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Posted
1 hour ago, Scrab said:

Let me know if this works:

 

 

S.L.U.T.S. Resume.7z 50.63 MB · 1 download

 

I merged the 2 Quests back into one and tried to stabilize the structure a bit more. Not entirely sure whats broken or really why it doesnt work. Everything was/is fine in my game so .. yep

 

Also I should correct myself: I will care for backwards compatibility once this here does what its told to do zzz

And yes, this ideally should be tested on a new game

I must let you down. For E smashing working, but if you not hit small window with delivery message, recipient repete: remove gag -> say something about you have not complete uniform -> put gag back .. start again. Window with delivery message is after removing gag.

Please confirm someone else.

Posted
1 hour ago, Scrab said:

Let me know if this works:

 

 

S.L.U.T.S. Resume.7z 50.63 MB · 1 download

 

I merged the 2 Quests back into one and tried to stabilize the structure a bit more. Not entirely sure whats broken or really why it doesnt work. Everything was/is fine in my game so .. yep

 

Also I should correct myself: I will care for backwards compatibility once this here does what its told to do zzz

And yes, this ideally should be tested on a new game

I tested on a new save, i managed to complete a haul now, but it was kinda buggy, the first time the guy removed the briddle and kept looping the conversation, the second time was loop to remove the briddle and  put the briddle back, but i keept talking to him and he accepted the haul. I tested cheating on console to see if was working properly using coc comands to fast travel, and reseting the cart to bring it closer again so the dettatched cart may be a reason for the bug. i didn't use any other devious device related mod, just SLUTS and devious device.

Posted
40 minutes ago, dertcz said:

 

You rebuild all items with CalianteStudio? For me working ok.

Rebuild? I only know how to "Batch build"
Can you tell more please?

Posted
19 minutes ago, Mamango said:

Rebuild? I only know how to "Batch build"
Can you tell more please?

Batch build (more), build (single) and rebuild (single) is this same. You need only SLUTS_PonyGloves and SLUT Harness who is under Unassigned.

Posted

I love this game

 

So if I get both of you correctly, the issue is that you talk to the Recipient and the Dialogue starts normally, he does is "taking you for a (literal) slut" thing and then "oh its one of us", takes of briddle, and then theres a forcegreet, aye? The one with the "got a delivery for you -> good let me check the manifest/where cart?"

But no matter the choice you make, the "putting gag back on" dialogue will display which gives a very firm time limit to get through this forcegreet dialogue and most of the time fails it, canceling out w/e choice you made in this forcegreet dialogue?

Posted
On 7/9/2021 at 10:23 PM, chaimhewast said:

2.4's scripts are borked. You need the recompiled ones from this post.

tried this, along with the new update and now my character completely strips but the pony gear still isn't equipped, only the livery 

Posted
2 hours ago, dertcz said:

Batch build (more), build (single) and rebuild (single) is this same. You need only SLUTS_PonyGloves and SLUT Harness who is under Unassigned.

Well im building everything, but few items like yoke, collar, mittens and even carriage itself are errors...

Posted (edited)

I've downloaded and installed all the game files (standard edition of Skyrim), and everything works fine, except for the fact that there are two giant triangles where the cart should be, and they stay there no matter how many times I reinstall, some help would be amazing.

Edited by Fenrir1995
Posted

Can anyone help me with a bug I am having. After trying to start my first haul, the carriage driver gets up and walks over to the horse, but then he freezes and so do I.

Posted
8 hours ago, Mamango said:

Well im building everything, but few items like yoke, collar, mittens and even carriage itself are errors...

 

Yoke, collar is from DD. Common device working for you ok?

Posted
6 hours ago, Fenrir1995 said:

I've downloaded and installed all the game files (standard edition of Skyrim), and everything works fine, except for the fact that there are two giant triangles where the cart should be, and they stay there no matter how many times I reinstall, some help would be amazing.

SE - special edition (new), LE - Legendary edition (old) ... If you have standard (old one) edition then you need LE pack.

Posted
3 hours ago, dertcz said:

SE - special edition (new), LE - Legendary edition (old) ... If you have standard (old one) edition then you need LE pack.

