BlackRockShooter9 Posted March 10, 2021 Posted March 10, 2021 It would be great if some could made this suits
VioletKIRA Posted March 10, 2021 Posted March 10, 2021 On 3/1/2021 at 3:59 PM, MemoryH said: Not sure if this counts as a mod or if it's in the correct thread, but there's a Cheat Engine for controlling the joints now. Link to Cheat Engine (Ver 1.26) Link to Cheat Engine (Ver 1.27) Nioh 2 -Joints List- (ver 1.26.00).txt 1.79 kB · 68 downloads I've made a list of the joints. If you move a limb, it will affect mostly humanoid characters, so it's best used for taking pics of characters when they are alone. Some remain unaffected such as regular or large yokai. This isn't always the case, so always experiment before committing to posing and taking pictures. Note that, if the game receives a new update, this Cheat Engine will stop working. Better make use of it while it lasts. Using the wrong CE version for the wrong game version will result in crashing the game. Watch out for that. EDIT: In case you don't know what buttons to press... -Number Scrolling. Hold "B" and use "I or K" to scroll through the numbers. Much faster than manually changing numbers. -Joint Control. Hold "M" and use "J, K, L, U, I, O" to move the selected joint. Make sure nothing in-game is assigned to these keys. -Moving the Character. Hold "N" and use "J, K, L, U, I, O" to relocate your character's position. Can be used to pass through objects. Would you happen to know how to reset joints? I see the reset pos and reset rot entries there but not sure how to trigger them =(
Guest Posted March 10, 2021 Posted March 10, 2021 1 hour ago, VioletKIRA said: Would you happen to know how to reset joints? I see the reset pos and reset rot entries there but not sure how to trigger them =( -Reset Joints. Not a button per se, but it's helpful for starting from scratch again to avoid oddly-bent joints. In the CE, tick and untick "Control Joints". This will reset all joints back to their original positions, so only use it as a last resort. This is the only method known to me. I don't know what those other buttons in the CE do, so I never figured out their purpose.
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 7 hours ago, alpaca21 said: Go for it my dude! You did great job on that, I would use that actually. btw: Reveal hidden contents Welp, that's a breakthrough if I ever see one. Grats on finally succeeded on importing Maria's hat!^^ Uhm, I kinda have a small humble request though, nothing too elaborate... I'm wondering if it's possible to make a dull black choker, preferably on the accessory slot? Kinda like Kasumi's choker, but black~ :3 Spoiler 1
alpaca21 Posted March 11, 2021 Posted March 11, 2021 21 minutes ago, ZReincarnation said: Welp, that's a breakthrough if I ever see one. Grats on finally succeeded on importing Maria's hat!^^ Uhm, I kinda have a small humble request though, nothing too elaborate... I'm wondering if it's possible to make a dull black choker, preferably on the accessory slot? Kinda like Kasumi's choker, but black~ :3 Hide contents Funny you ask that because I actually been looking for a way to make choker possible in-game since the first time I play this game. I often draw an OC and I really want to make my OC in Nioh, and my OC has choker with her: I also want to mod the hair so it looks more like her. I'm up for ideas as to what I could mod for the choker. 5
goune23 Posted March 11, 2021 Posted March 11, 2021 10 minutes ago, alpaca21 said: I also want to mod the hair so it looks more like her. I'm up for ideas as to what I could mod for the choker. I know the scarf from some of the armors has been removed, would be be possible to instead shrink it and move it around the neck. I realize this would be limiting, but it was the first thing I thought of. While typing this I also thought of some of the head gear that could serve in a similar fashion. I do not know how feasible either of these options are, but thought I would offer them up anyway.
alpaca21 Posted March 11, 2021 Posted March 11, 2021 33 minutes ago, goune23 said: I know the scarf from some of the armors has been removed, would be be possible to instead shrink it and move it around the neck. I realize this would be limiting, but it was the first thing I thought of. While typing this I also thought of some of the head gear that could serve in a similar fashion. I do not know how feasible either of these options are, but thought I would offer them up anyway. Wah, scarf from Shinobi Robe is just impossible to turn into choker, it doesn't looks like choker at all.
