windpl Posted January 7, 2014 Posted January 7, 2014 So i had the idea to make the Knot suit look more Raggedy and loose to make More fitting to the Style of TES. Here is a quick Picture i made MC.png i had another idea to remove the straps on the sides that attach to the stockings and have the stockings attach over the butt cheeks. That concept look awesome.
jxm Posted January 7, 2014 Posted January 7, 2014 That concept look awesome. Indeed, both the outfit and the pic. I would love more of the pics, as I am too more into Lore-fitting things rather than "modern" pics myself. As for the outfit, well, I do not know if the bare feet and black colour would be part of the finished design but...I would like that too. Not a fan of high-heels and stuff, and black is the most elegant colour and fits to everything!
fejeena Posted January 7, 2014 Author Posted January 7, 2014 Atomic Pro, make a Picture replacer and I link it on the first page (like other replacers) if it pleases me well, I'll include it in the mod. The horny wolf cave poster look old because it is outdoors. Posters in and out of Renas shop do not look old because Rena can repalce old faded ones with new ones. Framed Pictures could look more like painting but I'd rather clearly see what in the Pictures. I removed a lot of modern stuff of the original Pictures.( like TV, Hight heels, houses, clothing, antennas ) or add better dog dicks, knots . here some examples http://www.loverslab.com/topic/13759-bravil-underground-v096-final-edition/?view=findpost&p=509734 And your Dalmatina Outfit is nice. Edit: I also hate high heels. If I could make Animations I would create a real High heels walk/run Animation, stumbling, twisting ankle, problems with Balance,.... only in houses with good floor I can accept high heels but outdoors NO. In the city Cobblestones streets, outside cities unpaved roads and how the hell can a Girl walk with high heels in the Woods or mountains.
Guest Posted January 7, 2014 Posted January 7, 2014 Atomic Pro, make a Picture replacer and I link it on the first page (like other replacers) if it pleases me well, I'll include it in the mod. The horny wolf cave poster look old because it is outdoors. Posters in and out of Renas shop do not look old because Rena can repalce old faded ones with new ones. Framed Pictures could look more like painting but I'd rather clearly see what in the Pictures. I removed a lot of modern stuff of the original Pictures.( like TV, Hight heels, houses, clothing, antennas ) or add better dog dicks, knots . here some examples http://www.loverslab.com/topic/13759-bravil-underground-v096-final-edition/?view=findpost&p=509734 And your Dalmatina Outfit is nice. Edit: I also hate high heels. If I could make Animations I would create a real High heels walk/run Animation, stumbling, twisting ankle, problems with Balance,.... only in houses with good floor I can accept high heels but outdoors NO. In the city Cobblestones streets, outside cities unpaved roads and how the hell can a Girl walk with high heels in the Woods or mountains. Thanks. Yeah i agree with you on being able to see the art well because i have lots of those pictures for the same reason you used them, there good. i have been thinking of ways to make the art more immersed and feel like it belongs usually this can be done by making the image a little transparent , erasing the background image and adding some bolder outlines on it. this makes it rather fitting and Passable. I have looked at posters in Skyrim and Oblivion and they are usually black and white , colorless pictures because they are all hand made and mass produced. i can make a sample if you would like to pick a few .DDS images and send me them , i will then make my Version and package them into a .rar file that you can just add to NMM for easy testing. this way i can get better idea on what you like and stuff before continuing majorly.
kingkong Posted January 7, 2014 Posted January 7, 2014 guess i feel like a dress mania after she have got her dress i had to to this a script must be done to make a dogcreature be able to equip it and it can fit most of the dogs
fejeena Posted January 8, 2014 Author Posted January 8, 2014 H Cup without high heels. Thanks Kingkong
kingkong Posted January 8, 2014 Posted January 8, 2014 nice pic ! and nice shoes ! i did it high heels as it seems that people wants it like this and yours are better !
Guest Posted January 8, 2014 Posted January 8, 2014 H Cup without high heels. ScreenShot411.jpg Thanks Kingkong I Wouldn't mind Rextexturing it! Texturing is my Specialty! I will probably only replace the Posters and anything not so lore friendly of course. well here is another Retexture.
