Elegantdo Posted July 6, 2025 Posted July 6, 2025 2025 年 3 月 13 日下午 12:51,Frozen Lake 说: 这是 1.15+ 的 Mod 的更新版本。我试图尽可能地保留原始 Mod 的内容。 1. 最初的 Mod 使用一种方案来训练目标角色的降服,但该方案,无论目标是什么角色或你做出什么选择,基本上都有 100% 的成功机会。因此,如果角色有效,即您可以对他们使用该方案,那么您将永远成功。此版本通过将 UI 成功率设置为 95% 而不考虑任何内容(特征、意见等),这已反映出来。这只是视觉上的,实际成功率还是 100%。 2. 原始 Mod 使用特征来确定角色的提交接受度。有些特征适合顺服,有些则不好,而另一些则是中性的。这仅用于风味,对最终结果没有影响。此版本使用这些特征来确定方案的赔率。具有更糟糕提交特征的角色将具有较差的几率,并且会表现出非常难以在提交中训练。但是,目前这对最终结果完全没有影响,成功率仍然是 100%。 3. 原始 Mod 有三个里程碑,您可以在其中更改目标角色的特征。此版本使用 120 天的基本阶段长度来达到每个里程碑。目前,这是由您的武术技能、目标 的 武技和目标 的 等级修改的。所以,训练一个武技高超的国王降服需要一些时间。 4. 原始方案修饰符显示在方案 UI 中。但是,它们对最终结果或相位速度没有影响。 5. 服装规则、贞规则和姿势与原始 Mod 中的工作相同。那里没有做任何改变。 顺从的伙伴 1.2.3.zip 558.45 kB · 303 downloads Thanks for your mod, is version 1.16 available?
Frozen Lake Posted July 6, 2025 Posted July 6, 2025 6 hours ago, Elegantdo said: Thanks for your mod, is version 1.16 available? Hi there, as far as I can tell, the mod is still working normally and as expected in 1.16 too.
LewdZenn Posted July 10, 2025 Posted July 10, 2025 On 7/6/2025 at 11:21 AM, Frozen Lake said: Hi there, as far as I can tell, the mod is still working normally and as expected in 1.16 too. Adding this for clarification if others come to this thread and don't check previous pages, the most recent main file shared on download page doesn't work with 1.16, but it does work with your patch 1
Frozen Lake Posted July 10, 2025 Posted July 10, 2025 11 hours ago, LewdZenn said: Adding this for clarification if others come to this thread and don't check previous pages, the most recent main file shared on download page doesn't work with 1.16, but it does work with your patch Right, thanks!
2297618121 Posted December 11, 2025 Posted December 11, 2025 On 2025/3/13 at PM12点51分, Frozen Lake said: This is an updated version of the mod for 1.15+. I tried to preserve the content of the original mod as much as possible. 1. The original mod uses a scheme to train the target character in submission but that scheme, no matter what character is the target or what choices you make, basically has a 100% chance of success. So, if the character is valid, i.e., you can use the scheme on them, you will always succeed. This has been reflected in this version by setting the UI success rate at 95% regardless of anything (traits, opinion, etc.). This is only visual, the actual success rate is still 100%. 2. 原始模组使用特性来决定角色的屈服接受度。有些特性对屈服有利,有些特性对屈服不利,还有些特性是中立的。这仅用于调味,并不会对最终结果产生影响。这个版本使用这些特性来决定计划的成功率。拥有更多不利屈服特性的角色将有较低的成功率,并且在训练屈服时会显示为非常困难。然而,目前这绝对不会对最终结果产生影响,成功率仍然是100%。 3. 原版模组有三个里程碑,在这些里程碑你可以改变目标角色的特性。这个版本每个里程碑的基准阶段长度为120天。目前,这受到你的 martial skill、目标的 martial skill 和目标的等级的影响。因此,训练一个高 martial skill 的国王屈服需要一些时间。 4. 原始的方案修改器显示在方案用户界面中。然而,它们对最终结果或阶段速度没有影响。 5. 服装规则、贞操规则和摆姿势工作在原始模组中保持不变。没有对此进行任何更改。 顺从的合作伙伴 1.2.3.zip 558.45 千字节 · 540次下载 朋友您好,关于你更新的MOD,非常感谢你的更新。不知道它在最新的版本是否依然适用?因为这个mod很久都没更新了,但我又有点想尝试它的功能,为此我个人制作了这个mod的中文翻译。希望能够帮到有需要的人。 Hello friend, regarding your updated MOD, thank you very much for your update. I don't know if it is still applicable in the latest version? Because this mod hasn't been updated for a long time, but I still want to try its features, so I personally created a Chinese translation for this mod. I hope to be able to help those in need. simp_chinese.zip 3
