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Posted

 

how do i get my character to wear the gear from the resources pack ?

This should be a question for the Zap thread, but essentially the easiest way is to just spawn a chest with the stuff in front of you. You can find commands for all these actions on the first page of the Zap thread (so I won't repeat them here).

 

 

Just a note, link to ZAP in OP page doesn't work.

Can't find commands to spawn a chest with the stuff :blush:

Posted

i just downloaded b3lesario's bondage straps version 5.  it now includes full ropes and bitegag! excellent! 

 

i can recreate this scene with camilla valerius hehe!!

 

 

attachicon.gifwhipped-ass-sandra-romain-and-lea-lexis-pics.jpg

 

 

oops i nearly forgot why i posted here.

 

is it possible for the female guard to fuck you if you are a female player?

 

and do you know if there is a mod for nipple clamps?

Yes, there are no gender restrictions implemented yet. Not sure about the nipple clamps, ...

Posted

 

 

how do i get my character to wear the gear from the resources pack ?

This should be a question for the Zap thread, but essentially the easiest way is to just spawn a chest with the stuff in front of you. You can find commands for all these actions on the first page of the Zap thread (so I won't repeat them here).

 

 

Just a note, link to ZAP in OP page doesn't work.

Can't find commands to spawn a chest with the stuff :blush:

 

True. I recall writing the instructions, but I don't think I updated them. They were part of Chris

posts, so I probably couldn't do it. Anyway ... here is how you do it (it's included in the README.txt in the archive). XX is as usual the load order for the mod.

 

player.placeatme XX010001

Posted

I don't know what I can suggest about fatal punishments but here is what I have in mind:

 

a_d9a847e1a5e98_800.jpg

 

 

 

 

I don't know if it's possible to have some kind of execution or what not but it's just a suggestion!

Thanks again for creating a wonderful mod!

Guest wellbredbitch
Posted

 

i just downloaded b3lesario's bondage straps version 5.  it now includes full ropes and bitegag! excellent! 

 

i can recreate this scene with camilla valerius hehe!!

 

 

attachicon.gifwhipped-ass-sandra-romain-and-lea-lexis-pics.jpg

 

 

oops i nearly forgot why i posted here.

 

is it possible for the female guard to fuck you if you are a female player?

 

and do you know if there is a mod for nipple clamps?

Yes, there are no gender restrictions implemented yet. Not sure about the nipple clamps, ...

 

that is good news.  shame about the nipple clamps. i was getting carried away and thinking about a completely different scenario which would be more  likely to take place in breezehome's special basement hehe!

 

 

 

i tried to put that in a spoiler with a warning, but i can't find the icon. sorry to anyone highly offended or shocked.

Posted

Lovely mod, noticed afew minor issues one of which I think has been mentioned (guards struggling with stairs) I also had the pillory disappearing for a few minutes after first getting put into it and CTDs if I autosaves immediately after a whipping animation.

 

If we can suggest fatal punishments, I'd love to see the Pc taken out to the arrow range targets, strapped to one and then shot full of arrows by a couple of guards.:) Animated so you get convulsions as the arrows slam into the PCs body and so on. No idea how feasible that is.

Guest wellbredbitch
Posted

mmm delicious idea!

Posted

 

 

i just downloaded b3lesario's bondage straps version 5.  it now includes full ropes and bitegag! excellent! 

 

i can recreate this scene with camilla valerius hehe!!

 

 

attachicon.gifwhipped-ass-sandra-romain-and-lea-lexis-pics.jpg

 

 

oops i nearly forgot why i posted here.

 

is it possible for the female guard to fuck you if you are a female player?

 

and do you know if there is a mod for nipple clamps?

Yes, there are no gender restrictions implemented yet. Not sure about the nipple clamps, ...

 

that is good news.  shame about the nipple clamps. i was getting carried away and thinking about a completely different scenario which would be more  likely to take place in breezehome's special basement hehe!

 

attachicon.gif3.jpg

 

i tried to put that in a spoiler with a warning, but i can't find the icon. sorry to anyone highly offended or shocked.

 

the spoiler is located in the bbcode icon 

Posted

Amazing mod :) just a few questions, and apologies if they have been answered before:

 

- What does Hardcore mode do?

- What does it mean to enable Fast Forward?

 

I can't recall everything that there is within the settings menu. I may be missing a couple settings I'd love a description for but it's pretty late, tired and just heading to bed. 

I guess the biggest question of all would be, is there any place or anyone that can either hand me a file with instructions for the settings, regarding the functionality of each setting that is not listed in the Original Post - Or someone who knows what all the settings do explain the most game/mod changing ones, the less intuitive settings?

