izzyknows Posted May 22, 2024 Posted May 22, 2024 28 minutes ago, Resseacha said: I have the mod and all associated mods downloaded and installed. I even checked to make sure the esp file is active and correct. However, when I start the game the Mod Manager Menu from the start button says Missing ESP File. Howe do I fix this? Please help. Did you update the game? If so, downgrade it and block Steam updates. Follow the downgrading instructions (currently the second sticky) in the F4SE forum. or look on Nexus for a downgrader 1, or 2.
ciribello Posted May 29, 2024 Posted May 29, 2024 (edited) Hi, I'm pretty new with F4 adult mods so I have a question regarding compatibility with sexual harassment. Both will trigger NPCs to help you with devious devices so there is sort of a conflict. There is a wat to make those two mod compatible? It would be perfect to ged rid of SA help while mainting BDH one. Also, theoretically I'm thinking a soft incompatibility may arise if a NPC restrain the player after a violate and then with BDH they will take them off. Sorry if this is already answered! Edited May 29, 2024 by leonardofiore15
vaultbait Posted May 29, 2024 Posted May 29, 2024 (edited) 8 hours ago, leonardofiore15 said: Hi, I'm pretty new with F4 adult mods so I have a question regarding compatibility with sexual harassment. Both will trigger NPCs to help you with devious devices so there is sort of a conflict. There is a wat to make those two mod compatible? It would be perfect to ged rid of SA help while mainting BDH one. Also, theoretically I'm thinking a soft incompatibility may arise if a NPC restrain the player after a violate and then with BDH they will take them off. Sorry if this is already answered! They're not INcompatible, just slightly redundant in that regard. The main conflict you should keep in mind is that BDH will remove RH shock collars, while SH expects them to only be removable by a specific NPC in the Dugout Inn. Edit: Also, you can disable SH's devious approaches to reduce some of the redundancy, I think. Edited May 29, 2024 by vaultbait
izzyknows Posted May 29, 2024 Posted May 29, 2024 12 hours ago, leonardofiore15 said: Hi, I'm pretty new with F4 adult mods so I have a question regarding compatibility with sexual harassment. Both will trigger NPCs to help you with devious devices so there is sort of a conflict. There is a wat to make those two mod compatible? It would be perfect to ged rid of SA help while mainting BDH one. Also, theoretically I'm thinking a soft incompatibility may arise if a NPC restrain the player after a violate and then with BDH they will take them off. Sorry if this is already answered! You can disable Devious Devices approaches in the SH MCM. You can also set a toggle for BDH.. very good idea to set it. 1
ciribello Posted May 30, 2024 Posted May 30, 2024 Yeah I think it's more a redundancy. I kind resolved it by setting the slider for NPCs approches and chances to free player from restraints in BDH to 1, because I really like the companion mechanics in this mod and the NPCs violatings in SH. Now I'm just thinking about making a compatibility patch between these awesome mods, while also integrating the gag dialouges submod for KFT, if I have time. Thanks for the help! 1
someonenew333 Posted June 15, 2024 Posted June 15, 2024 (edited) On 5/22/2024 at 12:33 PM, Resseacha said: I have the mod and all associated mods downloaded and installed. I even checked to make sure the esp file is active and correct. However, when I start the game the Mod Manager Menu from the start button says Missing ESP File. Howe do I fix this? Please help. i had the same problem. its because the mod requires AWKCR even though it isnt listed in the requirements. 2 or 3 pages back someone posted non-AWKCR version of the mod. use that it you dont want to install AWKCR. Edited June 16, 2024 by someonenew333 1
YaBoiTimathy Posted July 25, 2024 Posted July 25, 2024 Welp I've run into an issue: The Voices for the collar are broken. Is there any fix?
Nea_Bessy Posted August 21, 2024 Posted August 21, 2024 I looked through the entire topic, but did not find any explanations about "set BDH_CMD". Could you please write instructions on how to use this command and a list of possible options.
izzyknows Posted August 21, 2024 Posted August 21, 2024 5 hours ago, Nea_Bessy said: I looked through the entire topic, but did not find any explanations about "set BDH_CMD". Could you please write instructions on how to use this command and a list of possible options. Here ya go. Copy & Paste into a txt file for future reference. =====Boston Devious Helper console commands===== set BDH_CMD to 3 <<--Slut Walk without a companion set BDH_CMD to 123 <<--Bimbo Collar quick start ; Boobs set bdh_cmd to 43 <--normal set bdh_cmd to 42 <--XX Large set bdh_cmd to 41 <-- X Large ; Butt set bdh_cmd to 53 <--normal set bdh_cmd to 52 <--XX Large set bdh_cmd to 51 <-- X Large ;Belly Inflate belly by 1 increment set bdh_cmd to 23 ;Reset Belly to normal set bdh_cmd to 22 ==================================== 2
Nea_Bessy Posted August 21, 2024 Posted August 21, 2024 1 hour ago, izzyknows said: Here ya go. Copy & Paste into a txt file for future reference. Thank you very much!!!! I recommend inserting this into the topic. But there are questions. How to cancel these commands: set BDH_CMD to 3 <<--Slut Walk without a companion set BDH_CMD to 123 <<--Bimbo Collar quick start Is it possible to stop these actions through the console? And there is no command in this list, which I started my search with: set BDH_CMD to 911
izzyknows Posted August 21, 2024 Posted August 21, 2024 10 minutes ago, Nea_Bessy said: But there are questions. How to cancel these commands: set BDH_CMD to 3 <<--Slut Walk without a companion Put some cloths on. But I "think" it's 2... 12 minutes ago, Nea_Bessy said: set BDH_CMD to 123 <<--Bimbo Collar quick start It just skips the all the pre-tasks and fires off the Bimbo Collar quest. The way to stop it is to have your companion remove the collar. Talking to them when the collar starts talking will bring up the option to remove it. 13 minutes ago, Nea_Bessy said: And there is no command in this list, which I started my search with: set BDH_CMD to 911 That's because the MCM reset tasks is the same thing. So, kinda redundant, or at least not worth typing it. LOL 1
Nea_Bessy Posted August 23, 2024 Posted August 23, 2024 On 8/22/2024 at 7:34 AM, izzyknows said: Put some cloths on. But I "think" it's 2... It just skips the all the pre-tasks and fires off the Bimbo Collar quest. The way to stop it is to have your companion remove the collar. Talking to them when the collar starts talking will bring up the option to remove it. That's because the MCM reset tasks is the same thing. So, kinda redundant, or at least not worth typing it. LOL I wanted to find a solution to such a problem. Sometimes a companion gives me clothes and does not take them away for a VERY LONG TIME. I'm starting to suspect that something is stuck. I would like to be able to force a companion to take away clothes. Or a Bimbo collar, Are there such commands?
