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Posted
10 hours ago, vaultbait said:

 

I think it's still available from the author's personal site, but you might consider trying Gender Ratios instead, it's more recent and configurable in-game compared to MTO (which can only be reconfigured by reinstalling). GR also has more granularity, since you can choose the proportion of men to women for each NPC pool.

Thank you!

  • 1 month later...
Posted

I kind of wish this mod wouldn't replace all male raiders into black-only but rather increase the ratio of black raiders whilst still keeping white raiders but uncommon.

Atm, in vanilla setting, white raiders are a lot common and black raiders are rare for some reason.

Posted
3 hours ago, georgechalkias said:

I kind of wish this mod wouldn't replace all male raiders into black-only but rather increase the ratio of black raiders whilst still keeping white raiders but uncommon.

Atm, in vanilla setting, white raiders are a lot common and black raiders are rare for some reason.

 

If you couple this with Diverse Raiders, that's what you get. The vanilla game raider faces are all replaced by BMR, and then the pool is expanded by DR to include more faces (some white, some not).

Posted (edited)
19 minutes ago, vaultbait said:

 

If you couple this with Diverse Raiders, that's what you get. The vanilla game raider faces are all replaced by BMR, and then the pool is expanded by DR to include more faces (some white, some not).

 

I'm currently using Diverse Raiders. With that one installed, what's the ratio do you think there will b e? Does it become balanced (50-50)?

Edited by georgechalkias
Posted
12 minutes ago, georgechalkias said:

 

I'm currently using Diverse Raiders. With that one installed, what's the ratio do you think? Does it become balanced (50-50)?

 

Hard to say, I'm also using BMR and DR together with Gender Ratios set to skew leveled raiders 90% male and 10% female, but sure 50/50 perhaps.

Posted (edited)
9 minutes ago, vaultbait said:

 

Hard to say, I'm also using BMR and DR together with Gender Ratios set to skew leveled raiders 90% male and 10% female, but sure 50/50 perhaps.

 

Thanks, I'll give it a go! I assume it does not affect female raiders in any way, right? Cause I got prettier raiders mod for them.

Ik the info says it doesn't touch them.

Edited by georgechalkias
Posted
27 minutes ago, georgechalkias said:

Thanks, I'll give it a go! I assume it does not affect female raiders in any way, right? Cause I got prettier raiders mod for them.

Ik the info says it doesn't touch them.

 

Diverse Raiders adds some additional faces for female raiders too (though not as many as it does for male raiders, I think). Gender Ratios simply switches out the flat leveled lists for raiders with multiply nested lists that are some relative proportion of the male-only and female-only lists, so you'll have all the same faces as without GR but just with your chosen (in MCM) ratio of men vs women. Also, neither Diverse Raiders nor Gender Ratios touches unique raider NPCs (I can't remember if Black Male Raiders does, but if so that's pretty easily remedied via plugin precedence with your other face replacers).

  • 1 month later...
  • 6 months later...
Posted

For some reason, over 75% of my spawned Raiders have white heads and complexions?

 

I remember using the mod a couple of years ago and I don't remember this happening and checking in xEdit now, the mod is not even in conflict with anything. The only mod that might be interfering with this is "More Enemies" which spawns duplicates of Vanilla spawned enemies through script and even that doesn't touch the same records from BMR. Any idea would be appreciated!

Posted
On 12/5/2024 at 5:43 AM, NismoMan said:

For some reason, over 75% of my spawned Raiders have white heads and complexions?

 

I remember using the mod a couple of years ago and I don't remember this happening and checking in xEdit now, the mod is not even in conflict with anything. The only mod that might be interfering with this is "More Enemies" which spawns duplicates of Vanilla spawned enemies through script and even that doesn't touch the same records from BMR. Any idea would be appreciated!

 

I dont use More Enemies but I do use Endless Warfare. Never had a problem and thats with adding up to 60 spawns. More likely you are using some other mod to enhance Raiders and thats where your problem will be.

Posted
On 12/7/2024 at 5:50 AM, Olmech said:

 

I dont use More Enemies but I do use Endless Warfare. Never had a problem and thats with adding up to 60 spawns. More likely you are using some other mod to enhance Raiders and thats where your problem will be.

There's literally nothing that conflicts with raider records provided by BMR, nor there's anything that overrides raider meshes/textures, I've looked. I guess I'll just have to disable mods half by half until I figure out the culprit. One other mod I suspect might be the HiPoly Faces Redux, but I'll have to look into this as I go.

Posted

BMR isn't currently working for me either. It may be related to the recentish update. I currently don't have time to go deep on troubleshooting it, but I will when I am able.

Posted
On 12/8/2024 at 3:03 PM, NismoMan said:

There's literally nothing that conflicts with raider records provided by BMR, nor there's anything that overrides raider meshes/textures, I've looked. I guess I'll just have to disable mods half by half until I figure out the culprit. One other mod I suspect might be the HiPoly Faces Redux, but I'll have to look into this as I go.

 

I use Hi Poly Faces mod. No problem there. Wish you luck in figuring it out and that I would have had answers for you.

Posted

It seems as though Bethesda made some kind of change where Raiders can pull faces from a new location. If I look at the mod in xedit it's still overwriting all the male raider entries, but not all Raiders in game are the ones suppplied by BMR. Not really sure from here how to figure out what needs to be changed. 

Posted
1 hour ago, WanderLustRedux said:

It seems as though Bethesda made some kind of change where Raiders can pull faces from a new location. If I look at the mod in xedit it's still overwriting all the male raider entries, but not all Raiders in game are the ones suppplied by BMR. Not really sure from here how to figure out what needs to be changed. 

I don't have my game updated yet so I can't help you directly. But try this: mark as “Is Chargen Preset” to your npcs and see if that finally fixes it.

  • 2 weeks later...
Posted
3 hours ago, genericuser27 said:

Any chance we could get a Brother hood version of this?

 Or Asian Bunker Hill, except for naked dancing girls in main building, or Black Diamond City or hispanic or black or Indian Somer ville . :)

Different cities have different cultures so there go different adventures.

  • 1 month later...
  • 5 months later...
Posted (edited)

Any chance we could get an "ethnic changeover" for other factions too?

 

Doesnt have to be black, could be maybe options for black, asian, latin?

 

if it only effected the men what would be ok too.

Maybe for Diamond City?

or the Gunner faction?

Or some specific larger settlments pre populated and with an option to pick ethnicty to entirePopulation tt the male Population at least.

 

(This is not that unusual in human history as groups of men moving into a location have often annexed local women, for example the populations of England especially East England have their Y chromosomes from Northern Germany/modern Denmark, but the X chromoses in a very high proortion from the extinct tribe of celtic britons. Which these very men had made extinct. So we almost certainly had settlements in ancient England made up of Angla Saxon invader men and local survivors of the invasion who were all women and who were almost certainly taken by them and not nicely..)

 

Just an idea (game version .163 here)

 

Edited by katrina.balanchuk
  • 2 months later...
  • 1 month later...

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