ChocolateThunder2110 Posted August 20, 2023 Posted August 20, 2023 On 5/25/2023 at 1:02 AM, Yiggityyo420 said: the Vigilant mod has become one of my favorites lately and after learning a bit about molag bal i think he should definitely gain positivity weather the player is on the receiving or giving end. Â for lore explanation he basically rapes women to turn them into vampires, so if your character is a woman and on the receiving end it makes sense to me that you gain favor with him. though if you can distinguish gender, being a male on the receiving end would likely decrease favor. also if there is a way for the mod to notice if the player or involved npcs are vampires that would make sense to give a bonus. Â also most Deadra appear to be able to shapeshift to some degree so i think all of the more evil ones would like bestiality, maybe. Â I've been reading and watching lore about Molag Bal and I think your mostly on the money. If I recall correctly, he and Vivec raped each other for 80 days straight. I know Vivec gave birth to children, but I doubt he was in his female form the whole time.Â
belegost Posted August 24, 2023 Posted August 24, 2023 Maybe this question has been asked and answered here, but my search results didn't find anything conclusive for this specific query. Anyway, for pacts with Calvicus Vile, when it says "have sex with X number of people", do gangbangs count as many or as one? do pact recognize the number of actors in a scene or does it only count scenes?
karlpaws Posted August 26, 2023 Posted August 26, 2023 On 8/24/2023 at 5:24 PM, belegost said: Maybe this question has been asked and answered here, but my search results didn't find anything conclusive for this specific query. Anyway, for pacts with Calvicus Vile, when it says "have sex with X number of people", do gangbangs count as many or as one? do pact recognize the number of actors in a scene or does it only count scenes? Â On 9/7/2019 at 7:18 PM, Nevi_ said: Oh, it was intended at first, but I reconsidered since and will change it in the next update. Â I thought this sounded familiar and was able to find a post I made along with the OP's response, and I think the result was groups are only counted as one. You should be able to open the posting I quoted and read the posts before and after to follow the thread.
belegost Posted August 26, 2023 Posted August 26, 2023 (edited) 3 hours ago, karlpaws said:   I thought this sounded familiar and was able to find a post I made along with the OP's response, and I think the result was groups are only counted as one. You should be able to open the posting I quoted and read the posts before and after to follow the thread. Eh? I don't understand. What you quoted does not have the answer I was looking for.  Anyway I have been able to test it myself since asking (had to do the damn quest, which I hate, because I hate Barbas and the fact you have to drag his hairy, annoying, mutt ass across whole of Skyrim and back). Yes, the pact system recognises gangbangs, and substracts the actors correctly. I used Simple Sexing SE to test it out, taking advantage of its "add actor" functionality.  At least for humans and mer. Don't know about animals, bestiality's not my kink so I don't even have FNIS Creatures installed. Would be cool if the mod had either a toggle to turn off bestiality pacts or recognised if creature toggle in SL is not on and did not offer pacts that require sex with animals. Edited August 26, 2023 by belegost
karlpaws Posted August 26, 2023 Posted August 26, 2023 11 minutes ago, belegost said: Eh? I don't understand. What you quoted does not have the answer I was looking for.  Anyway I have been able to test it myself since asking (had to do the damn quest, which I hate, because I hate Barbas and the fact you have to drag his hairy, annoying, mutt ass across whole of Skyrim and back). Yes, the pact system recognises gangbangs, and substracts the actors correctly. I used Simple Sexing SE to test it out, taking advantage of its "add actor" functionality.  At least for humans and mer. Don't know about animals, bestiality's not my kink so I don't even have FNIS Creatures installed. Would be cool if the mod had either a toggle to turn off bestiality pacts or recognised if creature toggle in SL is not on and did not offer pacts that require sex with animals.  Well from what I read, I think it was supposed to support gang bangs, wasn't correctly doing so, and was going to be "fixed" to not support them. I suppose it might have been changed later, or fixed properly some time later. If it is working now, sounds great.  I know some of the mod does handle beast optionally. Dibella was one, I think. I haven't been able to play for quite some time so I don't remember much any more.
