xxsleepyxx Posted August 16, 2013 Posted August 16, 2013 So Thinking I screwed up somewhere, i reinstalled game and reinstalled mods(with re-dl). Still a problem with easter portion of the mod(I know im behind) but upon getting all eggs(no cheats) and then talking to user 29 in the vault after dialog choices the scene doesn't start and I can only pan camera up and down and zoom in/out. If this helps Im having this problem with the camera too, after the bloatfly mission, and i have changed nothing since my last birth and it worked fine. i did the bloatfly mission and had a birth while i was still trapped in the cave and as soon as a had it another bloatfly held me down and i was impregnated again. then i escaped and when i birthed bloatflys a second time, camera is stuck after birth. Nevermind, i loaded an old save and became the queen. This is so LOL. great mod.
Fresnor Posted August 16, 2013 Posted August 16, 2013 This mod has been very fun especially with the deathclaw line. Not many mods actually try and change the entire game world like that questline does. I do get a bit of slowdown though at times and I've had some crashing issues after getting to the current end of it after any sex action finishes but I can't say if it's from the mod or not. It would be interesting though to see the later towns change more over time like how Riverside does. Also not sure if the baby deathclaws should be trying to rape people also like I caught one doing
meowcakes Posted August 16, 2013 Posted August 16, 2013 Since I'm clearly not going to have the time to do what I really want to do with the spore carriers, ( was a really cool idea, and complicated but I don't have enough time) I'm thinking about a one time encounter that slowly mutates you into a spore carrier? Just off the top of my head, how about 4 or 5 girls dancing around a spore plant, you approach them, they ask if you would take their blessing, spore plant impregnates you with a seed. Then I'm thinking after a few days the seed sprouts, you get some sexy vines that grow for a few days, then you turn into a spore carrier. Sound good? Sounds great. You posted a while back about a skyrim vampire mod, is this in the works or is it on the shelf?
meowcakes Posted August 16, 2013 Posted August 16, 2013 nah, that editor can go fuck itself Ohwell, guess that'll be up to someone else then. Still makes me sadfaced.
meowcakes Posted August 16, 2013 Posted August 16, 2013 Will we ever see another episode as big as the Deathclaw line by the way?
Ellewah Posted August 16, 2013 Posted August 16, 2013 I have a question regarding the "A Tribe in the Desert", how do I get food of their boss? Everytime I ask he tells me that "I have to earn it" eventually I die of hunger and dehydration... I tried with a resolve of -10 and even 110 but no luck...
Womb Raider Posted August 16, 2013 Posted August 16, 2013 So I think I've got a bug or perhaps I'm missing something idk, when I start intercourse with the plant behind doc mitchels house, the sex ends early and nothing happens after that. I traveled to Jeans Skydiving and the " spore preset 2 " girl was purple and there were like flashing lines going through her clothes, and we she approached me no dialouge came up other than " see you later ." I can't figure this mod out, i've spent at least 3 hours on this.
Fresnor Posted August 16, 2013 Posted August 16, 2013 you shouldn't have rapers on. It can/will mess things up eventually. That's good to know, will shut that off when I try for things again. Also on a side note when you are stuck in the cave during the deathclaw event it really doesn't mesh with anything that activates the food/water meter. Unless I missed something I had to cheat in some food and drink to survive for long periods.
Fresnor Posted August 16, 2013 Posted August 16, 2013 you shouldn't have rapers on. It can/will mess things up eventually. That's good to know, will shut that off when I try for things again. Also on a side note when you are stuck in the cave during the deathclaw event it really doesn't mesh with anything that activates the food/water meter. Unless I missed something I had to cheat in some food and drink to survive for long periods. deathclaws "feed you." Yeah, meant more for the Imp's complex needs mod where it goes by nutrition instead of just food. Sorry should have specified that, probably can shut it off though I think I may have another mod that uses it. A list of major mods that have compatibility issues with this one would be nice if someone knows them and has time.