Like I said, relevant files being used, AKA: LE Edition

Posted (edited)
6 hours ago, Fenrir1995 said:

Like I said, relevant files being used, AKA: LE Edition

Mesh for cart is in S.L.U.T.S. Resume LE Ressources\meshes\furniture\prisonercarriage\ and in LE pack is good car mesh.. Rhombus with exclamation mark indicate bad mesh version. Check if you have good car mesh. In ...\Data\meshes\furniture\prisonercarriage\

Good version (LE): sluts_cart.nif has 466 446b
Bad varsion (SE): sluts_cart.nif has 233 348b
If you have Redux car:
LE: sluts_cart.nif has 854 245b
SE: sluts_cart.nif has 332 674b

 

 

Edited by dertcz
Posted

If I immediately left click after the 'let me get that bridle off you' response comes up then things work fine.

I get the 'I have a delivery for you!' option and I can complete delivery.

 

If I don't left click immediately then I either don't get the 'I have a delivery for you!' option or I see the option flicker on screen for a fraction of a second before disappearing.

 

I had a quick look in CK to see how the scene is set up and I'm guessing the 1 second timer in Phase 2 before checking if the player is in conversation might be the issue.

 

I also thought that Fuz Ro Doh might be an issue but I tried it with and without the mod loaded and the results were the same.

 

 

 

Posted
5 hours ago, Plumppy said:

I had a quick look in CK to see how the scene is set up and I'm guessing the 1 second timer in Phase 2 before checking if the player is in conversation might be the issue.

 

Something in your not allowing forcegreets to work properly was my assumption too, but Im unsure what exactly to do to make it behave more stable for those games

 

This is unfortunately just a trial n error process for me

SLUTS.esp

Posted
1 hour ago, dertcz said:

@Scrab NPC remove gag. Very small window for delivery message. NPC saying about missing part of uniform. It does not continue for me.

So nothing changed?

Thats really annoying actually. Seems like the Forcegreet completes much, much earlier than it should in your game for reasons I shall not question

 

Ill take out the Sledgehammer and just remove the regag part completely until I get a new idea how to completely restructure this part

 

SLUTS.esp

 

Btw testing this I realized that the Quest Objective sometimes doesnt display, the second one I mean

Giving you a little insight: The Mod is already supporting 2 Haul Types in this very moment, the issue is just that the 2nd Quest is obviously not implemented yet. What this means is that essentially every time you only get 1 Objective, you would normally get this 2nd Haul Type. I will adjust the Script to no longer have that happen once I properly upload this next version

Posted (edited)
1 hour ago, Scrab said:

So nothing changed?

Thats really annoying actually. Seems like the Forcegreet completes much, much earlier than it should in your game for reasons I shall not question

 

Ill take out the Sledgehammer and just remove the regag part completely until I get a new idea how to completely restructure this part

 

SLUTS.esp 1.31 MB · 1 download

 

Btw testing this I realized that the Quest Objective sometimes doesnt display, the second one I mean

Giving you a little insight: The Mod is already supporting 2 Haul Types in this very moment, the issue is just that the 2nd Quest is obviously not implemented yet. What this means is that essentially every time you only get 1 Objective, you would normally get this 2nd Haul Type. I will adjust the Script to no longer have that happen once I properly upload this next version

 

End haul work fine for me. But if I claim chest with my stuff back, quest don't update (Still say get your gear back). Both way (normal and humiliated).

Edited by dertcz
Posted
45 minutes ago, dertcz said:

quest don't update (Still say get your gear back)

When opening the Escrow, the Quest Stage is set to 500 which should stop the quest

 

Can you type in console 

"getstage sluts_missionhaul"

 

and

"setstage sluts_missionhaul 500"

 

Based on my scripts, thats already the case, and this time its something really really trivial that shouldnt cause any errors zzz

Posted
22 minutes ago, Scrab said:

Can you type in console 

"getstage sluts_missionhaul"

Stage: 60

 

22 minutes ago, Scrab said:

"setstage sluts_missionhaul 500"

Yes, this complited quest.

 

 

If I look: sqv. And find EscrowChestRef,  then it is "NONE". This can be the source of the problem.

Posted (edited)

I recently made a clean save and installed v2.5 on SE. Some issues, mostly successful.
 

