aerosmei1 Posted June 15, 2020 Posted June 15, 2020 22 minutes ago, BadListener said: Did you read the readme.md , will look about the clan crash on buying brothel on 1.4.2 .....About that , I did move the modules out of fomod , to Bannerlord/Modules/zCEDefaults and Bannerlord/Modules/zCEAnimations ,but zCEAnimations will make game cant be save , thats why I removed both of it .
BadListener Posted June 15, 2020 Author Posted June 15, 2020 11 minutes ago, aerosmei1 said: .....About that , I did move the modules out of fomod , to Bannerlord/Modules/zCEDefaults and Bannerlord/Modules/zCEAnimations ,but zCEAnimations will make game cant be save , thats why I removed both of it . Game cannot be saved? They contain no game data.
Celedhring Posted June 15, 2020 Posted June 15, 2020 So the latest update 1.4.2.101 update is only for the Beta branch as the stable version is still 1.4.1, right?
BadListener Posted June 15, 2020 Author Posted June 15, 2020 12 minutes ago, Celedhring said: So the latest update 1.4.2.101 update is only for the Beta branch as the stable version is still 1.4.1, right? 1.4.1 also got updated
sam159 Posted June 16, 2020 Posted June 16, 2020 Hey, i don't know if its been mentioned before. If it has im sorry. SO basically while the brothel is there in town the regular captive events are not triggered, i mean i started a new save and got captured to test and nothing happens after several days of being captive, wondering if something is bugged or maybe my install is wrong? Not even sure there are requirements at this point. I used to need modlib for some stuff but now i aint even sure. EDIT: okay so i looked in the mod and i guess i have to download the events themselves separately now huh? EDIT2: ANNNNND thats theres stuff in fomods....damn
BadListener Posted June 16, 2020 Author Posted June 16, 2020 1 hour ago, sam159 said: Hey, i don't know if its been mentioned before. If it has im sorry. SO basically while the brothel is there in town the regular captive events are not triggered, i mean i started a new save and got captured to test and nothing happens after several days of being captive, wondering if something is bugged or maybe my install is wrong? Not even sure there are requirements at this point. I used to need modlib for some stuff but now i aint even sure. EDIT: okay so i looked in the mod and i guess i have to download the events themselves separately now huh? EDIT2: ANNNNND thats theres stuff in fomods....damn If you download through vortex it unpacks it for you.
REZi86 Posted June 16, 2020 Posted June 16, 2020 When i start a new Game i got the Message "Failed to load CE_prostitution_waiting_menu exception:An item with the same key has already been added........and so on" and in my Savegames there seems that the Events aren't triggered. I made a fresh install of the Mod and deletet the old Files. I'm using 1.4.2.1001 and the Beta branch of the Game. No other Captivity Event mods are installed. Did i miss sth.? Sorry if this is already mentioned somewhere, i haven't found a workaround.
Raistlin_ Posted June 16, 2020 Posted June 16, 2020 Same issue for me with the new as the previous, works above MCM but blank menus crashes below MCM no logs.
Celedhring Posted June 16, 2020 Posted June 16, 2020 Two bugs: If you have an captive and speak to him/her and go to "Adjust Equipment" the inventory screen for your captive never appears. If you're in a lord's party and an captive event results in a pregnancy, it's not always the lord who currently holds you who impregnates you. That's a change from previous. Latest version of Captivity Events for 1.4.1 as well as latest stable build. (1.4.1) I caught the animated events..they're pretty cool. However, the town/settlement events are lacking. It's mostly the same submit/resist event aside from the dream event from TB which makes me not want to get dumped into a town/settlement.
BadListener Posted June 16, 2020 Author Posted June 16, 2020 28 minutes ago, Celedhring said: Two bugs: If you have an captive and speak to him/her and go to "Adjust Equipment" the inventory screen for your captive never appears. If you're in a lord's party and an captive event results in a pregnancy, it's not always the lord who currently holds you who impregnates you. That's a change from previous. Latest version of Captivity Events for 1.4.1 as well as latest stable build. (1.4.1) I caught the animated events..they're pretty cool. However, the town/settlement events are lacking. It's mostly the same submit/resist event aside from the dream event from TB which makes me not want to get dumped into a town/settlement. Adjust equipment doesnt work in dungeons/settlements
BadListener Posted June 16, 2020 Author Posted June 16, 2020 2 hours ago, REZi86 said: When i start a new Game i got the Message "Failed to load CE_prostitution_waiting_menu exception:An item with the same key has already been added........and so on" and in my Savegames there seems that the Events aren't triggered. I made a fresh install of the Mod and deletet the old Files. I'm using 1.4.2.1001 and the Beta branch of the Game. No other Captivity Event mods are installed. Did i miss sth.? Sorry if this is already mentioned somewhere, i haven't found a workaround. Send log
Celedhring Posted June 16, 2020 Posted June 16, 2020 32 minutes ago, BadListener said: Adjust equipment doesnt work in dungeons/settlements The party was outdoors and not in a city/town/settlement...and a female NPC lord was an captive in my party so my men were going to "party" on her and knock her up. The knock her up part worked fine. Just not stripping her completely naked via adjust equipment since removing her equipment leaves her with a shift. Yeah I'm a perv.
BadListener Posted June 16, 2020 Author Posted June 16, 2020 2 hours ago, Celedhring said: The party was outdoors and not in a city/town/settlement...and a female NPC lord was an captive in my party so my men were going to "party" on her and knock her up. The knock her up part worked fine. Just not stripping her completely naked via adjust equipment since removing her equipment leaves her with a shift. Yeah I'm a perv. Ah got it lol will investigate any chance another menu was open on the map at the time you went to talk to her in the party? Like an event was playing (raiding, any ce events or other addons, etc. )
Celedhring Posted June 16, 2020 Posted June 16, 2020 The party was in an army at that time so the army menu was up.
hzhou35 Posted June 16, 2020 Posted June 16, 2020 I have the same problem here. I can not save file now. But I still could last night, and nothing different from today.
hzhou35 Posted June 16, 2020 Posted June 16, 2020 And Finally I delete all the mod files and only then can I save again.
BadListener Posted June 17, 2020 Author Posted June 17, 2020 1 hour ago, Celedhring said: Random events don't seem to be popping up. Fixed try using captivity.reset_status in console
BadListener Posted June 17, 2020 Author Posted June 17, 2020 4 hours ago, hzhou35 said: I have the same problem here. I can not save file now. But I still could last night, and nothing different from today. Any specific things that occur to prevent you from saving?
hzhou35 Posted June 17, 2020 Posted June 17, 2020 42 minutes ago, BadListener said: Any specific things that occur to prevent you from saving? No, just simply told me fail to save whenever I tried, without any sign or warning.
BadListener Posted June 17, 2020 Author Posted June 17, 2020 2 minutes ago, hzhou35 said: No, just simply told me fail to save whenever I tried, without any sign or warning. Hmm not sure if it is coming from CE mod or not, will have to check perhaps another mod is not using saveable properly.
hzhou35 Posted June 17, 2020 Posted June 17, 2020 6 minutes ago, BadListener said: Hmm not sure if it is coming from CE mod or not, will have to check perhaps another mod is not using saveable properly. It works again, have no idea.
Celedhring Posted June 17, 2020 Posted June 17, 2020 Since CE now has three mods..what's the suggested load order? I've always loaded CE last in my mod load order. I checked Random Events again. The only random events that fire is the deadman/omen, finding or losing gold or finding wine. The event where you can bang malcontents in the army for an army morale boost no longer fires as a random event.
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