Jump to content

Bodyslide Armor And Clothes List V2


no-remorse

Recommended Posts

Posted

Thank you guys:

 

20/01/2015 - V2.2.92 - Added Experimental Latex Outfit Bodyslide, Akasha Dress Bodyslide and Mavari Light Armor Bodyslide + HDT by levionte

Posted

Does anyone have the LUSH sultry set + the bodyslide files they can PM me pls? All the links are down for some reason. I'd appreciate it.

Posted

Small issue concerning the Light Mavari Armor Bodyslide Set. Boots appear half sunken into the ground. I have HDT High Heels installed. Could it be that those shoe meshes were once created for the HH system, but now they aren't anymore ? The .esp has no HH dependancy as far as I am able to overlook that in Wrye Bash.

Posted

Small issue concerning the Light Mavari Armor Bodyslide Set. Boots appear half sunken into the ground. I have HDT High Heels installed. Could it be that those shoe meshes were once created for the HH system, but now they aren't anymore ? The .esp has no HH dependancy as far as I am able to overlook that in Wrye Bash.

 

confirmed...

 

and fixed...

S7B Mavari.esp

This is the original esp with the HDT effect spell added in and hdtHighHeel.esm added as a master.

I tested in game to make sure it works as well.

Just replace the original esp with this and your good to go.

Posted

Hey I have a question as I am quite confused. I have used some of these conversions and they are indeed excellent.

 

However, the first post says BBP,TBBP,HDT,BAMM, Required!

 

So what exactly is BAMM? Can I not use those convesion as a standalone?

 

Furthermore, don't BBP and TBBP armors work with HDT? 

 

Thanks.

Posted

That's just the explanation what the tags mean:

 

BAMM = outfit is *also* included in the BAMM mod

 

It's quite old (CB++) and there probably are updated versions of both the original outfits, as well as the conversions. Anyways, if you choose to install that then don't follow the instructions asking for CHSBHC etc ;)

Chances are that it won't work in the latest BS2 version anyway.

 

TBBP and BBP work in general with HDT PE, but have different "weighting" (whatever that is). So if you have for example Osare Panty TBBP on the CBBE HDT Body, they both move in different bounce patterns which is causing horrible clipping. Still safe to use on outfits that have the TBBP baseshape included (which have most of all outfits).

Posted

***04/02/2015 - V2.2.94 - Added in misc DA2 Bethany Bodyslide by Novki HDT, ChaPi Stocking BodySlide by Shinshila  and Sanwa HDT by coremediawiz ***

Posted

 

 

 

ga...ga...ga O_O

What are those textures

 

tumblr_niftlzM8Yu1u7qmboo1_1280.jpg

 

I needs it o.O

MILFSkyrim

 

 

God I wish could read Japanese now -.-

Thanks man :D

 

 

 

This is Dandelion which is in BAMM

 

Oh, you mean the body texture... heheh

 

Okay, so I have done everything that was said in that persons blog, I just need to know what skin texture he's using ._. Since the one I use causes a neck and hand seam. The only skin texture that I found that was compatible with the mod Sunburn for UNP and CBBE (http://www.nexusmods.com/skyrim/mods/14322/?) is Navetsea's skin texture (http://www.nexusmods.com/skyrim/mods/6554/?). Any idea what skin texture was used in the picture? Or does anyone know a skin texture that's compatible with the Sunburn mod and that doesn't cause a neck/hand seam?

Posted

I am still quite confused. You mentioned that those tags mean that those armors are included in the packs but what does the required then stand for?

 

Finally I got another question. In Bodyslide, is the only difference between cbbe tbbp and HDT just the weighting?

 

Also for animation mods such as dragonfly and Victoria's how do they work with hdt? I mean at first before HDT, skeletons had bones that moved in accordance to the animation. So if you have HDT, do movements use the hdt physics to simulate movements, or do the animations ovveride it? I tried posting in the HDT thread but got no answers for over 2 months.

Posted

 

Hey. I've been on a massive binge Downloading a tonne of Bodyslide armours, the talented community has done over the last year. It's like fricking christmas!

 

I've come across a couple of partials, that I've been unable to find the other halfs to. Posting here in the hope that someone wants to finish the job, or if the files are already out there, can point me in that direction, thank you.

 

 

Neo Oriental Dresses Collection

http://www.loverslab.com/files/file/458-cb-bodyslide-group-for-neo-oriental-dress/

That's the Bodyslide SliderGroup .XML File, but there's no shape data.

