batteryjar Posted March 8, 2021 Posted March 8, 2021 17 minutes ago, alpaca21 said: I WISH WE TALK ABOUT THIS SOONER! Do you mind if I include your mesh as unscarfed mod that I'm about to share on nexus INCLUDING the Mai and Kasumi Cosplay mod? I'll make sure to credit you but it's okay if you don't wanna. you can use any of my stuff without credit, i don't mind 2
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 1 hour ago, alpaca21 said: I WISH WE TALK ABOUT THIS SOONER! Do you mind if I include your mesh as unscarfed mod that I'm about to share on nexus INCLUDING the Mai and Kasumi Cosplay mod? I'll make sure to credit you but it's okay if you don't wanna. Don't forget Chunli's Qipao colors too~ 2
batteryjar Posted March 8, 2021 Posted March 8, 2021 3 hours ago, Patchysouls said: I went ahead and gave myself the liberty to do this specifically for you. For some reason, Fuku's hat is attached to her shirt, so I had to remove her hat by way of mesh replacement. This should work for both motion blur on and off. Let me know if there are any issues. EDIT: I am currently working on fixing the inverted normal map. I'm not exactly the most skilled at texture editing, so this may take a while. I also don't have immediate access to Photoshop at the moment. Remove Fuku's Hat.zip 389.74 kB · 10 downloads you can fix inverted normal maps by inverting the green channel, then swapping the red and green channels. also, a lot of models in the game have more than the 4 textures that get dumped. sometimes the normal map wont be included in the first 4 textures either, like fuku's model i think. you can edit d3dx.ini to make it dump more textures by finding this part: Spoiler [CommandListN2Dump] if $dump_listed_shaders dump = deferred_ctx_accurate share_dupes ps-t0 mono dds dump = deferred_ctx_accurate share_dupes ps-t1 mono dds dump = deferred_ctx_accurate share_dupes ps-t2 mono dds dump = deferred_ctx_accurate share_dupes ps-t3 mono dds analyse_options = deferred_ctx_accurate share_dupes dump_vb txt buf ; Dump skinning matrices: dump = deferred_ctx_accurate vs-cb2 txt buf ; Dump pixel shader parameters: dump = deferred_ctx_accurate ps-cb2 txt buf endif and adding lines like this: Spoiler [CommandListN2Dump] if $dump_listed_shaders dump = deferred_ctx_accurate share_dupes ps-t0 mono dds dump = deferred_ctx_accurate share_dupes ps-t1 mono dds dump = deferred_ctx_accurate share_dupes ps-t2 mono dds dump = deferred_ctx_accurate share_dupes ps-t3 mono dds dump = deferred_ctx_accurate share_dupes ps-t4 mono dds dump = deferred_ctx_accurate share_dupes ps-t5 mono dds dump = deferred_ctx_accurate share_dupes ps-t6 mono dds dump = deferred_ctx_accurate share_dupes ps-t7 mono dds analyse_options = deferred_ctx_accurate share_dupes dump_vb txt buf ; Dump skinning matrices: dump = deferred_ctx_accurate vs-cb2 txt buf ; Dump pixel shader parameters: dump = deferred_ctx_accurate ps-cb2 txt buf endif
okuliare Posted March 8, 2021 Posted March 8, 2021 Since cosplay costumes are starting to be made, I would really love if someone could make something like this, especially since tiddies mod already exists. Don't wanna come across as begging or anything, just putting the idea out there. Spoiler 2
alpaca21 Posted March 8, 2021 Posted March 8, 2021 Something wrong with the belt for some reason, not sure why... Spoiler
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 28 minutes ago, alpaca21 said: Something wrong with the belt for some reason, not sure why... Reveal hidden contents Because knot part of the ribbon color and the top area above the belt is mapped on the small rectangle on the texture file. changing the color to match the color of the belt should fix it, i think. However, there will be a slight shade mismatch which I think shares the similar issue with the scarf shadow
alpaca21 Posted March 8, 2021 Posted March 8, 2021 50 minutes ago, ZReincarnation said: Because knot part of the ribbon color and the top area above the belt is mapped on the small rectangle on the texture file. changing the color to match the color of the belt should fix it, i think. However, there will be a slight shade mismatch which I think shares the similar issue with the scarf shadow So... that means I can just go ham right? I go ham like this: Spoiler I also matched the specular texture of it. But the result still like this: Spoiler Absolutely no idea how to fix that... Well, fuck that, embrace the JANK time! it's not that tbh, could use better texture but eh, it's fine. Spoiler 2
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 20 minutes ago, alpaca21 said: But the result still like this: Hide contents Absolutely no idea how to fix that... That's what I was referring to when I said a slight shader mismatch. I'm guessing it has something to do with the ps-t1 texture thingy, similar to the scarf shadow on the shinobi robes, but of course I'm just speaking out of my ass at this point~ :s On the sidenote, I was playing around with your textures... Spoiler One of the grand appeal of Chun Li's black Qipao is the bare back~ :3 But since I'm a worse than a damn potato at texture editing, this look like utter garbage on the neck part... Spoiler Hopefully you can make something nice out of this crap~ plus, Chun Li's Qipao would look awesome with Ubergrainy's flat shoes~