 

Thanks a bunch in advance, and the mod is working great for me so far :) aside from the Pillory I was locked on, the moment I was locked tight, the pillory started sliding about wildly as if skating on ice. Thankfully it all stayed as a funny story to tell Billy (the corpse in Whiterun's jail) once I'm put back in my cell, given how the pillory stopped moving after just a few seconds and went back to stand still where it was supposed to be. Not sure if it's a bug with the mod or, most likely, a conflicting issue on my end; I sometimes see Lydia going on grand adventures on her horse, flying past me into the horizon as if on a pegasus chasing a rainbow... except it usually leads to bandits. Broke bandits at that.

Posted

Amazing mod :) just a few questions, and apologies if they have been answered before:

 

- What does Hardcore mode do?

- What does it mean to enable Fast Forward?

 

I can't recall everything that there is within the settings menu. I may be missing a couple settings I'd love a description for but it's pretty late, tired and just heading to bed. 

I guess the biggest question of all would be, is there any place or anyone that can either hand me a file with instructions for the settings, regarding the functionality of each setting that is not listed in the Original Post - Or someone who knows what all the settings do explain the most game/mod changing ones, the less intuitive settings?

 

Thanks a bunch in advance, and the mod is working great for me so far :) aside from the Pillory I was locked on, the moment I was locked tight, the pillory started sliding about wildly as if skating on ice. Thankfully it all stayed as a funny story to tell Billy (the corpse in Whiterun's jail) once I'm put back in my cell, given how the pillory stopped moving after just a few seconds and went back to stand still where it was supposed to be. Not sure if it's a bug with the mod or, most likely, a conflicting issue on my end; I sometimes see Lydia going on grand adventures on her horse, flying past me into the horizon as if on a pegasus chasing a rainbow... except it usually leads to bandits. Broke bandits at that.

Thanks!

 

Hardcore means that the collar prevents you from resting, sleeping and fast travel. In other words, you have to wait out your sentence. I don't recommend this in combination without time compression.

 

Fast forward attempts to progress travel faster. If you get arrested far away and tick this option, you'll be instantly teleported to the prison. Or it also teleports you to the pillories, back, and so on, depending on where the jailer or guard is currently taking you.

 

The sliding pillory is to make sure that each actor is in the correct position. If not, you'll slide into place. This is because I can't lock the player in place (then the camera locks too), so this was the solution I came up with.

Posted

@Xaz Oh okay :) That's awesome then! I'll try enabling Fast Forward then next time, because It was all fun and interesting and unique and new the first time, but I guess I can see how it can become annoying over the time if you get incarcerated a lot :P As soon as I get back in game I'll make notes of the things I'd like a description of and return, hope you don't mind :P

 

Keep up the awesome work :)

 

 

EDIT: Okay! a few things I forgot about when I was heading to bed, and these are probably the last 3 questions, and they are linked together, one of the questions is more of a concern and I just want confirmation on something:

 

- When the mod manages/micro-manages Time, isn't that a little risky to fiddle with? I can't remember where but I heard/saw that setting a Timescale too low or too high (can't remember which, possibly both?) can lead to broken quests and NPCs because they don't end up where they need to be.

 

- What does it mean to change the Fast and Slow Timescale values? and how are both those scenarios used? because I'm guessing it doesn't have much to do with the toggle-option to Fast forward, or does it? If, say, I tweak the slow or fast timescales, in what way will the time scale be altered and when? (Sorry for the million questions in one, I'm just on the go trying to think of the best way to put what I'm trying to get out of the answer, and it's hard :P)

 

Again, thanks a ton for the mod and your replies in advance :) and I think this is pretty much all that's left that I'd really like to know a little more of just so I can configure the mod/my game as best I can.

 

Cheers!

Posted

@Xaz Oh okay :) That's awesome then! I'll try enabling Fast Forward then next time, because It was all fun and interesting and unique and new the first time, but I guess I can see how it can become annoying over the time if you get incarcerated a lot :P As soon as I get back in game I'll make notes of the things I'd like a description of and return, hope you don't mind :P

 

Keep up the awesome work :)

 

 

EDIT: Okay! a few things I forgot about when I was heading to bed, and these are probably the last 3 questions, and they are linked together, one of the questions is more of a concern and I just want confirmation on something:

 

- When the mod manages/micro-manages Time, isn't that a little risky to fiddle with? I can't remember where but I heard/saw that setting a Timescale too low or too high (can't remember which, possibly both?) can lead to broken quests and NPCs because they don't end up where they need to be.

