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[1.6] RJW Animation Framework


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Posted (edited)

Hello. When i tried to run game with Rimworld animation 2.0, I got red warrning - Could not find class Rimworld_Animations.AnimationSettings while resolving node ModSettings. Trying to use Rimworld_Animations.RJWAnimationSettings instead. Full node: <ModSettings. As i understand, it is problem with settings menu?

Edited by Kabanchek
Posted
21 hours ago, Kabanchek said:

Hello. When i tried to run game with Rimworld animation 2.0, I got red warrning - Could not find class Rimworld_Animations.AnimationSettings while resolving node ModSettings. Trying to use Rimworld_Animations.RJWAnimationSettings instead. Full node: <ModSettings. As i understand, it is problem with settings menu?

Just chiming in to say I'm getting the same error.

Posted

This is due to a setting being removed between versions. You can either
A: rename the folder for rjw animations

B: delete your current rjw animations config file

Posted

Hello there,

I am here to ask about the new animation maker. AbstractConcept's animation maker seems to not be compatible with RimWorld 1.5 and/or with the new animation framework so I decided on not using it. Also, there is a statement about a "new animation maker" on the main page of this post, and there is a possibility, that it was posted on the RJW Discord which I am unable to join, since I do not agree with their platform's privacy policy, and if it is available there, could you let me know if it would be possible to post it on these forums?

Thank you.

Posted

I don't have the download link for 1.5 nearly 1 and half weeks now or it just that gitgud don't like me I can't brute force download it either like GitHub....any advice?

15 hours ago, Tory187 said:

 

 

Posted
10 hours ago, hasdt said:

Hello there,

I am here to ask about the new animation maker. AbstractConcept's animation maker seems to not be compatible with RimWorld 1.5 and/or with the new animation framework so I decided on not using it. Also, there is a statement about a "new animation maker" on the main page of this post, and there is a possibility, that it was posted on the RJW Discord which I am unable to join, since I do not agree with their platform's privacy policy, and if it is available there, could you let me know if it would be possible to post it on these forums?

Thank you.

 

Posted
8 hours ago, Spirothex said:

I don't have the download link for 1.5 nearly 1 and half weeks now or it just that gitgud don't like me I can't brute force download it either like GitHub....any advice?

 

1.5 is on a new branch. Master branch will always be for 1.4 and under. The main post in this thread should link to 1.5 branch.

Posted
1 hour ago, Tory187 said:

1.5 is on a new branch. Master branch will always be for 1.4 and under. The main post in this thread should link to 1.5 branch.

Yes that the issue in that new branch the link should be beside HTTPS but it's not there I only can access the 1.4 link as for 1.5 the link not there not available for me .

I thought it still in making I left it nearly 2 weeks when I read all comments ya all using 1.5 I was so confused when I checked the link.

Yeah no download beside HTTPS but the file is 1 month old.

Any alternative for this issue I already scrounge entire branch only 1.4 available 1.5 are not.

And I can't brute force download it because no link not like GitHub.

Posted
1 hour ago, Tory187 said:

Thanks and I can't see the download link might be because im on phone since my phone had 50MB internet speed than my pc only 10MB speed I usually use my phone to download mod from anywhere it become habit.

Thanks for guide so if the download link not showing I had to use my PC to download the mod.

 

Posted

Hi,

I hope it's okay to respond to an older post. I noticed that on 7/15/2023, you mentioned the possibility of adding a reroll animation button to the anim tweaker. If there is a chance to add this feature, I would be very grateful. While we can select positions for two participants using the right-click hero mode, it is not possible to do so for animations involving three participants. In such cases, being able to reroll would be incredibly helpful.

Thank you very much for your time and all the hard work you put into developing this mod!

Posted
On 6/28/2024 at 3:09 PM, Kabanchek said:

Hello. When i tried to run game with Rimworld animation 2.0, I got red warrning - Could not find class Rimworld_Animations.AnimationSettings while resolving node ModSettings. Trying to use Rimworld_Animations.RJWAnimationSettings instead. Full node: <ModSettings. As i understand, it is problem with settings menu?

Re-arranging the load order solved it for me.
Just put Rimworld Animations 2.0 right after RJW

Posted

Hello there, I have the Royalty DLC and I have the stamina bar with the overload, but the matter is that the overload button causes an animation to stop, is there any possibility that this will be fixed?

Posted
3 hours ago, hasdt said:

Hello there, I have the Royalty DLC and I have the stamina bar with the overload, but the matter is that the overload button causes an animation to stop, is there any possibility that this will be fixed?

Same Issue with mine.

Posted

Why aren't the animations used for the orgy from Vanilla Ideology Expanded - memes and structures, and the hookups from Way Better Romance?  Is there a setting I'm missing or is there no support?

Posted

Those mods use Core's Lovin' jobdef. The animations are for RJW's Lovin' jobdefs. If animations are to play for those mods then they would need to be patched to use RJW's sex jobdefs.

Posted (edited)

Today the mod (2.0 for RW1.5) suddenly starts repeating errors every frame,I didn't adjust the mods in the meantime.

 

Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref CB9432A0]
 at Rimworld_Animations.CompExtendedAnimator.CompTick () [0x0001a] in <ab0c4e5ce627492a93edcc20a19ed9c0>:0 
 at Verse.ThingWithComps.Tick () [0x00024] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0 
 at Verse.Pawn.Tick () [0x00678] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0 
     - TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.Pawn_Tick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
     - PREFIX RIMMSqol: Boolean RIMMSqol.ThinkResultContextRecover:Prefix()
     - POSTFIX alt4s.alliesarehelpful: Void PawnTendAndRescuePatch:Postfix(Pawn __instance)
     - POSTFIX XeoNovaDan.VisiblePants: Void VisiblePants.Patch_Pawn+Patch_Tick:Postfix(Pawn __instance)
     - POSTFIX Roolo.DualWield: Void DualWield.HarmonyInstance.Pawn_Tick:Postfix(Pawn __instance)
     - FINALIZER Krkr.RocketMan.Soyuz: Void Soyuz.Patches.Pawn_Tick_Patch:Finalizer(Pawn __instance, Exception __exception)
 at Verse.TickList.Tick () [0x0017d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0 
     - TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)

 

-----------------------------------

Edit:

I loaded an earlier game save and the problem was fixed. It seems that a pawn in the new save is stuck and cannot be moved

Edited by Tsukigin
Posted

How do I disable rjw sound entirely with this installed? I see earlier you told someone to "set volume to 0 in the defs" or something but I have no clue what that means

Posted
El 17/02/2022 a las 12:16 p. m., nun56unn5ufg dijo:

Dice que la selección de visualización de sombreros es incompatible,

pero

No he notado ningún problema técnico entre los dos

mOy3cDj.png

cuales son los mosd . ese npc lo quiero 

Posted
El 17/02/2022 a las 12:16 p. m., nun56unn5ufg dijo:

Dice que la selección de visualización de sombreros es incompatible,

pero

No he notado ningún problema técnico entre los dos

mOy3cDj.png

cuales son los mosd . Ese NPC Lo Quiero

Posted
El 17/02/2022 a las 12:16 p. m., nun56unn5ufg dijo:

Dice que la selección de visualización de sombreros es incompatible,

pero

No he notado ningún problema técnico entre los dos

mOy3cDj.png

cuales son los mosd . Ese NPC Lo Quiero

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