alpaca21 Posted March 8, 2021 Posted March 8, 2021 44 minutes ago, ZReincarnation said: That's what I was referring to when I said a slight shader mismatch. I'm guessing it has something to do with the ps-t1 texture thingy, similar to the scarf shadow on the shinobi robes, but of course I'm just speaking out of my ass at this point~ :s On the sidenote, I was playing around with your textures... Hide contents One of the grand appeal of Chun Li's black Qipao is the bare back~ :3 But since I'm a worse than a damn potato at texture editing, this look like utter garbage on the neck part... Reveal hidden contents Hopefully you can make something nice out of this crap~ plus, Chun Li's Qipao would look awesome with Ubergrainy's flat shoes~ Yeah, I edited the ts1 and still doesn't work, WELP. also DANG the back is gone LMAO. it's unfortunate that if I mess the panties it will goes boom, if I could you can probably remove the back flap as well. You did good tho, I don't think I can do better than that for Chun Li- I'm not even familiar with the char tbh
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 23 minutes ago, alpaca21 said: it's unfortunate that if I mess the panties it will goes boom, if I could you can probably remove the back flap as well. Meh~ knowing how the janky the undies actually are down there, I would say it's best to leave the back flap as it is. Look super awesome already imho. It's not even a compromise, if you ask me. Great job~!^^ 26 minutes ago, alpaca21 said: You did good tho, I don't think I can do better than that for Chun Li- I'm not even familiar with the char tbh You kidding me?? All I did was recoloring and deleting parts of your textures! For the bare back, I just left back part of the texture with empty alpha textures so it appears that way. If you look at it now I'm not sure whether you would laugh or cry your ass out on how dirty and incompetant the edits are~ oh btw, this is the pic of the character I was referring to: Spoiler
dropkickinit Posted March 8, 2021 Posted March 8, 2021 1 hour ago, ZReincarnation said: That's what I was referring to when I said a slight shader mismatch. I'm guessing it has something to do with the ps-t1 texture thingy, similar to the scarf shadow on the shinobi robes, but of course I'm just speaking out of my ass at this point~ :s On the sidenote, I was playing around with your textures... Hide contents One of the grand appeal of Chun Li's black Qipao is the bare back~ :3 But since I'm a worse than a damn potato at texture editing, this look like utter garbage on the neck part... Hide contents Hopefully you can make something nice out of this crap~ plus, Chun Li's Qipao would look awesome with Ubergrainy's flat shoes~ Dude this looks great can you post this? I'd love to see how it looks on my character
alpaca21 Posted March 8, 2021 Posted March 8, 2021 24 minutes ago, ZReincarnation said: Meh~ knowing how the janky the undies actually are down there, I would say it's best to leave the back flap as it is. Look super awesome already imho. It's not even a compromise, if you ask me. Great job~!^^ You kidding me?? All I did was recoloring and deleting parts of your textures! For the bare back, I just left back part of the texture with empty alpha textures so it appears that way. If you look at it now I'm not sure whether you would laugh or cry your ass out on how dirty and incompetant the edits are~ oh btw, this is the pic of the character I was referring to: Reveal hidden contents Give ye'self some credits lad, you did a bloody good job! Saw that picture and I immediately remembered about the Leg woman- so her name is Chun Li.
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 28 minutes ago, dropkickinit said: Dude this looks great can you post this? I'd love to see how it looks on my character Sure, here you go. Mind you that the texture edit don't look too great. This is just the texture so ur gonna need alpaca21's main file. Though you might wanna wait the official release since it has the shinobi scarf shadow fix and use this with it. 28 minutes ago, alpaca21 said: Saw that picture and I immediately remembered about the Leg woman- so her name is Chun Li. She's from Street Fighter. Quite a famous fighting game character so quite interesting you're not familiar with her~ And yes, and she's THICC Chun Li.7z
symon2223 Posted March 8, 2021 Posted March 8, 2021 2 hours ago, alpaca21 said: So... that means I can just go ham right? I go ham like this: Hide contents I also matched the specular texture of it. But the result still like this: Hide contents Absolutely no idea how to fix that... Well, fuck that, embrace the JANK time! it's not that tbh, could use better texture but eh, it's fine. Hide contents This looks super great! You even got the belt design! Can't wait to try this. Awesome work!
