LordJerle Posted October 6, 2011 Posted October 6, 2011 Minimum System Requirements * OS: Windows XP, Vista or Windows 7 * CPU: Core 2 Duo 2.0 GHz or Althon X2 2.0 GHz * RAM: 3 GB * HDD: 15 GB * Graphics: 512 MB card * Sound Card: DirectX 9 Compatible * DirectX: Version 9.0c Recommended System Requirements * OS: Windows XP, Vista or Windows 7 * CPU: Core 2 Quad 3 GHz * RAM: 3 GB * HDD: 15 GB free disk space * Graphics: 512 MB Graphics Memory * Sound Card: DirectX 9 Compatible * DirectX: Version 9.0c Reading those specs, I'm wondering if my PC is good enough... I have 4 gigs of DDR2, a dual core athlon 6000, and atm I'm running a 9600 GT, though I ordered a 440 GT specifically for this game.
sora3 Posted October 6, 2011 Posted October 6, 2011 Err, I suggest you cancel your GT440. That GT440 isn't what I call a decent graphics card. http://www.xbitlabs.com/articles/graphics/display/deus-ex-3_6.html#sect3 Basically, the GT440 is just a slightly higher clocked GT430 which is worse than your 9600GT. Grab a GTX550 TI or a GTX560 now. You'll need a better CPU too so you might as well replace the entire computer while you're at it.
LordJerle Posted October 6, 2011 Author Posted October 6, 2011 The issue is money, and the card's already shipped. I guess I'll have a backup card then. And it's an athlon 6000+ which basically means the clock speed is slightly higher... *sigh* Low res graphics here I come After looking at the specs of my card, it has 2 gigs of DDR3... think that'll do it? My card being the one in my pc...
HanPL Posted October 6, 2011 Posted October 6, 2011 Well if they f*ck up porting then even strongest PC won't help. Look at recommended settings for Saints Row 2 or GTA 4.... People with recommended PC's where unable to play it even on medium... So le'ts hope this won't happend to Skyrim...
meero Posted October 7, 2011 Posted October 7, 2011 According to this scanned PC Gamer preview: http://i.imgur.com/ZBiG7.jpg the pc version runs well on a core i7 980x and a gtx 470, though I don't know what well really means. Hopefully it runs well on lesser PC's, it should, but like HanPL sometimes the PC version runs like complete shit.
HanPL Posted October 7, 2011 Posted October 7, 2011 Hmm O goody I have Dual Core with GTX 260.... >.> I only hope when Skyrim will be released for PC Bethesda won't have this smile on their faces Hahahha suckers bough Skyrim for PC!!
Leo77 Posted October 7, 2011 Posted October 7, 2011 Technically, i should be able to run the game smoothly. Technically...
Hitman69 Posted October 7, 2011 Posted October 7, 2011 If these specs are correct, I'm well above the required specs. I did notice two things. 1: The specs list dual and quad core processors. This should mean multi-threading is supported. 2: It also lists 3 GB of ram. IIRC, 32-bit programs can only call 1.2 GB of ram, right? Could that mean that the game detects whether or not you're running on a 64-bit OS on installation? The one thing I'm worried about is the graphics card. So far, for all my games (including Oblivion, which needs less, IIRC), this has been the bottleneck for my framerate. (I do have quite some graphical memory to spare, though. Got about 5.4 times that, but only 1024 MB is dedicated graphical memory.)
HanPL Posted October 7, 2011 Posted October 7, 2011 @Hitman69 If coders know what they are doing game should run smoothly. And almost always recommended spec are to high (for example according to requirements of of Metro 2033 I should only be able to launch game on minimal...in game I was playing on full details...Same thing with Crysis 2) But if poorly made console port nothing will help (look at recommended settings for GTA 4 ) People with i5 or even i7 and strong sli cards had problems with running that game.
Hitman69 Posted October 7, 2011 Posted October 7, 2011 Well, the main thing I'm worried about are the graphics. My PC (laptop) can't handle oblivion with full graphics... It then consistently decides to flip every mesh's normals. It looks really odd. Now, the Skyrim-screencaps shown up till now are more detailed than anything I've managed to get shown in Oblivion. I should note that I've never had any lag whatsoever (well, apart from right after loading a save... Having over 200 mods installed will do that for you).
