27, 2025 Posted November 27, 2025 10 hours ago, Fraying9981 said: i've managed to do it following a tutorial. not sure if i should share it here? anyway thanks again for your work! Great! Please share it on your own profile, as your own work. I do not mind at all. Sharing it here probably only will make it disappear as soon as I delete my account. If you kept any of the NPCs with voice lines, give credit to Dan Ruta, the xVAsynth author. If not, you can also delete the entire sound folder. You do not need to give me any credit. Cheers!
Guest Posted November 27, 2025 Posted November 27, 2025 (edited) 10 hours ago, Tayte said: Sorry to hear you're leaving! We will miss you and hope you know your mods are really appreciated, but health and life always comes first! Have a good life! Hope our paths cross once again someday. Your mods were/are some of my favorites, and I hope you re-consider about deleting your account. It will definitely feel more empty without you here. Thank you, much appreciated! I am deleting my account though. This is why I am giving everyone this period (maybe a week) to back everything up. Everyone can continue to share my mods and their derivatives on their profiles without any restriction. Just please give credit to the people I credit in my descriptions. No need to credit me. I may return at some point in the future, but as things look now, it isn't very likely. Cheers! Edited November 27, 2025 by gargamel9
Lenore Posted November 27, 2025 Posted November 27, 2025 2 hours ago, gargamel9 said: Thank you, much appreciated! I am deleting my account though. This is why I am giving everyone this period (maybe a week) to back everything up. Everyone can continue to share my mods and their derivatives on their profiles without any restriction. Just please give credit to the people I credit in my descriptions. No need to credit me. I may return at some point in the future, but as things look now, it isn't very likely. Cheers! Good luck and thank you for all the work you contributed!
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