izzyknows Posted August 23, 2024 Posted August 23, 2024 2 hours ago, Vladel said: This currently doesn't seem to work with Cait It works with all 3 women, Cait, Curie and Piper.
Nea_Bessy Posted August 23, 2024 Posted August 23, 2024 30 minutes ago, izzyknows said: It works with all 3 women, Cait, Curie and Piper. It worked for me even with a Deacon.
izzyknows Posted August 24, 2024 Posted August 24, 2024 19 minutes ago, Nea_Bessy said: It worked for me even with a Deacon. It'll work with most companions but is a bit weird dialogue wise.
vaultbait Posted August 24, 2024 Posted August 24, 2024 I once used it with Strong, but discovered there are some parts that make animation choices with an assumption that your companion in a Human (or sentient ghoul, i.e. Hancock).
Vladel Posted August 30, 2024 Posted August 30, 2024 Is it normal that NPCs won't go hostile during a slut walk I E raiders or mutants etc.
valcon767 Posted August 30, 2024 Posted August 30, 2024 7 hours ago, Vladel said: Is it normal that NPCs won't go hostile during a slut walk I E raiders or mutants etc. this is not normal check if you have any mods (like Hardship) installed that can pacify enemies. if so check if their pacification is on or off. with hardship it has a hotkey that turns beggar/whore mode (pacification of nearly everything) on and off and it can be easy to accidently turn it on (and not realize you have).
Vladel Posted August 30, 2024 Posted August 30, 2024 Actually it looks like an AAF thing that has been fixed in V1.1
Nea_Bessy Posted September 5, 2024 Posted September 5, 2024 I use the Boston Devious Helper, so I have music from BDH playing during all the scenes... not only the BDH scenes, but all the scenes in general, That was the case on AAF 171. But when switching to 1.0 and 1.1.1, the scenes take place in silence, that is, the music does not start, Is there any way to fix this and return the musical accompaniment?
izzyknows Posted September 5, 2024 Posted September 5, 2024 20 minutes ago, Nea_Bessy said: I use the Boston Devious Helper, so I have music from BDH playing during all the scenes... not only the BDH scenes, but all the scenes in general, That was the case on AAF 171. But when switching to 1.0 and 1.1.1, the scenes take place in silence, that is, the music does not start, Is there any way to fix this and return the musical accompaniment? Yeah, use NAF Bridge and NAF instead. Lot faster and no scammy code that intentionally breaks your game.
EgoBallistic Posted September 5, 2024 Posted September 5, 2024 1 hour ago, Nea_Bessy said: I use the Boston Devious Helper, so I have music from BDH playing during all the scenes... not only the BDH scenes, but all the scenes in general, That was the case on AAF 171. But when switching to 1.0 and 1.1.1, the scenes take place in silence, that is, the music does not start, Is there any way to fix this and return the musical accompaniment? BDH only plays music if the player is involved in an animation. It checks for the player by checking for the AAF player body double. AAF 1.0 and newer don't no longer use a body double for the player, so that doesn't work. You'd have the same problem with NAF, for the same reason. To make it work again, someone would need to patch the mod to look for the player among the list of actors in animations instead of relying on the presence of the body double.
EgoBallistic Posted September 5, 2024 Posted September 5, 2024 2 hours ago, Nea_Bessy said: Is there any way to fix this and return the musical accompaniment? Here's a quick patch I made that will restore the music with AAF 1.0 and up, it just makes the sceneinit handler check for the player in the actor array instead of checking whether the Doppelganger is in use. BDH_v0.3.21_AAF_Patch.7z 2
Nea_Bessy Posted September 5, 2024 Posted September 5, 2024 59 минут назад, ЭгоБаллистик сказал: Вот небольшой патч, который я сделал, который восстановит музыку с помощью AAF 1.0 и выше, он просто заставляет обработчик сцены проверять наличие игрока в массиве актеров вместо проверки, используется ли Doppelganger. BDH_v0.3.21_AAF_Patch.7z 6,28 КБ · 0 загрузок Thank you very much. I checked - everything is working and the music is playing, But for some reason, my heroine began to put on a strap-on and act in an active role, Is it regulated somehow?
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