akayds Posted October 25, 2017 Share Posted October 25, 2017 I haven't searched deep into it but my band aid solution (have yet to test if its really stable or anything) is Alternate Actors. It lets you switch places with any NPC (the npc becomes the player) then u can open racemenu from them and the mod saves faces if i understand correctly. Haven't had the opportunity to play with it i got other problems with other mods... Pros: you can racemenu an npcCon: it seems like alot of work on the system for a simple task... this is why i'm thinking it can cause problems but again i haven't played with it enough Link to comment
JackBikwik Posted October 27, 2017 Share Posted October 27, 2017 Alternate Actors still doesn't allow you to change much with the face. You can just change vanilla nose type, eye type, etc. If you change size and position of any features, it doesn't work. It can also only save 10 NPCs at a time. Link to comment
shadowfluffycat Posted January 11, 2018 Share Posted January 11, 2018 I actually found the years old posts to be very helpful for my own problems. I found this thread and used it for information, and didn't have to open up my own. Thank you necromancers 1 Link to comment
blaatand Posted February 18, 2018 Share Posted February 18, 2018 On 11/1/2018 at 7:11 AM, shadowfluffycat said: I actually found the years old posts to be very helpful for my own problems. I found this thread and used it for information, and didn't have to open up my own. Thank you necromancers +1 Link to comment
Rin-Kin Posted February 19, 2018 Share Posted February 19, 2018 Most reliable way was to export mesh data with Npceditor, unpack and edit it, then repack back into new mod. Link to comment
Chaser984 Posted February 20, 2018 Share Posted February 20, 2018 Try The Manipulator here on LoversLab. It won't allow you to do faces or hair, but the body is free game. Link to comment
Magos567 Posted April 20, 2018 Share Posted April 20, 2018 Its an intresded thread with good infos Link to comment
Grey Cloud Posted April 20, 2018 Share Posted April 20, 2018 On 20/02/2018 at 1:22 AM, Chaser984 said: Try The Manipulator here on LoversLab. It won't allow you to do faces or hair, but the body is free game. Seconded. The Manipulator is a dandy little mod. NPC faces cannot be diddled with becasue of the way Skyrim handles them AFAIK. Depending on what you are trying to do there is also this mod. NPC Visual Transfer Tool https://www.nexusmods.com/skyrim/mods/64875 Link to comment
Grey Cloud Posted June 2, 2019 Share Posted June 2, 2019 18 minutes ago, Zedabdu said: I don't understand You should have put the full stop right there. What are you wittering about? Nobody has posted here for over a year and you come along and post something which has nothing to do with the thread. Link to comment
Funzel22 Posted June 6, 2019 Share Posted June 6, 2019 Hello, is there something like this now working .... for SE? I want to chance the mouth of an NPC. Somehow ... just with a little programm ... maybe THANKS Link to comment
yatol Posted June 6, 2019 Share Posted June 6, 2019 6 hours ago, Funzel22 said: Hello, is there something like this now working .... for SE? I want to chance the mouth of an NPC. Somehow ... just with a little programm ... maybe THANKS nope it's not impossible to do let's change that npc hair head didn't become brown but to get that working on all npc mods... lot of patching to do Link to comment
Durante Posted June 9, 2019 Share Posted June 9, 2019 How exactly does Fallout 4's racemenu not give a gray face when editing the NPC's via console? 1 Link to comment
ArcaneRealm Posted July 14, 2019 Share Posted July 14, 2019 There still isn't a perfect way to change npcs looks Link to comment
padezaw Posted July 20, 2019 Share Posted July 20, 2019 On 6/29/2016 at 8:36 AM, ffabris said: Manipulator also allows this. But you cannot edit faces, as you would end up with grey face. EFF and Manipulator both call RaceMenu directly, and RaceMenu itself disables editing anything to do wit the NPC's face. well done! this is what I need I think 1 Link to comment
