Degenerate12345 Posted January 21, 2025 Posted January 21, 2025 14 hours ago, EgoBallistic said: For the "pre-gen" version of the game (1.10.163) you need F4SE version 0.6.23, available on the F4SE home page. Thank you so much for you help and time, unfortunetly, in my Mo2 i had all that, and tried to do full pre-gen run, i crashed pretty much all the time, and could't not find a culprit, checked f4se, buffout (did not receive ANY crash logs whats so ever annyoing as heck), everymod, and installed buffout pre gen correctly, load ordered correctly with loot, then manually all the AAF stuff, nothing worked, in the end i had to give up, and now i try to get the game working in next gen.. here's hoping this could work. Weird thing is i had this same mods/order, game (pre gen, 1.10.163) on previous set up, on Vortex, and had only 2 mods giving hiccups, and now that i try this on Mo2, i feel like im at war here 🤣, yet my skyrim AE (250 mods) mo2 works like well'oiled lighting. The error is mine unsurprisingly, what boggles me still, is that i have absolutely no idea, why this kept happening... Sorry for ranting, and thank you again for your work that you do for the modding community here. 🙂
DazeJar Posted January 21, 2025 Posted January 21, 2025 (edited) Hello and good day everyone...... I wanted to ask something about the latest (UAP) Ultimate AAF Patch v2.6.64-1 version which is released in its own page.... I'm asking it here because the mod author doesn't check the comments anymore. And I can't connect to their discord page because discord is banned in our country and I can't use vpn because discord doesn't allow me to connect. So the thing is, I've downloaded the file but there isn't any ''Ultimate AAF Patch ESP'' inside the rar file ? Am I doing something wrong ? because when I install it through vortex it doesn't show on my plugin list. I can't insert an image for whatever reason it is. It shows a broken image file and the site doesn't accept it 🤨 But these are the folders inside the rar file. There aren't any esp except inside the core folder. 10 Core 20 Bodies Patch 30 Assets 50 Animations 60 Addons FOMod So any help about this sittuation will be very appreciated :)) Edited January 21, 2025 by DazeJar
Mortit Posted January 28, 2025 Posted January 28, 2025 Thank you for the guide. This made my task to comeback to F04 without a major headache trying to : '' It just work''.
Simpossible_xx Posted February 1, 2025 Posted February 1, 2025 Hi. Is the AAF Autonomy Enhanced Redux the only mod for NPC autonomous sex? Which version is recommended? It seems to have multiple bugs as I can say from its description, so I can't decide to use it... 1
MainMansrevenge Posted February 3, 2025 Posted February 3, 2025 On 2/1/2025 at 5:03 PM, betraid17 said: Anyone have link for latest AAF ? There's a discord listed above. Join that and follow the prompts You can find the latest version there
RampantRabbit Posted February 6, 2025 Posted February 6, 2025 Stupid question, but are the up to date installation instructions still for the old version or does this include new versions of all the mods that get around Bethesda's deliberate sabotage of the modding community?
N3RDF0X Posted February 6, 2025 Posted February 6, 2025 i haven't had the time to test it with a fresh installation but after following this guide and adding a few more mods (testing with a new game after each install) AAF suddenly stopped loading correctly, and I was able to narrow it down to, seemingly, replacing the main menu video loop causing the issue? I'm going to try and make sure that's actually what's going on with a fresh install but I couldn't find anyone else talking about it so I wanted to post in the meantime and see if anyone else has had this issue?
izzyknows Posted February 6, 2025 Posted February 6, 2025 2 hours ago, RampantRabbit said: Stupid question, but are the up to date installation instructions still for the old version or does this include new versions of all the mods that get around Bethesda's deliberate sabotage of the modding community? They're "meant" for the new version. But, work just fine with the pre next gen version. Just pay attention the to each mods version before installing and you'll be fine. 1
tacoman5000123 Posted February 7, 2025 Posted February 7, 2025 Step 10 in basic requirements doesn't work for me. Just keeps saying invalid invite.
Raavaholic Posted February 7, 2025 Posted February 7, 2025 hi, so, the guide said : <LoadMethod Name="OnThreadAttach"> Or this if previous doesn't work <LoadMethod Name="OnProcessAttach"> how do i know if it's working/loaded or not?
