DarthNyriss Posted February 27, 2022 Share Posted February 27, 2022 First, believe me when I say I don't want to pirate this thread. I just like picking people's creative brains. That said, and while we wait for Aylis to produce her magic yet again, I have a personal observation, and a question. Right. There's a lot of inconsistancies in FO4. Ok, alternate timeline, everyone still loves 120 year old music and aesthetics...fine. It's a game. Suspension of disbelief and all that. No problem. But some are just so glaring I need to do something about it. I mean if I have to suspend disbelief completely, I'll play Skyrim. I'd like a few things to be....well, maybe not so much real as authentic. Case in point: We have Nate and Nora. Nate is a former soldier, Nora is a lawyer. But when you start the character creation, there's nothing that points to either character having any formal training in anything. Nate's combat skills are completely nullified, Nora can potentially have an intelligence of 1. So much for college and law school. Also, to complicate things, compared to FO3 and New Vegas, the SPECIAL points are downright stingy. in FO3 you had all your stats at 5, with 5 points to spare. In FO4, that's equivalent to having 33 points to use as opposed to the 21 we get. And to get anything CLOSE to New Vegas, you'd need to install Horizon. Um...no. If for no other reason my loadlist would be filled with patches. So, in order to redress the balance and stay at least a little lore friendly, I now start with 42. Each stat starts at 1, which gives me 35 to play with. All this lead me to create my own backstory, and I've edited points and perks to reflect that. I don't think of it as cheating, I think of it as compensating for bad planning. Just as a simple example, my character is a former prosecutor. Immediately her INT and CHA are pumped up to 10. The nature of the job requires a bit of INTIMIDATION, since the Justice system IS adversarial, after all. INSPIRATIONAL fits, since she had to persuade jurys. Perhaps even a rank of LOCAL LEADER would be in order. If you're playing a male and a former soldier, RIFLEMAN and GUNSLINGER should be included by necessity. You see where Im going with this. Don't get me wrong, as tempting as it might be, I don't go overboard. I've also factored in faults, such as reducing stats like Strength or Agility, due to being frozen for 210 years, so I feel like I'm balancing advantages with disadvantages. See my point? So my question is: Does anyone ever backstory their character or edit their character? I realised I've been modding my game to fit my backstory, rather than fitting my character to the game. Does that make sense? I could go through the entire thing, but that's for another thread, another time.. 1 Link to comment
Aylis Posted February 27, 2022 Author Share Posted February 27, 2022 (edited) Update: Planned changes (NOT finished yet!) Mods to be removed Spoiler FO4LODGen-Resources Not needed anymore LOD Textures for FO4LODGen '' Better LOD '' A Forest Modpage is gone (aka problems ahead) Tookie's Textures-Grass and Plants Not needed anymore Luxor's Greenery '' Feral Ghouls Replacer Start to stick out too much FO3 And FO4 Ghouls Same Ghouls Add Sound Caiena Gets replaced Workbench Humming - Cut content restored Not needed anymore and gets replaced Defense Gun Gets replaced Defense Gun replacer for pipe-guns Now hidden on Nexus Visual Reload - DefenseGun V1.1 Not needed anymore 38 Revolver - Pipe revolver replacer '' XM2010 Good mod, but looks and feels too modern and somewhat out of place. XM2010 AMD Patch Not needed anymore Entries for 'CRP' Too taxing and we're already close to the visuals Entries for Tookies 'HK USP' Hate the 'close-combat-dildo'. Mods to be added Spoiler BNS Trees Only Replacement for 'A Forest' Pine Trees Redone1 - BNS 2.4 '' ?Can be flagged as ESL GRASSLANDS - A Fallout 4 Grass Overhaul ?Don't forget to DELETE the textures folder ?Can be flagged as ESL Luxor's Summer A gamechanger when it comes to flora MCM Booster Small little helper FGEP - Feral Ghouls Expansion Pack Fit perfectly into the game Buzzbites Patch for CC Coffee and Donuts Workshop Pack Vertibird Landing Pads Might be useful for some Cut SFX Restored Didn't know this would be such a nice little 'extra'. Ghoul Sound Replacer (Video) Sounds imo better than the older one Sound Overhaul - Frag Grenade Better Sound ?Can be flagged as ESL FO4 Revisions (FO4R) Gameplay overhaul (thanks for the suggestion) Post-apocalyptic homemade weapons. Replacer Replacing the fugly pipe weapons 20mm Vulcan Rounds for Machineguns Rebirth Upgrade MW2019 sounds for M1A Something we definitely needed Reactor ENB - WTTO Patch Compatibility patch ?Obviously only for those who use this ENB HK USP Replacer for Tookie's version ?Don't forget to merge the 'HK USP - LvlList Patch' and the 'HK USP - Update' into the main mod. HK USP - Tactical Reload Patch HK USP - Amd Fix ?Obviously only needed if you use a Radeon. G36 New firing sounds Better Sound M60 New Firing sounds Nice improvement Hopefully i don't have to add more 'icon patches'. Edited February 27, 2022 by Aylis Link to comment
DarthNyriss Posted February 27, 2022 Share Posted February 27, 2022 More for "RPing a scumbag"....like me. Tina DeLuca's Candy Land: https://www.nexusmods.com/fallout4/mods/20270?tab=files Link to comment
jaeos Posted February 27, 2022 Share Posted February 27, 2022 1 hour ago, DarthNyriss said: First, believe me when I say I don't want to pirate this thread. I just like picking people's creative brains. That said, and while we wait for Aylis to produce her magic yet again, I have a personal observation, and a question. Right. There's a lot of inconsistancies in FO4. Ok, alternate timeline, everyone still loves 120 year old music and aesthetics...fine. It's a game. Suspension of disbelief and all that. No problem. But some are just so glaring I need to do something about it. I mean if I have to suspend disbelief completely, I'll play Skyrim. I'd like a few things to be....well, maybe not so much real as authentic. Case in point: We have Nate and Nora. Nate is a former soldier, Nora is a lawyer. But when you start the character creation, there's nothing that points to either character having any formal training in anything. Nate's combat skills are completely nullified, Nora can potentially have an intelligence of 1. So much for college and law school. Also, to complicate things, compared to FO3 and New Vegas, the SPECIAL points are downright stingy. in FO3 you had all your stats at 5, with 5 points to spare. In FO4, that's equivalent to having 33 points to use as opposed to the 21 we get. And to get anything CLOSE to New Vegas, you'd need to install Horizon. Um...no. If for no other reason my loadlist would be filled with patches. So, in order to redress the balance and stay at least a little lore friendly, I now start with 42. Each stat starts at 1, which gives me 35 to play with. All this lead me to create my own backstory, and I've edited points and perks to reflect that. I don't think of it as cheating, I think of it as compensating for bad planning. Just as a simple example, my character is a former prosecutor. Immediately her INT and CHA are pumped up to 10. The nature of the job requires a bit of INTIMIDATION, since the Justice system IS adversarial, after all. INSPIRATIONAL fits, since she had to persuade jurys. Perhaps even a rank of LOCAL LEADER would be in order. If you're playing a male and a former soldier, RIFLEMAN and GUNSLINGER should be included by necessity. You see where Im going with this. Don't get me wrong, as tempting as it might be, I don't go overboard. I've also factored in faults, such as reducing stats like Strength or Agility, due to being frozen for 210 years, so I feel like I'm balancing advantages with disadvantages. See my point? So my question is: Does anyone ever backstory their character or edit their character? I realised I've been modding my game to fit my backstory, rather than fitting my character to the game. Does that make sense? I could go through the entire thing, but that's for another thread, another time.. It does. Thats why i use a mod that changes it so NORA was a army lawyer. I use the officer version and like you i crank her intellegence and charisma up, but you don't necessarily need them at 10 to start, She may not have been the brightest lawyer in the army. For mine she's usually at 7 (i think of them as percents rather than 1-10, so shes 70% smart, not nuclear physics smart, but smart for a lawyer, she also doesn't need to be really really charming, again i start her at 6-7 since her first persuasion attempt is a 210 year old robot thats been trying to wax a rusted car and has made zero attempt to go someplace like grey garden