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Angeli's Explorer Suit and Power Armor


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Posted
On 9/22/2024 at 7:57 AM, draconnos said:

wish it was updated for the X02 armour

There is a patch on Nexus that does that. I'm not sure how it works though.

 

  • 2 weeks later...
Posted (edited)
48 minutes ago, Omnibalzar said:

Only the suit has bodyslides. When you equip the armor it's default shape. Why no BS for the power armor?

 

They're buried in the support topic comments here, but users have supplied CBBE and FG conversions for the PA:

 

 

Edited by vaultbait
Posted
20 hours ago, vaultbait said:

 

They're buried in the support topic comments here, but users have supplied CBBE and FG conversions for the PA:

 

 

 

I've tried the FG bodyslides but they have some weird looking double breasts:

 

Spoiler

Untitled-1.jpg.d736cb528d96bf0a82355afc7fd4f7fd.jpg

 

  • 2 weeks later...
Posted (edited)

any help? when entering the pa the armor defaults into normal power armor frame also whenever getting out of the suit i lose my pipboy

Edited by deathlyhill
  • 3 months later...
Posted
On 9/4/2023 at 9:22 AM, nezumikozo said:

i was able to "remake" it but just like last time, there are a few problems with the edited meshes.

On the compressed file are all the files from the mod, for the base body i used CBBE and bodyslide to change it's shape.

 

A few screenshots here. As you can see the texture appears strange on some parts.

 

  Reveal hidden contents

20230902033922_1.thumb.jpg.a086eda64ff69bc82b902d83a0f27dbe.jpg20230831124039_1.thumb.jpg.69482058e6cbed144c90aa83ef18189e.jpg20230902034202_1.thumb.jpg.a68b4993875153d53e73b8c8f6a1d4da.jpg

 

 

data.rar 71.42 MB · 610 downloads

I know it's been almost two years, but still

How do I build this PA? I've been trying everything for 4 hours but nothing works

I'm new to using Outfit Studio and I have no idea what I'm doing

Posted
Vor 1 Stunde sagte laranjacomovo:

Ich weiß, es ist fast zwei Jahre her, aber trotzdem

Wie baue ich diese PA? Ich habe 4 Stunden lang alles versucht, aber nichts funktioniert

Ich bin neu bei Outfit Studio und habe keine Ahnung, was ich tue

 

The PA cannot be built - it is found... in a basement in Sanctuary.

Posted
48 minutes ago, Miauzi said:

 

The PA cannot be built - it is found... in a basement in Sanctuary.

I know that PA is located in Sanctuary.

I'm talking about building it transparent (or nude) in Bodyslide

like in screenshot 

Posted
1 hour ago, laranjacomovo said:

I know that PA is located in Sanctuary.

I'm talking about building it transparent (or nude) in Bodyslide

like in screenshot 

 

i am not a modder, the nude and transparent stuff was done direct on the meshes (an edit). My zip file have the edited meshes for CBBE bodyslide. 

Posted
19 minutes ago, nezumikozo said:

 

i am not a modder, the nude and transparent stuff was done direct on the meshes (an edit). My zip file have the edited meshes for CBBE bodyslide. 

Thanks for responding

but my question is what to do with your data folder. I've already tried replacing the files in the original mod,
I've already tried replacing them in the game folder,
and I spent 4 hours trying to do something in Outfit Studio,
but in the end it always ends up with a stretched and out of position texture.
Please give me your knowledge as to what I have to do with this data folder.

 

1.png

2.png

Posted
16 minutes ago, laranjacomovo said:

Thanks for responding

but my question is what to do with your data folder. I've already tried replacing the files in the original mod,
I've already tried replacing them in the game folder,
and I spent 4 hours trying to do something in Outfit Studio,
but in the end it always ends up with a stretched and out of position texture.
Please give me your knowledge as to what I have to do with this data folder.

 

1.png

2.png

 

If it looks like that in the preview then it is completely correct - in the game on the body it then looks correct.

Posted
15 minutes ago, Miauzi said:

 

If it looks like that in the preview then it is completely correct - in the game on the body it then looks correct.

unfortunately it remains in the game the same as in the print

20250514125041_1.jpg

20250514125050_1.jpg

Posted (edited)
Vor 1 Minute sagte laranjacomovo:

leider bleibt es im Spiel das gleiche wie im Druck

20250514125041_1.jpg

20250514125050_1.jpg

 

the pictures are not displayed to me

 

P.S.

After submitting my post, I was able to see the pictures... o.m.g.

-

Now I understand what your problem is -> the "dark" areas - e.g., on the hips

-

But only the creator of this edit can actually help you here.

Edited by Miauzi
Posted
13 minutes ago, Miauzi said:

 

the pictures are not displayed to me

 

P.S.

After submitting my post, I was able to see the pictures... o.m.g.

-

Now I understand what your problem is -> the "dark" areas - e.g., on the hips

-

But only the creator of this edit can actually help you here.

yes man, also, behind the armor on the thigh, the texture is so off-center that the vagina is there
But thanks anyway for trying to help.

