Tory187 Posted September 22, 2023 Posted September 22, 2023 Its not a hugslib log so i cant tell you anything with certainty but your animation framework may be up to date but your rjw itself is too out of date.
niechcemisie Posted October 12, 2023 Posted October 12, 2023 I have seen this question been asked before with no answear, but how do I trigger FFM threesome. Is it still included in the mod or was it scraped?
Omicr0n Posted October 12, 2023 Posted October 12, 2023 8 minutes ago, niechcemisie said: I have seen this question been asked before with no answear, but how do I trigger FFM threesome. Is it still included in the mod or was it scraped? I've seen it happen recently but I'm not sure what the conditions are that trigger it. Female colonist went to rape a female prisoner, and then a male colonist joined in. I'm guessing in that situation both colonists had to be horny, but I don't know what the other conditions are.
FusRoDah2 Posted October 13, 2023 Posted October 13, 2023 On 10/12/2023 at 6:05 PM, niechcemisie said: I have seen this question been asked before with no answear, but how do I trigger FFM threesome. Is it still included in the mod or was it scraped? I've mostly seen it happen with rape. However, the Privacy Please mod on gitgud enables FFM threesomes by adding a chance that passerbys get invited. However, that mod has some issues on the current release of RJW, even after building the fixes in the open PRs. Also, since RJW doesn't have the most robust tagging system nor all that many animations it does often end up with straight males joining in to suck a random guy's cock for example
Zhrat23 Posted December 4, 2023 Posted December 4, 2023 hey! I'm trying to make couple animations for myself, just downloaded the studio reading the animation guide now could somebody give me a hint, what do I do with the xml when it's done? how do I connect it to the game, where is it written whether the animation is cons, rape, necro? Do I need to register the file somewhere or just put it into a folder and it should start working?
Skömer Posted December 4, 2023 Posted December 4, 2023 4 hours ago, Zhrat23 said: hey! I'm trying to make couple animations for myself, just downloaded the studio reading the animation guide now could somebody give me a hint, what do I do with the xml when it's done? how do I connect it to the game, where is it written whether the animation is cons, rape, necro? Do I need to register the file somewhere or just put it into a folder and it should start working? the Quick start guide: https://gitgud.io/AbstractConcept/rimworld-animation-studio/-/wikis/Quick-Start-Guide wants you to put it into the animation mod itself or your own mod, I would make my own mod folder and put the file into the AnimationDefs folder with a similar path as the one in the animation mod itself
Zhrat23 Posted December 4, 2023 Posted December 4, 2023 24 minutes ago, Skömer said: the Quick start guide: https://gitgud.io/AbstractConcept/rimworld-animation-studio/-/wikis/Quick-Start-Guide wants you to put it into the animation mod itself or your own mod, I would make my own mod folder and put the file into the AnimationDefs folder with a similar path as the one in the animation mod itself Cool, thanks! Is there a way to add custom sound somehow?
Skömer Posted December 4, 2023 Posted December 4, 2023 (edited) 3 minutes ago, Zhrat23 said: Cool, thanks! Is there a way to add custom sound somehow? no idea i am only reading the guides as well, look into the other anim addons for inspiration i guess Edited December 4, 2023 by Skömer
Gus Gusanovych Posted December 31, 2023 Posted December 31, 2023 Guys, am i the only one who have this addon unavaiable ? I also have the same problem for at least robo anims
FuckOffGirl Posted January 13, 2024 Posted January 13, 2024 Hi, I want to download the mod but the official link (as well as any link to that website) does not seem to work. Is there another place I could get it from? 2
gotalighter Posted January 13, 2024 Posted January 13, 2024 16 hours ago, FuckOffGirl said: Hi, I want to download the mod but the official link (as well as any link to that website) does not seem to work. Is there another place I could get it from? Yeah, where's the link for RJW animations? Been googling around for it, and I can't find anything at all (no surprise there, google is useless when it comes to niches like this). I have RJW world, the main file, but I've tried DL'ing the Animation framework from Gitgud, followed the instructions to the T, three times in a row and I'm still having issues with the animations not playing like they were just a while ago before seeing the updated version on Gitgud https://gitgud.io/c0ffeeeeeeee . Is that version not intented to be used? Like is the version of RJW animations on Loverslab the "final" version or are both finished, and I'm just screwing up the Load order? 1
RedHell Posted January 14, 2024 Posted January 14, 2024 Recently had to redownload Rimworld and its associated mods and ran into an issue. RJW Animation Framework is not recognized by the game as 1.4 compatible, nor does a description appear when selected. Mods reliant on the Framework do not recognize it. No errors are thrown on launch. I have reinstalled the game twice, my entire mod library three times and the Framework mod five times to no avail. What do I do to rectify this issue?