or return to general atomics for service in that entire time. Could he have developed further? highly unlikely, we are not in Detroit. Codworth would have been limited by the programming that was set in his memory core. I doubt they would have allowed him to re-write his own programming and would have been hardwired to not even attempt it. No other bot in the game does so. Except curie, who is also a companion. (yeah and IVY) but still. it required a huge suspension in belief just to get past that ( i read a lot of Asimov when i was a kid) and while the 3 rules are fatally flawed, they were and are still the backbone of the current robotics programs in the world, a robot may not harm a human, or through inaction allow a human to be harmed. he would have turned into a mr gutsy against robots or creatures to defend humans, regardless of what was done to him by the humans, raiders, scavs, ghouls. He would have recognized ghouls as human, and acted accordingly. But with the past/future of fallout, those rules are not in use. so the ability to expand past his programming were not there either. General Atomics would have wanted him to act in these exact parameters and would have programmed those in. I'm pretty sure i messed up that argument but hell, i forget alot of shit these days. Link to comment
jaeos Posted February 27, 2022 Share Posted February 27, 2022 1 hour ago, Aylis said: @jaeos Ah, got it. Hmmm, i don't think it really fits. With it they remind me too much of old rotting zombies. I really wish Bethesda would have kept the look of the ferals closer to 'normal', just crazy, ghouls (perhaps sort of 'mummified' for really old ones). In fallout and fallout 2 ghouls were the zombies of the game, it's the basic cannon fodder principal. lots of shit that can kill you in hoards, but individually they are only annoying as hell. And they were ugly as an Edsel monster truck. Then fallout 4 made them into more cuddly mummies with bloated bellies. Those mods just try to rectify that and turn them back into the things you might want to go around rather than straight up fight at the beginning of a game. Link to comment
Mindgames265 Posted February 27, 2022 Share Posted February 27, 2022 cause I'm a sucker for explosions Grenade Expansion Pack 2 -- M79 Grenade Launcher and New Explosives Fusillade Grenade Launcher or if you want to take the difficulty to 11 Modern Firearms that will add in a bunch of guns, most will one shot you through vanilla armor. so you have to use the optional armor that you can download on the same page, or you can turn down the damage in mcm. 1 Link to comment
DarthNyriss Posted February 27, 2022 Share Posted February 27, 2022 I'm not a big fan of the Pip-Pad. For me, it's just too small to read. However, for those of you who like wrist-worn Pip-Boys but want something different... https://www.nexusmods.com/fallout4/mods/43287 The Pip-Boy as seen in Fallout 76. Link to comment
Aylis Posted February 27, 2022 Author Share Posted February 27, 2022 (edited) 38 minutes ago, Mindgames265 said: cause I'm a sucker for explosions Grenade Expansion Pack 2 -- M79 Grenade Launcher and New Explosives Fusillade Grenade Launcher or if you want to take the difficulty to 11 Modern Firearms that will add in a bunch of guns, most will one shot you through vanilla armor. so you have to use the optional armor that you can download on the same page, or you can turn down the damage in mcm. The first two look good and i'll see if i can integrate them (the first one looks like a 'must-have'). 'Modern Firearms' is a mod i had forgotten (since it vanished from Nexus). That one might be difficult to integrate as we already have some of the weapons in the guide. Guess i'll have to wrap up the update first and then take a closer look at the mod. Thanks for those. ? @DarthNyriss I'm in the same boat as you. Quite a few mods in the guide try to fix some logic bugs and others are simply in there to give alternatives to the vanilla start. Bethesda got some good ideas, but they often feel sort of half-baked and incomplete. Btw. the Pip-Pad got a few options to zoom in more (during the installation and later in-game too). Edited February 27, 2022 by Aylis Link to comment
Mindgames265 Posted February 27, 2022 Share Posted February 27, 2022 Just a heads up Defense Gun replacer for pipe-guns has been hidden. Link to comment