RitualClarity Posted August 16, 2013 Posted August 16, 2013 This is what I ran into while testing multiple scenarios. I hadn't tried recruiting multiple at a time before. Which explains why I didn't think there was any issues. Yea when I ran into issues I just started doing one thing at a time. I assumed at the time that there might be some scripting or other limiting factor. I took it as my error and since no one else complained about it I thought it was an issue between my fingers and the keyboard so to speak.. The only reason that I tried recruiting multiple at one time was because I had already play through parts of the game before and just wanted to move on with riverside so that I could go to Novac.
Guest Posted August 17, 2013 Posted August 17, 2013 wow seems like the forum is coming to life again after the 5 weeks of calm and silence o.owell Welcome back everyone ... (i'm selfish and really would love an interesting story for the spore carrier) an alternative idea for the entire "spore carrier" instead of those dancer's (with is really a short-cut to finish it o.o)there's the option of using Vault 22 make a alternate outcome of that (destroy spore quest) and instead be infected, knonked out cold and wake up in the deep cave feeling "rooted" to the floor as spore carriers fills the PC with there strange DNA with sex and a few hours later the roots undo and the pc's mutation is complete then simply add the spore carriers faction to the player, and perhaps later you could come back and become queen. and expand slowly trying to turn the world green. so in short drop the "dancer by campfire" idea and move the episode some were it belongs and that's clearly in vault 22 ! even if its just a short episode i must say "dancer by campfire" is extremely dull way to end the Spore Carrier ideai really hope you reconsider the entire "dancer's by the campfire" thing as spore carrier actually comes from the vault :/
cuceta Posted August 17, 2013 Posted August 17, 2013 I think i'm stuck in Deathclaw scenary final event. I get to the point where everytime i try to leave the cave, the deathclaw pretorian guard always have sex with PC when approaching the exit. I mean the cave exit to mojave. Avoiding spoilers According with OP, i need to convince Lucy to distract the guard so i can leave, but this option never shows up, only showed up in the first attempt to walk deep inside the cave. Now, the only interations with Lucy are to have sex with her or "Nevermind" I did everything in this scenary: Gave birth twice to free walk inside the cave, grabbed scrap metals, fission battery and gave to Sam. She even repaired the radio. However, when i try to leave the cave (exit to mojave) i receive the message "The guard shakes his head at you before he grabs and throws you back away from the exit". After sex with the deathclaw guard, if i try to walk again to exit, the same event happens.
cuceta Posted August 17, 2013 Posted August 17, 2013 Thanks for the reply. I managed to finish the scenary. I'm back to Camp Forlorn with Lucy and Sam. Just one last question, where can i find PC equipment? I only have Assault Carbine and summer rags
NullNullion Posted August 17, 2013 Posted August 17, 2013 I think a cazador episode would be interesting to say the least, though my idea involved adding a few anthro cazador "drones" that would abduct the pc after they'd been implanted with eggs from a wild cazador and that would start the story. Possibly add in a Big MT test site/vault site over by Searchlight. Mutation stages would include skin changing into a flexible and segmented chitin around arms and legs, and back, think like an unzipped catsuit, built in DT/armor ratingWings obviously. Enhanced speed, even possibly a capability to hover.cazador abdomen+ovipositor.I was also toying with something similar to the deathclaw claws where the pc grows a set of stingers from her wrists as well. Anyway the story I was considering was along the lines of previous cazador queen is either dead or dying and so she sent her drones out to find a suitable replacement that can be molded into the task... by force if need be, a more direct use of FEV or just feeding from the previous queen.Then to continue the story I was thinking selecting from the drones a mate for the new queen and then from there it could be a "takeover other cazador nests" until your new breed of cazadors populate the west.
017333 Posted August 18, 2013 Posted August 18, 2013 cazador abdomen+ovipositor. The bloatfly episode already had a similar functionality... When you become the queen with the squirming body equipped, you are able to forcibly impregnate other females. Don't ask me how that's supposed to work without an ovipositor though, as the only visible changes that mutation gives you are the wings and belly. Something like that which is expanded upon could be interesting, though. Maybe like the lactation system, you could create a need for the PC with the ovipositor to seek out suitable partners and relieve themselves every so often. Otherwise, you get a debuff of some sort. That would give it gameplay purpose. Even more if you actually needed those hosts because otherwise you wouldn't be able to birth your offspring. It would give the mod a scenario where the dynamic is reversed. Also, I hope all of those earlier ideas for the wolves won't be forgotten in the thick of this recent stuff. Not to be a pest, just a reminder that there's been some good things discussed.
