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Cyberpunk 2077 Mod Creation Thread


shouganai

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Posted
On 1/12/2023 at 7:57 AM, SleepyNinja said:

Has anyone worked on a first-person masturbation mod yet? I imagine it would be a bit easier than a full blown sex mod with two NPCs but idk. Always wanted an option to finger blast V's cunt before bed or during the shower or ride passenger when no dialogue is left and you're just sitting there in silence. You can even integrate it into the stat system like 30:00 minute better accuracy and throwing distance. This is a huge stretch but with that in mind, masturbating during different parts of the game could give you negative effects as well. So for example masturbating in chapter 1 gives 0 negative effects but masturbating in chapter 2 gives 30% increase to negative effects with a chance of Johnny being either disgusted or says something smart from one of his pre-recorded dialogues. Chapter 3 is debatable considering in my eyes why would would V care about meaningless sex when they are on the verge of death? But at the same time you can still fuck hookers, in fact you get access to two NEW hookers in the same chapter.

 

So with all that said masturbating in chapter 3 would see an 50% increase(Total:80%) of negative effects with Johnny mainly being disgusted afterwards. So it would be encouraging to masturbate early in the game and a gamble later in the game.

 

I wish I knew how to mod, I would jumpstart this right away.

 

I think sex mods will eventually come to cyberpunk, I also think that CDPR will release the source code of cyberpunk 2077 when they finish with the game, since they are moving to UE5 and I don't see them returning to their old engine. So they might as well let modders do whatever they want with the game, it will also contribute to the longivity of the game, the popularity of the franchise and maybe return some of the good will that CDPR has lost with the botched lunch and scammy behavior. Most importently it will generate more cash so its a win-win.

  • 2 weeks later...
Posted

So I've been thinking about what I said a couple weeks ago about first-person(Female V) masturbation and if any future modders want to take my idea by all means do so. I have dabbled into Blender a little but not for animations and I currently do not have the time to learn and delve Cyberpunk modding. Considering that no one has worked on custom animations so far, this is currently(as of February 2nd, 2023) a non-issue until CDPR releases the source code for 2077 or a genius finds a way to mod custom animations in the current state of the game(press X for doubt).

 

Now considering that what I said weeks ago was mainly brain-storming of a potential sex mod, any future modders that get inspired by what I said idc if you credit me or not At the end of the day it is your mod and you do as you see fit. Now we got that out the way, I have suggestions of what mods may help during gameplay and concepts of the animations used during sexy alone time.

 

GAMEPLAY

Not a necessary mod but HIGHLY recommend Immersive First Person by Bonaniki on Nexus. You will need Cyber Engine Tweaks by awpsoleet in order for the mod to work. I recommend this mod because it extends V's perspective(like holy shit you can actually see her boobs) vs what we get in vanilla. I personally use this mod as my go to mod every time I install the game. It even comes with an free look option!

 https://www.nexusmods.com/cyberpunk2077/mods/2675

 

Now who knows if animations will depend on Cyber Engine Tweaks but considering the first mod depends on it, its a safe mod to have anyway.

https://www.nexusmods.com/cyberpunk2077/mods/107

 

Lastly I recommend Native Settings UI by NexusGuy999. So I don't really think it's a necessary mod but it can used for custom moaning and volume settings without interfering with game world sounds. People who like mixing audio will like this. It can also be good if your animations require multiple settings as well.

https://www.nexusmods.com/cyberpunk2077/mods/3518

 

As far as necessary mods, currently I only suggest these 3 but if somebody wants to add on to this, you can.

 

Now the fun part.....

 

CONCEPTS 

Now again if someone in the future makes a solo mod the animations they will use is up to them, this is just concept of thought.

 

So first off is bed animation #1

b76eb9cdf81211355a05851756ffda73.jpg.5d52cfd242570e96cad0fcf924f9e4ff.jpg

 

So when I was thinking of the masturbation mod, this was the pose I was thinking of. Not much of the nipple tweaking though. Again proof of concept.

lillypov.gif.5a7df9da2606577ab185a5fe41148205.gif

 

Bed Animation #2

tumblr_otajbboGgk1wvn4q0o1_500.gif.709b4fee99db3fbae19430372d881c6b.gif

 #2 is more of relaxed version of #1 as her legs aren't as high up and she's slightly leaning on her side, I would honestly like to see more of this in Chapter 3.