Aylis Posted February 27, 2022 Author Share Posted February 27, 2022 (edited) 1 hour ago, Mindgames265 said: Just a heads up Defense Gun replacer for pipe-guns has been hidden. Dang! I hate it when they do that. Working on a replacement... Post-apocalyptic homemade weapons. Replacer might do the trick. Looking good on a first glance Spoiler This could actually be a blessing in disguise. That mod could replace 4-5 separate mods. Edited February 27, 2022 by Aylis Link to comment
Mindgames265 Posted February 27, 2022 Share Posted February 27, 2022 well that does look good. Link to comment
DarthNyriss Posted February 27, 2022 Share Posted February 27, 2022 1 hour ago, Mindgames265 said: well that does look good. Focusing on the barrel isn't enough. Link to comment
Wapoww Posted February 27, 2022 Share Posted February 27, 2022 (edited) On 2/26/2022 at 2:59 AM, Aylis said: Have you tried it this way? If it works for Ivy it should work for Curie too. ? yeah tried it, didn't change the hair. Edited February 27, 2022 by Wapoww Link to comment
DarthNyriss Posted February 27, 2022 Share Posted February 27, 2022 Working on a replacement... Post-apocalyptic homemade weapons. Replacer might do the trick. Ok, this is good for a number of reasons. Great find Aylis! Link to comment
Aylis Posted February 27, 2022 Author Share Posted February 27, 2022 (edited) Gone through a few options and modifications. Post-apocalyptic homemade weapons. Replacer is the way to go. Guess i'll do the update tomorrow (almost midnight here). For now i'll just update 'Planned changes'. Done Edited February 27, 2022 by Aylis Link to comment
Aylis Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) Last update Updating Status to '3.1.4' Yes, page #1 was also updated. Integrating 'Luxor's Summer', replacing 'A Forest', better sounds and ferals plus fixing lost mods. Mods to RERUN Bashed Patch Removed mods: Spoiler Foundation Better LOD Not needed anymore A Forest Modpage is gone (aka problems ahead) Tookie's Textures-Grass and Plants Not needed anymore Luxor's Greenery '' FO4 HD Overhaul Pine Forest Redone LOD Patch Breaks the LOD NPC Feral Ghouls Replacer Start to stick out too much FO3 And FO4 Ghouls Same Sound Ghouls Add Sound Caiena Gets replaced Workbench Humming Not needed anymore and gets replaced Armor and Weapons Override Defense Gun Gets replaced Defense Gun replacer for pipe-guns Now hidden on Nexus Visual Reload Defense Gun Compatibility Patch Not needed anymore 38 Revolver - Pipe revolver replacer '' HK USP .45 with Tactical knife Hate the 'close-combat-dildo'. XM2010 Enhanced Sniper Rifle Good mod, but looks and feels too modern and somewhat out of place. AMD GPU Patch Not needed anymore Commonwealth Reclamation Project Too taxing and we're already close to the visuals Eli's Armour Compendium precombines for CRP Not needed anymore ADDED mods: Spoiler Foundation BNS Trees Only Replacement for 'A Forest' Pine Trees Redone1 - BNS 2.4 '' GRASSLANDS - A Fallout 4 Grass Overhaul Required Don't forget to DELETE the textures folder Luxor's Summer A gamechanger when it comes to flora UI MCM Booster Small little helper NPC FGEP - Feral Ghouls Expansion Pack Fits perfectly into the game Sound Cut SFX Restored Didn't expect this to be such a nice little 'extra'. Ghoul Sound Replacer (Video) Sounds imo better than the old mod Sound Overhaul - Frag Grenade Better Sound Patches Buzzbites Patch for CC Coffee and Donuts Workshop Pack Patch FO4 Revisions (FO4R) Gameplay overhaul (thanks for the suggestion) Real Time Cover Penetration Framework Cover? What cover? Weather and Lighting Reactor ENB - WTTO Patch Compatibility patch Armor and Weapons Override MW2019 sounds for M1A Something we definitely needed G36 New firing sounds Better Sound Post-apocalyptic homemade weapons. Replacer Replacing the fugly pipe weapons M60 New Firing sounds Nice improvement 20mm Vulcan Rounds for Machineguns Rebirth Upgrade Gepard GM6 Lynx - RTCP Plugin Patch HK USP Replacer for Tookie's version HK USP - LvlList Patch Don't forget to merge this into the main mod. HK USP - Update Don't forget to merge this into the main mod. HK USP - Tactical Reload Patch Patch HK USP - Amd Fix Optional patch Uploads Updated: ESL-Flagged ESP Edited March 1, 2022 by Aylis Link to comment
