Ambibop Posted November 16, 2020 Posted November 16, 2020 I keep having an issue where several story NPCs, or quest important NPCs will not have their specific quest based dialogue. For example I couldn't speak to Benny and get the platinum chip from him, and I couldn't even give it to Mr. House. Hell I couldn't get Viktor to open the gate to the Lucky 38.
Question Posted December 21, 2020 Posted December 21, 2020 I have noticed that the AI will freeze in place if you are freeing a captive (the kind used in FO3, wasteland and anchorage captives). I suspect this is because when you free the captive, they are supposed to say something else immediately and use their flee package. However smaller talk forces them to try to say the "whats up?" greeting to the player, and the AI responds by freezing. Edit : I had the conversation delay set to 1, if i increase it to 3 seconds, they wont lock up. I suspect its because smaller talk is trying to get the NPC to talk to the player while the NPC is still restrained or standing up.
doopdoo Posted July 31, 2021 Posted July 31, 2021 Latest update to NVSE seems to have mucked something up
sabinaguerrero Posted November 12, 2021 Posted November 12, 2021 i think this mod is the one that has been breaking merchants for me a lot of them won't give me an option to start trading with them and the only way around this is by opening the console and using "showbartermenu" on them
chinaman55 Posted December 27, 2021 Posted December 27, 2021 Hey guys, I'm in need of assistance. Every time I activate the game, it crashes. I have 3 mods [1] The SexoutNG with all the necessary downloads required. When I type in "~GetNVSEVersion" I get the number signaling it is indeed installed [2] I have sexoutlite as a mod, it's a single esp file [3] and these two files for "smaller talk" I think [2] is good because that just requires me to throw it in a folder and put it in the Mod list I've been dabbling around with [3] and several variations with no success - SmallerTalk.esp by itself in the mod list - SmallerTalk.fomod by itself - both at the same time - zipped SmallerTalk.fomod and got the .esp version and put it in by itself. - and then put both as .esp files. for [1], that's the possible problem because I was unable to find the falloutnv.exe, so I just put the NVSE files at the very bottom and it did get me the "~GetNVSEVersion" confirmation I even activated the mods in mod list but turned off the mods in fallout manager, the one that contains all the DLCs. any assistance would be welcomes.
dborg2 Posted December 27, 2021 Posted December 27, 2021 4 hours ago, chinaman55 said: Hey guys, I'm in need of assistance. Every time I activate the game, it crashes. I have 3 mods [1] The SexoutNG with all the necessary downloads required. When I type in "~GetNVSEVersion" I get the number signaling it is indeed installed [2] I have sexoutlite as a mod, it's a single esp file [3] and these two files for "smaller talk" I think [2] is good because that just requires me to throw it in a folder and put it in the Mod list I've been dabbling around with [3] and several variations with no success - SmallerTalk.esp by itself in the mod list - SmallerTalk.fomod by itself - both at the same time - zipped SmallerTalk.fomod and got the .esp version and put it in by itself. - and then put both as .esp files. for [1], that's the possible problem because I was unable to find the falloutnv.exe, so I just put the NVSE files at the very bottom and it did get me the "~GetNVSEVersion" confirmation I even activated the mods in mod list but turned off the mods in fallout manager, the one that contains all the DLCs. any assistance would be welcomes. Smallertalk.fomod is a special zip file to install the esp in the correct location, using a mod manager. I think you might have made mistakes in [1] as it is more likely to go wrong I'd suggest restarting the installs Get Mod Organizer 2 and follow below stuff (that I wrote for a different user with similar problems). Quote Install NVSE manually Setup Mod Organizer 2 'profile' to toggle Archive Invalidation install through MO2: ModConfigurationMenu (MCM), NewVegasAntiCrash (NVAC), NewVegas TickFix, then install also don't forget to follow the steps at the bottom of the page as I wasn't allowed to include those resources. ----------- then redo [2]. [3] is included in SexoutFrameworkAssortment. 1
Kat8086 Posted September 11, 2022 Posted September 11, 2022 hi all, im having an issue with this mod. i can initiate the dialogue with "E" however when talking it just gives me the option to say goodbye, no other options. here is my load order FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm YUP - Base Game + All DLC.esm Vanilla UI Plus.esp K2SissySlutRaces.esp K2SissyStuff03.esp K2SissyStuff04.esp Cowboy Radio - Songs only.esp K2SissyStuff02.esp King of the Radio.esp SexoutPosNew.esp The Mod Configuration Menu.esp Slave In Pose NV Plus.esp st.esp Restraints - Death Alternative.esp YUP - NPC Fixes (Base Game + All DLC).esp SmallerTalk.esp Total active plugins: 28 Total plugins: 28
dborg2 Posted September 11, 2022 Posted September 11, 2022 2 hours ago, Anonymoustaco said: hi all, im having an issue with this mod. i can initiate the dialogue with "E" however when talking it just gives me the option to say goodbye, no other options. here is my load order FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm YUP - Base Game + All DLC.esm Vanilla UI Plus.esp K2SissySlutRaces.esp K2SissyStuff03.esp K2SissyStuff04.esp Cowboy Radio - Songs only.esp K2SissyStuff02.esp King of the Radio.esp SexoutPosNew.esp The Mod Configuration Menu.esp Slave In Pose NV Plus.esp st.esp Restraints - Death Alternative.esp YUP - NPC Fixes (Base Game + All DLC).esp SmallerTalk.esp Total active plugins: 28 Total plugins: 28 this is normal. The function of this mod is, to give non-interactable NPCs a dialog option, so that other mods can insert dialog (for instance SexoutSex) basically Smallertalk moves the non-interactable NPCs to the interactable group, so that they can participate in triggers.