SingleForLife Posted January 14, 2024 Posted January 14, 2024 @RedHell Did you make sure you extracted your mods properly? It could be the case that you accidentally put it one layer too deep. 'mods/rimworld-animations-master-1.4/rimworld-animations-master/*content*' instead of 'mods/rimworld-animations-master/*content*' Also it seems you have extracted another mod incorrectly as '1.4', 'Defs' and 'Textures' shouldn't be just lying around in the mods folder.
RedHell Posted January 14, 2024 Posted January 14, 2024 12 hours ago, SingleForLife said: @RedHell Did you make sure you extracted your mods properly? It could be the case that you accidentally put it one layer too deep. 'mods/rimworld-animations-master-1.4/rimworld-animations-master/*content*' instead of 'mods/rimworld-animations-master/*content*' Also it seems you have extracted another mod incorrectly as '1.4', 'Defs' and 'Textures' shouldn't be just lying around in the mods folder. Yeah not sure where the 1.4, Def and Textures came from. I use nexus mods manager for my non steam mods and loaded Framework into it like others. It needs manual installation? checked the folder it goes nexus/rimworld/mods/rimworld-animations-master-1.4 the last folder just contains 1.4 and further in the details and workings of the mod. So. I have been just winging it when it comes to using content from github, I downloaded the master and loaded it up into vortex. Should I have just extracted it directly into the mods folder?
RedHell Posted January 14, 2024 Posted January 14, 2024 12 hours ago, SingleForLife said: @RedHell Did you make sure you extracted your mods properly? It could be the case that you accidentally put it one layer too deep. 'mods/rimworld-animations-master-1.4/rimworld-animations-master/*content*' instead of 'mods/rimworld-animations-master/*content*' Also it seems you have extracted another mod incorrectly as '1.4', 'Defs' and 'Textures' shouldn't be just lying around in the mods folder. ah think i found the issue. the master-1.4 has two layers for some reason. will respond if it solves the issue
RedHell Posted January 14, 2024 Posted January 14, 2024 12 hours ago, SingleForLife said: @RedHell Did you make sure you extracted your mods properly? It could be the case that you accidentally put it one layer too deep. 'mods/rimworld-animations-master-1.4/rimworld-animations-master/*content*' instead of 'mods/rimworld-animations-master/*content*' Also it seems you have extracted another mod incorrectly as '1.4', 'Defs' and 'Textures' shouldn't be just lying around in the mods folder. Ok so you were right on the one layer too deep issue. I recently got a new computer and used its zip tool instead of my usual 7zip. caused rimworld-animations-master-1.4 to duplicate a layer for some reason. So I extracted it once went in one layer rezipped and then loaded it into the mod loader. Ran the game and it was recognized. Thank you for your help! 1
Riptod16 Posted February 13, 2024 Posted February 13, 2024 I'm having an issue were the animations play like they are supposed to, but the pawns genitals/ breasts disappear. does anyone know how to fix this?
Alistorrr Posted February 17, 2024 Posted February 17, 2024 How do I download the mod file from Gitgud?