 

Shower Animation  

22859871.gif.a2520cfe7d590f4823d9806ba046ddc3.gif

Couldn't  really find any good POV shower masturbation but this Gif is more to what I had in mind.

 

With that said I also thought about car masturbation but realized how difficult that would be. The game is already running on spaghetti code as it is and the few animations that play while driving I imagine is hard scripted into the games code.(Like a cutscene).

 

For now I am content with only seeing bed masturbation in the future but if someone can pull off the shower one that would be nice too. So far this is what I have in mind, might make a part 2(or 3) to go deeper into the status effects if anyone seriously wants to do this but not today, I am tired. Farewell perverts, until next time.

Posted

Apparently, most people fail to realize Cyberpunk isn't Skyrim in any way, shape, or form.

 

It will NEVER be sex modded to the extent Skyrim has been. The games engine is set up completely differently and is vastly more complicated to alter. CDPR's Witcher 3 game has been out for years and has about as much sex related mod stuff as it's ever going to get. Even a simple texture edit can be complicated because of extra material instance files, textures embedded in meshes, overlays and multi-use textures that if you change one thing other random unrelated things change as well are in this game.

 

Some of the current mod edits available have required up to 6 different programs to edit the games existing files so they will work. Most modders work solo, or in very small groups, all unpaid, making mods for the joy of making them. That, as well as having the more talented Cyberpunk modders, who have a fairly firm grasp in the games' mechanics, not frequenting Lovers Lab. The vast majority of them generally working with other game aspects, other than animation. The best we're ever going to get is on par with what's available in the Witcher mods.

Posted
On 2/10/2023 at 1:27 PM, nikoli grimm said:

Apparently, most people fail to realize Cyberpunk isn't Skyrim in any way, shape, or form.

 

It will NEVER be sex modded to the extent Skyrim has been. The games engine is set up completely differently and is vastly more complicated to alter. CDPR's Witcher 3 game has been out for years and has about as much sex related mod stuff as it's ever going to get. Even a simple texture edit can be complicated because of extra material instance files, textures embedded in meshes, overlays and multi-use textures that if you change one thing other random unrelated things change as well are in this game.

 

Some of the current mod edits available have required up to 6 different programs to edit the games existing files so they will work. Most modders work solo, or in very small groups, all unpaid, making mods for the joy of making them. That, as well as having the more talented Cyberpunk modders, who have a fairly firm grasp in the games' mechanics, not frequenting Lovers Lab. The vast majority of them generally working with other game aspects, other than animation. The best we're ever going to get is on par with what's available in the Witcher mods.

 

Not with that negative attitude it won't happen, lol.

Posted
1 hour ago, Czanrei said:

Not with that negative attitude it won't happen, lol.

 

LOL. @nikoli grimm is talking perfect sense. But, once again...for the folks in back...

 

I've been watching this thread since it began in 2020. I, and many others have warned folks like you and others in this thread to moderate your expectations. It's now 2023, and the tragically hilarious part is that, from the very first post:

 

On 12/10/2020 at 7:51 PM, shouganai said:

Cyberpunk 2077 modding will fall in line with Witcher 3 modding for the time being. I don't think CDPR plan on doing any mod tools so we will have limited scripting functionality. They did promise mod tools for Witcher but never delivered, so take any rumors for CP2077 with a grain of salt.

 

People were given a realistic scenario, and then enrolled for a degree in wishful thinking. CDPR has in the past 2 year or so announced all sorts of stuff, and...wait for it...failed to deliver. Tools, Documentation, you name it. Yes, some modders have been building tools, or developing kludges to make stuff work. They've even worked with the "tools" released by CDPR...to varying degrees of success. But most of it is middling to poor.

