Jump to content

Recommended Posts

Posted
2 hours ago, karantras said:

Does not work struggle in SL Adventure, when I open menu, in "Proximity Rape " I get option "$SLAdv_Option_RapeStruggle". But when I tip it, nothing changes.

Apparently you have missing or override files because I remember set the translation for the option.

 

Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's  and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation

Posted
1 hour ago, osmelmc said:

Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's  and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation

So is there no message window to resist if the player is too weak to resist ? Just to make sure because I don't have the message to resist anymore and I'm trying to fix it, I have SL Adventures v0.74.0 and only your tweaks overwrites it. It does show as $SLAdv_Option_RapeStruggle though but it worked in the past

Posted
3 hours ago, osmelmc said:

Apparently you have missing or override files because I remember set the translation for the option.

 

Anyway, that option Enable a maths function that compare the size and straight of the player and the Aggressor's  and when the total of the Aggressor's straight is less than the player straight show you a message window with the option to resist. Sadly don't include struggling Animation

I actually have the same issue with the text being missing, and your tweak is overwriting everything so it's not that.

Posted
3 hours ago, boita said:

So is there no message window to resist if the player is too weak to resist ? Just to make sure because I don't have the message to resist anymore and I'm trying to fix it, I have SL Adventures v0.74.0 and only your tweaks overwrites it. It does show as $SLAdv_Option_RapeStruggle though but it worked in the past

That's right if you are too weak or the Aggressor's are too many or too strong the message don't even bother to show.

Most of the SL Adventure users don't like message box like this and for that reason is made to be showed the less possible.

 

The actor straight is based on the body dimensions (height, wide, length), the weight, the stamina total and the current stamina percentage. Is very accurate function but the most important with that is that you can increase your strength increasing your stamina with the level up or your weight with Mods like "Realistic Needs" or "SexLab Hormones"

 

 

PS: What language are you using on Skyrim?

 

 

Posted
1 hour ago, Xiaron said:

I actually have the same issue with the text being missing, and your tweak is overwriting everything so it's not that.

I probably forgot to include the Translations files!

Posted

For your Aroused Creatures tweak, is there any chance you can add the additional SLAX keywords to the only when naked check? Bikini/Sexy/Slooty for example.

Posted
5 hours ago, mikesolo1975 said:

SOS Pubic Hair for Females Addon  tweak in your mod works whith SSE  version too ?

thanks again for the amazing work

Yes but probably need the Cathedral to convert the meshes.

Posted
15 hours ago, osmelmc said:

Yes but probably need the Cathedral to convert the meshes.

ok thanks for the help my friend.

your SOS Pubic Hair for Females Addon tweak they dont have meshes.

just scripts and textures.

its your tweak or the mod i need convert  ?

 

Posted

@mikesolo1975 the meshes are the independent BodySlides published on the same download page because depends of the body you are using. Also for specific pubic hair not included you can follow the instructions of the picture.

1941301571_PubicShaderTypeProperties.png.282e4abfa3831d0484521e876eed461d.png.63ec13301a5c0b383b8832236ca0d8db.png

Posted
1 hour ago, osmelmc said:

@mikesolo1975 the meshes are the independent BodySlides published on the same download page because depends of the body you are using. Also for specific pubic hair not included you can follow the instructions of the picture.

1941301571_PubicShaderTypeProperties.png.282e4abfa3831d0484521e876eed461d.png.63ec13301a5c0b383b8832236ca0d8db.png

ok thanks again my friend?

Posted
On 2/17/2021 at 3:59 AM, osmelmc said:

I can say for sure that this Mod don't do that. But if you are using Devious Devices his Animation system do precisely that when some Actor are using some device and is really annoying.

I made a fix for DDi to enhance that and other things and is on the DD development topic

 

 

 

I want to try fixing my problem again, do you remember around what date you posted that fix? I'm searching through DD's comment pages to no avail.