alpaca21 Posted March 8, 2021 Posted March 8, 2021 Here you go Spoiler can't find any texture or at least the pattern rip of their characters costume so I just remade it all, this is the closest I can get https://www.nexusmods.com/nioh2/mods/121 2
camira Posted March 8, 2021 Posted March 8, 2021 12 minutes ago, alpaca21 said: Here you go Reveal hidden contents can't find any texture or at least the pattern rip of their characters costume so I just remade it all, this is the closest I can get https://www.nexusmods.com/nioh2/mods/121 thanks! they are cute. 1
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 15 minutes ago, alpaca21 said: Here you go Hide contents can't find any texture or at least the pattern rip of their characters costume so I just remade it all, this is the closest I can get https://www.nexusmods.com/nioh2/mods/121 Fkin' A~ Oh, and for the Chun Li, I think you forgot to remove the texture for the scarf tail on the back~ and the onmyo part is a little shiny (is that intentional?) Spoiler Thanks for your awesome work btw~! 1
alpaca21 Posted March 8, 2021 Posted March 8, 2021 8 minutes ago, ZReincarnation said: Fkin' A~ Oh, and for the Chun Li, I think you forgot to remove the texture for the scarf tail on the back~ and the onmyo part is a little shiny (is that intentional?) Hide contents Thanks for your awesome work btw~! Ah bollocks, missed a bit. LOL ngl I didn't expect to be THAT shiny, but I was trying to make it smoother to express something silk, not rugged cloth. I'm drowsy- so that happen. I'll fix it in a jiffy.
etsorhtt Posted March 8, 2021 Author Posted March 8, 2021 Sorry for disappearing, but life happened I'll have an update to mod enabler in a few days 6
ZReincarnation Posted March 8, 2021 Posted March 8, 2021 38 minutes ago, alpaca21 said: Ah bollocks, missed a bit. LOL ngl I didn't expect to be THAT shiny, but I was trying to make it smoother to express something silk, not rugged cloth. I'm drowsy- so that happen. I'll fix it in a jiffy. Cool~ btw, here's the bareback .dds for chun li in case u wanna put it under optional file on your mod page. Penli.dds
alpaca21 Posted March 8, 2021 Posted March 8, 2021 20 minutes ago, ZReincarnation said: Cool~ btw, here's the bareback .dds for chun li in case u wanna put it under optional file on your mod page. Penli.dds 1 MB · 4 downloads Ah right, I'll do it tomorrow- or today, anyway, 3AM and I'm dying.
PlatinumZaWarudo Posted March 8, 2021 Posted March 8, 2021 I cant manage to make hunting mode work nor any of the numpad keys. Tried changing the keys inside the d3dx.ini and also didnt work. I play on keyboard and mouse btw. What can I do?
VioletKIRA Posted March 8, 2021 Posted March 8, 2021 Editting the shinobi cuirass and running into a shadow issue as well, is this the same type of issue as mentioned earlier with the other shinobi top?
Patchysouls Posted March 8, 2021 Posted March 8, 2021 11 hours ago, batteryjar said: you can fix inverted normal maps by inverting the green channel, then swapping the red and green channels. also, a lot of models in the game have more than the 4 textures that get dumped. sometimes the normal map wont be included in the first 4 textures either, like fuku's model i think. you can edit d3dx.ini to make it dump more textures by finding this part: Reveal hidden contents [CommandListN2Dump] if $dump_listed_shaders dump = deferred_ctx_accurate share_dupes ps-t0 mono dds dump = deferred_ctx_accurate share_dupes ps-t1 mono dds dump = deferred_ctx_accurate share_dupes ps-t2 mono dds dump = deferred_ctx_accurate share_dupes ps-t3 mono dds analyse_options = deferred_ctx_accurate share_dupes dump_vb txt buf ; Dump skinning matrices: dump = deferred_ctx_accurate vs-cb2 txt buf ; Dump pixel shader parameters: dump = deferred_ctx_accurate ps-cb2 txt buf endif and adding lines like this: Reveal hidden contents [CommandListN2Dump] if $dump_listed_shaders dump = deferred_ctx_accurate share_dupes ps-t0 mono dds dump = deferred_ctx_accurate share_dupes ps-t1 mono dds dump = deferred_ctx_accurate share_dupes ps-t2 mono dds dump = deferred_ctx_accurate share_dupes ps-t3 mono dds dump = deferred_ctx_accurate share_dupes ps-t4 mono dds dump = deferred_ctx_accurate share_dupes ps-t5 mono dds dump = deferred_ctx_accurate share_dupes ps-t6 mono dds dump = deferred_ctx_accurate share_dupes ps-t7 mono dds analyse_options = deferred_ctx_accurate share_dupes dump_vb txt buf ; Dump skinning matrices: dump = deferred_ctx_accurate vs-cb2 txt buf ; Dump pixel shader parameters: dump = deferred_ctx_accurate ps-cb2 txt buf endif Thank you so much! I've already read up about the first part, but I was wondering why I couldn't find the normal map for Fuku's clothing. The frame analysis only gave me the normal map for Fuku's skin. I'll have to try this out.
symon2223 Posted March 9, 2021 Posted March 9, 2021 7 hours ago, alpaca21 said: Here you go Hide contents can't find any texture or at least the pattern rip of their characters costume so I just remade it all, this is the closest I can get https://www.nexusmods.com/nioh2/mods/121 Awesome work! You really got Mai and Kasumi's outfits even the design in the flaps! 1
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