Raininfall Posted August 31, 2023 Posted August 31, 2023 (edited) On 8/19/2023 at 2:50 AM, gasspoll83 said: I had checked all furniture anim in mcm but there are no question to use furniture just open dialog do you want to use nearby bed this question comes from sexlab itself at is has an ask for furniture option. i have this one disabled. to do so move to sexlab mcm --> animation settings and scroll down to the bottom. its the last option on the bottom called "ask for bed usage" or sum, set it to "never". furniture framework has an override function which has to be enabled since its disabled by default. go to furniture framework mcm ingame and set "override chance" and "override bed chance" to 1.00 if u want furniture always being used when theres some nearby. if u set it to 0.50 it will be 50:50 that a furniture animation will be choosen instead of a normal SL scene. Edited August 31, 2023 by Saphiira 1
Raininfall Posted August 31, 2023 Posted August 31, 2023 On 8/9/2023 at 3:10 PM, Fujaks said: Hello! The "InvisAG" folder doesn't seem to get created for me. Installed both FurnAnim and FurnitureMarkerSex and checked off aggressive animations for SE in the FOMOD. Also tried reinstalling the 2 mods, but didn't help. Searched the entire drive for "InvisAG" but didn't find anything. and there u see that ppl just dont read descriptions carefully, those AG folders have to be added manually. u have to follow the steps on the description. go in ur data folder: Data --> meshes --> actors --> character --> animations . u will find all the animation files there. for the packs listed on the page (leito/anub/billy) u have to create new folders and name them like the animation packs with AG addition (for leito it would be AnimationsByLeito_FurnitureAG). then u just copy n drop the animation files from AnimationsByLeito_Furniture into AnimationsByLeito_FurnitureAG. same goes for anub and billy 1
Raininfall Posted August 31, 2023 Posted August 31, 2023 On 7/1/2023 at 9:09 AM, kamoewarrior said: So what exactly is the latest version? Is it the FurnitureMarkerSex v0_14_3 SE.zip uploaded in January or the FurnAnim v0_14.zip that was uploaded after? Are there really no guidelines for mod uploaders regarding file naming convention? I've seen so many confusing file names the latest version is FurnAnim v0_15. thats the main file. marker sex is for the spells as far as i know
Raininfall Posted August 31, 2023 Posted August 31, 2023 On 7/1/2023 at 1:19 PM, yakuzakid said: I do not have Update Furniture Types in the MCM. I have no MCM for this mod that I can see? Is it supposed to be called Furniture Sex Framework? the mcm is just Furniture Sex
CosmicNite Posted August 31, 2023 Posted August 31, 2023 Mod works for the most part, the only problem is it doesn't work for 90% of furniture in a Hearthfire home. For example, I live in Lakeview Manor, but the only markers are for tall wardrobes, but not for any of the beds (single or double). And yes, I do use Billyy's and the other packs for animations + have them activated. Is there any way to fix this?
Raininfall Posted August 31, 2023 Posted August 31, 2023 10 hours ago, CosmicNite said: Mod works for the most part, the only problem is it doesn't work for 90% of furniture in a Hearthfire home. For example, I live in Lakeview Manor, but the only markers are for tall wardrobes, but not for any of the beds (single or double). And yes, I do use Billyy's and the other packs for animations + have them activated. Is there any way to fix this? the mod gives u a marker spell. use it nearby the furniture which wont work. if the beds and chairs or whatever aint working is not tagged by the mod u might have a mod installed which overrides those furniture to something this framework does not identify as such 2
CosmicNite Posted August 31, 2023 Posted August 31, 2023 (edited) 18 minutes ago, Saphiira said: the mod gives u a marker spell. use it nearby the furniture which wont work. if the beds and chairs or whatever aint working is not tagged by the mod u might have a mod installed which overrides those furniture to something this framework does not identify as such Thank you for the response! I actually managed to fix the problem by installing FurnAnim, which I forgot to do for some reason lol. However, I do have a new problem. Now I did manage to make Billyy and Leito's regular invis animations to work, but I can't get the aggressive ones to work at all, coz I'm getting an error saying "no animations for furniture". I ticked the aggressive option using Fomod and followed the instructions of copying the furniture files into the AG folders, then ran FNIS, but I keep getting this message and nothing happens. All the regular Invis animations do work though. Edited August 31, 2023 by CosmicNite
Gh0zt Posted September 17, 2023 Posted September 17, 2023 For those having issues with some animations not playing but everything else is working. For example you use the bed market, start the scene but no animation from Billy is playing for example on the chair or bed, both characters are just standing there in eachother. The issue for me was, I was using Billy's Animation v7. I switched to v6.9 (ofcourse it would be 69) and it worked. Just follow the versions of the animations that are within the fomod installer. 2
GL00 Posted September 27, 2023 Posted September 27, 2023 On 9/17/2023 at 3:35 AM, Gh0zt said: For those having issues with some animations not playing but everything else is working. For example you use the bed market, start the scene but no animation from Billy is playing for example on the chair or bed, both characters are just standing there in eachother. The issue for me was, I was using Billy's Animation v7. I switched to v6.9 (ofcourse it would be 69) and it worked. I was just about to make a post about that, thank you! However, I am now having an issue where FNIS/Nemesis still detects the animations from the now uninstalled v7, (and likely all my other deleted animations), maxing out my animation limit. Anyone by chance know how I can remove the residual data FNIS is using? I haven't found a single fix for it online and I am sorta at a dead end.