Levrette Posted August 18, 2013 Posted August 18, 2013 I decided to start a new game, with only this mod (plus some non SexOut related stuff) active to minimize any conflicts and have got out of the Deathclaw cave, Sam and Jess in tow. First play through I tried to be good and resist my urges, but this time both Sam and I are high on Deathclaw 'juice' but there seems to be no difference except her dialogue. The NPC Ranger vet. doesn't attack the (slowly) spawning Deathclaws (even when I puish one right down on top of him!), nor does anything happen when I take Sam and Jess back to Camp Forlorn Hope.Is there a certain way to trigger then next part of the script/quest that I've missed? Help! I'm confused and heavy with eggs!
bleepbloop13 Posted August 18, 2013 Posted August 18, 2013 I decided to start a new game, with only this mod (plus some non SexOut related stuff) active to minimize any conflicts and have got out of the Deathclaw cave, Sam and Jess in tow. First play through I tried to be good and resist my urges, but this time both Sam and I are high on Deathclaw 'juice' but there seems to be no difference except her dialogue. The NPC Ranger vet. doesn't attack the (slowly) spawning Deathclaws (even when I puish one right down on top of him!), nor does anything happen when I take Sam and Jess back to Camp Forlorn Hope. Is there a certain way to trigger then next part of the script/quest that I've missed? Help! I'm confused and heavy with eggs! After you talk to the Ranger vet, you kill the Deathclaw Alpha. Sam will talk to you, and cause you to teleport back to Camp Forlorn Hope. Afterwards you can start the Riverside quests by going back the Deathclaw Promontory and entering the Queen's Chambers. There's a bit more thorough walkthrough on the first page.
NullNullion Posted August 18, 2013 Posted August 18, 2013 cazador abdomen+ovipositor. The bloatfly episode already had a similar functionality... When you become the queen with the squirming body equipped, you are able to forcibly impregnate other females. Don't ask me how that's supposed to work without an ovipositor though, as the only visible changes that mutation gives you are the wings and belly. Something like that which is expanded upon could be interesting, though. Maybe like the lactation system, you could create a need for the PC with the ovipositor to seek out suitable partners and relieve themselves every so often. Otherwise, you get a debuff of some sort. That would give it gameplay purpose. Even more if you actually needed those hosts because otherwise you wouldn't be able to birth your offspring. It would give the mod a scenario where the dynamic is reversed. Also, I hope all of those earlier ideas for the wolves won't be forgotten in the thick of this recent stuff. Not to be a pest, just a reminder that there's been some good things discussed. I like that actually. It makes quite a bit of sense, considering cazadors are simply giant tarantula hawks and their method of reproduction, though the game mechanic would not be traumatic impregnation.(yes they are real, their stingers are about the size of the tip of a ball point pen.) reproduction would be the following cycle: get mated by a drone eggs get fertilized and begin to grow in the p/c P/c then needs to either find someone to carry their cazadors, or can self impregnate and carry the eggs to term, debuff to speed, and lose their hover ability for the duration, also weaker nearer the birthing.
Halstrom Posted August 18, 2013 Posted August 18, 2013 I like that actually. It makes quite a bit of sense, considering cazadors are simply giant tarantula hawks and their method of reproduction, though the game mechanic would not be traumatic impregnation.(yes they are real, their stingers are about the size of the tip of a ball point pen.) reproduction would be the following cycle: get mated by a drone eggs get fertilized and begin to grow in the p/c P/c then needs to either find someone to carry their cazadors, or can self impregnate and carry the eggs to term, debuff to speed, and lose their hover ability for the duration, also weaker nearer the birthing. Cazador's have those "wasp mud nests" in game they seem to use, that probably should be included somehow, put the victim inside one, but be able to break out eventually carrying the egg
Rabblerouser Posted August 18, 2013 Posted August 18, 2013 Is there a walkthrough for the super mutant parts? Or is this the wrong mod? I get to the part where I'm in the camp but can go no further. Going into the cave for the shovel removes the mutants when I come back out. Okay, got further, but still not sure what to do from here on. I've been here long enough that the one that was pregnant entering the camp has now given birth. Just wish there were clues
Gamer2706 Posted August 18, 2013 Posted August 18, 2013 I got stuck in the DeathClaw quest.After i talk to sam,jess and lucy i need to ask lucy and jess to distract the guards but after lucy get to one of them nothing happend they are just standing next to each other. Thank you for help and sorry for my bad english.
