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[1.6] RJW Animation Framework


c0ffeeeee

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Posted (edited)

I'm having an issue where the pawns clothes flicker on and off at climax. I dug through some of the old comments and saw some people were having a similar issue. Did that ever get resolved? Did I install an outdated version?

Edit: I had a couple of the add-ons installed and one was outdated so I removed it, but the flickering clothes are still there. Since it's happening at climax, or at least the very end of the animation, I wondered if it was the cum add-on for RJW, so I've since tried to rearrange load order, but that didn't help either. I'll keep trying different things.

Edited by whatiswrongwithme69
Posted

I'm having the same problem everybody else is with the clothes flickering in and out and it not playing the correct animations.

 

I'm also having an issue where it won't let me adjust the actor's positions. If I try and do so the slider will just get stuck all the way to one side and all I can do is reset it to default.  I'm not sure what mod might potentially be causing this interaction but it's frustrating. I'd like to spend some time making all the animations line up perfectly but it feels like 75% of the time the animations are glitched out and can't be altered.

Posted
7 hours ago, Agent355 said:

I'm having the same problem everybody else is with the clothes flickering in and out and it not playing the correct animations.

 

I'm also having an issue where it won't let me adjust the actor's positions. If I try and do so the slider will just get stuck all the way to one side and all I can do is reset it to default.  I'm not sure what mod might potentially be causing this interaction but it's frustrating. I'd like to spend some time making all the animations line up perfectly but it feels like 75% of the time the animations are glitched out and can't be altered.

Disabling RimNude, or more correctly the "Humanoid Alien Races" dependency that it requires fixed this for me. Unfortunately it also disables the reskins

Posted
1 hour ago, D6akeSta said:

Disabling RimNude, or more correctly the "Humanoid Alien Races" dependency that it requires fixed this for me. Unfortunately it also disables the reskins

 

Yeah, not having all my alien races and the nude mod is worse than not being able to adjust the animations, so hopefully some other fix comes along.

Posted (edited)
18 hours ago, Agent355 said:

I'm having the same problem everybody else is with the clothes flickering in and out and it not playing the correct animations.

 

I'm also having an issue where it won't let me adjust the actor's positions. If I try and do so the slider will just get stuck all the way to one side and all I can do is reset it to default.  I'm not sure what mod might potentially be causing this interaction but it's frustrating. I'd like to spend some time making all the animations line up perfectly but it feels like 75% of the time the animations are glitched out and can't be altered.

Both these issues should be fixed now, let me know if you have any other issues

Edited by c0ffeeeee
Posted

Hello, I am having issues with wrong body rotations. Only for some animations, particularly ones involving multiple pawns. I am running Yayos animations, so that's probably the probelm. Are there plans to make the two mods compatible?

  • 2 weeks later...
Posted

Meals/babies are disappearing while being eaten and carried - I removed mods until eventually I pinned it down to Rimworld-animations. Removing add-ons didn't fix it, only removing rimworld-animations fixed it. I'm a noob so don't know how to trouble shoot further than that. 

Posted
16 hours ago, jamstats said:

Meals/babies are disappearing while being eaten and carried - I removed mods until eventually I pinned it down to Rimworld-animations. Removing add-ons didn't fix it, only removing rimworld-animations fixed it. I'm a noob so don't know how to trouble shoot further than that. 

 

Must be because Humanoid Alien Races did a update and it broke animations from mods.

Posted
9 hours ago, charlesilv4 said:

 

Must be because Humanoid Alien Races did a update and it broke animations from mods.

 

Ya you're right thanks. I was able to get rid of HAR and keep the animations. I guess I wasn't actually using it for anything...?

  • 2 weeks later...
Posted
On 2/5/2023 at 2:32 AM, charlesilv4 said:

 

Must be because Humanoid Alien Races did a update and it broke animations from mods.

 

Yep, this update has broken the animation mod for me as well.  Too bad, I like both of the mods but Alien Races is critical to the game actually functioning since I have a bunch of added races and such

  • 2 weeks later...
Posted

@c0ffeeeee, can you add the static pose for 'knotted' status in the end of bestiality sex? I made approximate pictures.

Instead of two last pictures, when pawn and animal just standing next to each other (what we have now).

It is Anim Addons, but Tory said to text you. Can you implement this please?

 

Screenshot_9.png.d090a61c12df8f4c7cd343a2c496e484.png

Screenshot_13.png.4d62e9458f625a51d3f6c58b66b07484.png

Screenshot_11.png.02d5d4032672837a4fa128425a88d610.png

Screenshot_10.png.26ae03fc94634357460b3502d49aafd6.png

  • 2 weeks later...
Posted (edited)

I had to sadly remove the mod as it didn't work with Humanoid Alien Races, its a shame as its a good mod

Edited by shadow201
Posted

@c0ffeeeee Might I make a request for a.. patch or addition to the RJW animation framework?

There are a few mods that let you turn colonists into animals and animals into colonists. I was wondering if some.. compatibility patches could be established?

https://steamcommunity.com/sharedfiles/filedetails/?id=2946864774&searchtext=Shapeshift

Take this one for example. It's very simple, just a button press and boom you have a colonist that is an animal and another button press and back to being a "Human" (Or xeno) 

If anything could ya maybe make a patch for this? Just tried it out to see if it worked but even converted to appearing like an animal, still use the human animations, which is fair tbh, didn't actually think it would register the pawns for animal anims just because of a model change lol.

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