Omicr0n Posted February 18, 2024 Posted February 18, 2024 5 hours ago, Alistorrr said: How do I download the mod file from Gitgud? Click the blue "Code" button and under "Download source code" click "zip" 3
_Shani Posted February 19, 2024 Posted February 19, 2024 [BetterLoading] Exception occurred processing mod finalize events! Details: System.TypeInitializationException: The type initializer for 'Rimworld_Animations_Patch.Harmony_PatchAll' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Rimworld_Animations_Patch.HarmonyPatch_JobDriver_Masturbate_setup_ticks::Postfix(rjw.JobDriver_Sex& __instance) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00068] in <255414689d344b1385ae719f6cce8c55>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00093] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <255414689d344b1385ae719f6cce8c55>:0 at Rimworld_Animations_Patch.Harmony_PatchAll..cctor () [0x00012] in <6f2df037c6b74a1a962123bdf732f88c>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0 at BetterLoading.Stage.InitialLoad.StageRunStaticCctors+<StaticConstructAll>d__20.MoveNext () [0x00093] in <b495b1ef983f4b72acee6b0ef4cb6acc>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) <?xml version="1.0" encoding="utf-8"?> <ModsConfigData> <version>1.4.3901 rev238</version> <activeMods> <li>brrainz.harmony</li> <li>me.samboycoding.betterloading.dev</li> <li>ludeon.rimworld</li> <li>ludeon.rimworld.royalty</li> <li>ludeon.rimworld.ideology</li> <li>ludeon.rimworld.biotech</li> <li>unlimitedhugs.hugslib</li> <li>mlie.allmemoriesfade</li> <li>unlimitedhugs.allowtool</li> <li>roolo.almostthere</li> <li>owlchemist.cherrypicker</li> <li>oskarpotocki.vanillafactionsexpanded.core</li> <li>sarg.alphabiomes</li> <li>sarg.alphamechs</li> <li>vanillaexpanded.vwe</li> <li>oskarpotocki.vanillafactionsexpanded.medievalmodule</li> <li>vanillaexpanded.vwec</li> <li>vanillaexpanded.vwehw</li> <li>vanillaexpanded.vwel</li> <li>vanillaexpanded.vweq</li> <li>vanillaexpanded.vweft</li> <li>vanillaexpanded.vweg</li> <li>vanillaexpanded.vwenl</li> <li>ceteam.combatextended</li> <li>sarg.alphagenes</li> <li>hlx.ultratechalteredcarbon</li> <li>imranfish.xmlextensions</li> <li>aw.charged.arms</li> <li>dorutoruka.gene</li> <li>shinzy.apparello</li> <li>tammybee.appearanceclothes</li> <li>com.bymarcin.architecticons</li> <li>automatic.autolinks</li> <li>razor2.3.anotherrimworldmod.autocutblight</li> <li>owlchemist.barelybetterspots</li> <li>inertialmage.beautystatmod</li> <li>lbmaian.begonemessage</li> <li>drummeur.betterlinkablecolors</li> <li>madeline.modmismatchformatter</li> <li>co.uk.epicguru.bettertranshumanists</li> <li>automatic.bionicicons</li> <li>biotexpans.core</li> <li>biotexpans.mammalia</li> <li>biotexpans.mythic</li> <li>mlie.tpblood</li> <li>zal.blood2hemogen</li> <li>goog.botschargewhenidle</li> <li>vanya.tools.bulkcarrier</li> <li>crashm.colorcodedmoodbar.11</li> <li>brrainz.cameraplus</li> <li>kapitanoczywisty.changemapedge</li> <li>void.charactereditor</li> <li>hatti.cleaningarea</li> <li>freefolk.combatbionics</li> <li>mlie.combateffectsforce</li