Unkwn37 Posted yesterday at 06:58 AM Posted yesterday at 06:58 AM (edited) 2 hours ago, safado said: 2.11 has MFGFix NG as a hard dependency. Animations are included with the mod. You need to run FNIS\Pandora to update/merge the animation behavior files. Maybe also the latest OAR is needed too. Optional Crajj AudioUtil. Used during deflation audio. As a troubleshooting step, try installing it. Tell us if that helps; perhaps it is a bug when that got added to the mod. SLIF is only for morphs tracking. Should work without it. Hide contents XPMSE is a requirement; it replaces the character skeleton with one that has "nodes" some effect hook into. Custom race characters may have old versions lacking the nodes. UBE and COTR are actually custom race mods. I do not know if the skeleton in those mods is updated or using the original that is replaced by XPMSE. Custom races mods also may render equipable armor and effect invisible, because game engine use a race whitelist for each armor and custom race may not be listed. Author does not update requirement changes after updates. Read them in the change log. Updated to 2.11 (was using 2.10) Added NG (missing patch to MFGFiX) Crajjj audioUtil installed and reread patch notes to show does NOT need the patch files as its already in 2.11 so I was just missing the base utility file Animations finally play out on expulsion of cum (a hard fail if too full kept me from verifying if it worked or not) walked a few feet and let it out automatically. Now the only issue is that it gets stuck on hard expulsion and to get out of it I tried expulsion again and crashed. Ran FNIS and reloaded to end up hard expulsion again, still did not get out of animation so I tried pulling my weapon and sheathing which did work, but upon attempting expulsion again: CTD Something is stuck now. I had reset the animations earlier due to nothing happening when manually deflating but now it seems to be caught somewhere. I was at 6.6 and when the expulsion for being too full finally happened, I only drop to 6.0. Not sure if it maybe is a tracking error or overflow? Edit: I have reset the amount again and now I'm testing at 4.2 and its not going down when expulsing. you can hear an equip animation sound that suddenly cuts off the stream when doing a manual expulsion so it looks like something is interuppting the animation (my character did get more covered in come while doing this so maybe an issue with SLACS or just how SLF Handels the cum layering? Edited yesterday at 07:40 AM by Unkwn37
pifesh Posted 20 hours ago Posted 20 hours ago Updated to version 2.11. Expel cum key doesn´t work 95% of the times and now doesn´t give ingredients for alchemy ( and yes, the option is maked On in MCM). With version 1.96 and the fixes from Crajjj was working fine. A pityy i don´t have them anymore.
ssskn Posted 9 hours ago Posted 9 hours ago On 8/10/2026 at 3:55 PM, safado said: This collection has a lot of the helpful patches, and ignore the other stuff the author likes. This one helps with loading performance. Still WIP. hmm.. i'm not new to modding. very sure it's something specifically from this mod and freezing doesn't generate a crash log which makes it harder to find the culprit. but just in case, ill keep trying to break my game, while this mod is disabled. (from comments, seems like latest version is not working anyways) i'll also try out the performance mod tho. took a long break from modding -i've missed quiet a few new mods. thanks for the response.
MrNok Posted 1 hour ago Posted 1 hour ago 7 hours ago, ssskn said: from comments, seems like latest version is not working anyways I'm on latest and it's working just fine, haven't had any of the issues others have mentioned so far
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