HanPL Posted October 7, 2011 Posted October 7, 2011 Well Laptops are usually not designed for playing games (not counting the high end laptops for sick money ) Im planning to buy new PC in November/December anyway since this old PC (motherboard from 2006 ^^ ) Did good job for all those years (and well still can handle most of the new games ) but I think it's time for him to go on retirement... I hope that near christmas times there will be some sale off ^^ to put PC cheaper than usually.
gregathit Posted October 8, 2011 Posted October 8, 2011 Pre-Christmas usually does have some killer sales. Not surprisingly, I have gotten even better deals on some occasions the 1st couple of weeks in January.
beck11 Posted October 8, 2011 Posted October 8, 2011 The fuck!!! I thought they were gonna have some tessellation on Skyrim with Dx11. Those recommended specs seems quite low which is perfect, means more head room for mods to work with without stressing most systems, cant wait. Btw Skyrim might be the first Bethesda game I play as a female on my first playthrough, idk if you guys have seen the recent press release pics but they really did some excellent work on the character models on all races and sexes which means no need to wait for mods to improve faces and textures before playing as a female character. Although I probably will wait for some "interesting" armor to be made first before playing as a female character.
HanPL Posted October 8, 2011 Posted October 8, 2011 Well they had to work on characters this time because copy/paste trick from Oblivion > Oblivion with guns aka Fallout 3 wouldn't work Also the marriage option will be nice improvement and background to mods like LoversPK (if they start to shop up ^^ )
afa Posted October 8, 2011 Posted October 8, 2011 I believe 32bit OS can only support at most 4 gb of ram, so the 3 gb requirement should be within the capability of a 32bit OS, but most gaming computers have 4 gb ram now a days. Games that support hyperthreading is rather rare, but if skyrim does supports it an investment in the newer i7 seems like a reasonable move, but if all it needs is 4 threads then a quad core cpu even without HT might be enough do the trick. The speed requirement seems rather high tho, but that might be due to Core 2 series vs the i3/5/7 series. Video card is rather tricky, even Oblivion right now with texture packs combine with high res, far draw distance, shadow, and AA can give even current generation video cards a run for their money it's hard to say if it is even worth it to go all out now or better to just go with a mid range card and upgrade later down the road.
tomfoolery Posted October 8, 2011 Posted October 8, 2011 Well if they f*ck up porting then even strongest PC won't help. Look at recommended settings for Saints Row 2 or GTA 4.... People with recommended PC's where unable to play it even on medium... So le'ts hope this won't happend to Skyrim... Same could be said of Oblivion. Oblivion's specs were a damn, dirty lie. I exceeded them but had to lower everything just to get the game to run above 20 FPS.
Mashi Posted October 8, 2011 Posted October 8, 2011 Well they had to work on characters this time because copy/paste trick from Oblivion > Oblivion with guns aka Fallout 3 wouldn't work Also the marriage option will be nice improvement and background to mods like LoversPK (if they start to shop up ^^ ) No real reason why they shouldn't. The oblivion engine is dated' date=' the scripting language is dated. The new radiant story system will be very useful for hot-swapping characters as need be. Really, I'm hoping it will do great things for the mod community as a whole. It might even be enough to actually get me interested in modding again, outside of some of the simple cheap crap I've done in the last couple of years. There's core stuff already laid down(marriage), thus easy to tack on sex and all that stuff too. I believe 32bit OS can only support at most 4 gb of ram, so the 3 gb requirement should be within the capability of a 32bit OS, but most gaming computers have 4 gb ram now a days. 3GB of memory is the upper limit address for 32bit if image awareness is on and/or 4GB tuning is on for the memory. So even if you have 4gb in a 32bit machine, you'll only ever use 3.2GB(logical) at the most unless you get into some INA hardware/software trickery. This will explain a bit more, but it's a bit on the technical side. Really though, PC's have moved into the 64bit era and with good reason. The upper memory limit is in the terrabyte ranges(don't confuse this with what an OS can support), Windows and various flavors of nix/bsd can already out of the box support 2TB-10TB of system memory. And the chances of running out of that before we get into optical processing or quantum computing are slim. As for videocards and all that, the biggest thing that sucks them down are memory size on the card and the number of pipes available to process the data. A 400 series or 5xxx series will probably work fine, not perfect but it'll be fine. A 560 series or 69xx series will be better. But not everyone can afford to drop $200-400 on a video card either. But you can get a 5xxx or mid-upperange 400 series set of cards for around $100-140 these days. And most on both sides have $10-50 mail in rebates if you're in north america.
dysfunkshunal Posted October 9, 2011 Posted October 9, 2011 I got the most recent newsletter from NVIDIA which had a short paragraph about several different upcoming AAA titles and how these games are all going to benefit from new NVIDIA features. Well, all but Skyrim. http://www.nvidia.com/content/newsletters/web/gf-newsletter/batman-battlefield-noire-web.html The email talked about the NVIDIA tesselation, PhysX, 3D, etc. for games Battlefield 3, Arkham Asylum, Skyrim, etc. Unfortunately, it only talks about Skyrim as an upcoming title to check out; it made no mention of Skyrim optimized drivers, or any advantage of having an NVIDIA GPU for the game. That is very distressing. Even still, I ordered a GTX 570.
