Mindgames265 Posted March 1, 2022 Share Posted March 1, 2022 (edited) Just a couple more from me. XD Institute Pulse Carbine 20 Leagues Under the Sea - Vault 120 Oh and to help with the ESLs Ruddy88 ESLify , dead simple to use and will take care of any mods that don't have to be compacted to be made an ESL. Edited March 1, 2022 by Mindgames265 Link to comment
Aylis Posted March 2, 2022 Author Share Posted March 2, 2022 (edited) @Mindgames265 Nope to both. One is sort of a conversion from Halo, the other one Bioshock. Both would kill the immersion for me. _________________________________________________ To remove NAC X we will have to add a few mods. Spoiler Fallout 4 Enhanced Color Correction Vivid WEathers Fallout 4 - Definitive Edition ?Merge Vivid Weathers Fallout 4 - Definitive Edition Update into the main mod. True Storms - Wasteland Edition Nuka World Plus Far Harbor Add-On Weather Synergy - True Storms and Vivid Weathers So far this is looking very good and we can keep 'Reactor ENB'. Next bunch of mods i'll add. Spoiler Female Mannequin (Fusion Girl) Looks better than the ones from the vanilla game and no broken textures. Spoiler Wattz 3000 Sound and Reverb Update Girls Workshop Girls Workshop Fusion Girl BodySlide Dynamic Light Glowing Beverage Pack ?The one with 50% is already noticable bright. Don't go higher. Pip-Boy Flashlight So many light options (works for weapons too) ?REINSTALL 'Pip-Pad' as we need its patch below this mod. ?Can be flagged as ESL. Projectile Rocket Launcher The new replacer for 'Rocket Launchers'. This is more realistic than all the RPG in Fallout. Modern Weapon Replacer - Projectile Rocket Launcher This will replace 'Modern Weapon Replacer - RPG-7V2 - FOMOD Installer' Capital Wasteland Mysterious Stranger Will replace the old options. Looks cool and works better. Ketaros Treasures Will replace 'Real Comics'. Better mod and waaaay smaller. Tougher Cars - Durable Vehicles I love this mod! Thanks a lot for the suggestion. ?Can be flagged as ESL. I added two of the options to 'ESL-Flagged ESP'. Capital Wasteland Bobbleheads and Mojave Snow Globe Nice alternative West Tek Tactical Gloves Works perfectly with a lot of outfits ?Can be flagged as ESL (see 'Final') Tactical Flashlights Got them working ?You have to change the used slot of the Pip-Pad for this to work (i use the slot for 'rings'). Modular Kitchen Very very nice mod. I knew i had this before Facials for Everyone - Less than Fresh Faces Subtle but very good change to NPC Power Armor HUD Switcher Required mod Suit Up - Unique Power Armor Hud overlays Adds to the immersion Animated Accessible Backpack (Video) Another immersion mod ?Don't forget to merge Animated Accessible Backpack - Military Backpack Patch into the main mod if you use the CC. Backpacks of the Commonwealth The one i used before i switched to the 'Military Backpack' from the CC Nostromo Terminal Sounds Optional sounds for the terminals Checking Spoiler Grenade Expansion Pack Fusillade Grenade Launcher Capital Wasteland Mysterious Stranger ? Moved up Spoiler Reminds me so much of Power Armor HUD Switcher ? Moved up Suit Up - Unique Power Armor Hud overlays ? Moved up Waster Armor ✋A bit skimpy but good Waster Armor - Fusion Girl Bodyslide ?Gaps at the wrist which ruins the mod. Modular Kitchen ?Moved up Scrap Those Red Rocket Pump Arms Looking good - checking for bugs ?Can be flagged as ESL (see 'Final') Hidden Armor ?Doesn't seem to work with ECO Hide Helmets 2.0 ?Not my cup of tea. I'd rather switch to a different outfit. _________________________________________________ Starting to seperate the military items (gloves, underarmor, helmets, etc). In the end they will all still fall into the military category but will have subicons. This will avoid a split in the inventory and helps to keep sets together as we now have faction and function combined. Done Starting to work on the 'BoS' (same procedure). Done Starting to work on the 'Police' (same procedure). Done Starting to work on the 'Raider' (same procedure). Had to remove the separation of the raider factions. Done Starting to work on the 'Minutemen' (same procedure). Done Edited March 6, 2022 by Aylis Link to comment
make7 Posted March 3, 2022 Share Posted March 3, 2022 Just an FYI for anyone who goes to do this list, MCM (Mod Configuration Menu) is now hidden on nexus so you cant download it there anymore. Link to comment
Aylis Posted March 3, 2022 Author Share Posted March 3, 2022 50 minutes ago, make7 said: Just an FYI for anyone who goes to do this list, MCM (Mod Configuration Menu) is now hidden on nexus so you cant download it there anymore. Try again. Updated the link Link to comment
make7 Posted March 3, 2022 Share Posted March 3, 2022 47 minutes ago, Aylis said: Try again. Updated the link Thanks, link worked! Had save the mod itself as an archive just in case one didn't pop up somewhere. Link to comment
