Bigglsby Posted Tuesday at 01:51 PM Posted Tuesday at 01:51 PM 4 hours ago, kaleandcucumbersalad said: Am having problems receiving cum ingredients during deflation events - I am not entirely sure what's causing this I think that the rate of ingredients/fill has changed. I don't think anything "drops" until deflating 1.0 worth of inflation.
NightmareMoose Posted Tuesday at 11:45 PM Posted Tuesday at 11:45 PM (edited) Having an issue with 2.11 where it seems that cum data is never sent to the PC for inflation. Like when I go to the MCM I can see which NPCs sperm is inside the PC, but the inflation values remain at 0. On 2.10 everything works as expected. Edited Wednesday at 12:00 AM by NightmareMoose 2
shnarf Posted Thursday at 07:11 PM Posted Thursday at 07:11 PM would anyone here have FHU ver 1.96? the new stuff doesn't work for me. 1
agent_perry Posted Thursday at 10:14 PM Posted Thursday at 10:14 PM Potential feature suggestion: Is there anyway to force NPCs to deflate immediately after sex if they become idle, I've been tempted to find some post sex animations or events to prevent npcs from just teleporting to standing position and walking off
safado Posted Thursday at 10:25 PM Posted Thursday at 10:25 PM (edited) 24 minutes ago, agent_perry said: Potential feature suggestion: Is there anyway to force NPCs to deflate immediately after sex if they become idle, I've been tempted to find some post sex animations or events to prevent npcs from just teleporting to standing position and walking off The new Fillherup has Crajj additions embedded. One is Tull's AnimatedCreampie, which should make the NPC stay a little longer after sexlab with an orgasm on a random idle animation based on the timer you set. <--Wrong mod, but valid for extra "immersion" to Fillherup. The right mod for the extra idle after sexlab with orgasm, is SLTooTiredToMove. Spoiler After climax in an Sexlab scene, the character collapses from exhaustion and can't move for a short time once the scene ends. Because even pleasure can leave you too tired to stand. The MCM configurations include: Enable: Enable / Disabled SLTooTiredToMove. Allow Females: Allows activation on female actors. Allow Males: Allows activation on male actors. Allow Player: Allows activation on the player character. Stay at Scene Location: After Sexlab scenes, the character's exhaustion position will match the scene's final position instead of returning to their pre-scene location. Minimum Orgasms: Sets the minimum number of orgasms required before triggering exhaustion. Tired Duration: Duration (in seconds) the actor stays tired after the scene. Animation {x} : Enable / Disable this animation type. Ahegao support is optional and only works if HALOS Tongue is installed: Enable Ahegao When Tired: Plays ahegao face when the actor is tired. <Race>: Select tongue type for actors of this race. Default: Select tongue type for actors not belonging to the default races. Requirement Sexlab Sexlab Separate Orgasm (SLSO) or Sexlab P+ OR only use Sexlab (You will need the patch from the Optional file section). Mfg Fix JContainers SE Expressive Facegen Morphs SE Waifu Expression Redux or Expressive Facial Animation HALOS Human HDT Tongues ( OPTIONAL – Only if you want to use the ahegao feature ) Installing Safe to install mid game. Make sure to rerun FNIS (or Nemesis/Pandora, depending on your setup). Edited Thursday at 10:42 PM by safado correction, wrong mod originally sugested 1
GatorScale Posted Friday at 12:46 AM Posted Friday at 12:46 AM REALLY wish it would work for Ostim AND sexlab. i know whats alot to ask but dang its really just one or the other right now
gegging Posted Friday at 07:17 AM Posted Friday at 07:17 AM 6 hours ago, GatorScale said: REALLY wish it would work for Ostim AND sexlab. i know whats alot to ask but dang its really just one or the other right now Use ostim bridge or whatever it is called.
HornyOak Posted Friday at 10:40 AM Posted Friday at 10:40 AM I'm having some trouble with deflating. Whenever I use my hotkey, it just defaults to the fail animation whether its orally or vaginally. Whenever I turn the animations off though, it works. I tried rerunning pandora, making fill her up load last, and rebuilding my slal registry but nothing is working.
