OsmelMC Posted February 21, 2021 Author Posted February 21, 2021 2 hours ago, karantras said: Does not work struggle in SL Adventure, when I open menu, in "Proximity Rape " I get option "$SLAdv_Option_RapeStruggle". But when I tip it, nothing changes. Apparently you have missing or override files because I remember set the translation for the option. Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation
boita Posted February 21, 2021 Posted February 21, 2021 1 hour ago, osmelmc said: Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation So is there no message window to resist if the player is too weak to resist ? Just to make sure because I don't have the message to resist anymore and I'm trying to fix it, I have SL Adventures v0.74.0 and only your tweaks overwrites it. It does show as $SLAdv_Option_RapeStruggle though but it worked in the past
Xiaron Posted February 21, 2021 Posted February 21, 2021 3 hours ago, osmelmc said: Apparently you have missing or override files because I remember set the translation for the option. Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation I actually have the same issue with the text being missing, and your tweak is overwriting everything so it's not that. 1
OsmelMC Posted February 21, 2021 Author Posted February 21, 2021 3 hours ago, boita said: So is there no message window to resist if the player is too weak to resist ? Just to make sure because I don't have the message to resist anymore and I'm trying to fix it, I have SL Adventures v0.74.0 and only your tweaks overwrites it. It does show as $SLAdv_Option_RapeStruggle though but it worked in the past That's right if you are too weak or the Aggressor's are too many or too strong the message don't even bother to show. Most of the SL Adventure users don't like message box like this and for that reason is made to be showed the less possible. The actor straight is based on the body dimensions (height, wide, length), the weight, the stamina total and the current stamina percentage. Is very accurate function but the most important with that is that you can increase your strength increasing your stamina with the level up or your weight with Mods like "Realistic Needs" or "SexLab Hormones" PS: What language are you using on Skyrim? 1
OsmelMC Posted February 21, 2021 Author Posted February 21, 2021 1 hour ago, Xiaron said: I actually have the same issue with the text being missing, and your tweak is overwriting everything so it's not that. I probably forgot to include the Translations files!
boita Posted February 21, 2021 Posted February 21, 2021 Ah thanks, so I was looking to solve a non-existent problem , I play Skyrim in english 1
Xiaron Posted February 23, 2021 Posted February 23, 2021 For your Aroused Creatures tweak, is there any chance you can add the additional SLAX keywords to the only when naked check? Bikini/Sexy/Slooty for example. 1
monty359 Posted February 23, 2021 Posted February 23, 2021 @Osmelmc in case you have not seen it aready, there is a new version of aroused creatures available (4.04). chears
OsmelMC Posted February 24, 2021 Author Posted February 24, 2021 @monty359 sadly I'm almost without data connection this month and the update should be delayed at less 15 days.
mikesolo1975 Posted February 24, 2021 Posted February 24, 2021 SOS Pubic Hair for Females Addon tweak in your mod works whith SSE version too ? thanks again for the amazing work
OsmelMC Posted February 25, 2021 Author Posted February 25, 2021 5 hours ago, mikesolo1975 said: SOS Pubic Hair for Females Addon tweak in your mod works whith SSE version too ? thanks again for the amazing work Yes but probably need the Cathedral to convert the meshes. 1
mikesolo1975 Posted February 25, 2021 Posted February 25, 2021 15 hours ago, osmelmc said: Yes but probably need the Cathedral to convert the meshes. ok thanks for the help my friend. your SOS Pubic Hair for Females Addon tweak they dont have meshes. just scripts and textures. its your tweak or the mod i need convert ?
OsmelMC Posted February 25, 2021 Author Posted February 25, 2021 @mikesolo1975 the meshes are the independent BodySlides published on the same download page because depends of the body you are using. Also for specific pubic hair not included you can follow the instructions of the picture.
mikesolo1975 Posted February 25, 2021 Posted February 25, 2021 1 hour ago, osmelmc said: @mikesolo1975 the meshes are the independent BodySlides published on the same download page because depends of the body you are using. Also for specific pubic hair not included you can follow the instructions of the picture. ok thanks again my friend?
Beef Cheeks Posted February 26, 2021 Posted February 26, 2021 That feeling when you just released a Tweak, and SexLab Aroused Creatures updates again. Sorry mate. haha.
