Fenrir1995 Posted July 13, 2021 Posted July 13, 2021 (edited) I've downloaded and installed all the game files (standard edition of Skyrim), and everything works fine, except for the fact that there are two giant triangles where the cart should be, and they stay there no matter how many times I reinstall, some help would be amazing. Edited July 13, 2021 by Fenrir1995
ggccar Posted July 13, 2021 Posted July 13, 2021 Can anyone help me with a bug I am having. After trying to start my first haul, the carriage driver gets up and walks over to the horse, but then he freezes and so do I.
dertcz Posted July 13, 2021 Posted July 13, 2021 8 hours ago, Mamango said: Well im building everything, but few items like yoke, collar, mittens and even carriage itself are errors... Yoke, collar is from DD. Common device working for you ok?
dertcz Posted July 13, 2021 Posted July 13, 2021 6 hours ago, Fenrir1995 said: I've downloaded and installed all the game files (standard edition of Skyrim), and everything works fine, except for the fact that there are two giant triangles where the cart should be, and they stay there no matter how many times I reinstall, some help would be amazing. SE - special edition (new), LE - Legendary edition (old) ... If you have standard (old one) edition then you need LE pack.
Mamango Posted July 13, 2021 Posted July 13, 2021 1 hour ago, dertcz said: Yoke, collar is from DD. Common device working for you ok? Yes, DD items work perfectly
Fenrir1995 Posted July 13, 2021 Posted July 13, 2021 3 hours ago, dertcz said: SE - special edition (new), LE - Legendary edition (old) ... If you have standard (old one) edition then you need LE pack. Like I said, relevant files being used, AKA: LE Edition
dertcz Posted July 13, 2021 Posted July 13, 2021 (edited) 6 hours ago, Fenrir1995 said: Like I said, relevant files being used, AKA: LE Edition Mesh for cart is in S.L.U.T.S. Resume LE Ressources\meshes\furniture\prisonercarriage\ and in LE pack is good car mesh.. Rhombus with exclamation mark indicate bad mesh version. Check if you have good car mesh. In ...\Data\meshes\furniture\prisonercarriage\ Good version (LE): sluts_cart.nif has 466 446b Bad varsion (SE): sluts_cart.nif has 233 348b If you have Redux car: LE: sluts_cart.nif has 854 245b SE: sluts_cart.nif has 332 674b Edited July 13, 2021 by dertcz
Plumppy Posted July 14, 2021 Posted July 14, 2021 If I immediately left click after the 'let me get that bridle off you' response comes up then things work fine. I get the 'I have a delivery for you!' option and I can complete delivery. If I don't left click immediately then I either don't get the 'I have a delivery for you!' option or I see the option flicker on screen for a fraction of a second before disappearing. I had a quick look in CK to see how the scene is set up and I'm guessing the 1 second timer in Phase 2 before checking if the player is in conversation might be the issue. I also thought that Fuz Ro Doh might be an issue but I tried it with and without the mod loaded and the results were the same.
Scrab Posted July 14, 2021 Author Posted July 14, 2021 5 hours ago, Plumppy said: I had a quick look in CK to see how the scene is set up and I'm guessing the 1 second timer in Phase 2 before checking if the player is in conversation might be the issue. Something in your not allowing forcegreets to work properly was my assumption too, but Im unsure what exactly to do to make it behave more stable for those games This is unfortunately just a trial n error process for me SLUTS.esp
dertcz Posted July 14, 2021 Posted July 14, 2021 @Scrab NPC remove gag. Very small window for delivery message. NPC saying about missing part of uniform. It does not continue for me.