Kat8086 Posted September 11, 2022 Posted September 11, 2022 1 hour ago, dborg2 said: this is normal. The function of this mod is, to give non-interactable NPCs a dialog option, so that other mods can insert dialog (for instance SexoutSex) basically Smallertalk moves the non-interactable NPCs to the interactable group, so that they can participate in triggers. ah ok this mod is working correctly, its sexoutsex that's not generating dialogue?
dborg2 Posted September 12, 2022 Posted September 12, 2022 On 9/11/2022 at 9:04 AM, Anonymoustaco said: ah ok this mod is working correctly, its sexoutsex that's not generating dialogue? I don't know if you have the mod SexoutSex, but that mod will add some dialogs to most NPCs
Kat8086 Posted September 12, 2022 Posted September 12, 2022 5 hours ago, dborg2 said: I don't know if you have the mod SexoutSex, but that mod will add some dialogs to most NPCs I do have that mod, that's what im trying to get working
LoveWomen007 Posted September 13, 2022 Posted September 13, 2022 Hello. I tried talking to an NPC, Sunny in particular, but the dialogue remains the same. Is there some fix to this?
dborg2 Posted September 16, 2022 Posted September 16, 2022 On 9/13/2022 at 6:15 PM, LoveWomen007 said: Hello. I tried talking to an NPC, Sunny in particular, but the dialogue remains the same. Is there some fix to this? Smallertalk is mostly for NPCs WITHOUT dialog, or only with a 'grunt'. on it's own Smallertalk won't change much for NPCs with dialogs.
ChancellorKremlin Posted September 30, 2022 Posted September 30, 2022 (edited) A workaround I use for NPCs that when interacted with using SmallerTalk by pressing E, and only generate the "Goodbye" or other non-relevant dialogue, is to get close-ish to them, and HOLD E for maybe 1-1.5 seconds. You have to be just outside their normal conversation range (but you'll still get the dialog prompt) and if it works, you'll see them moving to come talk to you. That sometimes fixes the problem you guys are describing. But I've had that with SmallerTalk since before SexoutSex, so I assumed it was a small bug or hangup of that mod. Also, in MCM, change the dialogue delay time from 3s to 1s. Makes you wait A LOT LESS time. GL! EDIT: Actually, I say workaround, but Astymma (the mod author) noted this as a feature waaay back in 2013, when the mod was released. (Fuck me, it's been nearly ten years...) So yeah, if that doesn't work, there is something wrong with your installation. OR try an earlier version of NVSE/xNVSE, which has been causing bugs in Sexout recently. Edited September 30, 2022 by ChancellorKremlin 1
Fezod Posted May 23, 2023 Posted May 23, 2023 is there an Altertalk (hold alt and press E) variant of smallertalk so I don't strike up a conversation accidentally?
jaxson12345 Posted August 1, 2023 Posted August 1, 2023 what of the 2 files do i download and how do i install? (i use mo2)
DeepBlueFrog Posted May 17, 2024 Posted May 17, 2024 Hello. I didn't see anything about this issue so I will report it here... when using SmallerTalk, I lose all interactivity while sitting. I mean, after sitting, I cannot wait, talk or even get back up. Disabling SmallerTalk fixes that.
basedbusta Posted November 12, 2024 Posted November 12, 2024 This breaks npc animations for me, tried disabling all mods one by one and it's Smaller Talk, I get the usual head spinning gun disappearing etc. moving the mod to top or bottom didn't fix it, any ideas?
Mort-Vivant Posted June 8, 2025 Posted June 8, 2025 On 11/12/2024 at 2:30 AM, basedbusta said: This breaks npc animations for me, tried disabling all mods one by one and it's Smaller Talk, I get the usual head spinning gun disappearing etc. moving the mod to top or bottom didn't fix it, any ideas? I have the exact same issue : (
woolhbu Posted December 30, 2025 Posted December 30, 2025 It prompts the greeting dialogue, but when im in the menu i have no option to initiate, only three forms of "I had other questions"
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