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Lovers RaperS - WappyOne's Edition 1.80


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Posted

Make sure after you alter the settings to export them (saves them) to the Custom INI using the Master Rape Settings Spell.

 

ANSI is the file format for the INI file and is required for INI files to work in Oblivion. You can check it with any text editor like NotePad or NotePad++, but I think your issue is not exporting your new settings..

Posted (edited)

Okay, let's start over. Please post your LO for us to review, preferably within a set of spoiler tags.

 

EDIT:

Well I just tested it on a group of goblins and gangbang is working as intended. You do understand it is one at a time and not multiple, right?

Edited by varenne
Posted

Thats an animation from a mod. Don't remember which one. LAPF sex is only 1 at a time, the number of animations that would need to be made just to make threesomes would be insane. An animation for each stage of each position for every possible combination of pc-npc-npc pc-npc-creature by type, pc-creature by type-creature by type.

Posted

That is a pose-animation. At one point it was made a spell I think, but yeah no threesomes or foursomes in Oblivion. It was tried many years ago and failed.

Posted

See my PM. A pose Mod with the gobiln animations ( 2 goblins and 3 goblins, and ohter poses with and without creatures. Nice for screenshots. I use some of the Goblins animated poses in a prision, for torture-chamber-atmosphere )

 

-----------------

LoversRapers gangbang ( creatures or human ) sex only in pairs. But with the right damage settings a NPC or player can be fucked to death.

Posted

Hoping that I do not summon Demons of Greater Confusion or Grand Devils of total Annihilation, there is a mod I want to point to, for the sake of completeness. Be ready and willing to sacrifice everything LAPF has to offer if you decide to read further.

 

 

This old mod by Galgat allowed group sex and, if I recall correctly, males on creatures.

 

Friends and Lovers was a very early approach, I'd even call it pioneering work, to bring adult content to Oblivion. Therefore it is outdated and not supported anymore. Also LAPF, any of its submods and Friends and Lovers are strictly non-compatible. Never try to use both systems together.

 

Posted

You don't recall correctly.....there has never been support for males to fuck vanilla creatures.

 

The only cases this has occurred was with NPC's that are wearing creature suits, which had their meshes rigged to use the human skeleton, so they could use the human animation.  There are no existing creature animations or we would have ported them in.  Sorry.

Posted

Maybe it is possible to fuck creatures ( I never played Friends and lovers)

With Goranga's prostitution system it's possible to fuck Horses, sheeps and deer.  Very simple animations, and during a horse fuck you are floating behind the horse :D 

But without some changes in the esp Goranga's prostitution system conflicts with Lovers !

Posted

You don't recall correctly.....there has never been support for males to fuck vanilla creatures. [...]

 

[...] With Goranga's prostitution system it's possible to fuck Horses, sheeps and deer.  Very simple animations, and during a horse fuck you are floating behind the horse :D [...]

 

Yeah, my mistake. Fejeena is absolutely right. It's Goranga's mod I was thinking of.

  • 3 months later...
Posted

Sort your Mods

DLCs wrong, Lovers Mods wrong and many other Mods in wrong order.

Read my yellow Link below. How to sort Mods and there is a example load order

 

 

Why MaleBodyReplacerV4.esp ? Lovers use V52 !

Posted

Think about it. Should dead npcs be moaning? It seems more like a fix than a bug. Plus, if you watch the sub titles, the dead npcs have no words, just "........"

  • 1 month later...
Posted

Okay, this is more of a techincal scripting inquiry.

 

If a character is going through a rape, I would like to know how to disable the 'gangrape' train that follows by way of code. 

 

Now I do realize that the xLoversRaperSCheckEnabled script does test whether the victim has a rape-preventing flag (clothing), and that the xLoversRaperSGetSuccess script performs tests to see if the attacker/target combination is doable while using the previously mentioned script.  However, both require the actual aggressor to be passed into the methods, and are called by some other script elsewhere.

 

What I am looking for is the script that detects the first instance of the victim's rape, and begins to generate the 'rape train' as someone so coined.  Knowing that, I am hoping to derail the rape train, preventing the NPCs from accosting the victim by way of a new custom flag. 

 

I had looked at the xLoversRaperSQuestScript script, but I had a headache trying to determine where to (um) sabotage the train, if the location to derail the train is indeed here.  Correct me if I'm wrong, but could this be useful in an attempt to break the chain?

 

            if rGBangVictim.getitemcount mystupidflag == 1
                let arGBangRapers := ar_Null
                let rGRapePendingCheck := rGBangVictim
            endif
            
            
            while 0 < ar_size arGBangRapers
                let tmpi := ar_size arGBangRapers
                let tmpj := GetRandomPercent * tmpi / 100
This code being above the normal while...loop block that starts around line 355 in the main quest script?  It's really late at night for me and my brain just goes wonky in some of the best coding ways when I get drowsy.

 

 

Posted

Do you want to disable gang rape completely, or just in particular situations?

 

In any case, wouldn't it just be simpler to set xLoversRaperSQuest.gbangChance to 0, thus preventing any NPCs from joining the gang rape?