judge007 Posted February 9, 2025 Posted February 9, 2025 On 1/20/2025 at 6:30 AM, Degenerate12345 said: hey people, is there an version of UAP, that works with Pre-gen? i have nothing but crashes with it, i have tried everything, but i have no idea why it keeps doing that... any help is appreaciated! cheers. (edit.) Also, is the NEWEST F4SE, needed for Pre-gen version of the modded game? Sorry to ask such questions, but my game is pretty much cooked, and i need desperatly answers. xd https://www.nexusmods.com/fallout4/mods/4598?tab=files&file_id=270951
Saya Scarlett Posted February 11, 2025 Author Posted February 11, 2025 (edited) On 2/7/2025 at 7:31 AM, Raavaholic said: hi, so, the guide said : <LoadMethod Name="OnThreadAttach"> Or this if previous doesn't work <LoadMethod Name="OnProcessAttach"> how do i know if it's working/loaded or not? If you don't crash, It's likely working. (It's possibly telling if it isn't working, you'd crash by just having AAF, UAP and other UI elements. Game can handle only so many before it chokes and crashes.) Or, when you do crash (for whatever reason), if there's a buffout log being generated (check Buffout page for location), then it is working. Edited February 11, 2025 by Saya Scarlett
Saya Scarlett Posted February 11, 2025 Author Posted February 11, 2025 On 2/6/2025 at 10:00 PM, tacoman5000123 said: Step 10 in basic requirements doesn't work for me. Just keeps saying invalid invite. Just checked it. Works just fine.
Saya Scarlett Posted February 11, 2025 Author Posted February 11, 2025 On 1/10/2025 at 9:22 AM, CorpseCorps said: Thank you to Saya Scarlett for keeping this guide updated for almost 5 years, I know if it were me I would have quit a month in haha On 1/12/2025 at 11:56 PM, sattyre said: Thanks for all your continued work on this page. You are very definitely one of the un-sung heroes of FO4 modding. It's a constant resource that just plain works when the directions are followed properly. Don't tempt me. Been close to yeeting everything many a time. But, you're welcome 😂 2
damenwarrior Posted February 20, 2025 Posted February 20, 2025 Its big 2025 and it still works please read carefully took me hours to do it
Drakuld Posted February 23, 2025 Posted February 23, 2025 hewwo there, i was using the steam version of the game (next gen update) but decided to buy the GoG version to avoid do weird stuff to downgrade since the next gen update makes the game stutter quite a lot for me. just wanted to ask if there is any difference between the pre gen version and the GoG version? do mods works the same way and need to be installed the same way as this guide ask u to do? also: do this guide works for the pre next gen too? i guess so but wanted to clarify it
lee3310 Posted February 23, 2025 Posted February 23, 2025 1 hour ago, Drakuld said: there is any difference between the pre gen version and the GoG version? No difference when it comes to installing mods. But you will have some problems with creation kit that wasn't ported to gog.
Drakuld Posted February 23, 2025 Posted February 23, 2025 6 minutes ago, lee3310 said: No difference when it comes to installing mods. But you will have some problems with creation kit that wasn't ported to gog. Do u mean the creation club stuff? or u mean the creation kit itself? had read somewhere that you could use mods created from the creation kit but not the creation kit itself.
lee3310 Posted February 23, 2025 Posted February 23, 2025 1 hour ago, Drakuld said: Do u mean the creation club stuff? or u mean the creation kit itself? had read somewhere that you could use mods created from the creation kit but not the creation kit itself. I don't know about CClub but check the gog forum (fallout series section), there is a pinned topic about creation kit.
Drakuld Posted February 23, 2025 Posted February 23, 2025 2 hours ago, lee3310 said: I don't know about CClub but check the gog forum (fallout series section), there is a pinned topic about creation kit. Im sorry coz im quite blind and cant find what u are referring to, could u share a link or smth?
lee3310 Posted February 23, 2025 Posted February 23, 2025 1 hour ago, Drakuld said: Im sorry coz im quite blind and cant find what u are referring to, could u share a link or smth? Here. Just have to search for "creation kit" (Not pinned anymore i guess).
Drakuld Posted February 23, 2025 Posted February 23, 2025 14 minutes ago, lee3310 said: Here. Just have to search for "creation kit" (Not pinned anymore i guess). thank you very much for all ur help friend
Killikrates~2014 Posted February 24, 2025 Posted February 24, 2025 (edited) "Step 10 in basic requirements doesn't work for me. Just keeps saying invalid invite." Same for me, says "unable to accept invite". Also, the VanillaSexAnimations download from the this manual's checklist is failing to install through MO2, invalid "or" condition in the FOMOD? I'm new here (again) sorry to be a bother, any advice/help is greatly appreciated :~) Update: Discord issue sorted, still blocked by the VanillaSexAnimations download not installing through MO2 :~( Edited February 24, 2025 by Killikrates~2014 update
noctred Posted February 24, 2025 Posted February 24, 2025 (edited) Hello, One thing I'm not really clear on - if you use a later version of an animation pack than what is supported by UAP, what actually happens? Does UAP lose the ability to play *any* staged animations from that pack? Or does it simply not provide staged functionality for anything added after the supported version? For example, if I install SC 1.3.0 and leave SC enabled in UAP, will UAP lose the ability to play all SC animations? Or will UAP play those added in 1.2.8 or prior, while simply ignoring those added after 1.2.8? There are a few other animation packs which are receiving updates and I'm trying to understand what exactly I'd be losing by running the updated versions with UAP. Thanks. Edited February 24, 2025 by noctred 1
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