yatol Posted July 20, 2019 Share Posted July 20, 2019 4 hours ago, padezaw said: well done! this is what I need I think did you bother reading what that mod do? Quote In brief, the RaceMenu bit allows you to do to an NPC everything you can do to your own character, minus anything that would alter the face to the point that the facegendata becomes invalid. If you don't have morphs available for yourself, you won't have them for NPCs - etc. Anything that would alter the face cannot be done. This isn't lack of will or knowledge; simply, the game engine doesn't allow it. above i can replace npc hair with another, while keeping the npc head, because all those hairs headpart have the same name you want to showracemenu npc? you have to do the same for all headparts you copy paste eyes headparts as new record, rename all of them to eye (same in those npc head nifs of course), and replace original headparts with the new ones you copy paste nord race as nord2, give that race to those npc, for femaleeyeblue to not be available to those npc (users are too stupid to not select femaleeyedark on a npc that will create conflict, so you remove that from the list with a custom race, custom race that will require patching some dialogs and quests, have fun) and the result of that time intensive crap, after picking another hair, eye, mouth or whatever for a npc, it's now longer to load that npc (instead of just loading the npc nif, game load the nif, then replace eye with eye, hair with hair, nose with nose, but npc tintmask won't be missing, since the game can do that on the npc head nif without problem, because new headpart eye, is in the nif, since the new headpart have the same name as original, since they all have the same name, something hightly incompabible with any npc replacer) 1 Link to comment
VulcanTourist Posted August 10, 2020 Share Posted August 10, 2020 On 7/20/2019 at 2:09 AM, yatol said: did you bother reading what that mod do? above i can replace npc hair with another, while keeping the npc head, because all those hairs headpart have the same name you want to showracemenu npc? you have to do the same for all headparts you copy paste eyes headparts as new record, rename all of them to eye (same in those npc head nifs of course), and replace original headparts with the new ones you copy paste nord race as nord2, give that race to those npc, for femaleeyeblue to not be available to those npc (users are too stupid to not select femaleeyedark on a npc that will create conflict, so you remove that from the list with a custom race, custom race that will require patching some dialogs and quests, have fun) and the result of that time intensive crap, after picking another hair, eye, mouth or whatever for a npc, it's now longer to load that npc (instead of just loading the npc nif, game load the nif, then replace eye with eye, hair with hair, nose with nose, but npc tintmask won't be missing, since the game can do that on the npc head nif without problem, because new headpart eye, is in the nif, since the new headpart have the same name as original, since they all have the same name, something hightly incompabible with any npc replacer) How do you know what that person needed, since he didn't actually state what his need was? Further, you seem to be irritated by anyone saying something complimentary about Manipulator. Is that correct, and if so why? Frankly this "solution" that you have tried to offer repeatedly in this thread is incoherent to me and not something I could duplicate, whereas Manipulator, Alternate Actors, EFF, and Standalone EFF Cosmetic Menu are tools that I can easily manipulate, limitations notwithstanding. Is the reason your comments are "incoherent" to me simply the obvious language barrier? Regardless, as-is your comments are unusable to me, whereas the other tools mentioned in this timeless thread are very much usable, and one or more of them will suit my purpose well enough, since it doesn't involve altering faces. The same was probably true of the person you criticized above. Link to comment
Mez558 Posted August 10, 2020 Share Posted August 10, 2020 4 hours ago, VulcanTourist said: How do you know what that person needed, since he didn't actually state what his need was? Further, you seem to be irritated by anyone saying something complimentary about Manipulator. Is that correct, and if so why? Frankly this "solution" that you have tried to offer repeatedly in this thread is incoherent to me and not something I could duplicate, whereas Manipulator, Alternate Actors, EFF, and Standalone EFF Cosmetic Menu are tools that I can easily manipulate, limitations notwithstanding. Is the reason your comments are "incoherent" to me simply the obvious language barrier? Regardless, as-is your comments are unusable to me, whereas the other tools mentioned in this timeless thread are very much usable, and one or more of them will suit my purpose well enough, since it doesn't involve altering faces. The same was probably true of the person you criticized above. CONJURATION INCREASED TO 51 Link to comment
