adoiad Posted October 12, 2024 Posted October 12, 2024 Has anyone been able to get the current build of this mod to work with chairs? None of the chairs in my game except for the throne get detected. I read in earlier comments that it might have to do with Billy's later animation versions being incompatible with this mod. I use 8.2 Billy's animations and have many chair animations registered but the chairs never get scanned.
Alex_RU Posted October 22, 2024 Posted October 22, 2024 For those who faced the problem, when the mod is running, the marker spell works, but when it comes to the sex scene, the furniture animations do not run (the regular sexlab animations run) and "Ask about furniture" does not work. Check out the Sexlab script. Perhaps some mod has overwritten the .pex and the message about the offer to use the furniture does not appear. It was like that for me. In the end, I simply pulled out the sqript folder from the Sexlab Framowork mod and overwrote it again. It Just works P.S. Of course, then you will need to find the mod that actually started this whole mess with the rewrite and decide what to do with it, but that’s another story 😕 1
sacchari Posted October 30, 2024 Posted October 30, 2024 On 1/21/2024 at 12:26 AM, beetlebug123 said: Can't seem to get this to work. I keep getting "no animations for furniture" when using the test spells. I have all the packs but milky's (though I have Billy 7.4 not 6.9). I have both the mod and the furnanim pack (no aggressive animations) I've registered everything, rebuilt the registry in SLAL, and updated the mod (every furniture's box is marked). Hi, have you fixed that? I encounter this in my new instance too. In another instance however, it works fine...
blackoperations Posted October 31, 2024 Posted October 31, 2024 On 9/8/2024 at 3:54 PM, Serenity_XXI said: SexLab Utility Plus has this mod's furniture sex functionality built-in, and you have a dialogue enabling you to select the exact furniture type you want to use. It's pretty good, but it is bundled with so many other things. If it was a stand alone, it would be amazing.
blackoperations Posted October 31, 2024 Posted October 31, 2024 (edited) On 10/22/2024 at 12:29 PM, Alex_RU said: Check out the Sexlab script . Perhaps some mod has overwritten the .pex and the message about the offer to use the furniture does not appear. It was like that for me. In the end, I simply pulled out the sqript folder from the Sexlab Framowork mod and overwrote it again. It Just works PS Of course, then you will need to find the mod that actually started this whole mess with the rewrite and decide what to do with it, but that's another story😕 I think this is what happened to me as well. Can't seem to restart sexlab triggering (it worked so well before). New versions of sexlab don't fix it. It just doesn't work. Edited October 31, 2024 by blackoperations
beetlebug123 Posted November 1, 2024 Posted November 1, 2024 (edited) On 10/30/2024 at 12:04 PM, sacchari said: Hi, have you fixed that? I encounter this in my new instance too. In another instance however, it works fine... I have. Turns out the Sexlab Utility Plus version I was using was for AE. I downgraded to version 20231003 and the framework works now. The one provided by SL util also works now (it didn't before) but i disable that one. I believe the SL Util version mismatch caused problems with tags. Things like furniture framework and SLEN wouldn't be able to find animations. I realized tags were the problem because SLATE wouldn't recognize most tags despite tags being correctly displayed in SLAL. Edited November 1, 2024 by beetlebug123 1
sacchari Posted November 4, 2024 Posted November 4, 2024 On 11/1/2024 at 9:27 PM, beetlebug123 said: I have. Turns out the Sexlab Utility Plus version I was using was for AE. I downgraded to version 20231003 and the framework works now. The one provided by SL util also works now (it didn't before) but i disable that one. I believe the SL Util version mismatch caused problems with tags. Things like furniture framework and SLEN wouldn't be able to find animations. I realized tags were the problem because SLATE wouldn't recognize most tags despite tags being correctly displayed in SLAL. Great to hear that, I'll take a try, thanks a lot. 1
krkala Posted November 17, 2024 Posted November 17, 2024 I sometimes can't display the markers and sometimes I can, what's going on?
assassin394 Posted December 9, 2024 Posted December 9, 2024 When I use the bed animation. Both actor just standing on bed like its a ground. How do I fix this? All other furniture work fine.
deff. Posted December 11, 2024 Posted December 11, 2024 Maybe someone can help me as well - downloaded mod (Skyrim version 1.6.1179), did everything as written - have furniture sex markers, but actors just standing and clipping in front of furniture. I hear the animation sounds, but nothing happens. What I'm missing? 1
Under_Cell Posted January 4, 2025 Posted January 4, 2025 can i use it with sl+ im asking because in sl+ it says furniture is not compatible
vjnmrf Posted January 5, 2025 Posted January 5, 2025 On 10/12/2024 at 1:57 PM, adoiad said: Has anyone been able to get the current build of this mod to work with chairs? None of the chairs in my game except for the throne get detected. I read in earlier comments that it might have to do with Billy's later animation versions being incompatible with this mod. I use 8.2 Billy's animations and have many chair animations registered but the chairs never get scanned. For this framework to work properly, you need to do the following: 1 from the recommended packages billy 7.7 and anub 2023 install ONLY animations with invisible furniture 2 delete the SLAnims folders from them 3 install everything you need from these packages of any other version, EXCEPT invisible furniture I use MO2 and this procedure does not cause me any difficulties.