jaeos Posted March 3, 2022 Share Posted March 3, 2022 3 hours ago, make7 said: Thanks, link worked! Had save the mod itself as an archive just in case one didn't pop up somewhere. I don't think i have deleted any mods i've downloaded in the last 3 years. I did have my 5tb platter bite the dust and lost a ton of archives from mods here on LL i can't get back unless i go to places like a russian site that did a translation on it. Link to comment
Varithina Posted March 3, 2022 Share Posted March 3, 2022 8 hours ago, jaeos said: I don't think i have deleted any mods i've downloaded in the last 3 years. I did have my 5tb platter bite the dust and lost a ton of archives from mods here on LL i can't get back unless i go to places like a russian site that did a translation on it. I had the same problem a few years ago, and that reminds me I should really really back everything up onto my nas drive, and probably finish populating the drive bays at the same time, now to just find a decent and free backup program that will access nas drives. Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 Just something to make you smile. What would it look like if we put Star Wars and FO4 together? Spoiler Link to comment
Aylis Posted March 3, 2022 Author Share Posted March 3, 2022 (edited) OK guys and gals. I'll be uploading an RC version of my icon patches. Don't be surprised if there's more stuff in it than the guide suggests. But i need feedback! Did i overdo it? Wrong icons? Suggestions? Etc... I'm getting crosseyed here typing and staring at the screen for weeks, so expect a bug here and there (AKM, SOCOM, uniques...) or a missing icon (those who can tell me for which mod that is gets a cookie). Tags Extended.7z Aylis Sorting - Base Game.7z Aylis Icon Patches.7z Btw. How do you know the 'Children of Atom' are nuts? Spoiler I had to add ten (!) icons for them alone. Edited March 3, 2022 by Aylis Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 Ok, Feedback. You're driving me nuts, lady. I've installed everything you recommend in the list, and I'm STILL running out of ESPs. The problem is your choices are too damn good, and I don't want to drop anything, but theres no room to add more. And THEN you come up with more brilliant suggestions. ? Someday I'm going to play through this game. At this rate I'll be lucky if I actually use half the things in there now. But it's too fun exploring your choices. Alice...rabbit holes....yeah, I get it now. 1 Link to comment
Aylis Posted March 3, 2022 Author Share Posted March 3, 2022 (edited) 42 minutes ago, DarthNyriss said: ... I've installed everything you recommend in the list, and I'm STILL running out of ESPs. The problem is your choices are too damn good, and I don't want to drop anything, but theres no room to add more. ... Have you installed the file from here: ESL-Flagged ESP? There's a very good reason i created those files... And there are conversion instructions on page #1 for those i can't upload here. ? Edited March 3, 2022 by Aylis Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 (edited) I have, yes. I need to sort out my priorities. By the way...in case collecting comics gets a bit tedious... Ketaros Treasures: https://www.nexusmods.com/fallout4/mods/40964 Trading cards with benefits. EDIT: I just had a bad thought. What if I downloaded ESP versions instead of ESLs. Time to re-re-redo the list. Edited March 3, 2022 by DarthNyriss 1 Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 One more...a single armour but a good looking one. Black Widow Armour - https://www.nexusmods.com/fallout4/mods/21162 It SAYS it works with all body types. Link to comment
Aylis Posted March 3, 2022 Author Share Posted March 3, 2022 31 minutes ago, DarthNyriss said: Ketaros Treasures: https://www.nexusmods.com/fallout4/mods/40964 Trading cards with benefits. Love it!? This will replace 'Real Comics' (and save us ~1.2 GB on the drive). Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 Not really a suggestion, just a sort of....well.... Teddies 76 - A Mr. Fuzzy Mod https://www.nexusmods.com/fallout4/mods/57424 Is it me or is this slightly disturbing? Link to comment
Mindgames265 Posted March 3, 2022 Share Posted March 3, 2022 cause I love looting Nate's Old Footlocker Boss Chests Contain Legendaries Larger shipments - better prices - more shipments - vendors sell all Wasteland Imports - Goodies from all across the Wasteland... Lootable Crates Worthwhile Caps Stashes Lootable Vertibirds Lootable Cars And Trucks v2.0 all DLC. (EN) and (RU). also cause don't like my looting being blown up lol Tougher Cars - Durable Vehicles then to carry said loot Backpacks of the Commonwealth and Accessible Backpacks 1 Link to comment
DarthNyriss Posted March 3, 2022 Share Posted March 3, 2022 Next up in my "This is a stupid question" series.... For some reason, my load order (right pane) is sorting itself by moving ESLs higher up the list than the left pane order....if that makes sense...is this all right? I mean the ESMs I know go up on top, but the ESLs moving up is ok? Link to comment
Cloud_1 Posted March 4, 2022 Share Posted March 4, 2022 Yes, ESLs are loaded after the ESMs and before the ESPs tagged as ESLs. Typical to this list(at least for me) are the SS2 settlement plans. Link to comment
