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Nepro

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  1. Immersive first person type of mod is already there -TFP - True First Person Camera https://www.nexusmods.com/oblivionremastered/mods/3468 To truly see where we are going we need to see first new animation mod - there are resources for modders slowly pooling up Humanoid Rig - Blender Animation Rig https://www.nexusmods.com/oblivionremastered/mods/2069 Blender Mannequins for Oblivion Remastered https://www.nexusmods.com/oblivionremastered/mods/2061
  2. Let's not jinx our hopes. Krasue who developed Natural Bodies of Oblivion (NBO) with Body Morph is a Unreal Engine adult game developer as well.
  3. what discord I don't see anything on LL discord there isn't even section for Oblivion Remaster.
  4. Please prioritize this creature if you do any creature related stuff. They gave us real fan service without any mods.
  5. Ichabod opening his magic books for Oblivion and you know things will get seriously entertaining.
  6. I use MO2 for Skyrim and even Morrowind/OpenMW. But Somehow I am prejudiced against using MO2 on Oblivion.
  7. Oblivion Remaster modding progresses at lightning speed. Third day from the release we get OBSE64. On fourth day we get curvy body with jiggly physics. https://www.nexusmods.com/oblivionremastered/mods/753?tab=description If things keep going at this rate by the summer we surely will get Lovers with PK 64.
  8. There are plenty of Unreal Engine adult games on F95 Zone with many animations. Does it mean it would only take plugging in and connecting them and they would work for Oblivion Remaster?
  9. Does this mod still suffer from the lag before animation kicks in? Even on minimal mod list with only requirements there is this like 1.5-2 second delay before SL anims fire. I am not sure. Is this related to SL or something else but minimal mod list make me think more likely it is related to the mod? Mod Organizer?
  10. What seems to be problem with UV3 / UVIII? As far as I know skeleton switching can be disabled in the ini and it should not disable the amputations.
  11. @TDA I managed to download blender-2.91.0-windows64. Can you provide me with a link for the nif addons you use? I only managed to install Import-Export NetImmerse/Gamebryo format support version 0.0.14 not 0.0.13 like the one you have. https://www.nexusmods.com/fallout4/mods/52319?tab=files Here is the newer version for other NIF addon but it doesn't work with blender 2.9.1.0 at all.
  12. I used this https://github.com/niftools/nifskope/releases nifskope to export obj but it fails at the task. The file exported size is 0kb and when I import it Blender it generates bunch of errors. Then I go use the X-Blender_2.49b_rev8 intended for the Oblivion meshes. It loads empty file with no mesh displayed or sometimes gives python error.
  13. I am looking for a guide that shows how can one I backconvert to previous game. The armor I want to convert is called Lunar Armor and it has version for both LE and SSE/AE.
  14. VORB - VadersApps Oblivion Real Bodies https://www.nexusmods.com/oblivion/mods/37013
  15. Basically this app is useless for Oblivion unless you don't plan including any Imperial male voiced NPCs which greatly restricts modder's creativity.
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