 

Skyrim modding is robust, because the tools are reasonably robust. They're widely available, and even on some levels...reasonably documented. Bethesda games have an established tool chain that has grown organically from GECK, etc...on up to the CK. Things like BS/OS...even xEdit came about because of this.

 

Cyberpunk's tool chain is, with all due respect... a kludgefucked shit show. Wishing and hoping isn't going to change that. I've monitored mods on The Nexus, and elsewhere. A lot of what I see is literally bailing wire and string in many cases. Yes, some of it 'works'...but unlike Bethesda games...there's nothing I would call a standard implementation with documentation for modding. Conversely when you install Fallout, or a TES game...you install a Script Extender, Body Slide, some .dlls, then get to modding, building your load order, etc.

 

There's nothing remotely comparable on the CDPR side of things; as I said, it's a complete shitshow. A clusterfuck. That's not the fault of the people trying to develop mods for Cyberpunk. The blame can be laid squarely at the feet of CDPR. They decided to release a bunch of disparate stuff that can barely be called tools...what's more...nobody's seen anything remotely close to usable documentation for what they have released.

 

But yes, after 2 years...it's the negative attitude that's holding up mod development, especially lewd mod development /s; and during this entire time, there has been no shortage of people pumping wish farts into 2077 threads such as this one, in the vain hope that CDPR will have a hallmark movie moment and suddenly support modding with the same level of support that Bethesda does.

 

It's 2023, and like I said back in September when everyone was creaming their pants over a "tool announcement" (that went nowhere): moderate your expectations. Stop farting into the wind tunnel. As I said back in October, CDPR does not care. They pump hype, then go radio silent. This whole thread, all 40+ pages of it...is a testament to that.

 

It's got nothing to do with having the right attitude. Solid tools, and solid tool chain are required for solid development of any software, mods or otherwise. Any developer, even one who's just worked past "hello world", and their first compile...will tell you this.

 

That does not exist here; and 2+ years after release... nobody has seen anything to indicate that will change anytime soon, or ever. So again...moderate your expectations. You'll find that you'll be disappointed less in life.

 

Cheers.

Posted

Well no wonder they want to use Unreal Engine for their next releases. If you can't even make basic custom animations regardless if it's sexual or not on your own in-house engine, why even bother releasing dev tools for said engine in the first place if modders can't even take advantage of the game? I mean people were making mods before the dev tools were released, good mods too, so it's not like it pathed the way for new and better mods . I always got the impression that with the RedMOD update, the documentation was there but nobody has really took advantage of it. But after reading all this, there's no point. "What you see, is what you get" is such a fitting statement for the game, CDPR, and this forum. Well I said all I have to say, see you perverts on StarField.

Posted
4 hours ago, SleepyNinja said:

Well no wonder they want to use Unreal Engine for their next releases. If you can't even make basic custom animations regardless if it's sexual or not on your own in-house engine, why even bother releasing dev tools for said engine in the first place if modders can't even take advantage of the game? I mean people were making mods before the dev tools were released, good mods too, so it's not like it pathed the way for new and better mods . I always got the impression that with the RedMOD update, the documentation was there but nobody has really took advantage of it. But after reading all this, there's no point. "What you see, is what you get" is such a fitting statement for the game, CDPR, and this forum. Well I said all I have to say, see you perverts on StarField.

The thing is, no one has yet attracted these modders (who know what they're doing) with sex scenes.
Attracting them is the key word

Posted

I'm not asking for much, I'm only asking for a first person smoking-wherever-and-whenever-you-want mod. That's it. Now beyond armor mashups in Outfit Studio and messing around with the skyrim Creation kit, I am completely ignorant when it comes to modding. So can anyone enlighten this ignorant old man on how hard a CP2077 smoking mod would be to make happen?

 

Thank you.

  • 2 weeks later...
Posted (edited)
On 2/14/2023 at 4:22 AM, SleepyNinja said:

Well no wonder they want to use Unreal Engine for their next releases. If you can't even make basic custom animations regardless if it's sexual or not on your own in-house engine, why even bother releasing dev tools for said engine in the first place if modders can't even take advantage of the game? I mean people were making mods before the dev tools were released, good mods too, so it's not like it pathed the way for new and better mods . I always got the impression that with the RedMOD update, the documentation was there but nobody has really took advantage of it. But after reading all this, there's no point. "What you see, is what you get" is such a fitting statement for the game, CDPR, and this forum. Well I said all I have to say, see you perverts on StarField.