Levrette Posted August 18, 2013 Posted August 18, 2013 After you talk to the Ranger vet, you kill the Deathclaw Alpha. Sam will talk to you, and cause you to teleport back to Camp Forlorn Hope. Afterwards you can start the Riverside quests by going back the Deathclaw Promontory and entering the Queen's Chambers. There's a bit more thorough walkthrough on the first page. Thank you Bleepbloop! It seemed such a shame to kill the Alpha after all his kindness and hard work but I see the point of it now the story has progressed.
Rabblerouser Posted August 18, 2013 Posted August 18, 2013 Well I found out the Dig part in the supermutant quest... but damn if escaping is hard as crap
xxsleepyxx Posted August 18, 2013 Posted August 18, 2013 So many bugs, ill see if i can remember them all. Promontory: when i first arrive and meet the 2 pregnant ladies with sam, when the cutscene starts i end up masterbating instead of sex, and when it fades to black nothing happens but standing there, then after a whille and i used my pipboy, i was eventually teleported to the cave. During escaping and it says guns free, deathclaws are not hostile, and when i arrive at the ncr at the river they dont help shoot even when i start shooting deathclaw. this might have something to do with me already being vilified by the ncr. Not sure if anything is supposed to go on with samantha afterwards other than her just being companion and she follow u around, if it is , it didnt, i chose that dialog option abou tthe update. Riverside: Almost impossible to get thru this without encountering a game breaking bug. Mostly with miranda disappearing after sex. and moveto dont bring her back. Not sure but it seems like this usually happens when u need to talk to lucy and clean the sheriffs houst at the same time. eggs dont hatch if u use the 3 from ur pregnancy, but if u wait till they are supposed to mature, they will mature without hatching. if test eggs are used, i used 20, they will hatch. not a game stopper cuz they eventually mature anyways. The fence and the general store really need moved or something, half the npcs get stuck there. After the 4 girls are pregnant, their clothes keep switching quickly from pregnant to not pregnant. its only happening with miranda, sara, and the doctor girl. Perhaps this is something to do with the sped up pregnancy maybe speeding up clothing swap too? When the time comes for all 6 of us to give birth, sometimes i never get the quest to talk to lucy, i just end up giving birth. i adjusted preg length slider to higher, then i needed to talk to lucy, then it was a little while longer b4 i gave birth. but then when i gave lucy the eggs, nothing is happening. Im currently stuck with seemingly no way to advance. What exactly should the slider be on when you start the orgy? mine was on 7, then moved it up to like 30 then when the others gave birth , moved it back down all the way. I feel like i left some out, ill add them if i remember. if u choose to have sex with lucy, i will teleport u to the cave. Old dialog with alot of npcs from early in the quest later in the quest. example , doctor girl still wants to give u exame when she already has been breeding.
RitualClarity Posted August 18, 2013 Posted August 18, 2013 You might want to post the settings of Pregnancy that you are using. Also make sure that you are using the "Beta" version of both SCR and Pregnancy. The most current version of SexoutNG as well. Finally make sure that SSR and Lust aren't in the load order ( when you post the load order that is ) I haven't played this in a long time so with the massive changes that User29 does on a weekly basis my info and assistance is limited. However many of the issue that I or others I have tried to help before have been traced to the above. The load order is needed as well so that the members that are playing this game can help with the current possible conflicts or perhaps help with optimizing the load order for you. When I play through this mod I use almost no other mods except the required mods for Breeder and Project Nevada. It seems to work reasonably well that way. Your mileage may vary.
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