Spoiler

Guard approached me about being wanted for crimes against Skyrim. I said, 'please, there must be another way' and guard took me to carriage driver. First S.L.U.T.S. run started successfully. ?

 

Went to Markarth. Spoke to Kibell. First try he removed the bridle, no response option for me, spoke to him again and was told I was missing part of uniform. Since I saved before talking to him, I reloaded, tried talking to Kibell again, and this time saw the response "I have a delivery for you" flash very briefly. Good thing I didn't blink. Reloaded and tried again. Finally, by button smashing when he starts his line about removing the bridle, I was able to tell him I had a delivery. It took a few tries, but I was able to get started on my second haul. This time to Whiterun.

 

Got to Whiterun. Button smashed again to get to "I have...". Got set up w/ next run no problem. Changed tat colors, etc. Saved game.

Decided to test out a couple of responses so reloaded just before talking to Bjorlam the carriage driver. This time I asked for a break. He said okay and removed the equipment. A message popped up about arrears being cleaned up and the rest of my pay was in the escrow chest. However, I think I should have still been in debt. Not positive, but....

I don't know if it means anything, but I checked the console at this point and saw "Warning: access to non-existing object with id 0x25D00F (2478095)

Anyway, asked for my stuff, not there, blah blah blah. However, the chest should have been there since I first started from Whiterun on the first run, right?

Asked if there was any way I could get my stuff. Says he could think of one thing and eyes me over, I say fine. Then nothing. No sex. Everything just kind of stalls, and I can repeat the convo.

Reloaded and tried again. This time I asked for a break, then asked for a haul to dispatch. Was sent back to Kibell. Button smashing, equipment removed. No escrow chest. Kibell says dispatcher has it. Aargh! Asked if there was a way to get my stuff back, he says he wants me to model something, I say yes, get my stuff back, tattoos are removed, but shouldn't be (advertising). Was able to get dressed. Thought I was supposed to still be naked and covered in tats.

Inventory only shows 10 filly coins instead of the hurndreds or thousands it should be.

Tried delivery again and this time showed the no debt dialog options (...fun....let off steam, etc.). Kibell cast spell to remove gear. Fast traveled back to Whiterun and found chest. Yay!

 

BOTTOM LINE

rehab instead of jail works

Tats and equipment all worked on me.

"I have a delivery" response window is too short. Only works if you start button smashing before the bridle comes off.

Escrow chest - not really sure where it should be at this point. At location of first run in a series of runs or does it follow from dispatcher to dispatcher?

Doing favors to get escrow chest transferred: some work, some don't. Sex - didn't work. Modeling shoes - worked. Either that or the problem is with Bjorlam in Whiterun, no matter how many times I tried, sex was the only deal offered.

After doing a favor to get escrow chest, the naked advertising doesn't work because the tats are removed as soon as I collect my stuff.

***Also had to "setstage sluts_missionhaul 500" in order to clear journal/quest.

 

btw, it would be nice if I could see what my arrears are. Maybe in the MCM?

Yes, during the runs I did have cart trouble. But I saved a lot for just that reason.

Edited by Seeker999
***update
Posted
On 7/12/2021 at 12:48 PM, aurreth said:

Same issue with 2.5 as others.  Finish run, bridle is removed, no further dialogue follows.  Trying to talk to the agent again just gets "you are missing part of your uniform".

 

So tried using the console to add a bridle just to see if that would fix it.  Now agent says he will remove it, but he doesn't, and dialogue doesn't continue.

 

Sorry, 2.5 is broken, bad.

I had this same problem with 2.4 and was hoping 2.5 would fix it. I just loaded 2.5, so will give it a run and see what I see. I have been staying away from SLUTS content in game until it gets fixed. It has been breaking my game with the problems that many have been stating here with runs not completing, chest not arriving, and items not being removed by the handler. I can't wait for this to work again, as it is one of my key Skyrim mods. Thanks for all your work Scrab! When these glitches get worked out this is going to be such a great mod. 

Posted
On 7/12/2021 at 6:28 PM, HSpace said:

Alternative Texture Set for ADD Tattoo place in "Textures\Actors\Character\SlaveTats\sluts_livery" to use.

I love these. I want to install them, but I can't find that file path at all. Are these for LE of SE? Any idea where they would go for SE?

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