IBAGadget Posted June 13, 2022 Posted June 13, 2022 Fetish Fashion 2 please. Just came out https://www.nexusmods.com/fallout4/mods/61262 3
riot_punch Posted June 13, 2022 Posted June 13, 2022 1 hour ago, IBAGadget said: Fetish Fashion 2 please. Just came out https://www.nexusmods.com/fallout4/mods/61262 Here you go DX FF 2 FG.rar 15
riot_punch Posted June 13, 2022 Posted June 13, 2022 OP should really update the front page list, there are 4 conversion packs for point lookout
WandererZero Posted June 13, 2022 Posted June 13, 2022 41 minutes ago, riot_punch said: OP should really update the front page list, there are 4 conversion packs for point lookout Also...dead links. 1
N.Gamma Posted June 13, 2022 Posted June 13, 2022 Gunner Operator 2.0 Gunner Operator - Fusion Girl Bodyslide.7z 8
N.Gamma Posted June 13, 2022 Posted June 13, 2022 (edited) DX Pornstar Fashion DX Pornstar Fashion - Fusion Girl.7z NEW VERSION 14.06.22 the version from yesterday has unfortunately a few clipping issues at the stockings, therefore a fixed version After seeing the Nuka Raid patch for DX Pornstar Fashion I looked at the bodyslide already offered here, and since I didn't like them I made my own! Edited June 14, 2022 by N.Gamma 10
lee3310 Posted June 13, 2022 Posted June 13, 2022 I know most of you don't use vanilla clothes anymore ? and probably no armors but i have some major clipping with FG 1.88 vanilla armors (zeroslider preset) and this link is dead Fusion Girl Vanilla Outfits (Updated) by Boceifus - LoversLab - Fusion Girl Original. Any replacement ?
SlackJaw7 Posted June 13, 2022 Posted June 13, 2022 3 hours ago, N.Gamma said: DX Pornstar Fashion DX Pornstar Fashion - Fusion Girl.7z 31.95 MB · 16 downloads After seeing the Nuka Raid patch for DX Pornstar Fashion I looked at the bodyslide already offered here, and since I didn't like them I made my own! Sorry for asking but what didnt you like about their bodyslides? asking to know if its worth to replace the ones I have.
N.Gamma Posted June 13, 2022 Posted June 13, 2022 (edited) 10 minutes ago, SlackJaw7 said: Sorry for asking but what didnt you like about their bodyslides? asking to know if its worth to replace the ones I have. it didn't have the current FG body, the socks were too big, I don't think the top was uniboob, at the ankles the transition between leg and feet was visible...! Edited June 13, 2022 by N.Gamma 1
vaultbait Posted June 13, 2022 Posted June 13, 2022 7 hours ago, lee3310 said: I know most of you don't use vanilla clothes anymore ? and probably no armors but i have some major clipping with FG 1.88 vanilla armors (zeroslider preset) and this link is dead Fusion Girl Vanilla Outfits (Updated) by Boceifus - LoversLab - Fusion Girl Original. Any replacement ? I'm one of those terrible folks who don't use vanilla clothing and armors any longer, but the CCO replacer sets aren't too far off from vanilla, just with a skimpy vibe (certainly not as risque as Lazman's or Ghaans's replacers anyway). 1
lee3310 Posted June 14, 2022 Posted June 14, 2022 3 hours ago, vaultbait said: I'm one of those terrible folks who don't use vanilla clothing and armors any longer, but the CCO replacer sets aren't too far off from vanilla, just with a skimpy vibe (certainly not as risque as Lazman's or Ghaans's replacers anyway). You terrible ? absolutely not, you're one of the kindest person I know around here?. I'm already using CCO it helps with the clipping but doesn't replace armors. PS Never had this problem with Atomic Muscle.