Posted
Vor 7 Minuten sagte Laranjacomovo:

ja Mann, auch hinter der Rüstung am Oberschenkel ist die Textur so außermittig, dass die Vagina dort ist
Aber trotzdem danke für den Versuch zu helfen.

 

The dark areas around the hips and legs -> a "shattered" vagina... meaning the vaginal grid is massively distorted and overlaps the skin??

 

That would be a possibility - but then some of the mods wouldn't match... so there would be incompatibilities between the PA model and the associated cbbe body template.

It's just a guess.

 

I myself have not used "cbbe" for years - since I switched to "fusiongirl" - of course I cannot try out this "naked" PA version either

Posted (edited)
7 hours ago, Miauzi said:

 

the pictures are not displayed to me

 

P.S.

After submitting my post, I was able to see the pictures... o.m.g.

-

Now I understand what your problem is -> the "dark" areas - e.g., on the hips

-

But only the creator of this edit can actually help you here.


It seems you are not using the same texture map i used, tell me the step by step you did after installing the original mod.

 

@laranjacomovo se vc é do brasil é mais fácil eu explicar em portugues kkkkk

Edited by nezumikozo
Posted
16 hours ago, nezumikozo said:


It seems you are not using the same texture map i used, tell me the step by step you did after installing the original mod.

 

@laranjacomovo se vc é do brasil é mais fácil eu explicar em portugues kkkkk

kkkkkk blz ent
baixei o mod original da Power Armor
Baixei o Bodyslide file (CBBE)
Quando eu Substituo os arquivos do Mod Original pelos seus, as texturas não são alteradas
Quando eu Substituo os arquivos do CBBE a textura fica esticada que nem nas imagens acima
eu não sei se estou fazendo certo ou errado, pra começo eu nem sei se é pra substituir algo com sua pasta, essa é minha duvida


desde já obrigado por estar ajudando sobre um arquivo tão antigo kkkkkkk

 

 

Posted
1 hour ago, laranjacomovo said:

kkkkkk blz ent
baixei o mod original da Power Armor
Baixei o Bodyslide file (CBBE)
Quando eu Substituo os arquivos do Mod Original pelos seus, as texturas não são alteradas
Quando eu Substituo os arquivos do CBBE a textura fica esticada que nem nas imagens acima
eu não sei se estou fazendo certo ou errado, pra começo eu nem sei se é pra substituir algo com sua pasta, essa é minha duvida


desde já obrigado por estar ajudando sobre um arquivo tão antigo kkkkkkk

 

 

 

 

Hmm entendi. Os arquivos que eu disponibilizei são os models já buildados com bodyslide(CBBE) e editados manualmente, já é o arquivo final pronto. 

O alinhamento da textura ficou errado na sua versão porque pelo que li você não buildou CBBE na sua versão.

Após baixar o arquivo bodyslide desse power armor precisa buildar com o CalienteTools (Data\CalienteTools\BodySlide\BodySlide x64.exe) e achar o slider do morph desse mod.
Vou colocar o que você deveria fazer:

 

1º Download e instalar o mod original da Power Armor
2º Adicionar os slider do Bodyslide file (CBBE)
3º Buildar os morphs de bodyslide desse mod - Data\CalienteTools (Data\CalienteTools\BodySlide\BodySlide x64.exe)
4º Pegar os arquivos do meu zip e substituir na sua pasta Data do fallout 4

 

Obs: normalmente usamos somente um body mod no jogo, você esta usando o CBBE, certo?

Pelo que me lembro mismatch de textura pode acontecer por erro do body mod tbm.

 

 

 

  • 1 month later...
Posted

Hi all,

i  tried to edit the  helmet in outfit  Studio. If i  go inGame  the  helmet  is  offplace. It looks inGame  like it  "hovers" behind  me - but not  on my head^^.

 

I  imported  the  helmet.nif in an empty Outfit Studio Project, edited  it (the chin part of the helmet clips  into my  mouth) -  i increased  the mesh there.  Saved it - without  morphs - i think they  are  not needed  -  Or? If i go inGame - the  Helmet is not aligned anylonger with the power Armor  - it just hovers  behind  the Power Armor.

 

What  did i wrong?

 

Thx for help.

Ava

  • 2 weeks later...
Posted
On 12/30/2020 at 5:56 PM, Zeyheri said:

Sorry! I've been up all day and didn't want to bother adding them to show the FG presets. Anyway, I have re-uploaded the fixed BodySlide files, so just make sure to re-download it from my previous post.

 

Oh, and to answer your questions, yes, you have to build the power armor through BodySlide. It looks weird because it's not meant to be in BodySlide, while in NifSkope it looks completely fine. 

 

  Reveal hidden contents

Capture.PNG.f9bbc4c5fd47fdd92c4a91bd125ed864.PNG

 

So to sum it up in simpler terms, drop my BS files into your mod manager (I use Mod Organizer), and just build everything (I labeled it as  FG ====== ANGELI , shouldn't be hard to misswith your preset, just like you normally would.

still getting the same problem

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