Scrab Posted July 14, 2021 Author Posted July 14, 2021 1 hour ago, dertcz said: @Scrab NPC remove gag. Very small window for delivery message. NPC saying about missing part of uniform. It does not continue for me. So nothing changed? Thats really annoying actually. Seems like the Forcegreet completes much, much earlier than it should in your game for reasons I shall not question Ill take out the Sledgehammer and just remove the regag part completely until I get a new idea how to completely restructure this part SLUTS.esp Btw testing this I realized that the Quest Objective sometimes doesnt display, the second one I mean Giving you a little insight: The Mod is already supporting 2 Haul Types in this very moment, the issue is just that the 2nd Quest is obviously not implemented yet. What this means is that essentially every time you only get 1 Objective, you would normally get this 2nd Haul Type. I will adjust the Script to no longer have that happen once I properly upload this next version 2
dertcz Posted July 14, 2021 Posted July 14, 2021 (edited) 1 hour ago, Scrab said: So nothing changed? Thats really annoying actually. Seems like the Forcegreet completes much, much earlier than it should in your game for reasons I shall not question Ill take out the Sledgehammer and just remove the regag part completely until I get a new idea how to completely restructure this part SLUTS.esp 1.31 MB · 1 download Btw testing this I realized that the Quest Objective sometimes doesnt display, the second one I mean Giving you a little insight: The Mod is already supporting 2 Haul Types in this very moment, the issue is just that the 2nd Quest is obviously not implemented yet. What this means is that essentially every time you only get 1 Objective, you would normally get this 2nd Haul Type. I will adjust the Script to no longer have that happen once I properly upload this next version End haul work fine for me. But if I claim chest with my stuff back, quest don't update (Still say get your gear back). Both way (normal and humiliated). Edited July 14, 2021 by dertcz
Scrab Posted July 14, 2021 Author Posted July 14, 2021 45 minutes ago, dertcz said: quest don't update (Still say get your gear back) When opening the Escrow, the Quest Stage is set to 500 which should stop the quest Can you type in console "getstage sluts_missionhaul" and "setstage sluts_missionhaul 500" Based on my scripts, thats already the case, and this time its something really really trivial that shouldnt cause any errors zzz
dertcz Posted July 14, 2021 Posted July 14, 2021 22 minutes ago, Scrab said: Can you type in console "getstage sluts_missionhaul" Stage: 60 22 minutes ago, Scrab said: "setstage sluts_missionhaul 500" Yes, this complited quest. If I look: sqv. And find EscrowChestRef, then it is "NONE". This can be the source of the problem.
Seeker999 Posted July 14, 2021 Posted July 14, 2021 (edited) I recently made a clean save and installed v2.5 on SE. Some issues, mostly successful. Spoiler Guard approached me about being wanted for crimes against Skyrim. I said, 'please, there must be another way' and guard took me to carriage driver. First S.L.U.T.S. run started successfully. ? Went to Markarth. Spoke to Kibell. First try he removed the bridle, no response option for me, spoke to him again and was told I was missing part of uniform. Since I saved before talking to him, I reloaded, tried talking to Kibell again, and this time saw the response "I have a delivery for you" flash very briefly. Good thing I didn't blink. Reloaded and tried again. Finally, by button smashing when he starts his line about removing the bridle, I was able to tell him I had a delivery. It took a few tries, but I was able to get started on my second haul. This time to Whiterun. Got to Whiterun. Button smashed again to get to "I have...". Got set up w/ next run no problem. Changed tat colors, etc. Saved game. Decided to test out a couple of responses so reloaded just before talking to Bjorlam the carriage driver. This time I asked for a break. He said okay and removed the equipment. A message popped up about arrears being cleaned up and the rest of my pay was in the escrow chest. However, I think I should have still been in debt. Not positive, but.... I don't know if it means anything, but I checked the console at this point and saw "Warning: access to non-existing object with id 0x25D00F (2478095) Anyway, asked for my stuff, not there, blah blah blah. However, the chest should have been there since I first started from Whiterun on the first run, right? Asked if there was any way I could get my stuff. Says he could think of one thing and eyes me over, I say fine. Then nothing. No sex. Everything just kind of stalls, and I can repeat the convo. Reloaded and tried again. This time I asked for a break, then asked for a haul to dispatch. Was sent back to Kibell. Button smashing, equipment removed. No escrow chest. Kibell says dispatcher has it. Aargh! Asked if there was a way to get my stuff back, he says he wants me to model something, I say yes, get my stuff back, tattoos are removed, but shouldn't be (advertising). Was able to get dressed. Thought I was supposed to still be naked and covered in tats. Inventory only shows 10 filly coins instead of the hurndreds or thousands it should be. Tried delivery again and this time showed the no debt dialog options (...fun....let off steam, etc.). Kibell cast spell to remove gear. Fast traveled back to Whiterun and found chest. Yay! BOTTOM LINE rehab instead of jail works Tats and equipment all worked on me. "I have a delivery" response window is too short. Only works if you start button smashing before the bridle comes off. Escrow chest - not really sure where it should be at this point. At location of first run in a series of runs or does it follow from dispatcher to dispatcher? Doing favors to get escrow chest transferred: some work, some don't. Sex - didn't work. Modeling shoes - worked. Either that or the problem is with Bjorlam in Whiterun, no matter how many times I tried, sex was the only deal offered. After doing a favor to get escrow chest, the naked advertising doesn't work because the tats are removed as soon as I collect my stuff. ***Also had to "setstage sluts_missionhaul 500" in order to clear journal/quest. btw, it would be nice if I could see what my arrears are. Maybe in the MCM? Yes, during the runs I did have cart trouble. But I saved a lot for just that reason. Edited July 14, 2021 by Seeker999 ***update
cerebus300 Posted July 14, 2021 Posted July 14, 2021 On 7/12/2021 at 12:48 PM, aurreth said: Same issue with 2.5 as others. Finish run, bridle is removed, no further dialogue follows. Trying to talk to the agent again just gets "you are missing part of your uniform". So tried using the console to add a bridle just to see if that would fix it. Now agent says he will remove it, but he doesn't, and dialogue doesn't continue. Sorry, 2.5 is broken, bad. I had this same problem with 2.4 and was hoping 2.5 would fix it. I just loaded 2.5, so will give it a run and see what I see. I have been staying away from SLUTS content in game until it gets fixed. It has been breaking my game with the problems that many have been stating here with runs not completing, chest not arriving, and items not being removed by the handler. I can't wait for this to work again, as it is one of my key Skyrim mods. Thanks for all your work Scrab! When these glitches get worked out this is going to be such a great mod.