Sanguine Lust Posted November 29, 2023 Posted November 29, 2023 Is this possible to make work with OStim NG? Â
Nevi_ Posted December 4, 2023 Author Posted December 4, 2023 On 11/29/2023 at 3:54 PM, Sanguine Lust said: Is this possible to make work with OStim NG? Â No clue how OStim works, but I imagine a similar mod can be made. I don't use it though.
ChocolateThunder2110 Posted December 22, 2023 Posted December 22, 2023 Mehrunes Dagon I think should be aggressive and rough tags as well as sex with stronger nps. I can't say rape because I can't think of a time, he ever did something like that.Â
Swiftstep Posted September 4, 2024 Posted September 4, 2024 Regarding ideas... I have a wild idea, not sure if it fits - or if it was mentioned before. Â I've had the idea that the player should become more powerful the more partners he or she had. Personally, I always found the game lacks content in this regard (I mean, what is there except prostitution (money), succubus (energy) and the bimbo-concept (needs)). I like the concept that my character gets stronger with all I do ingame. Isn't that the basic concept of RPG games, generally speaking. Â So, to cut the text, what if you use one Aedra or Daedra that uses the player as a vessel to convert sexual partners to their flock? There are mods that increase the relation towards sexual partners all the way to allie, so why not use the player as some sort of preacher. More followers - more power (to spin the idea further, could even ascend to an avatar (= transformation) of that deity). Â Besides all that - thanks for the mod Great work!
Nevi_ Posted September 4, 2024 Author Posted September 4, 2024 1 hour ago, Swiftstep said: Regarding ideas... I have a wild idea, not sure if it fits - or if it was mentioned before. Â I've had the idea that the player should become more powerful the more partners he or she had. Personally, I always found the game lacks content in this regard (I mean, what is there except prostitution (money), succubus (energy) and the bimbo-concept (needs)). I like the concept that my character gets stronger with all I do ingame. Isn't that the basic concept of RPG games, generally speaking. Â So, to cut the text, what if you use one Aedra or Daedra that uses the player as a vessel to convert sexual partners to their flock? There are mods that increase the relation towards sexual partners all the way to allie, so why not use the player as some sort of preacher. More followers - more power (to spin the idea further, could even ascend to an avatar (= transformation) of that deity). Â Besides all that - thanks for the mod Great work! Sounds a bit outside of the scope of this mod, since Wintersun doesn't have anything like this. I think there might be mods that let you manage a cult, Dealing with Daedra perhaps? 1
VahzahVulom Posted November 3, 2024 Posted November 3, 2024 is there plans to further update this mod at this stage?
Nevi_ Posted November 6, 2024 Author Posted November 6, 2024 On 11/4/2024 at 12:31 AM, VahzahVulom said: is there plans to further update this mod at this stage? no plans atm
VahzahVulom Posted November 7, 2024 Posted November 7, 2024 (edited) On 11/6/2024 at 8:51 PM, Nevi_ said: no plans atm i mean no offence when i ask this next one... really no negative judgement from me is that due to a lack of ideas, motivation, or is it just that lifes a bitch sometimes can we help change that is what im getting at Edited November 7, 2024 by VahzahVulom
Nevi_ Posted November 9, 2024 Author Posted November 9, 2024 On 11/7/2024 at 11:48 PM, VahzahVulom said: i mean no offence when i ask this next one... really no negative judgement from me is that due to a lack of ideas, motivation, or is it just that lifes a bitch sometimes can we help change that is what im getting at Hehe, no worries. Mostly lack of ideas, yea. The mod had a pretty small scope from the start: make Wintersun react to some SL events. It already does that, and has some extra features like being able to switch to any deity from the MCM. Some people suggested making it more customizable, but that would require a major rewrite and might not be good for performance. I already run a lot of heavily scripted mods, so I'm cautious about adding extra complexity to my setup. If you have any ideas, feel free to express them. If you can compile scripts for Skyrim, you can modify the mod and post it here or elsewhere if you want.