Posted

:-/   *Headdesk*

 

Seriously?  Just set that?  Okaaaayyyy....   But now I gotta see where to return the gang bang chance value back to normal.

 

And yes, it is for a temporary effect.  Thankies for the idea.

Posted

Ahhhh... didn't work. 

 

Now, I am attempting to add a 'In_Labor' clothing flag into a LHSParentage add-on, as I use a rape animation for labor.  The typical 'now delivering' flag gets removed right after, and I do not see it detecting.  Adding to the mother giving birth is not an issue, as I added flags to both mother and child during labor.

 

I know the rGangVictim reference within Raper's main script is the player, holding the configured data from the 'Rape - Settings' spell.  So it's not the best idea to check that reference as it would likely pertain to the player.  I need to know what reference is the currently tested victim so I can set the following call...

let GBangValid := 0

which SHOULD make the gang bang invalid.  Of course, after setting this flag, I intend to remove the flag.   Just in case, I plan to test and remove the flag after labor itself, not that I've successfully detected the damn flag yet.

 

I thought it would be rPendingGRapeVictim, but it's either not detecting the clothing flag or it is executing before ... labor and rape?  And I planted the labor clothing flag way before the xLoversCmnInitQuestInterface or set of set xLoversQuest.offence/defence calls.

 

Any thoughts as to what reference to test and where to end the gangbang chain?

  • 3 weeks later...
Posted

Scratch all my inquiries here.  While this system continued the whole gang-bang options, it was a separate mod entitled 'Lovers Immoral Guards' which actually began the gang-rape scenario I was trying to prevent.  Once I discovered that, a mere three-line block of code was needed.   So, please feel free to skip past any of my inquiries here.... unless one deems them useful for another venture.

  • 1 month later...
Posted

Anyone know if there's a setting or extra mod I can use that will make player-initiated (or maybe female-initiated) rape use consensual animations? Would like to RP as a 'succubus' who paralyzes then seduces enemies in combat ;)

Posted

The LoversRaperS_Motion.ini

Oblivion\data\ini  folder

 

Add the animations you like , and set female to always in Def-position.

 

 

 

;---------------------------------------------------------------------------------------------------
;--------------------------------------------Animation Settings--------------------------------------
;---------------------------------------------------------------------------------------------------
; In C:\<Install Path>\Oblivion\Data\ini you have lots of .ini each representing
; one animation. If you open them at top you have set xLoversPkrQuest.sposgroup to X, X represents
; animation category:
; 0 - cowgirl, woman led etc.
; 1 - from back, on all fours etc.
; 2 - face 2 face - lying down
; 3 - face 2 face - standing
; 4 - blowjobs and other stuff
; 100+ - creature animations

; ini filenames start with number just add that number to values below to add it to list of possible
; animations that can be used for that animation set
; animation will be selected randomly from all animations that you supply

; Original rapers uses these animations:
; 1 and 7 for female raper from front and back
; 2 and 8 when from behind
; 3,5,4 and 9 for from front

; MASTER FLAG - This must be turned on to use custom animation strings at all
; 0 - Use stock animation groups
; 1 - Use random animation strings
set xLoversRaperSQuest.usePosArray to 1

;************ Uncomment these lines if using LAPF pack ************
set xLoversRaperSQuest.mfn to sv_construct "3,4,5,9,109,110,111,112,113,114,115,117,119,120,121,122,123,124,126,127,128,130,143,144,145,146,165,169,174,176" ;Male --> Female Normal
set xLoversRaperSQuest.mfb to sv_construct "2,8,10,50,51,53,54,55,56,57,58,59,60,61,62,63,65,66,67,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,92,94,95,97,98,99,100,101,102,103,106,107,125,129,191" ;Male --> Female From Back

set xLoversRaperSQuest.fmn to sv_construct "1,7,26,31,32,33,34,37,38,159" ;Female --> Male Normal
set xLoversRaperSQuest.fmb to sv_construct "27,29,30,35,36,39,40" ;Female --> Male From Back

set xLoversRaperSQuest.mmn to sv_construct "3,4,5,109,115,117,119,121,122,124,126,127,128,130,145,146,174" ;Male --> Male Normal
set xLoversRaperSQuest.mmb to sv_construct "2,8,10,50,54,55,56,57,58,59,60,61,62,63,65,66,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,95,100,101,106,125,129,191" ;Male --> Male From Back

set xLoversRaperSQuest.ffn to sv_construct "1,7,26,31,32,33,34,38,159,-165" ;Female --> Female Normal
set xLoversRaperSQuest.ffb to sv_construct "27,29,30,35,36,159,-165" ;Female --> Female From Back

set xLoversRaperSQuest.mc to sv_construct "57,60,65,67,81,127,145,161"    ; Male --> Corpse
set xLoversRaperSQuest.fc to sv_construct "1,7,28,34,37,38"    ; Female --> Corpse
; Uncomment following two lines for non-futa female->female. Also set gender->Female reverse to Always.
;set xLoversRaperSQuest.ffn to sv_construct "159,-165" ;Female --> Female Normal
;set xLoversRaperSQuest.ffb to sv_construct "159,-165" ;Female --> Female From Back
;************ Uncomment above lines if using LAPF pack ************

 

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