Saber2th Posted February 27, 2021 Posted February 27, 2021 On 2/17/2021 at 3:59 AM, osmelmc said: I can say for sure that this Mod don't do that. But if you are using Devious Devices his Animation system do precisely that when some Actor are using some device and is really annoying. I made a fix for DDi to enhance that and other things and is on the DD development topic I want to try fixing my problem again, do you remember around what date you posted that fix? I'm searching through DD's comment pages to no avail.
gameizirenshu Posted February 27, 2021 Posted February 27, 2021 Thanks for the amazing work. But I find that animations always take a long time to start. Could you try fixing it?
anonym Posted February 28, 2021 Posted February 28, 2021 On 2/27/2021 at 9:33 AM, gameizirenshu said: Thanks for the amazing work. But I find that animations always take a long time to start. Could you try fixing it? 'fixing' implies that there is something broken, but imho it does what it needs to do as quick as it can be done. The system takes time to filter a lot of information about animations, equipment, location, furniture and whatever there is. I always imagine that the characters 'discuss' the position and admire them in their latex outfit ? As an example for how fast Osmel's system is in comparison: I have bend SexualPersuasion into a mod where you can ask priests and npcs working in an inn for 'service'. And getting an animation there often takes much more time, like up to 8 secs maybe. You could use the console and 'set timescale to 6' (NOT LESS) to loose less time of the Skyrim day (default is 20) Makes you know that you dont have to hurry up ? Spoiler
Skidexcj Posted February 28, 2021 Posted February 28, 2021 49 minutes ago, anonym said: 'fixing' implies that there is something broken, but imho it does what it needs to do as quick as it can be done. The system takes time to filter a lot of information about animations, equipment, location, furniture and whatever there is. I always imagine that the characters 'discuss' the position and admire them in their latex outfit ? As an example for how fast Osmel's system is in comparison: I have bend SexualPersuasion into a mod where you can ask priests and npcs working in an inn for 'service'. And getting an animation there with that mod's system really takes a looong time, like up to 8 secs maybe. You could use the console and 'set timescale to 6' (NOT LESS) to loose less time of the Skyrim day (default is 20) Makes you know that you dont have to hurry up ? Hide contents wow what wonderful meashup latex, thats so sexy! witch mod did you had used?
jpee1965 Posted February 28, 2021 Posted February 28, 2021 Hi OsmelMC! Hey, just wanted to make an observation, animations seem to want to stage directly on top of mannequin pedestals (pushing the mannequin off base in the process). Is that tag related or has something screwy gone wrong with my Sexlab Utilit Plus install??
anonym Posted March 1, 2021 Posted March 1, 2021 (edited) On 2/28/2021 at 12:52 PM, Skidexcj said: wow what wonderful meashup latex, thats so sexy! witch mod did you had used? It is all armor made by Melodic (Names are: Seductive Sister, Infernal Succubus, Midnight Love, WL boots, WL stockings, Latex Leotard, Darkheart, Sleepwear, Gold Princess, Novarien) and there are countless others. But it seems you to have join patreon now to even see something ? Spoiler Spoiler Spoiler I cross-added some color textures amateurishly. Edited March 27, 2022 by anonym
anonym Posted March 1, 2021 Posted March 1, 2021 23 hours ago, jpee1965 said: Hi OsmelMC! Hey, just wanted to make an observation, animations seem to want to stage directly on top of mannequin pedestals (pushing the mannequin off base in the process). Is that tag related or has something screwy gone wrong with my Sexlab Utilit Plus install?? Does that only happen since the February update ? I am still on the January release and never had that in all the castles with mannequins.
OsmelMC Posted March 3, 2021 Author Posted March 3, 2021 On 2/27/2021 at 3:33 AM, gameizirenshu said: Thanks for the amazing work. But I find that animations always take a long time to start. Could you try fixing it? I always trying to low the start-up time but is not easy because each new function or filter add more time. Try disabling the filter you don't required. Also many users said that the first scenes after the file update are slow to start but eventually get faster.
OsmelMC Posted March 4, 2021 Author Posted March 4, 2021 @jpee1965 @anonym Already checked the mannequins issue and for I see all the mannequins use the same XMarker I use for the Hidden Place. By the way if the Mannequin is dressed the issue should be avoided because the system think that is a person. I have to fix both issues somehow.
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