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 46 minutes ago, alpaca21 said: Funny you ask that because I actually been looking for a way to make choker possible in-game since the first time I play this game. I often draw an OC and I really want to make my OC in Nioh, and my OC has choker with her: I also want to mod the hair so it looks more like her. I'm up for ideas as to what I could mod for the choker. That's a beautiful painting! The face looks exactly like your OC in Nioh 2. It's awesome you manage to recapture the look from the painting onto your character! As in what you could mod for a choker, I think either Flying Kato mask or Lone Wolf mask with the part covering the mouth removed, leaving just enough parts to look like a choker. Some retexturing and... Tada~? Spoiler Haha~ I'm just spitting ideas that may or may not be possible tbh~ of course ideally, it would be pretty awesome if it can we can use the accessory slot (replacing any one of the eyepatches) since I kinda want to wear it with the Sohaya Deserter Kitty Ears~ :3 Spoiler
delpo Posted March 11, 2021 Posted March 11, 2021 1 hour ago, alpaca21 said: Funny you ask that because I actually been looking for a way to make choker possible in-game since the first time I play this game. I often draw an OC and I really want to make my OC in Nioh, and my OC has choker with her: I also want to mod the hair so it looks more like her. I'm up for ideas as to what I could mod for the choker. Holy crap, that's really good art! 2
alpaca21 Posted March 11, 2021 Posted March 11, 2021 1 hour ago, ZReincarnation said: That's a beautiful painting! The face looks exactly like your OC in Nioh 2. It's awesome you manage to recapture the look from the painting onto your character! Thanks, I was very lucky that KoeiTecmo (or Team Ninja) and me have a little bit of similarity when it's about art style, which is why I love all of their Musou Empires games and almost losing my mind when I found out Nioh 2 allow you to make your own character, because that game has the closest things I could get that have similar face to my characters, until BDO shows up, but that game sucks so I came back to Dynasty Warriors 8 Empires, but everytime I see KoeiTecmo released a game that has character creations I always gets it just for that reason. DOA5 Last Round probably my favorite because Kasumi kinda similar save from green eyes (which can be easily modded). 1 hour ago, ZReincarnation said: it would be pretty awesome if it can we can use the accessory slot (replacing any one of the eyepatches) since I kinda want to wear it with the Sohaya Deserter Kitty Ears~ I think I can make this one works, I'll try it now before I become a hermit. 22 minutes ago, delpo said: Holy crap, that's really good art! Thanks! 1
alpaca21 Posted March 11, 2021 Posted March 11, 2021 I'll be honest with you, I loaded the mesh of flying Kato, and that thing scares me... LOOK AT HOW MUCH THE VERTEX GROUP IT HAS! OMG. Spoiler How the heck am I suppose to navigate this, I have no idea whatsoever... I don't even know what I'm looking at but one thing for sure- anything about vertex group is nothing but horror.
batteryjar Posted March 11, 2021 Posted March 11, 2021 here's an edited version of the blender plugin that should fix the inverted normal map problem (mostly), so you shouldn't need to edit the normal map texture. tested on blender 2.8 Spoiler original hand edited hand before fix edited hand after fix blender_3dmigoto.py 3
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 50 minutes ago, alpaca21 said: I'll be honest with you, I loaded the mesh of flying Kato, and that thing scares me... LOOK AT HOW MUCH THE VERTEX GROUP IT HAS! OMG. Reveal hidden contents How the heck am I suppose to navigate this, I have no idea whatsoever... I don't even know what I'm looking at but one thing for sure- anything about vertex group is nothing but horror. You would think that something that's as plain looking as the Flying Kato mask would be easy to edit... Team Ninja's priorities, man~ x.x Take your time, tho~
alpaca21 Posted March 11, 2021 Posted March 11, 2021 Alright, here's the issue regarding the choker. the vg is necessary because the neck is constantly moving so it got rigged, (I guess? holy shit 3D jargon is confusing) What I'm trying to say is the accessory doesn't have any data about anything for the neck, so for the choker to work properly I cannot put it on accessory for some reason. I tried to use vertex group from flying Kato, it exploded or just simply "lol, nah" plus any eye covering accessory will remove the eyelashes together with its hashes. Basically, it just clipped like mad man when the character moves because there's nothing that could tell the meshes how to behave around the neck. Spoiler So, what the solution? idk tbh, I tried to extract the neck mesh, but Blender refuse to load it, nothing came out from it so I can't even try to copy the mesh or just simply adjust the positioning from there. 1