<SliderGroups>

    <Group name="CB++">

        <Member name="NeoOrientalDress1 - Variant 1" />

        <Member name="NeoOrientalDress1 - Variant 1A" />

        <Member name="NeoOrientalDress1 - Variant 2" />

        <Member name="NeoOrientalDress1 - Variant 2A" />

        <Member name="NeoOrientalDress2 - Variant 1" />

        <Member name="NeoOrientalDress2 - Variant 1A" />

        <Member name="NeoOrientalDress2 - Variant 2" />

        <Member name="NeoOrientalDress2 - Variant 2A" />

        <Member name="NeoOrientalDress3 - Variant 1" />

        <Member name="NeoOrientalDress3 - Variant 1A" />

        <Member name="NeoOrientalDress3 - Variant 2" />

        <Member name="NeoOrientalDress3 - Variant 2A" />

        <Member name="NeoOrientalDressGloves1 - Variant 1" />

        <Member name="NeoOrientalDressGloves1 - Variant 1A" />

        <Member name="NeoOrientalDressGloves1 - Variant 2" />

        <Member name="NeoOrientalDressGloves1 - Variant 2A" />

        <Member name="NeoOrientalDressGloves2 - Variant 1" />

        <Member name="NeoOrientalDressGloves2 - Variant 1A" />

        <Member name="NeoOrientalDressGloves2 - Variant 2" />

        <Member name="NeoOrientalDressGloves2 - Variant 2A" />

        <Member name="NeoOrientalDressGloves3 - Variant 1" />

        <Member name="NeoOrientalDressGloves3 - Variant 1A" />

        <Member name="NeoOrientalDressGloves3 - Variant 2" />

        <Member name="NeoOrientalDressGloves3 - Variant 2A" />

    </Group>

</SliderGroups>

Krocoz was also looking for this data.

Original Mod: http://www.nexusmods.com/skyrim/mods/14642/?

 

Osare Maid Outfit;  seems to have the opposite problem.

http://www.mediafire.com/download/lfg6brt1qe8152s/Cbbe+Osare+Maid.rar

The above file is the shape data, but no slider files.  It contains the following .nif files:

Amulet_1.nif

Apron_1.nif

Armlet_1.nif

Clothes_1.nif

KneeSocks_1.nif

panty_1.nif

Shoes_1.nif

Skirt_1.nif

Link to original File http://www.nexusmods.com/skyrim/mods/13569/?

 

So yeah, any help would be greatly appreciated, or if anyone feels like finishing the jobs, that would be utterly amazing, thank you. :shy:

 

Here you go! I went and converted the Osare Maid outfit to Bodyslide using the .nifs you provided as a base.

 

Neo Oriental is one I'd like to work on, but there a lot more .nifs to work with and I'm still trying to clean up my Witch of the Wild and Dark Lilith conversions. :P

 

If nobody gets to it before I finish those, however, I'd be happy to do those as well. The old data only supported the 'basic' sliders; and I've long planned to convert them to include the advanced sliders in addition.

 

I downloaded the Osare Maid Outfit but I get clipping even after using bodyslide. Is it just me?

Posted

I am still quite confused. You mentioned that those tags mean that those armors are included in the packs but what does the required then stand for?

 

Finally I got another question. In Bodyslide, is the only difference between cbbe tbbp and HDT just the weighting?

 

Also for animation mods such as dragonfly and Victoria's how do they work with hdt? I mean at first before HDT, skeletons had bones that moved in accordance to the animation. So if you have HDT, do movements use the hdt physics to simulate movements, or do the animations ovveride it? I tried posting in the HDT thread but got no answers for over 2 months.

If you use HDT, you should install a skeleton that disables the physics of old TBBP animations, like XPMSE. Otherwise it won't look as intended and they will only conflict.

 

The difference between CBBE TBBP and HDT is just the weighting, yeah.

Posted

Okay, so I have done everything that was said in that persons blog, I just need to know what skin texture he's using ._. Since the one I use causes a neck and hand seam. The only skin texture that I found that was compatible with the mod Sunburn for UNP and CBBE (http://www.nexusmods.com/skyrim/mods/14322/?) is Navetsea's skin texture (http://www.nexusmods.com/skyrim/mods/6554/?). Any idea what skin texture was used in the picture? Or does anyone know a skin texture that's compatible with the Sunburn mod and that doesn't cause a neck/hand seam?

No idea i haven't used the Navetsea textures in over a year because they are only 2K size and thus look pixellated in full body scenes.

But yes the MILFskyrim link points to the "Sunburn CBBE" mod, which in turn requires Navetsea's.

 

 

I am still quite confused. You mentioned that those tags mean that those armors are included in the packs but what does the required then stand for?

To clarify: the "Required!" means the following line with the Bodyslide 2 link - not the tags above.

Sometimes the forum software forces changes in the formatting when the BBcode is enabled in the editor, like removing a blank line here and adding 5 over there.

 

Finally I got another question. In Bodyslide, is the only difference between cbbe tbbp and HDT just the weighting?

As mentioned, TBBP outfits are fine for the most part as long as you don't use mashup parts - example a bikini 2-piece with TBBP on an HDT nude body would constantly clip even when just standing idle.

Posted

*** 09/02/2015 - V2.2.93 - New conversion by optioq in pan.baidu page share. Heihu bodyslide. And new conversion by me, Kendo 2's Draugr Armor.***

Posted

*** 09/02/2015 - V2.2.93 - New conversion by optioq in pan.baidu page share. Heihu bodyslide. And new conversion by me, Kendo 2's Draugr Armor.***

 

Getting a "Sorry, you don't have permission for that!" for the Kendo 2 link and the HDT on the end is for another mod.

 

Also thanks for keeping the thread going :-)

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...