Skag Posted March 4, 2022 Share Posted March 4, 2022 (edited) On 3/3/2022 at 2:55 PM, Aylis said: Try again. Updated the link Not getting into the why it's hidden because lets not talk politics but it is still available through nexus if that's preferred. Spoiler https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=172180&game_id=1151 Edited March 4, 2022 by Skag 2 Link to comment
XIss Posted March 4, 2022 Share Posted March 4, 2022 Thank you Aylis for the time invested in here and your passion. I'm new into modding so I'm following your up to date guide. It take a lot of days (maybe more than a week) to start from zero. At the moment I am learning how to correctly use and customize bodyslide presets and so on... not so simple ? Also I would like to know if someone have a backup of "Look At Me - Minutemen Edition". Thank a lot ? Link to comment
jaeos Posted March 4, 2022 Share Posted March 4, 2022 4 hours ago, XIss said: Thank you Aylis for the time invested in here and your passion. I'm new into modding so I'm following your up to date guide. It take a lot of days (maybe more than a week) to start from zero. At the moment I am learning how to correctly use and customize bodyslide presets and so on... not so simple ? Also I would like to know if someone have a backup of "Look At Me - Minutemen Edition". Thank a lot ? Do not fall into the trap several people have. Adding mods you personally like before you have this list done. Do this list first. Then add in mods you like. But use your head when you add mods. "Does this mod REPLACE any of the original mods?" If yes, disable those mods (the esl patch will have several mods show up as "redundant" leave those). If you like the super slooty versions of outfits, does it replace ALL or just SOME. If ALL, disable the mod it replaces, if SOME, leave it enabled or you will have a few outfits that do not look the same as the rest. 1 Link to comment
nehemmiah Posted March 4, 2022 Share Posted March 4, 2022 does this mod Advanced Needs 76 https://www.nexusmods.com/fallout4/mods/58440?tab=description work with this list? Link to comment
Aylis Posted March 4, 2022 Author Share Posted March 4, 2022 (edited) @Skag Thanks for that. Added it and kept the alternative too @nehemmiah Should work fine. @Mindgames265 Some might be useful (and i'll add those). But after 200 years most resources should already have been plundered. So having that much loot in containers and cars just feels wrong to me. _________________________________________________ Testing 'Facials for Everyone - Less than Fresh Faces' atm. If it works out then we have a great addition to the guide. Looking good and no problems so far (will be testing it a bit longer). Found no issues in the central hubs and in random encounters - will be added. And the guys from 'Capital Wasteland' dropped their next mod: Capital Wasteland Bobbleheads and Mojave Snow Globes. Not sure if it is useful to us, but i'll check it (like every other mod from them) too. It does conflict with the other replacer with the bobbleheads. I'll add it as an optional mod and you can decide for yourself which one you prefer. Spoiler And another interior screenshot Spoiler Edited March 6, 2022 by Aylis 2 Link to comment
Mindgames265 Posted March 4, 2022 Share Posted March 4, 2022 (edited) got another one this is an alternative to the pip-pad Tactical Tablet Got a couple more for people that like to look fancy. Hidden Armors and Hide Helmets 2.0 armor smith extended is optional for both. Edited March 5, 2022 by Mindgames265 Link to comment
Aylis Posted March 6, 2022 Author Share Posted March 6, 2022 (edited) I'm down to the last two recommended weapon mods. In the last few days i've been going through a lot of mods. Creating needed patches and ESLifying quite a few of them too. Best thing is that i rediscovered some mods i've been missing for some time now (they simply vanished over the years) and will now be able to readd them into the guide. I've always had the feeling something was missing when i opened some menus. The mod 'Modular Kitchen' is a very good example for that. Immersion will go up quite a bit. I'll add a few mods for that alone. Generally i think i got the balance right. All factions were made stronger, the weapons feel 'right' and you really don't want to be on the receiving end of the new turrets. Overall the game gets harder, but if you use your brain.exe and the new equipment, it is way more rewarding to overcome obstacles. PA's are now more rare and rewarding too (not 'meh, another one' anymore). Bethesda was giving them away in FO4 like sweets on Halloween, while in previous games they were something you'd get much much later in the game. In a way i think i managed to push FO4 even beyond my heavily modded FO3 (which looked almost like the modded FO4 now). Only that we now have a few more options to play the game... Edited March 6, 2022 by Aylis Link to comment
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