> <li>ceteam.combatextendedguns</li> <li>ceteam.combatextendedmelee</li> <li>avilmask.commonsense</li> <li>petetimessix.compacthediffs</li> <li>chris.cutercatearreplacer</li> <li>van.datools</li> <li>unlimitedhugs.defensivepositions</li> <li>merthsoft.designatorshapes</li> <li>fluffy.desirepaths</li> <li>garwel.destroyitem</li> <li>swablu.flooding</li> <li>slimesenpai.endlessgrowth</li> <li>nunahuralshamikh.entosomnia</li> <li>erin.hairredux</li> <li>fluffy.fluffybreakdowns</li> <li>fluffy.followme</li> <li>aoba.fortress.industrial</li> <li>aoba.fortress.medieval</li> <li>sicafe.chair.overhaul</li> <li>gwenblanketspecter.hemogenpowers</li> <li>telefonmast.graphicssettings</li> <li>jecrell.jecstools</li> <li>nals.facialanimation</li> <li>erdelf.humanoidalienraces</li> <li>shenanigans.medievalbackstories</li> <li>rince.gaulishgojuice</li> <li>nunahuralshamikh.lightingandheat</li> <li>madman.toolsofthetrade</li> <li>nunahuralshamikh.medmed</li> <li>kongkim.medievalwalls</li> <li>owlchemist.midsaversaver</li> <li>owlchemist.moonlight</li> <li>arquebus.moregenecomplexity</li> <li>mlie.nomissinggeneicons</li> <li>ogre.ogrestack</li> <li>owlchemist.permeableterrain</li> <li>owlchemist.wallutilities</li> <li>owlchemist.perspectivebuildings</li> <li>aoba.fortress.neolithic</li> <li>owlchemist.perspectivedoors</li> <li>owlchemist.perspectiveeaves</li> <li>owlchemist.perspectiveores</li> <li>owlchemist.perspectivetrees</li> <li>legodude17.qualcolor</li> <li>ogliss.thewhitecrayon.quarry</li> <li>jgh.quarry</li> <li>uuugggg.replacestuff</li> <li>owlchemist.researchpowl</li> <li>jaxe.rimhud</li> <li>rupal.rimpymodmanagerdatabase</li> <li>rimsenal.hair</li> <li>neronix17.retexture.rimsenalrimhair</li> <li>torann.arimworldofmagic</li> <li>kure.arom</li> <li>kekvit.rimofmagic.misctweaks</li> <li>rooboid.hdhair</li> <li>owlchemist.simplefx.smoke2</li> <li>owlchemist.scatteredflames</li> <li>owlchemist.scatteredstones</li> <li>owlchemist.simplefx.splashes</li> <li>owlchemist.simplefx.vapor</li> <li>owlchemist.ceilingutilities</li> <li>owlchemist.fridgeutilities</li> <li>mlie.spookyscaryskeletons</li> <li>spoonshortage.spoonshairmod</li> <li>owlchemist.toggleableoverlays</li> <li>owlchemist.toggleablereadouts</li> <li>carnysenpai.traitraritycolors</li> <li>owlchemist.undergroundpowerconduits</li> <li>sirvan.mwretextured</li> <li>vanillaexpanded.varme</li> <li>rimofmadness.callofcthulhucosmichorrors</li> <li>vanillaexpanded.vgeneticse</li> <li>vanillaexpanded.vhe</li> <li>neronix17.retexture.vanillahair</li> <li>vanillaexpanded.vnutriente</li> <li>vanillaexpanded.outposts</li> <li>vanillaexpanded.vpersonaweaponse</li> <li>vanillaracesexpanded.hussar</li> <li>vanillaracesexpanded.sanguophage</li> <li>vanillaracesexpanded.saurid</li> <li>reel.facialanims</li> <li>vanillaexpanded.vtexe.facialanims</li> <li>vanillaexpanded.vwems</li> <li>vanillaexpanded.vwetb</li> <li>co.uk.epicguru.whatsthatmod</li> <li>owlchemist.windows</li> <li>won.hair</li> <li>won2.hair</li> <li>mlie.advancedbiomes</li> <li>odeum.wmbp</li> <li>carolusclen.dlc.wmbp.abc</li> <li>carolusclen.dlc.wmbp</li> <li>roolo.dualwield</li> <li>com.yayo.yayoani.continued</li> <li>cp.chicken.mitchell.hairstyles</li> <li>harkon.biotechaddon.medievaldeathrestcoffin</li> <li>syrchalis.processor.framework</li> <li>rim.job.world</li> <li>shauaputa.rimnudeworld</li> <li>chaeren.apparel</li> <li>abscon.overt.underwear</li> <li>vegapnk.rjw.genes</li> <li>rjw.menstruation</li> <li>asmr.rjw.racesupport</li> <li>c0ffee.rimworld.animations</li> <li>tory187.rjwanimaddons.xtraanims</li> <li>tory187.rjwanimaddons.animalpatch</li> <li>rjw.cum</li> <li>rimworld.ekss.rjwex</li> <li>rjw.fb</li> <li>rjw.fh</li> <li>lustlicentia.rjwlabs</li> <li>otyoty.nudepatchforrimnudeworld.unofficialupdate</li> <li>abscon.rimworld.animations.patch</li> </activeMods> <knownExpansions> <li>ludeon.rimworld</li> <li>ludeon.rimworld.royalty</li> <li>ludeon.rimworld.ideology</li> <li>ludeon.rimworld.biotech</li> </knownExpansions> </ModsConfigData> Hello I seem to have an issue of some sorts, the animations seem to work and I'm, not really sure what is causing it, nor can I find any real issues
c0ffeeeee Posted February 22, 2024 Author Posted February 22, 2024 On 2/19/2024 at 5:39 AM, _Shani said: [BetterLoading] Exception occurred processing mod finalize events! Details: System.TypeInitializationException: The type initializer for 'Rimworld_Animations_Patch.Harmony_PatchAll' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Rimworld_Animations_Patch.HarmonyPatch_JobDriver_Masturbate_setup_ticks::Postfix(rjw.JobDriver_Sex& __instance) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00068] in <255414689d344b1385ae719f6cce8c55>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00093] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <255414689d344b1385ae719f6cce8c55>:0 at Rimworld_Animations_Patch.Harmony_PatchAll..cctor () [0x00012] in <6f2df037c6b74a1a962123bdf732f88c>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0 at BetterLoading.Stage.InitialLoad.StageRunStaticCctors+<StaticConstructAll>d__20.MoveNext () [0x00093] in <b495b1ef983f4b72acee6b0ef4cb6acc>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) <?xml version="1.0" encoding="utf-8"?> <ModsConfigData> <version>1.4.3901 rev238</version> <activeMods> <li>brrainz.harmony</li> <li>me.samboycoding.betterloading.dev</li> <li>ludeon.rimworld</li> <li>ludeon.rimworld.royalty</li> <li>ludeon.rimworld.ideology</li> <li>ludeon.rimworld.biotech</li> <li>unlimitedhugs.hugslib</li> <li>mlie.allmemoriesfade</li> <li>unlimitedhugs.allowtool</li> <li>roolo.almostthere</li> <li>owlchemist.cherrypicker</li> <li>oskarpotocki.vanillafactionsexpanded.core</li> <li>sarg.alphabiomes</li> <li>sarg.alphamechs</li> <li>vanillaexpanded.vwe</li> <li>oskarpotocki.vanillafactionsexpanded.medievalmodule</li> <li>vanillaexpanded.vwec</li> <li>vanillaexpanded.vwehw</li> <li>vanillaexpanded.vwel</li> <li>vanillaexpanded.vweq</li> <li>vanillaexpanded.vweft</li> <li>vanillaexpanded.vweg</li> <li>vanillaexpanded.vwenl</li> <li>ceteam.combatextended</li> <li>sarg.alphagenes</li> <li>hlx.ultratechalteredcarbon</li> <li>imranfish.xmlextensions</li> <li>aw.charged.arms</li> <li>dorutoruka.gene</li> <li>shinzy.apparello</li> <li>tammybee.appearanceclothes</li> <li>com.bymarcin.architecticons</li> <li>automatic.autolinks</li> <li>razor2.3.anotherrimworldmod.autocutblight</li> <li>owlchemist.barelybetterspots</li> <li>inertialmage.beautystatmod</li> <li>lbmaian.begonemessage</li> <li>drummeur.betterlinkablecolors</li> <li>madeline.modmismatchformatter</li> <li>co.uk.epicguru.bettertranshumanists</li> <li>automatic.bionicicons</li> <li>biotexpans.core</li> <li>biotexpans.mammalia</li> <li>biotexpans.mythic</li> <li>mlie.tpblood</li> <li>zal.blood2hemogen</li> <li>goog.botschargewhenidle</li> <li>vanya.tools.bulkcarrier</li> <li>crashm.colorcodedmoodbar.11</li> <li>brrainz.cameraplus</li> <li>kapitanoczywisty.changemapedge</li> <li>void.charactereditor</li> <li>hatti.cleaningarea</li> <li>freefolk.combatbionics</li> <li>mlie.combateffectsforce</li> <li>ceteam.combatextendedguns</li> <li>ceteam.combatextendedmelee</li> <li>avilmask.commonsense</li> <li>petetimessix.compacthediffs</li> <li>chris.cutercatearreplacer</li> <li>van.datools</li> <li>unlimitedhugs.defensivepositions</li> <li>merthsoft.designatorshapes</li> <li>fluffy.desirepaths</li> <li>garwel.destroyitem</li> <li>swablu.flooding</li> <li>slimesenpai.endlessgrowth</li> <li>nunahuralshamikh.entosomnia</li> <li>erin.hairredux</li> <li>fluffy.fluffybreakdowns</li> <li>fluffy.followme</li> <li>aoba.fortress.industrial</li> <li>aoba.fortress.medieval</li> <li>sicafe.chair.overhaul</li> <li>gwenblanketspecter.hemogenpowers</li> <li>telefonmast.graphicssettings</li> <li>jecrell.jecstools</li> <li>nals.facialanimation</li> <li>erdelf.humanoidalienraces</li> <li>shenanigans.medievalbackstories</li> <li>rince.gaulishgojuice</li> <li>nunahuralshamikh.lightingandheat</li> <li>madman.toolsofthetrade</li> <li>nunahuralshamikh.medmed</li> <li>kongkim.medievalwalls</li> <li>owlchemist.midsaversaver</li> <li>owlchemist.moonlight</li> <li>arquebus.moregenecomplexity</li> <li>mlie.nomissinggeneicons</li> <li>ogre.ogrestack</li> <li>owlchemist.permeableterrain</li> <li>owlchemist.wallutilities</li> <li>owlchemist.perspectivebuildings</li> <li>aoba.fortress.neolithic</li> <li>owlchemist.perspectivedoors</li> <li>owlchemist.perspectiveeaves</li> <li>owlchemist.perspectiveores</li> <li>owlchemist.perspectivetrees</li> <li>legodude17.qualcolor</li> <li>ogliss.thewhitecrayon.quarry</li> <li>jgh.quarry</li> <li>uuugggg.replacestuff</li> <li>owlchemist.researchpowl</li> <li>jaxe.rimhud</li> <li>rupal.rimpymodmanagerdatabase</li> <li>rimsenal.hair</li> <li>neronix17.retexture.rimsenalrimhair</li> <li>torann.arimworldofmagic</li> <li>kure.arom</li> <li>kekvit.rimofmagic.misctweaks</li> <li>rooboid.hdhair</li> <li>owlchemist.simplefx.smoke2</li> <li>owlchemist.scatteredflames</li> <li>owlchemist.scatteredstones</li> <li>owlchemist.simplefx.splashes</li> <li>owlchemist.simplefx.vapor</li> <li>owlchemist.ceilingutilities</li> <li>owlchemist.fridgeutilities</li> <li>mlie.spookyscaryskeletons</li> <li>spoonshortage.spoonshairmod</li> <li>owlchemist.toggleableoverlays