Posted
On 2/27/2021 at 9:33 AM, gameizirenshu said:

Thanks for the amazing work. But I find that animations always take a long time to start. Could you try fixing it?

'fixing' implies that there is something broken, but imho it does what it needs to do as quick as it can be done.

 

The system takes time to filter a lot of information about animations, equipment, location, furniture and whatever there is.

I always imagine that the characters 'discuss' the position and admire them in their latex outfit ?

 

As an example for how fast Osmel's system is in comparison:

I have bend SexualPersuasion into a mod where you can ask priests and npcs working in an inn for 'service'.

And getting an animation there often takes much more time, like up to 8 secs maybe.

 

You could use the console and 'set timescale to 6' (NOT LESS) to loose less time of the Skyrim day (default is 20)

Makes you know that you dont have to hurry up ?

Spoiler

20201114111215_1.jpg.98e1ca844b73b12e745b17a3740940d4.jpg

 

Posted
49 minutes ago, anonym said:

'fixing' implies that there is something broken, but imho it does what it needs to do as quick as it can be done.

 

The system takes time to filter a lot of information about animations, equipment, location, furniture and whatever there is.

I always imagine that the characters 'discuss' the position and admire them in their latex outfit ?

 

As an example for how fast Osmel's system is in comparison:

I have bend SexualPersuasion into a mod where you can ask priests and npcs working in an inn for 'service'.

And getting an animation there with that mod's system really takes a looong time, like up to 8 secs maybe.

 

You could use the console and 'set timescale to 6' (NOT LESS) to loose less time of the Skyrim day (default is 20)

Makes you know that you dont have to hurry up ?

  Hide contents

20201114111215_1.jpg.98e1ca844b73b12e745b17a3740940d4.jpg

 

wow what wonderful meashup latex, thats so sexy! witch mod did you had used?

Posted

Hi OsmelMC!

  Hey, just wanted to make an observation, animations seem to want to stage directly on top of mannequin pedestals (pushing the mannequin off base in the process). Is that tag related or has something screwy gone wrong with my Sexlab Utilit Plus install??

Posted (edited)
On 2/28/2021 at 12:52 PM, Skidexcj said:

wow what wonderful meashup latex, thats so sexy! witch mod did you had used?

It is all armor made by Melodic (Names are: Seductive Sister, Infernal Succubus, Midnight Love, WL boots, WL stockings, Latex Leotard, Darkheart, Sleepwear, Gold Princess, Novarien)

and there are countless others.

But it seems you to have join patreon now to even see something ?

 

Spoiler

20210206162125_1.jpg.b8af34d3b7fe88155f84a7cebe79477a.jpg

Spoiler

20210223003153_1.jpg.eb61d18fc4368a8e19befdecbd207f28.jpg

Spoiler

20210117154052_1.jpg.81d5ae0060510962ac4c6b12e8e5022f.jpg

I cross-added some color textures amateurishly.

 

Edited by anonym
Posted
23 hours ago, jpee1965 said:

Hi OsmelMC!

  Hey, just wanted to make an observation, animations seem to want to stage directly on top of mannequin pedestals (pushing the mannequin off base in the process). Is that tag related or has something screwy gone wrong with my Sexlab Utilit Plus install??

Does that only happen since the February update ?

I am still on the January release and never had that in all the castles with mannequins.

Posted
On 2/27/2021 at 3:33 AM, gameizirenshu said:

Thanks for the amazing work. But I find that animations always take a long time to start. Could you try fixing it?

I always trying to low the start-up time but is not easy because each new function or filter add more time. Try disabling the filter you don't required. Also many users said that the first scenes after the file update are slow to start but eventually get faster.

Posted

@jpee1965 @anonym

Already checked the mannequins issue and for I see all the mannequins use the same XMarker I use for the Hidden Place. By the way if the Mannequin is dressed the issue should be avoided because the system think that is a person.

I have to fix both issues somehow.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...