 

- What does it mean to change the Fast and Slow Timescale values? and how are both those scenarios used? because I'm guessing it doesn't have much to do with the toggle-option to Fast forward, or does it? If, say, I tweak the slow or fast timescales, in what way will the time scale be altered and when? (Sorry for the million questions in one, I'm just on the go trying to think of the best way to put what I'm trying to get out of the answer, and it's hard :P)

 

Again, thanks a ton for the mod and your replies in advance :) and I think this is pretty much all that's left that I'd really like to know a little more of just so I can configure the mod/my game as best I can.

 

Cheers!

Not sure how risky it is to mess with time. My game usually works well and I change time scale now and then. Disable timescale changes if you're unsure. Low values can make the ai seem to act more slowly. I've played entire questlines on 2 without noticing anything weird. The mod changes back timescale to what it was when you're released in any case.

 

Slow timescale is used for transporting, so that the entire day doesn't pass walking from the cell to the pillories. Fast timescale is used in the cell and in the pillories (not during punishment) to make sure that you're not sitting out the full punishment. In vanilla timescale this would be roughly 30min real time.

 

In any case, fast forward doesn't touch timescale, and just moves you and the guard/jailer to where you're headed.

Posted

Thank you for your reply :) All of that makes sense now! And if you say it's okay, then I won't mind and just leave the timescale changes on :) In any case I'll report back if anything weird happens, though it probably won't, and if the Timescales go back to their default when I'm released then yeah I don't see any problems with that :D

 

There is a little something I wanted to ask about if you don't mind, though it may be a problem on my end:

When a "sex" punishment begins, the random NPC that is abusing my player is fully dressed, so it looks a little weird. Is the NPC supposed to get undressed and I'm having an issue?

Guest wellbredbitch
Posted

the equipped slots are set like that for rape. if it were real life the guards would just unzip and fuck you wouldn't they?

Posted

the equipped slots are set like that for rape. if it were real life the guards would just unzip and fuck you wouldn't they?

 

You're saying that the NPCs don't get undressed on purpose to simulate raping while clothed? If so yeah I guess I can see how that makes sense :P 

Guest wellbredbitch
Posted

ahh i stand corrected.

 

Posted

I general very good mod. But I think better if it could go more in to physical punishments than sexual.

Also I see nights in prison are kinda boring. Maybe some atractions in torture chamber during nights?

 

And voices...  this one aspect need something better.

Posted

Hello

 

I really like this idea but always, when I try to test it, I got CTD...

I have installed everything properly, so that MCM recognizes Prizon Overhaul and ZAZ as well.

 

I should mention that I have installed SexLab and it works absolutely correct

Do you have any suggestions, whats going wrong here???

Posted

Updated:

 

Please read the first page. It's updated.

 

Also:

  • Removed collision mesh from the pillory. This means you can't collide with the pillory anymore, and will just run through. It helps with random CTDs and frame rate drops that people have noticed.
  • Punishment duration can now be configured.
  • All properties in MCM have some description.
  • Actors strip before sex scenes.
  • Females equip a strapon for sex scenes, males do not. Only Cbbe support as of now.
  • Option to limit pillory scenes to males, females, both or just the jailer.
  • Overhaul of crime severity. Pillories are always used. Only three crime levels now.
Posted

Updated:

 

Please read the first page. It's updated.

 

Also:

  • Removed collision mesh from the pillory. This means you can't collide with the pillory anymore, and will just run through. It helps with random CTDs and frame rate drops that people have noticed.
  • Punishment duration can now be configured.
  • All properties in MCM have some description.
  • Actors strip before sex scenes.
  • Females equip a strapon for sex scenes, males do not. Only Cbbe support as of now.
  • Option to limit pillory scenes to males, females, both or just the jailer.
  • Overhaul of crime severity. Pillories are always used. Only three crime levels now.

 

 

The CTD happens when I click on "I submit, take me to jail" Skyrim tries to load for a few seconds and then comes the CTD

Posted

The CTD happens when I click on "I submit, take me to jail" Skyrim tries to load for a few seconds and then comes the CTD

Do you get a loading screen? That sounds like the mod is somehow not correctly installed. Have you tried the hints in the troubleshooting section (first page)?

Posted

 

The CTD happens when I click on "I submit, take me to jail" Skyrim tries to load for a few seconds and then comes the CTD

Do you get a loading screen? That sounds like the mod is somehow not correctly installed. Have you tried the hints in the troubleshooting section (first page)?

 

 

Wait a sec... I´ll have a look

okay... I got it now...

Now I am in Riften. I got captured by a guard and went to jail. But when I enter now the new cell. CTD again.

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