beck11 Posted October 9, 2011 Posted October 9, 2011 Same could be said of Oblivion. Oblivion's specs were a damn' date=' dirty lie. I exceeded them but had to lower everything just to get the game to run above 20 FPS. [/quote'] Im beginning to see and experience this myself. With my current rig there is no reason why the game should be performing as it is. I have crazy tree pop-ins, jerking frame rate, and good old fashioned stuttering. Guess I'll have to edit the ini, something I wish I didnt have to do. Maybe the mods are to blame for some of the issues, maybe not, idk.
LordJerle Posted October 9, 2011 Author Posted October 9, 2011 Same could be said of Oblivion. Oblivion's specs were a damn' date=' dirty lie. I exceeded them but had to lower everything just to get the game to run above 20 FPS. [/quote'] Im beginning to see and experience this myself. With my current rig there is no reason why the game should be performing as it is. I have crazy tree pop-ins, jerking frame rate, and good old fashioned stuttering. Guess I'll have to edit the ini, something I wish I didnt have to do. Maybe the mods are to blame for some of the issues, maybe not, idk. Oblivion runs fine for me with the settings cranked up on my current rig, aside from the occasional crash from one too many mods.
beck11 Posted October 11, 2011 Posted October 11, 2011 Oblivion runs fine for me with the settings cranked up on my current rig' date=' aside from the occasional crash from one too many mods. [/quote'] Sry bro but unless you ini tweaked it Im gonna be skeptical on that and go with what Tom said, Oblivion is not a very well optimised games. Just to make sure it wasnt my PC thats the problem I ran RE5 benchmark tool since its a pretty old game and got 166fps average@1920x1080 with 4xAA, no motion blur. Would love to know how you manage a smooth game cause mines rather jerky especially in outdoors areas. Maybe you run it of an SSD? I only have standard HDD.
sora3 Posted October 11, 2011 Posted October 11, 2011 Same could be said of Oblivion. Oblivion's specs were a damn' date=' dirty lie. I exceeded them but had to lower everything just to get the game to run above 20 FPS. [/quote'] Im beginning to see and experience this myself. With my current rig there is no reason why the game should be performing as it is. I have crazy tree pop-ins, jerking frame rate, and good old fashioned stuttering. Guess I'll have to edit the ini, something I wish I didnt have to do. Maybe the mods are to blame for some of the issues, maybe not, idk. Oblivion runs fine for me with the settings cranked up on my current rig, aside from the occasional crash from one too many mods. Majority of the people here have complained about lack of stability in terms of fps. I have trouble as well maintain a decent setting on maximum settings but I'm pretty sure this is down to optimisations on OS, the CPU and CPU speed plus what mods are loaded. Oblivion is a shit engine really. Made and designed for a single core CPU. And yes, it is NOT multi-core capable despite all the various flags you all claim it can do. Only the Xbox360 and the PS3 version have these flags. I'm not sure if the 5th anniversary version is the updated engine based on the consoles but I'm betting its not.
LordJerle Posted October 11, 2011 Author Posted October 11, 2011 Same could be said of Oblivion. Oblivion's specs were a damn' date=' dirty lie. I exceeded them but had to lower everything just to get the game to run above 20 FPS. [/quote'] Im beginning to see and experience this myself. With my current rig there is no reason why the game should be performing as it is. I have crazy tree pop-ins, jerking frame rate, and good old fashioned stuttering. Guess I'll have to edit the ini, something I wish I didnt have to do. Maybe the mods are to blame for some of the issues, maybe not, idk. Oblivion runs fine for me with the settings cranked up on my current rig, aside from the occasional crash from one too many mods. Majority of the people here have complained about lack of stability in terms of fps. I have trouble as well maintain a decent setting on maximum settings but I'm pretty sure this is down to optimisations on OS, the CPU and CPU speed plus what mods are loaded. Oblivion is a shit engine really. Made and designed for a single core CPU. And yes, it is NOT multi-core capable despite all the various flags you all claim it can do. Only the Xbox360 and the PS3 version have these flags. I'm not sure if the 5th anniversary version is the updated engine based on the consoles but I'm betting its not. Well I can broadcast my ingame via X-fire if you don't believe me, though the broadcasts do cause slight frame jumping, due to the shitty broadcast engine. I don't have a lot of the uber high res mods that people seem to have, but I do have the high res versions of HGEC and a shadow tweak mod somebody showed me awhile back.
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