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Posted

For some reason, I cannot use the milkers even though I fulfill all the requirements.

When I try using them, it says, "Player is not lactating" but then when I use lactamax I get the message, "player is already lactating."

I'm on pre NG Fallout, so I do not know what is going wrong.

I have empty milk bottles, I have everything it should need, but for some reason it is just not working.

Posted
On 5/24/2024 at 3:24 PM, LordSolus said:

For some reason, I cannot use the milkers even though I fulfill all the requirements.

When I try using them, it says, "Player is not lactating" but then when I use lactamax I get the message, "player is already lactating."

I'm on pre NG Fallout, so I do not know what is going wrong.

I have empty milk bottles, I have everything it should need, but for some reason it is just not working.

Did even further testing and the mod is completely not working.

The items, craftables, and magazines spawn in, but not only am I completely incapable of using any milkers on myself, but I also cannot use them on anyone else either, at least not to produce anything.

When I try to equip the milkers to myself, I get the notification that I am incapable in some way of producing what is needed even if I have everything listed, and then when I put them on someone else, the items appear on them, but even if I leave them be for a month with the automatic milkers equipped, there is absolutely zero yield.

When I try to use the MCM to give myself the needed perks, it does nothing.

When I try to do the same for NPCs, it does nothing.

Based on the OP, I installed everything correctly, so I don't know what is up.

Posted
16 hours ago, SanicPanic said:

Kinda funny how the Mod's vault 81 is somewhat similar to Vault 4 in the TV series in terms of lore

 

So you're saying you've already hooked Lucy up to a milk extractor? Okey dokey!

Posted
On 3/18/2024 at 7:19 PM, Hober9 said:

 

Hi. I do not see any hint about DNA magazine. Can you say where is the magazine or where is the hint?

 

Greetings.

 

 

After some time using this mod i find HERE (post from author) where i can find the DNA magazine and unlock the perk, because in game i cannot find any hint about that.

Posted
5 hours ago, Hober9 said:

 

After some time using this mod i find HERE (post from author) where i can find the DNA magazine and unlock the perk, because in game i cannot find any hint about that.

 

for some reason the last few days i am having trouble posting pics, but anyway in the original post look for the phrase 

 

After the creation of Semen donation system. Her dream was finally realized.

 

in the second spoiler above it are the locations (the spoiler is labeledRecipe Magazines).   

open that spoiler and inside it tells you there is a hint note in Vault 111, just below that is another spoiler.

open that spoiler for a list of magazines and vague descriptions of where the magazines can be found.

now at the botton of that spoiler (after 28- Lactation and You) is a section called Cheat Loactaions and yet another spoiler

open that spoiler and it give the magazine location by game location names (note some game locations do not have fast travel markers but

can be found using a search like google or go to https://fallout.fandom.com/wiki/Fallout_4_locations.

 

as for which magazine unlocks which perk specifically i do not know.

 

hope the information helps

 

 

Posted (edited)
On 10/22/2023 at 12:03 AM, valcon767 said:

the friendly syringer i have no clue either offhand, thought it was from this mod.

i will check the console next time i am in game about the harmelss syringer.

no clue at all about how to make it.

 

thanks for the info about harmless syringer

 

 

On 10/25/2023 at 1:53 AM, ptmc2112 said:

So I made an altered config.json file that adds the option to enable the Harmless Syringer to be crafted, as it literally didn't exist in the MCM menu. Option is in "General Options (Page 2)" of the "Wasteland Dairy Framework" menu.

The zip file can be installed via your favorite mod manager.

Seriously, it was already part of the MCM loader script, the settings.ini, just not the config.json, so the option to change it just wasn't there.

 

File is a modified config.json from version v3.025a

 

Forgot to mention, the zip folder has the folder structure built in, so it can be installed either manually by extracting to the Data folder, or just installed via your favorite mod manager.

WastelandDairyHSyringerConfigPatch.zip 6.53 kB · 8 downloads


absolute necro, I know,
But I remembered reading this a few days ago, and have just gone through this and FPEs esps myself (to figure out and fiddle with some CO-recipes and make a few syringes Syringer-capable)

"Friendly Syringer" is in the mod - it's a grip modification you can craft for a vanilla Syringer to make it "Harmless".
And the (not directly craftable) "Harmless Syringer" template has that grip pre-installed.
 

Edited by egonm68
Posted
On 5/31/2024 at 4:05 AM, SanicPanic said:

Nope, but you've just given me an idea. Wonder if anyone made a looks menu present of her

 

Search on Nexus Mods and you'll find something like half a dozen.