Karna5 Posted June 14, 2022 Posted June 14, 2022 (edited) I also don't use vanilla clothing and armor anymore, but I'd like to mention for those of you that still do that part of your problem will be that those early outfits were very low polygon. When the outfit is much lower polygon than the reference body, you're going to have very bad issues with clipping. The newer versions of Outfit Studio, however, let you mask portions of the outfit and "Refine Mesh" which will increase polygons selectively where you need it. Increasing polygons (selectively) is an essential part of modernizing the older outfits. For those of us who use Fusion Girl (which is almost everyone in this thread), the areas which most need to increase polygon count on older outfits are breasts and crotch. If you use larger presets, you should also include the butt and maybe the hips on what to increase on those old outfits. Also remember never to copy vagina bones onto clothing. If you did a "Copy Bone Weights" (which copies all the bones from the reference body), then manually go into the bones tab and remove the vagina bones from the clothing. And remember never to copy all bone weights on any outfit which has skirt or long coat cloth physics. If the outfit has cloth physics, instead: - delete the lbreast and rbreast bones from the clothing - copy the selected OCBPC bones (and on thongs also copy the anus as there's a pixel which could give you trouble if you don't) - some strap outfits also need you to selectively copy the twist shoulder bones so they don't clip in game when your arms move. Edit: An alternative to copying the anus bones is to manually pick a nearby bone and brush the unweighted pixel. I do that sometimes, but if I'm converting a lot of outfits, the extra manual step becomes considerably more time consuming if you can just solve the issue by including the anus bones on what you copy. Edited June 14, 2022 by Karna5 4
ahboy99 Posted June 14, 2022 Posted June 14, 2022 23 minutes ago, Karna5 said: I also don't use vanilla clothing and armor anymore, but I'd like to mention for those of you that still do that part of your problem will be that those early outfits were very low polygon. When the outfit is much lower polygon than the reference body, you're going to have very bad issues with clipping. The newer versions of Outfit Studio, however, let you mask portions of the outfit and "Refine Mesh" which will increase polygons selectively where you need it. Increasing polygons (selectively) is an essential part of modernizing the older outfits. For those of us who use Fusion Girl (which is almost everyone in this thread), the areas which most need to increase polygon count on older outfits are breasts and crotch. If you use larger presets, you should also include the butt and maybe the hips on what to increase on those old outfits. Also remember never to copy vagina bones onto clothing. If you did a "Copy Bone Weights" (which copies all the bones from the reference body), then manually go into the bones tab and remove the vagina bones from the clothing. And remember never to copy all bone weights on any outfit which has skirt or long coat cloth physics. If the outfit has cloth physics, instead: - delete the lbreast and rbreast bones from the clothing - copy the selected OCBPC bones (and on thongs also copy the anus as there's a pixel which could give you trouble if you don't) - some strap outfits also need you to selectively copy the twist shoulder bones so they don't clip in game when your arms move. Edit: An alternative to copying the anus bones is to manually pick a nearby bone and brush the unweighted pixel. I do that sometimes, but if I'm converting a lot of outfits, the extra manual step becomes considerably more time consuming if you can just solve the issue by including the anus bones on what you copy. i did convert some FG conversion but still need copy all bones from the reference due to weight paint difference(i don't know which bones causing clipping) need to manually choose one bone at the time if needed if the outfit is clipping then copy it.
Karna5 Posted June 14, 2022 Posted June 14, 2022 2 minutes ago, ahboy99 said: i did convert some FG conversion but still need copy all bones from the reference due to weight paint difference(i don't know which bones causing clipping) need to manually choose one bone at the time if needed if the outfit is clipping then copy it. I do recall that the first couple of versions of CBBE (2015 and maybe early 2016 if I remember correctly) changed the bone weights on the arms a bit. Those outfits needed the reference body replaced completely to avoid wrist seams when upgrading to newer versions of CBBE, but as that's already a step with Fusion Girl conversions, FG should be immune to that issue with the very oldest outfits. Remember that because you're already doing the CBBE to FG conversion, and because you're already replacing the reference body, any clipping you have (with the exception of shoulder twist sometimes) is going to be related to polygon count rather than bone weights, so long as you're getting rid of the rbreast and lbreast bones and copying the bones specific to FG. The standard vanilla bone weights (arms, legs, spine, etcetera) aren't going to cause you issues with clipping. 2
xXDeliteXx Posted June 14, 2022 Posted June 14, 2022 (edited) How would you even batch build for these when Fusion Girl doesnt even have bodyslide files?? Not included, not on the forum, not on Nexus. Nowhere. Edited June 14, 2022 by xXDeliteXx