belegost Posted November 9, 2024 Posted November 9, 2024 (edited) 8 hours ago, Nevi_ said: Hehe, no worries. Mostly lack of ideas, yea. The mod had a pretty small scope from the start: make Wintersun react to some SL events. It already does that, and has some extra features like being able to switch to any deity from the MCM. Some people suggested making it more customizable, but that would require a major rewrite and might not be good for performance. I already run a lot of heavily scripted mods, so I'm cautious about adding extra complexity to my setup. If you have any ideas, feel free to express them. If you can compile scripts for Skyrim, you can modify the mod and post it here or elsewhere if you want. Â Personally I think the mod is good as is. Feature creep is the bane of modding, as you will inevitably run into compatibility issues (looking at you, SLSF Fame Comments). Nothing wrong with doing exactly what its suppose to do and calling it complete at this point. Edited November 9, 2024 by belegost 1
ChocolateThunder2110 Posted January 23, 2025 Posted January 23, 2025 Is Peryite included in the mod? I don't see him in the description and gaining his favor normally in Wintersun sucks. If not let's keep it simple. He likes it when you spread disease so having sex while carrying a disease should increase favor. Orgys will increase it even more as your exposing multiple people to infection.
Nevi_ Posted February 6, 2025 Author Posted February 6, 2025 On 1/23/2025 at 2:50 PM, ChocolateThunder2110 said: Is Peryite included in the mod? I don't see him in the description and gaining his favor normally in Wintersun sucks. If not let's keep it simple. He likes it when you spread disease so having sex while carrying a disease should increase favor. Orgys will increase it even more as your exposing multiple people to infection. I think I wanted to add something like that, yea. But wasn't sure how to track diseases or something, so I doubt it's in the mod. Don't remember what it has exactly 😄
avebrave Posted April 8 Posted April 8 Spoiler On 3/19/2020 at 4:10 PM, avebrave said: Nice concept, guess for many TES gods it makes sense to ad SL support. I've done research about the Yokudan Pantheon back in my TES:4 days. That said, there could be more sources around now which could prove me wrong. Imo even Wintersun itself didn't implement Morwha 100% correctly, but that'll need some sort of pregnancy system, so for a SFW nexus Mod, it is ok. I wouldn't make Morwha a plain copy of Mara, sure they are both considered as fertilize goddess, but in my understanding Mara is more about love, marriage and so on. Morwha is based on the basic fertilization, love or even being married is not required for getting pregnant. In one source it was mentioned she is always displayed with four arms so she can 'grab more husbands'  These are my recommendations to make her more lore based: likes everything that leads to fertilization straight sex vaginal orgies (with only opposite gender) dislikes everything wich not lead to fertilization anal, oral gay sex     Made this suggestion some time back, any but I know asking is always letting others do the work, so I got a bit into the script and came up with this solution, however I did not test it yet. So Morwha would have her own section and is not a clone of Mara anymore. Now it should represent a lusty fertility goddess, which is not too lusty like Dibella. Dislikes: player as rape aggressor (Morwha is a divine after all) Dislikes: beastiality (if player is not a victim) (Morwha is a divine after all) Dislikes: necrophilia (if player is not a victim) (Morwha is a divine after all) Dislikes: gay or lesbian sex (Morwha is a fertility goddess) Likes: orgies if player is female, more favour if partners are only male (Portrayed with 4 arms to 'grab more husbands') Likes: any straight vaginal sex Here is the code:  Spoiler Keep in mind that the clone part of Morwha has to be removed Before it is:  ... elseif deityID == 4 || deityID == 45 ;mara, morwha this has to be: ... elseif deityID == 4 ;mara ... elseif deityID == 45 ;morwha if rapeAggressor favorDelta = MCMQuest.FavorForSex * -1 elseif rapeVictim ;no changes elseif necrophilia favorDelta = MCMQuest.FavorForSex * -1 elseif beastiality favorDelta = MCMQuest.FavorForSex * -1 elseif isOrgy if playerFemale && !hasFemale ;if female and only male partners favorDelta *= 2 else playerFemale && hasMale ;if female and at least one male partner favorDelta = MCMQuest.FavorForSex endif elseif animation.HasTag("Vaginal") if (playerFemale && hasMale) || (!playerFemale && hasFemale) ;making sure it is not gay sex favorDelta = MCMQuest.FavorForSex endif else (playerFemale && hasFemale) || (!playerFemale && hasMale) ;gay sex favorDelta = MCMQuest.FavorForSex * -1 endif ...  Â
Nevi_ Posted April 9 Author Posted April 9 (edited) 2 hours ago, avebrave said: Spoiler  Reveal hidden contents   Made this suggestion some time back, any but I know asking is always letting others do the work, so I got a bit into the script and came up with this solution, however I did not test it yet. So Morwha would have her own section and is not a clone of Mara anymore. Now it should represent a lusty fertility goddess, which is not too lusty like Dibella. Dislikes: player as rape aggressor (Morwha is a divine after all) Dislikes: beastiality (if player is not a victim) (Morwha is a divine after all) Dislikes: necrophilia (if player is not a victim) (Morwha is a divine after all) Dislikes: gay or lesbian sex (Morwha is a fertility goddess) Likes: orgies if player is female, more favour if partners are only male (Portrayed with 4 arms to 'grab more husbands') Likes: any straight vaginal sex Here is the code:  Spoiler  Reveal hidden contents Keep in mind that the clone part of Morwha has to be removed Before it is:  ... elseif deityID == 4 || deityID == 45 ;mara, morwha this has to be: ... elseif deityID == 4 ;mara ... elseif deityID == 45 ;morwha if rapeAggressor favorDelta = MCMQuest.FavorForSex * -1 elseif rapeVictim ;no changes elseif necrophilia favorDelta = MCMQuest.FavorForSex * -1 elseif beastiality favorDelta = MCMQuest.FavorForSex * -1 elseif isOrgy if playerFemale && !hasFemale ;if female and only male partners favorDelta *= 2 else playerFemale && hasMale ;if female and at least one male partner favorDelta = MCMQuest.FavorForSex endif elseif animation.HasTag("Vaginal") if (playerFemale && hasMale) || (!playerFemale && hasFemale) ;making sure it is not gay sex favorDelta = MCMQuest.FavorForSex endif else (playerFemale && hasFemale) || (!playerFemale && hasMale) ;gay sex favorDelta = MCMQuest.FavorForSex * -1 endif ...   Looks about right. If you have the means to compile the script, you should be able to replace it and run it in your setup. I could compile it for you if you need. Edit:  elseif isOrgy if playerFemale && !hasFemale ;if female and only male partners favorDelta *= 2 should be  elseif isOrgy if playerFemale && !hasFemale ;if female and only male partners favorDelta = MCMQuest.FavorForSex * 2  because you multiply before setting the base value, so it would still be 0 Edited April 9 by Nevi_
avebrave Posted April 10 Posted April 10 Thanks for the correction, fixed that now, and thanks for the offer to compile it for me. If it is not too much to ask, I would not mind if you compile it for me, since I have not properly set up my CK for SKSE functionality. .Also, others might want to have that too. I was just sharing the code if anyone wants to implement it. Cheers. Ave.
Nevi_ Posted April 13 Author Posted April 13 On 4/11/2026 at 1:01 AM, avebrave said: Thanks for the correction, fixed that now, and thanks for the offer to compile it for me. If it is not too much to ask, I would not mind if you compile it for me, since I have not properly set up my CK for SKSE functionality. .Also, others might want to have that too. I was just sharing the code if anyone wants to implement it. Cheers. Ave. Here's the compiled script with updated source code included. Not tested in game though. morwha patch.zip
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