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Real-Time Body Physics (DirectX 11)


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Posted
On 8/29/2024 at 12:52 AM, alexlll said:

Is it possible to attach physics to the vagina or anus?

Аt the moment there are not many animations that support animated vagina аnd a huge number of animations that do not support it. It would be great if you could do something about this.

 

I'm pretty sure the meshes from WickedWhims have built in vaginal and anal bones. I'm looking at a mesh right now in Blender and yes, they have those bones. The bones exist, it's just that animators need to take advantage of them.

 

On 8/30/2024 at 12:37 PM, bbnn4 said:

hi, im on mac and i can't find a bin folder?

 

It's not going to work on an Apple computer, unfortunately. There are possibly ways that you could get around this, but it would require a lot of work. I've designed RTBP around D3D9, which is Windows specific, for the most part. That being said, RTBP is completely developed, built, and tested in Linux. There are ways to get around Microsoft's monopoly.

Posted

That's the thing, some animators don't want to use them, that's why I asked this question.

Combine penis movement with vagina and anus opening for all animations.

Posted

So I've been out of the loop for a little, but did you manage to find time to work on the balls physics for females in animations? I remember it was something asked at one point, but I don't know how hard it is to actually realize nor if it's already included, thanks!

Posted
1 hour ago, Morrigan235 said:

So I've been out of the loop for a little, but did you manage to find time to work on the balls physics for females in animations? I remember it was something asked at one point, but I don't know how hard it is to actually realize nor if it's already included, thanks!

 

At this time I'd rather stick to a binary gender system in RTBP for efficiency and convenience on my part. RTBP has to analyze the mesh geometrically and search for secondary sexual characteristics, like breasts, a protruding butt, wide shoulders, etc, to determine gender so that the sim mesh matches up with the settings.

Posted

Hi,

I recently used a current version of RTBP again and suddenly almost all of my creations' meshes work again. The Sims updates seem to have an impact on this. Until now only the older versions of RTBP worked with my mesh. I really hope that you can fix these things with the new version. What's interesting is if I change the mesh too much, then RTBP no longer works, or the shoulders are pulled down. Maybe you are actually too strict with the calculation?

Posted
15 hours ago, MIKMIKMIK. said:

So all my characters look like this now.
I just have done the installation correctly and i am using DX9
Hope you can help!

 

 

The easiest solution is to turn off all physics except for the chest. Personally, that's what I did.

Posted

Hope all is well!

 

Saw someone ask this before, but never saw a reply: everything was working fine, got a BE for UI mods (corrected this) and did a clean reinstall of RTBP. The butts of sims were registering, but not the breasts. They would show up in CAS, not in gameplay. 

After reinstalling everything seems to be okay---except now they have square butts? Had this happen before and don't remember how corrected it.

 

Thank you anyone for your help! Stay safe~

 

Posted
1 hour ago, yaboiied said:

everytime i try and load my save i get a unhandled access violation from rtbp and the game closes

edit its only happening if i use natural settings works fine with default

Posted
10 hours ago, yaboiied said:

edit its only happening if i use natural settings works fine with default

 

Hmmm... Could I see your log file? This could be an easy fix, I just need more information.

Posted
9 hours ago, CPVC said:

 

Hmmm... Could I see your log file? This could be an easy fix, I just need more information.

i fully removed the mod and reinstalled it and now its working

Posted

I thought I might share my working version of RTBP with you all. This is the version I play with and haven't had any real problems.

 

This does include the integrated GUI. You can open it by pressing F11. Be careful with it, though. It hasn't been extensively tested. Let me know what you guys think. I'm not completely sold on ImGui. I've actually wrapped it up in classes to turn it more of a retained GUI. The GUI is incomplete; I plan on adding more to it later.

 

Other than that, other improvements. Test at your own risk, give me your thoughts, etc., etc., etc..

 

RTBP v0.4-p9-e1 2024-09-13.zip

Posted (edited)

Make it possible to move the new rtbp commander around the screen and drag it to another monitor.

Also in the latest version it is impossible to configure angular physics.

Edited by alexlll
Posted

Ever since the update two days ago the physics in my game have stopped working.  I've tried reinstalling the mod (which was working nearly flawlessly previous to the update) and it did not work.  I even removed the addition of new clothes since the update thinking there may be some kind of conflict.  What is the best way to troubleshoot to get the mod working again?  Thanks!

Posted
3 hours ago, Crewdoh said:

Ever since the update two days ago the physics in my game have stopped working.  I've tried reinstalling the mod (which was working nearly flawlessly previous to the update) and it did not work.  I even removed the addition of new clothes since the update thinking there may be some kind of conflict.  What is the best way to troubleshoot to get the mod working again?  Thanks!

In your game options, can switch back to DX9~ They updated to dx11 apparently. Hope this helps!

Screenshot 2024-09-19 183655.jpg

Posted
On 9/13/2024 at 2:41 AM, CPVC said:

I thought I might share my working version of RTBP with you all. This is the version I play with and haven't had any real problems.

 

This does include the integrated GUI. You can open it by pressing F11. Be careful with it, though. It hasn't been extensively tested. Let me know what you guys think. I'm not completely sold on ImGui. I've actually wrapped it up in classes to turn it more of a retained GUI. The GUI is incomplete; I plan on adding more to it later.

 

Other than that, other improvements. Test at your own risk, give me your thoughts, etc., etc., etc..

 

RTBP v0.4-p9-e1 2024-09-13.zip 8.84 MB · 6 downloads

Thank you for this, it's helped a lot.

Facing one issue though, and unsure if it has to do with your mod or not. When updated the physics weren't worked, found the solution (above). However---in the sim panels (relationship or when selecting which sim to play in a household)---everyone who has breasts---doesn't? it's odd, they're all smushed to the side as well.  Removed every mod/cc, started fresh vanilla game.

Chests were present. Once installed RTBP: they would all become small, smushed chested. It also seems to be effecting base game male outfits as well? It oddly effects WW, as sim doesn't get the breast moodlet for his wife anymore unless change his preferences to small breasts.

Posted
5 hours ago, frenchussay said:

In your game options, can switch back to DX9~ They updated to dx11 apparently. Hope this helps!

Screenshot 2024-09-19 183655.jpg

 

Thank you!!!  Not all heroes wear capes.  Much appreciated.

Posted
On 9/19/2024 at 5:24 PM, Pink_Mermalien said:

So ive downloaded this mod and its not working, can someone please tell me where i went wrong, and when i open the game f11 does nothing

image.png

 

Screenshot 2024-09-19 192022.png

Screenshot 2024-09-19 192131.png

Screenshot 2024-09-19 192005.png

 

Make sure to run the DirectX 9 version of the Sims 4. Just execute "TS4_DX9_x64.exe".

Posted
17 hours ago, sylvie laufeyson said:

Hi! Just to know if you will intend to upgrade for dx11 ? Its not working anymore... Thanks !

 

That's the plan. I have been working on it and I'm most of the way there, I think. Most of the difficult reverse engineering has been done.

 

I really hope that Maxis announces the depreciation of D3D9 soon, so I can go all in on D3D11. I don't want to have to juggle two graphics API's around. I feel bad for everyone with older hardware that doesn't support D3D11, but the world marches on I suppose.

 

In the mean time, you're going to have to use the DirectX 9 version of the Sims 4 for RTBP to work.

Posted

Hello,

 

@CPVC Again, thank you for your work on RTBP.

 

Just a small information.

For those who could have troubles making the new internal GUI working,

I just found out that in addition to the dx9 launch option, the new internal GUI works for me only in "windowed" and "windowed fullscreen" (not "fullscreen").

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