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 49 minutes ago, alpaca21 said: Alright, here's the issue regarding the choker. the vg is necessary because the neck is constantly moving so it got rigged, (I guess? holy shit 3D jargon is confusing) What I'm trying to say is the accessory doesn't have any data about anything for the neck, so for the choker to work properly I cannot put it on accessory for some reason. I tried to use vertex group from flying Kato, it exploded or just simply "lol, nah" plus any eye covering accessory will remove the eyelashes together with its hashes. Basically, it just clipped like mad man when the character moves because there's nothing that could tell the meshes how to behave around the neck. Hide contents So, what the solution? idk tbh, I tried to extract the neck mesh, but Blender refuse to load it, nothing came out from it so I can't even try to copy the mesh or just simply adjust the positioning from there. I understand what you're trying to say. Pretty much there's no "bone" that is rigged around the neck area for the accessory so it doesn't follow the proper neck motion of the character. I think rather than worrying about the accessory part, try making the choker as a Flying Kato Mask replacement and see if it works first. I mean, that would good enough to begin with. I knew I was asking too much when I requested it to be an accessory. Honestly, I can live with just one or the other for now. Thanks for putting in the effort! ^^ 1
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 1 hour ago, alpaca21 said: @ZReincarnation Sadly it's exploded, ...Like my hope and dreams...? Ah well~ still a nice attempt on your part. Hopefully someone more knowledgeable with rigging stuff onto meshes would help~ (Used to do this shit with 3dsmax back when I was modding Xenoverse, doubt it will help with blender. Besides, it was 5 years back and I totally forgot how to use that software) x.x
yzxch Posted March 11, 2021 Posted March 11, 2021 Is it possible to make Okuni's shoes available for us? The design is very similar to Mai's. I am having trouble finding her a good shoe.
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 37 minutes ago, yzxch said: Is it possible to make Okuni's shoes available for us? The design is very similar to Mai's. I am having trouble finding her a good shoe. For now you can use Archer's Straw Sandals. I think it's a good enough substitute. Only problem is, it's really dirty... Like, all muddy and shit~
yzxch Posted March 11, 2021 Posted March 11, 2021 39 minutes ago, ZReincarnation said: For now you can use Archer's Straw Sandals. I think it's a good enough substitute. Only problem is, it's really dirty... Like, all muddy and shit~ Haha, I knew that one. The shape is good but the dirt makes me believe the shoe belongs to an dirty stinky male archer... Which, I cannot endure lol.
alpaca21 Posted March 11, 2021 Posted March 11, 2021 7 hours ago, batteryjar said: here's an edited version of the blender plugin that should fix the inverted normal map problem (mostly), so you shouldn't need to edit the normal map texture. tested on blender 2.8 Reveal hidden contents original hand edited hand before fix edited hand after fix blender_3dmigoto.py 75.55 kB · 5 downloads works on Blender 2.9? also what is this inverted map? Happen all the time?
murabito11 Posted March 11, 2021 Posted March 11, 2021 This post uses a translation. I've been trying to port the Skyrim mod "AkabirSamurai" to nioh2. There were some difficult parts, but it seems to have been done well.? Unfortunately, the original Skyrim mod was not made by me, so I can't upload it without permission.? However, I may be able to provide something that will be useful when making new armor. 5
WearableNine Posted March 11, 2021 Posted March 11, 2021 31 minutes ago, murabito11 said: This post uses a translation. I've been trying to port the Skyrim mod "AkabirSamurai" to nioh2. There were some difficult parts, but it seems to have been done well.? Unfortunately, the original Skyrim mod was not made by me, so I can't upload it without permission.? However, I may be able to provide something that will be useful when making new armor. Looks great! The design of your outfit looks very similar to one of my favorite Skyrim outfits Was the inspiration from this mod? https://www.nexusmods.com/skyrim/mods/72818 Cuz I don't blame you, I have used this set for most of my Skyrim playthrough would love to see more of this someday in Nioh 2. Can't stand seeing flat chested samurai chest armor on my busty Hide character. While we got sexy ninja outfits now, it would also be nice if we also got sexy samurai outfits as well.
JuliusXIII Posted March 11, 2021 Posted March 11, 2021 Would anyone be willing to remove the jacket/coat from the Kingo Set? Many thanks.
ZReincarnation Posted March 11, 2021 Posted March 11, 2021 1 hour ago, murabito11 said: This post uses a translation. I've been trying to port the Skyrim mod "AkabirSamurai" to nioh2. There were some difficult parts, but it seems to have been done well.? Unfortunately, the original Skyrim mod was not made by me, so I can't upload it without permission.? However, I may be able to provide something that will be useful when making new armor. Looks like Ushiwakamaru's armor from FGO~ :3 2
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