fejeena Posted January 8, 2014 Author Posted January 8, 2014 Nice. But the "breed your own Welp" I will never replace in my Version because the Girl (on my poster) looks a little bit like my main character Fejeena. Another replacer would be fine, we have a manga, a "beware of wolves" poster, and a mixed (pictures, handbill and Trainer wanted poster) replacer on the first page, so People can customize LoversBitch to their own tastes. Edit: If you remove the hair ribbon on her head it would look even better. Now it Looks like "Manga-Girl", and I don't like Manga style. ( Please no complaint Posts, I know there are some Manga style Pictures in the Mod)
Guest Posted January 8, 2014 Posted January 8, 2014 Removed the Bow and I think it looks better. thanks for the tip! Fixed it and replaced it with one that looks more like your character Fajeena. I have Finished all of the Posters and Fliers, at least the ones i could find... Here is the First Re-texture. Lore Friendly Texture Replacer NMM Ready! Part 1: LoversBitch_Friendly_Posters_P1.rar
fejeena Posted January 8, 2014 Author Posted January 8, 2014 The Handbills should not have nails. For the poster outside the shop the nails are fine, but not the handbills on tables and shelfs. And the Handbills in the shop should be in better condition. Why should they look ten years old. This should be Advertising, nice, appealing, not old and faded. Your outdoor handbill/poster with nails is perfect. And fejeena: Hair and piercings of the picture and the person were identical. That's why I use the Picture. And now for something completely different.
Guest Posted January 9, 2014 Posted January 9, 2014 For the Picture pack i am going to do something a little different. instead of making the art look more fitting to its age ,i am going to take screen shots and make them into paintings. just like the paintings you see in the base game. these will hopefully show off the mods actual features. but remain adult oriented and a tad extreme. I plan to Change the paintings ,load screen art and other Misc that i feel need to be. here is a Preview. When all packs are done and Fixed i will put them into a single pack for the front page.
Hatwick Posted January 11, 2014 Posted January 11, 2014 Hi, lurker stopping by to say that I really like the work you're doing here and I appreciate it! Also, I sketched a loversbitch fan-comic depicting how I imagine my character getting into being a bitch. (warning, bestiality ^^) Thanks for the addon and now back to lurking
kingkong Posted January 11, 2014 Posted January 11, 2014 i have noticed the doberman had some vertice/seams problemes i propose a little fix --+d_dobermann.nif
fejeena Posted January 11, 2014 Author Posted January 11, 2014 Thanks. No new version because of one mesh. 1.52 BB Will be in the next Version.
kingkong Posted January 11, 2014 Posted January 11, 2014 i can count 3 meshes dalmatian dog, dalmatian dress and doberman !
fejeena Posted January 11, 2014 Author Posted January 11, 2014 Ok, next version 3 days earlier than planned. Edit: 5 meshes ! 2 E Cup clothes, 1 H Cup and 2 Dogs. ???? I have no free kennel ! No larger Player kennel room !
gregathit Posted January 12, 2014 Posted January 12, 2014 Not to be a party pooper, but why are you doing separate meshes for dogs? Unless the dogs are VASTLY different then it would be better to use the same mesh with different textures whenever possible. I am not that far away from getting to dogs in the overhaul and I am not going to be using 10 different meshes, exaggerating a bit, but you get my point. I guess it doesn't much matter provided no new skeletons are being introduced. I'm open to ideas on how to keep things simple to do but still versatile for folks to customize stuff. Sorry for the thread hi-jack.
kingkong Posted January 12, 2014 Posted January 12, 2014 Gregathit all those dogs have a little difference in shape and different textures they use the exactly the same skeleton in fact they are all in the same folder as the standard dog and wolf and mostly i think you have already a lot of work on your shoulder with animations overall to add more
gregathit Posted January 12, 2014 Posted January 12, 2014 Gregathit all those dogs have a little difference in shape and different textures they use the exactly the same skeleton in fact they are all in the same folder as the standard dog and wolf and mostly i think you have already a lot of work on your shoulder with animations overall to add more I agree and that is why I am asking the question. To do the animation overhaul I have to first make or adapt the meshes. If I don't do that then the dick placement will be off and lead to a mess. It is important that the overall basic shape of the dogs as well as their dicks be in the same place or the animations won't look worth a crap. Bottom line the dogs need to be somewhat uniform or they will look terrible. I do NOT have time to make different animations for each variant of dog. I barely have time to make the universal set. As long as the dick placement is exactly the same and the rest of the meshes are "similar", then feel free to make as many different types as you please. Just be aware that you may need to revise them when I issue the main dog mesh so the penis placement matches. The only way around this is for someone to weight paint the dog dick so placement is not as critical. I am currently working on the clannfear so we have some time work this out and find a good common ground that benefits everyone.
fejeena Posted January 12, 2014 Author Posted January 12, 2014 Currently all of the dogs use the same penis mesh (some with different texture). So all dicks in the same Position. The Body part between the legs seems to be the same, so connection with the Body is fine. Some Dogs have a little bit more or less space between the "front" penis and belly. Only the skinned dog you made for LoversCretures2 has a lot of space between penis and Body.
gregathit Posted January 12, 2014 Posted January 12, 2014 Excellent! That was my main concern. Sorry for thread hi-jack. I'll retreat back to blender and the creature overhaul thread.
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