</li> <li>owlchemist.toggleablereadouts</li> <li>carnysenpai.traitraritycolors</li> <li>owlchemist.undergroundpowerconduits</li> <li>sirvan.mwretextured</li> <li>vanillaexpanded.varme</li> <li>rimofmadness.callofcthulhucosmichorrors</li> <li>vanillaexpanded.vgeneticse</li> <li>vanillaexpanded.vhe</li> <li>neronix17.retexture.vanillahair</li> <li>vanillaexpanded.vnutriente</li> <li>vanillaexpanded.outposts</li> <li>vanillaexpanded.vpersonaweaponse</li> <li>vanillaracesexpanded.hussar</li> <li>vanillaracesexpanded.sanguophage</li> <li>vanillaracesexpanded.saurid</li> <li>reel.facialanims</li> <li>vanillaexpanded.vtexe.facialanims</li> <li>vanillaexpanded.vwems</li> <li>vanillaexpanded.vwetb</li> <li>co.uk.epicguru.whatsthatmod</li> <li>owlchemist.windows</li> <li>won.hair</li> <li>won2.hair</li> <li>mlie.advancedbiomes</li> <li>odeum.wmbp</li> <li>carolusclen.dlc.wmbp.abc</li> <li>carolusclen.dlc.wmbp</li> <li>roolo.dualwield</li> <li>com.yayo.yayoani.continued</li> <li>cp.chicken.mitchell.hairstyles</li> <li>harkon.biotechaddon.medievaldeathrestcoffin</li> <li>syrchalis.processor.framework</li> <li>rim.job.world</li> <li>shauaputa.rimnudeworld</li> <li>chaeren.apparel</li> <li>abscon.overt.underwear</li> <li>vegapnk.rjw.genes</li> <li>rjw.menstruation</li> <li>asmr.rjw.racesupport</li> <li>c0ffee.rimworld.animations</li> <li>tory187.rjwanimaddons.xtraanims</li> <li>tory187.rjwanimaddons.animalpatch</li> <li>rjw.cum</li> <li>rimworld.ekss.rjwex</li> <li>rjw.fb</li> <li>rjw.fh</li> <li>lustlicentia.rjwlabs</li> <li>otyoty.nudepatchforrimnudeworld.unofficialupdate</li> <li>abscon.rimworld.animations.patch</li> </activeMods> <knownExpansions> <li>ludeon.rimworld</li> <li>ludeon.rimworld.royalty</li> <li>ludeon.rimworld.ideology</li> <li>ludeon.rimworld.biotech</li> </knownExpansions> </ModsConfigData> Hello I seem to have an issue of some sorts, the animations seem to work and I'm, not really sure what is causing it, nor can I find any real issues Are all your mods updated?
Tory187 Posted February 22, 2024 Posted February 22, 2024 Also, "Better Loading" is quite often not in fact better at loading. What it's better at is fucking up how the game loads mod content. So I don't recommend it much.
c0ffeeeee Posted March 18, 2024 Author Posted March 18, 2024 This is just a PSA for you guys, check out this awesome new pack with nineteen (!!) new animations created in the AC Anim Maker, by Teacher! https://gitgud.io/Teacher/BEV-Animation-Pack 7
c0ffeeeee Posted April 16, 2024 Author Posted April 16, 2024 Working on the 1.5 update right now using the new vanilla animation system. Had to write custom code for head turning and proper recaching, but otherwise the new system works great! If you'd like to follow along or get updates on progress, check out the RJW Discord: https://discord.gg/xTHu4xfX 7
c0ffeeeee Posted April 16, 2024 Author Posted April 16, 2024 Also, thanks for supporting me on Ko-fi! I just finished my degree and I'm very broke right now, so it all helps a ton. You guys are awesome! ❤️ 5
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now