Posted
On 5/25/2024 at 6:24 AM, LordSolus said:

For some reason, I cannot use the milkers even though I fulfill all the requirements.

When I try using them, it says, "Player is not lactating" but then when I use lactamax I get the message, "player is already lactating."

I'm on pre NG Fallout, so I do not know what is going wrong.

I have empty milk bottles, I have everything it should need, but for some reason it is just not working.

same problem. " not lactating". have you solved this?

Posted
On 6/8/2024 at 3:35 AM, mtq2904229 said:

same problem. " not lactating". have you solved this?

Lol, nope.

After a month of messing with it with help from the AAF discord community, the conclusion is that everything is installed correctly on my end, it's just that FPE and WDF are both extremely buggy and unstable, making them a perfect match for Bethesda games.

The only thing I could think of at this point would be to completely uninstall everything, including the game itself, get a clean install going, revert it to the correct depot history, and then ONLY have AAF, FPE, and WDF running as mods, because I can only assume that there is some sort of conflict going on or something.

Posted
1 hour ago, LordSolus said:

FPE and WDF are both extremely buggy and unstable

 

FPER yes, but normal FPE works just fine and is rock-solid stable, simply doesn't have a lot of the extra features FPER promises.

Posted

anybody ever get the baby survival mechanic to work i have all the mcm options turned doesnt seem to work, just get a notification "baby needs breast milk" and nothing happens

 

  • 2 weeks later...
Posted
14 hours ago, Kruggar said:

Does this mod work with Original FPE?

 

No, it does not. WDF requires FPER.

Posted

baby survival doesnt seem to be working.  Is there a missing script possibly?

Posted (edited)

I just found 2 Sex Slave NPCs at Raider Pylon Camp, the 1st Sex Slave got handcuffed and the other Sex Slave stood with fear animation. So what can I do to them? The handcuffed Sex Slave had an interaction where I could free them and the other one didn't have any interaction.

Edited by CatEclctic41
Posted
On 6/25/2024 at 3:29 PM, CatEclctic41 said:

I just found 2 Sex Slave NPCs at Raider Pylon Camp, the 1st Sex Slave got handcuffed and the other Sex Slave stood with fear animation. So what can I do to them? The handcuffed Sex Slave had an interaction where I could free them and the other one didn't have any interaction.

I would also like to know this.  I've found a couple dozen over various playthroughs, and I can't do anything with them except 1) free them, 2) give them stuff, 3) kill them.  Other mods that were supposed to be able to turn NPCs into settlers did not work on these WDF sex slaves. (As a side note, Commonwealth Captives running at the same time does work; I get most of my settlers that way)

 

Do they do ANYTHING besides stand around and cringe?

Posted
Vor 7 Stunden sagte qalavix:

Das würde ich auch gerne wissen. Ich habe in verschiedenen Durchläufen ein paar Dutzend gefunden und kann mit ihnen nichts anfangen, außer 1) sie zu befreien, 2) ihnen Dinge zu geben, 3) sie zu töten. Andere Mods, die NPCs in Siedler verwandeln sollten, funktionierten bei diesen WDF-Sexsklaven nicht. (Nebenbei bemerkt: Die gleichzeitige Teilnahme an Commonwealth-Gefangenen funktioniert; auf diese Weise erhalte ich die meisten meiner Siedler.)

 

Tun sie ETWAS außer herumstehen und zusammenzucken?

 

No - they don't ... but using the "Human Resources" mod you can recruit them as sex slaves yourself or sell them to the slave traders

Posted (edited)

quick question, how do miscarriages work?
I set up a human cattle farm but now my lockers are filled with dead babies.

Are there any limits? The Settlement is large but all requirements are met and everyone is happy.

 

Actually, in addition to that, wasn't there a way to revive them? I thought you could do that on the workbench but there's no revive tab

 

...I hope the FBI isn't reading this

Edited by TheNewGal
Posted
6 hours ago, TheNewGal said:

quick question, how do miscarriages work?
I set up a human cattle farm but now my lockers are filled with dead babies.

Are there any limits? The Settlement is large but all requirements are met and everyone is happy.

 

Actually, in addition to that, wasn't there a way to revive them? I thought you could do that on the workbench but there's no revive tab

 

...I hope the FBI isn't reading this

 

Haven't used this mod for a long time since switching back to normal FPE, but I think in FPER you should have an MCM setting for infant viability which controls how often pregnancies end in stillbirth vs a living infant.

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