Jump to content

[mod] [CK3] Submissive Partners


Caffey

Recommended Posts

  • 2 months later...
Posted

Apparently it doesn't work with the newest version of the game. But it also needs Carnaliats, so we can't just use any older version of the game. Does anyone know a combination of a game version, Carnalitas and this mod that works?

  • 2 weeks later...
  • 3 weeks later...
Posted
14 minutes ago, Tyrranus said:

hmm here's hopin for an update, I did enjoy this one and it appears to be the only remaining one on my mod list that wont fly

someone who understands modding and updating needs to help with updating this mod. mod creator hasn't been active for a long time.

 
Posted

The notification window says that I can start training a partner. But when I try to start it, the activation button is not active, the reasons say "child" and "in custody" at the same time, although this is not the case. Has anyone encountered such a problem?

Снимок экрана 2025-02-22 151251.png

Posted (edited)

Sigh I was really hoping I would never have to take a look at how the hell the new scheme system works. I'll try to look at it later. Is there any other problems or is it just the scheme? I also never actually used the mod in game before so I have some questions. 

 

Is the training aspect handled solely through schemes?

 

What exactly is the pose interaction supposed to do? Im looking at the events and im not sure what exactly its trying to do. Also does the clothing rule just give a trait?

 

And how stable was it? Ive never seen a mod have everything redirect to on_actions instead of events directly and does this mod have anything to do with the activity tab? I see some of its events are in the activity event folder despite there being no activity

Edited by FallenSully
Posted
On 3/1/2025 at 11:56 AM, FallenSully said:

Is the training aspect handled solely through schemes?

 

Also does the clothing rule just give a trait?

yes

  • 2 weeks later...
Posted (edited)

This is an updated version of the mod for 1.15+. I tried to preserve the content of the original mod as much as possible.

 

1. The original mod uses a scheme to train the target character in submission but that scheme, no matter what character is the target or what choices you make, basically has a 100% chance of success. So, if the character is valid, i.e., you can use the scheme on them, you will always succeed. This has been reflected in this version by setting the UI success rate at 95% regardless of anything (traits, opinion, etc.). This is only visual, the actual success rate is still 100%.

 

2. The original mod uses traits to determine the submission receptiveness of the character. Some traits are good for submission, others are bad, and yet others are neutral. This is only for flavor and has no effect on the final result. This version uses these traits to determine the odds of the scheme. Characters having more bad submission traits will have poor odds and will show as very difficult to train in submission. However, currently this has absolutely no effect on the final result, the success rate is still 100%. 

 

3. The original mod has three milestones where you get to change the traits of the target character. This version uses a base phase length of 120 days to reach each milestone. Currently this is modified by your martial skill, the targets martial skill, and the targets rank. So, training a king with high martial skill in submission is going to take some time.

 

4. The original scheme modifiers are shown in the scheme UI. However, they have no effect on the final outcome or the phase speed. 

 

5. Clothing rules, chastity rules, and posing work as in the original mod. No changes have been made there.

Submissive-Partners 1.2.3.zip

Edited by Frozen Lake
Posted
22 hours ago, Frozen Lake said:

This is an updated version of the mod for 1.15+. I tried to preserve the content of the original mod as much as possible

thou art a scholar and a gentlebeing, many thanks

Posted

@Frozen Lake wanted to let ya know I ran with your mod active in my regula magistiri game yesterday for several hours and it works w/o issue. Fully trained 2 women and working on a third.... I do wonder why the mod(and I think its probably a leftover from the original mod) likes to get rid of the just trait, and a few other ones but that was the only oddity I noticed

Posted
2 hours ago, Tyrranus said:

@Frozen Lake wanted to let ya know I ran with your mod active in my regula magistiri game yesterday for several hours and it works w/o issue. Fully trained 2 women and working on a third.... I do wonder why the mod(and I think its probably a leftover from the original mod) likes to get rid of the just trait, and a few other ones but that was the only oddity I noticed

Hi there, 

Yes, that is definitely from the original mod, I haven't touched the traits at all. "Just" is listed as a neutral trait and as such it can be selected for replacement by the mod. Also, looks like even good submission traits like "trusting" can be selected for replacement if the target character does not have bad or neutral traits. This is a comment I found in one of the scripted effects files:
"selects a random sub trait to be removed from the worst valid category (bad > questionable > neutral > good)"

So, it seems that bad traits are given a priority for replacement but if the character has no bad traits, then it's going to go for one of the neutral traits, and eventually even good traits.

Posted

I have a question. When I set clothing rules to "revoke all clothing privilege", my wife gain "forced nudity but why i didn't see her naked, she still appers with dress

Posted
4 hours ago, fulltek said:

I have a question. When I set clothing rules to "revoke all clothing privilege", my wife gain "forced nudity but why i didn't see her naked, she still appers with dress

Hi there,

I can't really tell what is going on there but the "forced nudity" trait adds a "flag = is_naked" to the character, which usually does the trick. On my end all characters with that trait are naked. A mod, maybe? Carnalitas is a requirement for this mod, make sure it is above Submissive Partners in the load order. Other than that it is really hard to tell...

  • 2 weeks later...
Posted
On 3/16/2025 at 6:48 PM, Frozen Lake said:

Hi there,

I can't really tell what is going on there but the "forced nudity" trait adds a "flag = is_naked" to the character, which usually does the trick. On my end all characters with that trait are naked. A mod, maybe? Carnalitas is a requirement for this mod, make sure it is above Submissive Partners in the load order. Other than that it is really hard to tell...

hi, as far as i remember, when this mod was combined with CBO, we could have sex with obedient characters, but now we only gain a strong 'hook' from them as. Is there a way to fix this?

Posted
21 hours ago, madrox69 said:

hi, as far as i remember, when this mod was combined with CBO, we could have sex with obedient characters, but now we only gain a strong 'hook' from them as. Is there a way to fix this?

Hi there,

 

So, the way it plays out in my runs is that to have an obedient character you need to train them with a scheme, and to be able to do so the character needs to be valid. i.e., needs to satisfy at least one of the triggers below:

 

sub_has_sub_relation_trigger = {
    OR = {
        is_consort_of = $DOMINANT$
        has_relation_lover = $DOMINANT$
        has_relation_soulmate = $DOMINANT$
        has_relation_dominant = $DOMINANT$
        AND = {
            has_game_rule = sub_incestuous_training_enabled
            OR = {
                is_child_of = $DOMINANT$
                is_sibling_of = $DOMINANT$
                is_parent_of = $DOMINANT$
            }
        }
    }
}

 

In other words, the character that will become obedient has to be either your consort, or lover, or soulmate, or if you have the game rule incestuous training enabled, then either of the specified relatives in the code. Of course, all of these need to be adults. By default, you should be able to have sex with all your consorts, lovers and soulmates, and if you have the relevant game rule enabled, then with relatives too. Again, all of these need to be adults. 

 

Now, if they stop being any of the above, then you can only use the demand sex interaction, even if they are still your subs.

So, that is what it boils down to. Maybe you could check your game rules, see if other mods do not interfere somehow.....

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...