Mizusawa_omega Posted January 22, 2025 Posted January 22, 2025 can you make it filter creatures invisfurn animation? u+ is support to it, but when i use its furniture function, the invisfurn animation are appear in normal scene animation list, it drives me crazy these days T-T
archerthegrey Posted March 21, 2025 Posted March 21, 2025 installed everything correctly animations active but im only getting wardrobe scenes when any aggressive sex is started despite other ag animations active
AnttiKorhonen Posted March 28, 2025 Posted March 28, 2025 Does anyone have a copy of either version 0.11 or 0.13 they could share? These are the only versions compatible with VR (with a patch) and both have been taken down.
Thornagar Posted April 8, 2025 Posted April 8, 2025 (edited) So, since installing this mod, all the other animations outside of furniture have stopped working. My guess is that it's the aggressive animations thing, as I have not modified the HKX files. The reason is that I do not know the path to find them. Could someone tell me, please? Edited April 8, 2025 by Thornagar
GottaMakeALogin Posted April 20, 2025 Posted April 20, 2025 On 3/28/2025 at 6:12 AM, AnttiKorhonen said: Does anyone have a copy of either version 0.11 or 0.13 they could share? These are the only versions compatible with VR (with a patch) and both have been taken down. Also looking for this. Did you have any success?
Caithness Posted May 10, 2025 Posted May 10, 2025 I've found that beds are rarely being recognised by the mod anymore - only bed rolls - then realised that I am using various bed replacers, and have looked to find they are actually not just mesh and texture replacers but have their own complete furniture references - I gather I will need to patch these into the appropriate FormID lists - Bed, DoubleBed, various AlignBed, BedAll etc Anyone else found this?
CommandoCats Posted May 10, 2025 Posted May 10, 2025 On 8/20/2024 at 10:55 AM, throwway11 said: People made patches for earlier versions that worked, but since those versions are no longer available and the patches don't work with the updated version.... Works fine for VR, you just need to uncheck the 'check if furniture already occupied' or whatever switch.
Dedonymous Posted May 14, 2025 Posted May 14, 2025 (edited) Can anyone help me, i cant register the SLAL animation i installed (anub/bilyy) in MCM rather i cant find the animations in the MCM, cause i cant toggle any furniture in MCM. what confuse me is it said it registers something in MCM but i cant see what it registers cause nothing is new. i also done the registry reset in SL anim. really appreciate if anyone points what im missing Edited May 16, 2025 by Dedonymous
Caithness Posted May 19, 2025 Posted May 19, 2025 On 5/10/2025 at 3:39 PM, Caithness said: I've found that beds are rarely being recognised by the mod anymore - only bed rolls - then realised that I am using various bed replacers, and have looked to find they are actually not just mesh and texture replacers but have their own complete furniture references - I gather I will need to patch these into the appropriate FormID lists - Bed, DoubleBed, various AlignBed, BedAll etc Anyone else found this? I have added them al lto the FormID lists - but no change - must need something else to chage as well - any ideas?
Swe-DivX Posted May 19, 2025 Posted May 19, 2025 On 3/28/2025 at 10:12 AM, AnttiKorhonen said: Does anyone have a copy of either version 0.11 or 0.13 they could share? These are the only versions compatible with VR (with a patch) and both have been taken down. On 3/28/2025 at 10:12 AM, AnttiKorhonen said: Does anyone have a copy of either version 0.11 or 0.13 they could share? These are the only versions compatible with VR (with a patch) and both have been taken down. FurnitureMarkerSex v0_11 SE.zipFurnitureMarkerSex v0_11 LE.zipFurnitureMarkerSex v0_13 LE.zip
rsunmcoxuxypqwuvfr Posted May 21, 2025 Posted May 21, 2025 On 5/19/2025 at 5:00 AM, Caithness said: I have added them al lto the FormID lists - but no change - must need something else to chage as well - any ideas? You need to add the baseObject of the replacers to the appropriate formlists On 5/14/2025 at 9:13 PM, Dedonymous said: Can anyone help me, i cant register the SLAL animation i installed (anub/bilyy) in MCM rather i cant find the animations in the MCM, cause i cant toggle any furniture in MCM. what confuse me is it said it registers something in MCM but i cant see what it registers cause nothing is new. i also done the registry reset in SL anim. really appreciate if anyone points what im missing First you need to have the animations correctly displayed/loaded by SLAL, then you register and enable them in its MCM. Then you into the furniture framework MCM and click on update furnitures, It will check all your registered animations of SexLab if they have the correct tags (such as InvisFurn, Chair, ChairNoble, Bed, WallBaseboard, etc) for every type of supported furniture
Caithness Posted May 22, 2025 Posted May 22, 2025 13 hours ago, rsunmcoxuxypqwuvfr said: You need to add the baseObject of the replacers to the appropriate formlists yes, that's what I had already done - the newly added ones are in the exact same form as the vanilla ones eg a vanilla one "CommonBed01 "Bed" [FURN:00030091]" an added one "CommonBed01_green "Bed" [FURN:FE002D62]"
Strager Posted June 3, 2025 Posted June 3, 2025 So, wich anim packs are working out of the box and wich are not?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now