Aylis Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) 21 hours ago, DarthNyriss said: Focusing on the barrel isn't enough. Correct. Dogmeat needs some attention too. ? __________________________________________________ I hate the patcher... I still find mods where the program 'forgot' to use entries. Will go tomorrow through every single patch and compare the entries (aka original file vs my patch). Edited February 28, 2022 by Aylis Link to comment
DarthNyriss Posted February 28, 2022 Share Posted February 28, 2022 Aylis...your opinion? Girls Workshop https://www.nexusmods.com/fallout4/mods/42442?tab=files&file_id=172195&nmm=1 1 Link to comment
Aylis Posted February 28, 2022 Author Share Posted February 28, 2022 (edited) 2 hours ago, DarthNyriss said: Girls Workshop https://www.nexusmods.com/fallout4/mods/42442?tab=files&file_id=172195&nmm=1 As we got bodyslides i'll give it a shot. _________________________________________________ The weathers in NAC X are starting to annoy me... Trying to find a way around them. Might be on to something. Got +20 FPS! DOF completely out of whack. Edited February 28, 2022 by Aylis Link to comment
make7 Posted March 1, 2022 Share Posted March 1, 2022 For the weathers I changed to a combination of Vivid weathers and True Storms. There is a patch that lets you run em together... Weather Synergy - https://www.nexusmods.com/fallout4/mods/15908 Ive been enjoying the weathers from that, since the NAC X weathers are super neat at first, but they get a bit annoying. Link to comment
MK198914 Posted March 1, 2022 Share Posted March 1, 2022 This mod seems like an underrated gem. It says that it allows extensive scrapping and it rebuilds precombines after. S.M.O.I.M.S. Link to comment
Mindgames265 Posted March 1, 2022 Share Posted March 1, 2022 (edited) another suggestion Wattz 3000 Sound and Reverb Update Also a little note Fallout Priority does not play well at all with windows 11. Edited March 1, 2022 by Mindgames265 1 Link to comment
Aylis Posted March 1, 2022 Author Share Posted March 1, 2022 (edited) 15 hours ago, make7 said: For the weathers I changed to a combination of Vivid weathers and True Storms. There is a patch that lets you run em together... Same old combination i'm thinking of. ? They add a lot of ESP, but they all have open permissions so i could upload modified versions (already included in ESL-Flagged ESP). @MK198914 Don't know... Scrapping mods have always been troublesome before. @Mindgames265 Good find. I'll add it. ? ___________________________________________________ At first NAC X is fine, but when the added storms pop-up over and over again it really gets annoying. Would they be rare, then they'd be OK, but not as they are. I'm starting to see that mod more and more as a nuisance than as an improvement. And as the OA locked comments (aka no support anymore) i'll remove it. Fallout London - Merc Outfit is meh. Bodyslides for it arn't that usable yet and almost everything clips with it. Updated: ESL-Flagged ESP Edited March 1, 2022 by Aylis Link to comment
DarthNyriss Posted March 1, 2022 Share Posted March 1, 2022 I found Soviet uniforms I quite liked the look of, then I saw this: Red Shift Power Armour. https://www.nexusmods.com/fallout4/mods/46589?tab=files&file_id=188004&nmm=1 I think my playthrough just changed. Link to comment
Aylis Posted March 1, 2022 Author Share Posted March 1, 2022 (edited) 2 hours ago, DarthNyriss said: I found Soviet uniforms I quite liked the look of, then I saw this: Red Shift Power Armour. https://www.nexusmods.com/fallout4/mods/46589?tab=files&file_id=188004&nmm=1 Not sure if they really fit. According to the lore Russia and America wern't on friendly terms either. But it's quite funny to see how active russian modders are (they seem to love Fallout). Quite a few of the used mods in the guide are from there... __________________________________________________ Before it rears its ugly head: Keep RL politics out of this thread! I want to see suggestions and discussions about modding here, nothing else! __________________________________________________ Went through the guide and added more descriptions of as ESL flaggable mods. Sadly a lot of them got no (or unclear) permissions for an upload here. Looking good Spoiler Of course i got a military version first... ? Girls Workshop, Girls Workshop - Fusion Girl BodySlides and my predone file will be added. This sadly didn't work out Spoiler Edited March 1, 2022 by Aylis Link to comment
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