̖̪. Posted August 10, 2020 Share Posted August 10, 2020 @VulcanTourist Good Job, here is Your reward for Your great mining work... for other ppl who are looking for similar thing... i'm not gonna read whole topic because its 7 years old... But if You want to play as NPC and be able to edit them via RM https://www.nexusmods.com/skyrim/mods/36047 This mod allows you to take control of NPC... i remember around 2/3 years i was using this mod or similar mod and ShowRaceMenu works fine on NPC when you change control :x... //Edit: ofc. you can always make your character in RaceMenu for player then open console and... if i remember type "SPF" but i may be wrong... there is console command to export character look into CreationKit "Preset" "~" - to open console -> "spf MyPresetforNPC" but that will require some knowledge about CK ^_^ and making custom NPCs 1 Link to comment
Ai_Leen Posted November 20, 2020 Share Posted November 20, 2020 On 8/10/2020 at 10:57 AM, God of Chaos said: @VulcanTourist Good Job, here is Your reward for Your great mining work... for other ppl who are looking for similar thing... i'm not gonna read whole topic because its 7 years old... But if You want to play as NPC and be able to edit them via RM https://www.nexusmods.com/skyrim/mods/36047 This mod allows you to take control of NPC... i remember around 2/3 years i was using this mod or similar mod and ShowRaceMenu works fine on NPC when you change control :x... //Edit: ofc. you can always make your character in RaceMenu for player then open console and... if i remember type "SPF" but i may be wrong... there is console command to export character look into CreationKit "Preset" "~" - to open console -> "spf MyPresetforNPC" but that will require some knowledge about CK ^_^ and making custom NPCs What was that mod? The link is invalid I tried about everything and I'm about to go crazy, All I ever wanted was to edit a follower race and appearance with racemenu xD! Link to comment
Grey Cloud Posted November 21, 2020 Share Posted November 21, 2020 The mod is Alternate Actors and the link works. Link to comment
Thor2000 Posted November 21, 2020 Share Posted November 21, 2020 I'm just gonna my two cents The mod "Everybodies different" has ingame spells that let you customize type of hair (not color), eye color, brow type and beard type. It also let you customize an NPCs body (all the sliders from bodyslide) in game. No file editing. Just one ingame spell. It won't change any faces. But the mods primary function is to distribute different body types and texture types between Skyrim NPCs. So Ysolda might look pretty different frome one playthrough to another. Been using it for 3 years now. Can't play without it ? 1 Link to comment
Chk7 Posted December 20, 2021 Share Posted December 20, 2021 This thread does not want to die. When you search in Google not to open a new thread and threads from years ago appear in the forums, people complain about reviving old threads but when you create a new thread to ask they tell you that Google is your ally ... incorrectly correct? value information from something old or create a thread with no responses? He had to comment. I could not contain myself Link to comment
FaithfulStorm80 Posted January 14 Share Posted January 14 Just figured out how to do this after a few days of troubleshooting, so Im going to put this here for people in the future. If you want to make a new npc with a racemenu preset of your choosing, follow these steps: 1: Make an npc. You could also find one in game to edit, but I made one in CK. 2: Make the preset. I recommend doing this in a new game, since it lets you edit race as well. You can use coc qasmoke or coc riverwood to skip the intro. 3: Save this preset as normal. This should save to Data/SKSE/Plugins/Chargen/Presets 4: Copy and paste the preset from that locaiton to Data/SKSE/Plugins/Chargen/Exported 5: In game, open the console, and click on the npc you want the preset on 6: Type skee preset-load YourPreset, where YourPreset is the name of the preset you saved 7: Ta Da! It should work! I had so much trouble because I was trying to make a custom race follower for the sky draenei race. I have not tested, but I assume you would want the npc you edit to have the same race as the preset you make, so keep that in mind. Proteus used to do this, but does not work with the updated game, and you couldn't edit the race anyways. Link to comment
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