cerebus300 Posted July 14, 2021 Posted July 14, 2021 On 7/12/2021 at 6:28 PM, HSpace said: Alternative Texture Set for ADD Tattoo place in "Textures\Actors\Character\SlaveTats\sluts_livery" to use. I love these. I want to install them, but I can't find that file path at all. Are these for LE of SE? Any idea where they would go for SE?
sello23 Posted July 14, 2021 Posted July 14, 2021 I have an issue where once i ask for a haul the game takes a very long time to load the quest. And same thing happens once i finish it. My character doesn't move and just stays frozen while everything else moves on.
Mamango Posted July 14, 2021 Posted July 14, 2021 Ok, got everything working, though i wonder, why harness keeps being hidden by DD hiding mechanic?
cerebus300 Posted July 14, 2021 Posted July 14, 2021 (edited) Okay, just ran a haul on a cleaned save for 2.5. Overall, pretty good. The only problem was the one that a number of people had where the dialogue after taking off the bridle "Oh, you're one of ours" zipped by really fast and when I missed it the game was broken as he just commented on missing your gear and no way to end the quest or get stuff back. I had to try 4-5 times before I could catch the dialogue before it disappeared. Once I got it everything worked fine. I did find that the conversation with the carriage driver kept getting cut off when other mods would interrupt. I don't know if there is a way to set a conversation to not allow interruptions, but that would be great, as it tends to break things when that happens, or at least set it up so that the conversation restarts later. Having the quests break because a conversation is interrupted should be something that could and should be avoided. Edited July 15, 2021 by cerebus300
keitsoru Posted July 15, 2021 Posted July 15, 2021 Hey, just thought you should know, there's an unresolved error in the CFTO patch. Apparently it's a quest marker? I forget the exact ID but checking for errors in xEdit should point you to the one I'm referring to.
Stinkycrawler Posted July 15, 2021 Posted July 15, 2021 The gear isnt being removed? I ask for a break and the yoke and everything else remains on me.
Wavtsun6767 Posted July 16, 2021 Posted July 16, 2021 Hi, I just tried the mod on Legendary Edition and ran into this problem where the textures appear not to load (only the harness loads), I made sure to look at the required mods again and everything seems okay to me, although I'm relatively new modding skyrim. I have Devious Devices 5.1.7, Slave Tats 1.3.6, What I think is the latest version of SLFramework and both racemenu and XP32 Maximum Skeleton from Nexus Mods. Is the problem the fact that I don't have XPMSSE? Thanks for taking the time to answer me:)
Mister X Posted July 16, 2021 Posted July 16, 2021 1 hour ago, Wavtsun6767 said: Hi, I just tried the mod on Legendary Edition and ran into this problem where the textures appear not to load (only the harness loads), I made sure to look at the required mods again and everything seems okay to me, although I'm relatively new modding skyrim. I have Devious Devices 5.1.7, Slave Tats 1.3.6, What I think is the latest version of SLFramework and both racemenu and XP32 Maximum Skeleton from Nexus Mods. Is the problem the fact that I don't have XPMSSE? Thanks for taking the time to answer me:) That does look like a missing/wrong mesh to me. So I assume you forgot to install the LE patch of this mod?
aurreth Posted July 16, 2021 Posted July 16, 2021 For the second and successive runs the cart is getting attached correctly, but it is frozen in place. That's why it always gets left behind. This is because the code, which is derived from cartandhorsetether, is not setting and unsetting SetMotionType correctly. This is cartandhorsetether: self.TetherToHorse(TheHorse) if StopMotionFlag SetMotionType(Motion_Keyframed) else SetMotionType(Motion_Dynamic) endif And this is is the do_tether function in sluts_mission_scenes_sc: cref.TetherToHorse(slut) It probably should look something like this: cref.TetherToHorse(slut) SetMotionType(Motion_Dynamic) My CK is messed up and won't compile stuff, so I can't test it. I mean I'm pretty sure it should be cref.SetMotionType, but I'm not a Papyrus guru.
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