The problem isn't even making anims. Anims alone do not make a sex framework. Adding and especially replacing literal content is the easiest part. Coincidentally, 90% of cp2077 mods are content replacers and injectors, reshade presets and stat-tweaks. Why? Because that's the only thing easy to do in cp2077. What however you rarely see is LOGIC, quests, new gamemechanics. And i haven't seen a single mod that makes AI behave in entirely new ways in a coordinated manner. Zero. All of those are things you'd need in a sex-framework, UNLESS you purely want to play realtime cutscenes, just like the ones already existing - that's something that can be done. But who wants a "sexlab" that is basically just a cutscene selector?

 

Regarding REDMod: It doesn't add any new abilities for modders. Instead it's just a way to PACKAGE mods, so they work on consoles. Think of it like CDPRs own modmanager, so you can have mods neatly sorted in a mod-directory, instead of spread all over the place. That's all Redmod does. It's a package-format, not a modding tool.

Edited by libertyordeath
Posted
On 3/5/2023 at 10:46 PM, libertyordeath said:

The problem isn't even making anims. Anims alone do not make a sex framework. Adding and especially replacing literal content is the easiest part. Coincidentally, 90% of cp2077 mods are content replacers and injectors, reshade presets and stat-tweaks. Why? Because that's the only thing easy to do in cp2077. What however you rarely see is LOGIC, quests, new gamemechanics. And i haven't seen a single mod that makes AI behave in entirely new ways in a coordinated manner. Zero. All of those are things you'd need in a sex-framework, UNLESS you purely want to play realtime cutscenes, just like the ones already existing - that's something that can be done. But who wants a "sexlab" that is basically just a cutscene selector?

 

Regarding REDMod: It doesn't add any new abilities for modders. Instead it's just a way to PACKAGE mods, so they work on consoles. Think of it like CDPRs own modmanager, so you can have mods neatly sorted in a mod-directory, instead of spread all over the place. That's all Redmod does. It's a package-format, not a modding tool.

 

There are currently native quest mods getting developed. It's not easy, but it is possible with the tools WolvenKit, ArchiveXL, TweakXL, CET, Redscript and Red4ext provide. Completly custom animations are currently not entirely possible as far as I know. You can add them, but they are fucked up.

  • 4 weeks later...
Posted
33 minutes ago, bigstinkybussy said:

There's a survival mod now. Any mods that add shower/bathroom requirements? I'm obsessed with making my games tediously realistic lmao

I have the same habit now after playing several survival games lol.

Posted
On 4/3/2023 at 2:28 PM, Lorphe said:

I have the same habit now after playing several survival games lol.

ik, every time I reinstall a fresh skyrim I tell myself i won't load it up with a million survival mods but i always end up doing it. (then i tell myself i won't turn it into dark souls, but i still end up doing that too)

Posted

Im cautiosly positive, I believe we get sex in nightcity in one shape or form.

 

Custom quests are already implmanted, even making one new NPC romancble.

 

If CDPR after they finish with the game releases the source code for cyberpunk 2077, which they can do, since they are dropping this engine for Unreal 5, then its going to be a game changer in terms of modding, Also animation are being worked on to be added into the game. 

 

What we need to do is attract people from here to that game.

 

Also if it all doesn't happen we always have skyrim, fallout and hopefully skyrim. 

 

I personlliy have a sexy modded thicc fem V and I have fun with the game, as it is with mods

 

Posted
29 minutes ago, Maxim J said:

Custom quests are already implmanted, even making one new NPC romancble.

I've been so eagerly waiting to see if somebody was going to jump on that Quest Core.  So far, nothing.
(inb4 "Why don't you do it?" - This is where my ADHD beats my autism.  Spastic and full of ideas.  Very meticulous.  Ambitious.  Then, I quit way too easily.  Boredom?  Lack of commitment?  Yes.)