ImmortanKing Posted October 19, 2023 Posted October 19, 2023 it doesnt register any animation, yet i follow the instructions so i'm wondering what did i do wrong ? 1
ImmortanKing Posted October 20, 2023 Posted October 20, 2023 Can someone help me ? i dont know why but it tells me 0 animations registers in the mcm. Â
ezrken Posted October 25, 2023 Posted October 25, 2023 On 10/20/2023 at 10:38 PM, ImmortanKing said: Can someone help me ? i dont know why but it tells me 0 animations registers in the mcm. Â Did you enable all firstÂ
ImmortanKing Posted October 25, 2023 Posted October 25, 2023 6 minutes ago, ezrken said: Did you enable all first yeah i found out what i did wrong and felt lie a huge dumbass, no worries now i got it runningÂ
ezrken Posted October 25, 2023 Posted October 25, 2023 4 minutes ago, ImmortanKing said: yeah i found out what i did wrong and felt lie a huge dumbass, no worries now i got it running Happens to all of us haha
zifnabwiz Posted November 1, 2023 Posted November 1, 2023 Has anyone encountered a problem where instead of playing the animations, both actors in a scene just stand there overlapping eachother? And if I reset the animation they BOTH start hilariously hip-thrusting the air, regardless of what invisfurn animation is actually supposed to be playing? Â Invis furniture animations in particular are the only animations I have a problem with - everything else works perfectly.
KingstonPrince7 Posted November 8, 2023 Posted November 8, 2023 On 9/17/2023 at 2:35 AM, Gh0zt said: For those having issues with some animations not playing but everything else is working. For example you use the bed market, start the scene but no animation from Billy is playing for example on the chair or bed, both characters are just standing there in eachother. The issue for me was, I was using Billy's Animation v7. I switched to v6.9 (ofcourse it would be 69) and it worked. Just follow the versions of the animations that are within the fomod installer. hi, do you have the 6.9 version? I lost mine, or does someone have the 6.9 please?
Lilith.Monstrum Posted November 10, 2023 Posted November 10, 2023 I like this but have questions 1- In my version of SexLab there is a Beds & Furniture tab, what is the difference? 2- Is there a way to choose which furniture to use? I stand next to a chair and am teleported across the room to a table?
online24qna Posted November 20, 2023 Posted November 20, 2023 It's perfect mod for me! Please build patch with Various Immersive Beds https://www.nexusmods.com/skyrimspecialedition/mods/100577 21. Biên bản hoà n thổ (khắc phục háºu quả).docx
Ngo Van Dang Posted December 2, 2023 Posted December 2, 2023 if only we have MCM option to remove or add those 2 spells from the mod without using console
shardoom Posted December 6, 2023 Posted December 6, 2023 On 12/2/2023 at 6:22 PM, Ngo Van Dang said: if only we have MCM option to remove or add those 2 spells from the mod without using console  I said that too a while back, really bugs me
Dez65 Posted January 13, 2024 Posted January 13, 2024 On 11/1/2023 at 12:22 AM, zifnabwiz said: Has anyone encountered a problem where instead of playing the animations, both actors in a scene just stand there overlapping eachother? And if I reset the animation they BOTH start hilariously hip-thrusting the air, regardless of what invisfurn animation is actually supposed to be playing?  Invis furniture animations in particular are the only animations I have a problem with - everything else works perfectly. Yeah, I'm having this problem. Came here to see if I'd done something wrong. Doesn't always happen and I can play the animations through the Sexlab MCM. I'd appreciate any suggestions. Â
Dez65 Posted January 17, 2024 Posted January 17, 2024 On 12/11/2023 at 3:07 PM, dianadoesitbest said: after hours of searching I still can't find an answer to this Do you have Sexlab Utility Installed. That provides a furniture function, although I haven't tried it yet since I've been using this mod.
Mikochi35p Posted January 18, 2024 Posted January 18, 2024 Can this work with creature animations? consensual and aggressive?Â
Mikochi35p Posted January 18, 2024 Posted January 18, 2024 (edited) I think there is a problem with the FOMOD for Ayasato animation? It wont install the Ayasato folder. Â Also another question, does Billy SLAL version 7.4 won't work? since the mod says it needs 6.9 version. Please confirm if it would work or not. Thanks! Edited January 18, 2024 by Mikochi35p
beetlebug123 Posted January 20, 2024 Posted January 20, 2024 Can't seem to get this to work. I keep getting "no animations for furniture" when using the test spells. I have all the packs but milky's (though I have Billy 7.4 not 6.9). I have both the mod and the furnanim pack (no aggressive animations) I've registered everything, rebuilt the registry in SLAL, and updated the mod (every furniture's box is marked).
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