MrNok Posted Friday at 12:27 PM Posted Friday at 12:27 PM (edited) I see there's now a check that allows oral to share the same morph with vag/anal: ; to cover same morph for oral and vag/anal If (inflater.InflateMorph == inflater.InflateMorph4) inflater.SetBellyMorphValue(p, currentInf + inflater.GetOralCum(p), inflater.InflateMorph) However it's still not possible to use one morph more than once in MCM. I removed that check, set oral morph to PregnancyBelly and everything seemed to work fine. So is there a reason the dupe check is still there? Edited Friday at 12:44 PM by MrNok
safado Posted Friday at 06:55 PM Posted Friday at 06:55 PM (edited) 7 hours ago, MrNok said: I see there's now a check that allows oral to share the same morph with vag/anal: ; to cover same morph for oral and vag/anal If (inflater.InflateMorph == inflater.InflateMorph4) inflater.SetBellyMorphValue(p, currentInf + inflater.GetOralCum(p), inflater.InflateMorph) However it's still not possible to use one morph more than once in MCM. I removed that check, set oral morph to PregnancyBelly and everything seemed to work fine. So is there a reason the dupe check is still there? You can set Morph1 to ChubbyWaist and Morph4 to PregnancyBelly. Morph4 will be applied only for Oral, other morphs get combined for Vag\Anal. Code may be legacy for when morph4 was first added, as later fixes do not allow for duplicate morphs. By the way, Himbo also has the PregnancyBelly morph, and it will morph if males are enabled. Note that morphs range depends on the allowed scale max; the default 6 is a legacy scaling limit; raise it as needed. vag\anal Morph1 = ChubbyWaist ; 3BAv2, BHUNP, ignore by HIMBO (Belly or BigBelly has low morph range.) vag\anal Morph2 = TorsoBellyChub or BellyPot or BellyRounder or TorsoBelly ; HIMBO, ignore by 3BAv2. BHUNP vag\anal Morph3 = blank or BigBelly, any other morph. 3BAv2 body from Devourment Refactor has numerous custom morphs with huge ranges. Oral Morph4 = PregnancyBelly ; 3BAv2, BHUNP, HIMBO Edited Friday at 08:07 PM by safado
MrNok Posted yesterday at 04:21 AM Posted yesterday at 04:21 AM (edited) 9 hours ago, safado said: Code may be legacy for when morph4 was first added, as later fixes do not allow for duplicate morphs The dupe protection was there since the earliest versions, while the code snippet I included was absent in 2.03 and was added very recently. I also remember trying to simply remove the dupe check and change nothing else on earlier versions and the mod didn't work properly when InflateMorph4 was set to the same morph as InflateMorph, while doing the same thing on the most recent version seemed to work just fine. As for morphs other then PregnancyBelly, BigBelly has very low morph range and most of the time I don't even notice the difference, while ChubbyWaist is not even a belly option, it just increases the waist width Edited yesterday at 04:28 AM by MrNok
alikhan130 Posted 17 hours ago Posted 17 hours ago hello. Please help with FHU. I updated from the previous version to 2.11, and now the character inflation isn’t working, but the fhu itself says it’s inflated, yet the belly morphs aren’t changing. Everything worked fine in the previous version. The body morphs are set in bodyslide. Pregnancy belly is set in mcm. FHU thinks the inflation worked, but the belly doesn’t change.
alikhan130 Posted 16 hours ago Posted 16 hours ago [08/09/2026 - 02:43:13AM] Error: Static function morph not found on object slif_morph. Aborting call and returning None stack: [sr_inflateQuest (75000D63)].sr_inflatequest.SetBellyMorphValue() - "-------------------" Line 3758 [alias InflateThread01 on quest sr_inflateQuest (75000D63)].sr_inflatethread.doInflation() - "--------------------" Line 154 [alias InflateThread01 on quest sr_inflateQuest (75000D63)].sr_inflatethread.Inflate() - "--------------------" Line 337 [alias InflateThread01 on quest sr_inflateQuest (75000D63)].sr_inflatethread.StartInflation() - "--------------------" Line 75
safado Posted 15 hours ago Posted 15 hours ago 19 hours ago, MrNok said: As for morphs other then PregnancyBelly, BigBelly has very low morph range and most of the time I don't even notice the difference, while ChubbyWaist is not even a belly option, it just increases the waist width True, I max out the scale to 20 and its range is less of an issue.
safado Posted 14 hours ago Posted 14 hours ago (edited) 2 hours ago, alikhan130 said: hello. Please help with FHU. I updated from the previous version to 2.11, and now the character inflation isn’t working, but the fhu itself says it’s inflated, yet the belly morphs aren’t changing. Everything worked fine in the previous version. The body morphs are set in bodyslide. Pregnancy belly is set in mcm. FHU thinks the inflation worked, but the belly doesn’t change. Try "reset all actors" and the "reset quest" to force a re-init. It is part of the upgrade process steps after mod replacement with a new version. Set the morphs again; make sure there is not a typo; it is not case sensitive. Make sure you remove\disabled any patch for FHU from Crajj and others; 2.11 has most patches integrated. Raise the scale to 20 and 5(oral) and the cum amount multiplier to 3 during the test so the morphs are visible the first orgasm detection, as long female is in position 1 and the male is in position 2 during sexlab animation. Edited 14 hours ago by safado
_testset_ Posted 13 hours ago Posted 13 hours ago i have no idea how to search through comments here, so if these were already asked, my apologies. one: will there be a version made that is compatible with CBPC VRsex? two: does it work on NPCs?
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