IBAGadget Posted June 14, 2022 Posted June 14, 2022 4 hours ago, xXDeliteXx said: How would you even batch build for these when Fusion Girl doesnt even have bodyslide files?? Not included, not on the forum, not on Nexus. Nowhere. umm.....what? FG does indeed have bodyslide files, or you wouldn't even be able to make your characters body. Outfit bodyslide files come with the outfits. Or maybe I was just hallucinating when I batch built all my CCO outfits in my game
WandererZero Posted June 14, 2022 Posted June 14, 2022 5 hours ago, xXDeliteXx said: How would you even batch build for these when Fusion Girl doesnt even have bodyslide files?? Not included, not on the forum, not on Nexus. Nowhere. I guess when you say "nowhere" you mean on Loverslab. Here's your free cluepon for today: 1
lee3310 Posted June 14, 2022 Posted June 14, 2022 8 hours ago, Karna5 said: I also don't use vanilla clothing and armor anymore, but I'd like to mention for those of you that still do that part of your problem will be that those early outfits were very low polygon. When the outfit is much lower polygon than the reference body, you're going to have very bad issues with clipping. The newer versions of Outfit Studio, however, let you mask portions of the outfit and "Refine Mesh" which will increase polygons selectively where you need it. Increasing polygons (selectively) is an essential part of modernizing the older outfits. For those of us who use Fusion Girl (which is almost everyone in this thread), the areas which most need to increase polygon count on older outfits are breasts and crotch. If you use larger presets, you should also include the butt and maybe the hips on what to increase on those old outfits. Also remember never to copy vagina bones onto clothing. If you did a "Copy Bone Weights" (which copies all the bones from the reference body), then manually go into the bones tab and remove the vagina bones from the clothing. And remember never to copy all bone weights on any outfit which has skirt or long coat cloth physics. If the outfit has cloth physics, instead: - delete the lbreast and rbreast bones from the clothing - copy the selected OCBPC bones (and on thongs also copy the anus as there's a pixel which could give you trouble if you don't) - some strap outfits also need you to selectively copy the twist shoulder bones so they don't clip in game when your arms move. Edit: An alternative to copying the anus bones is to manually pick a nearby bone and brush the unweighted pixel. I do that sometimes, but if I'm converting a lot of outfits, the extra manual step becomes considerably more time consuming if you can just solve the issue by including the anus bones on what you copy. Thank you for sharing your insight Karna ? 1
vaultbait Posted June 14, 2022 Posted June 14, 2022 8 hours ago, xXDeliteXx said: How would you even batch build for these when Fusion Girl doesnt even have bodyslide files?? Not included, not on the forum, not on Nexus. Nowhere. Open up the 7z archive and you'll see them all in the 10 BODYSLIDE\Tools\BodySlide folder. Maybe they're not being installed to the expected location by your mod manager, or perhaps you missed enabling them in the FOMOD installer menu when you installed FG? 2
vaultbait Posted June 14, 2022 Posted June 14, 2022 14 hours ago, lee3310 said: You terrible ? absolutely not, you're one of the kindest person I know around here?. I'm already using CCO it helps with the clipping but doesn't replace armors. Ahh, yes I think I do still end up using the vanilla armor conversions from FG when they're missing from the CCO sets. GrafPanzer was talking about also adding a dismemberable FG conversion for the CCO edits of Eli's Armor Replacer, though hasn't indicated how far along that is (sticky comment from a year ago says "I'm not on a schedule").
lee3310 Posted June 14, 2022 Posted June 14, 2022 1 hour ago, vaultbait said: Ahh, yes I think I do still end up using the vanilla armor conversions from FG when they're missing from the CCO sets. GrafPanzer was talking about also adding a dismemberable FG conversion for the CCO edits of Eli's Armor Replacer, though hasn't indicated how far along that is (sticky comment from a year ago says "I'm not on a schedule"). Are you referring to this One ? it's a year ago ?. I can always resort to something like this but it's not "immersive".
vaultbait Posted June 14, 2022 Posted June 14, 2022 2 minutes ago, lee3310 said: Are you referring to this One ? it's a year ago ?. I can always resort to something like this but it's not "immersive". Yes, for now only a CBBE version is available there. 1
xXDeliteXx Posted June 15, 2022 Posted June 15, 2022 10 hours ago, vaultbait said: Open up the 7z archive and you'll see them all in the 10 BODYSLIDE\Tools\BodySlide folder. Maybe they're not being installed to the expected location by your mod manager, or perhaps you missed enabling them in the FOMOD installer menu when you installed FG? that did it, thank you It doesnt install with Organizer for some reason
N.Gamma Posted June 15, 2022 Posted June 15, 2022 Is there a Fusion Girl bodyslide for The Mercenary - Pack? I looked on the front page here, there is at least none, and before I start to make myself Bodyslides again, I wanted to ask!
lee3310 Posted June 15, 2022 Posted June 15, 2022 8 hours ago, N.Gamma said: Is there a Fusion Girl bodyslide for The Mercenary - Pack? I looked on the front page here, there is at least none, and before I start to make myself Bodyslides again, I wanted to ask! I don't think so
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