Frozen Lake Posted December 13, 2025 Posted December 13, 2025 On 12/11/2025 at 5:17 PM, 2297618121 said: Hello friend, regarding your updated MOD, thank you very much for your update. I don't know if it is still applicable in the latest version? Because this mod hasn't been updated for a long time, but I still want to try its features, so I personally created a Chinese translation for this mod. I hope to be able to help those in need. Hi there, As far as I can tell the updated file is still working in 1.18.2. Thanks for the Chinese translation. I will incorporate it soon.
Frozen Lake Posted December 29, 2025 Posted December 29, 2025 Hello there! And apologies for the delay. As mentioned before, the updated file works fine in 1.18 but since now we have Chinese localization, I thought it would be nice to not only add the localization, but also to hammer out the remaining issues which, while not game breaking, are issues nonetheless and as such needed to be addressed, as follows: 1. Scheme modifiers now affect the Scheme Phase Length (speed). This is a major change because in the last version scheme modifiers had absolutely no effect on any scheme attribute. Now target personality (traits) and opinion towards you have a major impact on how long it takes to train a character in obedience. This is in addition to your Martial skill and the target's Martial skill and Rank which, as before, have a small impact on phase length. Success is still 100% guaranteed, even though the UI says 95% Success Chance. 2. Base Phase Length has been changed to 240 days. This had to be done because the scheme modifiers now affect the speed of training. With this change, the most receptive naturally submissive characters will take about 1 year to complete their training. And the toughest naturally independent characters will require 3 to 4 years to do the same. 3. Characters trained in obedience get a major malus to their owned hostile scheme Success Chance, depending on the level of their training. Conversely, hostile schemes targeting characters trained in obedience get a major bonus in Success Chance. 4. Fixed a few coding issues that generated errors in the error log. 5. Fixed a few minor localization issues that caused text not to be displayed properly. This means the Chinese localization also had to be changed to reflect these changes. As a non-Chinese speaker I do hope I did not make a mess of it. ChatGPT says it looks fine. 6. Changed the numbering of the version to 1.18 to keep better track of version compatibility. That's all for now, Enjoy the holidays! Submissive-Partners 1.18.zip 6
Tyrranus Posted January 1 Posted January 1 oh wow Id given up seeing this one updated Can I suggest looking at maybe integrating with wicked debauchery?