 

29 minutes ago, Maxim J said:

If CDPR after they finish with the game releases the source code for cyberpunk 2077, which they can do, since they are dropping this engine for Unreal 5, then its going to be a game changer in terms of modding, Also animation are being worked on to be added into the game. 

 

This seems like the most realistic wishful thinking.  Phantom Liberty is their last chance to make a solidly good impression with this game, and set a positive trend for their future.  They can't afford to show their hand until that's done.

Posted (edited)
On 4/10/2023 at 3:30 PM, VenomousOuroboros said:

I've been so eagerly waiting to see if somebody was going to jump on that Quest Core.  So far, nothing.
(inb4 "Why don't you do it?" - This is where my ADHD beats my autism.  Spastic and full of ideas.  Very meticulous.  Ambitious.  Then, I quit way too easily.  Boredom?  Lack of commitment?  Yes.)

 

This seems like the most realistic wishful thinking.  Phantom Liberty is their last chance to make a solidly good impression with this game, and set a positive trend for their future.  They can't afford to show their hand until that's done.

 

If cdpr thinks with their head they can see how modding benfited Bethasda, skyrim and fallout(Even fallout 3 and new vegas get new mods) still selling 12 (Skyrim espcially getting re:released every 2-4 years) years later. If they relase their source code, similar thing can happen to cyberpunk 2077, which will give their team time work on a proper sequal. I personlliy have an Ill feeling they won't release the source code, but if they do they will hurt the longevity of this game, and its more logical to just release the source code after they are done with the engine so people stop complaining about missing stuff and just let modders do their thing. I also heard that the modder team that CDPR works with, working on improving redmod while in the same time make modding avilable on consules.

Edited by Maxim J
Posted
On 4/10/2023 at 11:37 PM, Maxim J said:

 

If cdpr thinks with their head they can see how modding benfited Bethasda, skyrim still selling 12 years later. If they relase their source code, similar thing can happen to cyberpunk 2077, which will give their team time work on a proper sequal.

I agree with the logic. The RedEngine is done after CP77 so releasing it would greatly help modding and keep the Cyberpunk franchise alive much longer. We even have Elevenlabs now for near perfect voice acting so no more unimmersive silent dialogue mods. Of course that all presumes CDPR acts in a rational and sensible way.....I have doubts..

Posted

Anyone know of a mod that lets V tucks their penis in some underpants? This is only a thing I saw with some other clothing mods such as stockings. When some specific clothes are worn, penis rips through the clothing to stare directly at you. I can't have my perfect fantasy dickgirl V because the penis clips through modded skirts and such or with other clothing the penis is erased altogether.

Posted
On 4/13/2023 at 10:39 PM, xbrrrty said:

I agree with the logic. The RedEngine is done after CP77 so releasing it would greatly help modding and keep the Cyberpunk franchise alive much longer. We even have Elevenlabs now for near perfect voice acting so no more unimmersive silent dialogue mods. Of course that all presumes CDPR acts in a rational and sensible way.....I have doubts..

 

I also have my doubts, but lets see how this plays out. Cyberpunk has a good modding community. Sexy body in, Dildos and toys are usable, More romancble characters check, costum romance missions check.

 

Just need some bros here from loverslab to take the bite and create something amazing, that all of us players wanted to see from day 1.

Posted

Just looking for something.

Is there any kind of clothing a FemV with male gen can wear and have a bulge down under instead of flat?

Posted (edited)

Can you use multiple body types as far as mods go or only one? As I notice the supported clothing mods are absolutely all over the place with the bodies they support. For example : Full Body Fashionware which requires Hyst and Kwek's Wicked Easel Micro Bikini which seems to be compatible with alot of bodies, for example -KS- Lions Lush Body.

 

So can you use multiple bodies depending on the clothing/mod that requires it, or do I have to lock myself out of options and choose one? As there are also presets that require one body over another for the "perfect look."

 

(Sorry, coming into modding this game so late in the game, it's absolutely freaking confusing.)

Edited by Hakufu1021

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