Frozen Lake Posted January 2 Posted January 2 14 hours ago, Tyrranus said: oh wow Id given up seeing this one updated Can I suggest looking at maybe integrating with wicked debauchery? Hi there, I looked into it and it seems that it is possible. There is absolutely no file conflict between the two mods which is usually a good sign that compatibility is 100% or very close to that. Functionally I don't see any issues either. Since Wicked Debauchery is the larger mod and it seems to have already integrated a lot of features from other mods, it might be a good idea to make the same suggestion there as well. All the mod author needs to do is copy the content of the mod/Submissive-Partners folder into the mod/Wicked Debauchery folder (except, of course, the descriptor.mod file). 1
Tyrranus Posted January 2 Posted January 2 9 hours ago, Frozen Lake said: Hi there, I looked into it and it seems that it is possible. There is absolutely no file conflict between the two mods which is usually a good sign that compatibility is 100% or very close to that. Functionally I don't see any issues either. Since Wicked Debauchery is the larger mod and it seems to have already integrated a lot of features from other mods, it might be a good idea to make the same suggestion there as well. All the mod author needs to do is copy the content of the mod/Submissive-Partners folder into the mod/Wicked Debauchery folder (except, of course, the descriptor.mod file). heh.... I try not to poke black1 too much he can get testy and yeah theres a good bit over overlap with the submission stuff hence my suggestion. Esp as he has his mod set kind of like a framework now I think specifically so other modders can build off
Frozen Lake Posted January 4 Posted January 4 (edited) On 1/3/2026 at 1:49 AM, Tyrranus said: heh.... I try not to poke black1 too much he can get testy and yeah theres a good bit over overlap with the submission stuff hence my suggestion. Esp as he has his mod set kind of like a framework now I think specifically so other modders can build off Well, that happens a lot. Some people are busy Now, regarding integration, I went through all files in Submissive Partners and the only use of the Carnalitas framework that I found appears to be in customizable localization where carn_is_futa_trigger is used to specify that futanari characters should get the penis localization when referring to their genitalia. And this is used only in the description of the "Locked in Chastity" trait where the description for futanari will say that "Only her Master's mercy can free her penis from its prison". The problem is that Wicked Debauchery changes that trigger to always = no, meaning no penis localization for futanari. Interestingly, Wicked Debauchery as a framework does not seem to generate or support futanari characters, or at least I haven't been able to find any code that does that. Correct me if I am wrong. So, if I am right: 1. If you are using Carnalitas and Wicked Debauchery at the same time (black1 says it is possible but not recommended), then the futanari characters with the Carnalitas futa trait will never get the penis localization in Submissive Partners, meaning that their genitalia will be referred to as pussy. So the above becomes "Only her Master's mercy can free her pussy from its prison", even though she clearly has a penis 😕This seems to be the only integration issue. 2. If you are using Wicked Debauchery without Carnalitas, then there are no integration issues because (presumably) there are no characters with the futa trait in the game (so no futanari to begin with?). In this case you can consider Submissive partners to be fully integrated with Wicked Debauchery. Edited January 4 by Frozen Lake 1
Tyrranus Posted January 5 Posted January 5 11 hours ago, Frozen Lake said: Well, that happens a lot. Some people are busy Now, regarding integration, I went through all files in Submissive Partners and the only use of the Carnalitas framework that I found appears to be in customizable localization where carn_is_futa_trigger is used to specify that futanari characters should get the penis localization when referring to their genitalia. And this is used only in the description of the "Locked in Chastity" trait where the description for futanari will say that "Only her Master's mercy can free her penis from its prison". The problem is that Wicked Debauchery changes that trigger to always = no, meaning no penis localization for futanari. Interestingly, Wicked Debauchery as a framework does not seem to generate or support futanari characters, or at least I haven't been able to find any code that does that. Correct me if I am wrong. So, if I am right: 1. If you are using Carnalitas and Wicked Debauchery at the same time (black1 says it is possible but not recommended), then the futanari characters with the Carnalitas futa trait will never get the penis localization in Submissive Partners, meaning that their genitalia will be referred to as pussy. So the above becomes "Only her Master's mercy can free her pussy from its prison", even though she clearly has a penis 😕This seems to be the only integration issue. 2. If you are using Wicked Debauchery without Carnalitas, then there are no integration issues because (presumably) there are no characters with the futa trait in the game (so no futanari to begin with?). In this case you can consider Submissive partners to be fully integrated with Wicked Debauchery. I use carnalitas but I am, shall we say, NOT a fan of futa so have all that stuff off every time anyway
Frozen Lake Posted January 5 Posted January 5 11 hours ago, Tyrranus said: I use carnalitas but I am, shall we say, NOT a fan of futa so have all that stuff off every time anyway Oh yes, that's probably the best solution 1
dyhi97wu Posted May 14 Posted May 14 I take it this mod doesn't work for 1.19? Is there a 1.19 version that I've somehow missed?
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