vagonumero13 Posted July 13, 2019 Author Posted July 13, 2019 2 minutes ago, HyperBob said: That's weird, VLC says 16 bits but look like 4 bits ADPCM. the sound is very clear, good job. Dunno why vlc says that, it is 4 bits, it is in the wav header too (and mediainfo reports 4 bits).
Gustave+ Posted July 13, 2019 Posted July 13, 2019 8 hours ago, vagonumero13 said: File attached (there are still some things wrong in header like bitrate, data size, fiel size and num of samples, but it plays fine in vlc, I will correct those when I make these programatically). what is vlc, debul? 6 hours ago, HyperBob said: I found an explanation: Because it's the same engine as VLC, Super (erightsoft) can convert your file to mp3 but is totally dropped by original header:
wingzg Posted July 13, 2019 Posted July 13, 2019 Thank you for your efforts ?♂️!!! I wish I could contribute but I don't have any experience in this kind of stuff =/.
myuhinny Posted July 13, 2019 Posted July 13, 2019 @Gustave+ VLC is a video player that can play different types of video formats. https://www.videolan.org/vlc/index.html
C3S4RFC1 Posted July 14, 2019 Posted July 14, 2019 Friend, one question, there is some way to show the mods in DOA6 alphabetically ordered with the REDELBE tool
asas2 Posted July 14, 2019 Posted July 14, 2019 Does REDELBE tool would work with 'core fighters' version? I did try but no luck. Do I need to buy the full version?
vagonumero13 Posted July 14, 2019 Author Posted July 14, 2019 4 hours ago, asas2 said: Does REDELBE tool would work with 'core fighters' version? I did try but no luck. Do I need to buy the full version? REDELBE works in core fighters version. 1
vagonumero13 Posted July 14, 2019 Author Posted July 14, 2019 Updated SRSxtool (former srsttool) to 0.2. Changelog: - Renamed as SRSxtool. - It can now extract SRSA containers. Some files there will have wav extension (witth adpcm codec). -------- Known issues: - Microsoft programs don't like the wav adpcm files created by my program (this only concerns SRSA that don't use .ogg format). Just use programs based on libavcodec (like VLC), and it is good to go. - Any wav-adpcm that is really two channels will be written as mono, despite not being mono. These are very few files -usually some sound effects- that mostly have a "2ch" in the name. Those files are technically incorrect (they may still sound right, but like with duplicate sound). 2
wingzg Posted July 14, 2019 Posted July 14, 2019 14 minutes ago, vagonumero13 said: Updated SRSxtool (former srsttool) to 0.2. Changelog: - Renamed as SRSxtool. - It can now extract SRSA containers. Some files there will have wav extension (witth adpcm codec). -------- Known issues: - Microsoft programs don't like the wav adpcm files created by my program (this only concerns SRSA that don't use .ogg format). Just use programs based on libavcodec (like VLC), and it is good to go. - Any wav-adpcm that is really two channels will be written as mono, despite not being mono. These are very few files -usually some sound effects- that mostly have a "2ch" in the name. Those files are technically incorrect (they may still sound right, but like with duplicate sound). Thank you so much for the tool! You did a great job vago and I appreciate your efforts! As I'm browsing through these character voices, it appears they had a lot planned for this game. It seems wardrobe was intended to be much more interactive.
vagonumero13 Posted July 14, 2019 Author Posted July 14, 2019 For anyone looking for Mai/Kula sounds, the filename cracker found this: Spoiler SRST: 0x2726a3d3,SE1_Common_MV_MAI_001A.srst 0xaf56e3b2,SE1_Common_MV_MAI_001B.srst 0xcaf3cbee,SE1_Common_MV_SNK_001A.srst 0x53240bcd,SE1_Common_MV_SNK_001B.srst SRSA: 0x62644a8e,CHA_MAI.srsa 0x9344c869,CHA_SNK.srsa 0xc82aa935,EV_MAI.srsa 0x66a583fa,EV_SNK.srsa 0x3a103e00,SE1_Common_MV_MAI_001A.srsa 0xc2407ddf,SE1_Common_MV_MAI_001B.srsa 0xdddd661b,SE1_Common_MV_SNK_001A.srsa 0x660da5fa,SE1_Common_MV_SNK_001B.srsa All srst file names cracked, only one SRSA with sound effects remaining (0x32c20ade.srsa). 1
vagonumero13 Posted July 14, 2019 Author Posted July 14, 2019 2 hours ago, wingzg said: Thank you so much for the tool! You did a great job vago and I appreciate your efforts! As I'm browsing through these character voices, it appears they had a lot planned for this game. It seems wardrobe was intended to be much more interactive. There are voice files of Kula calling Nico and Marie by their names. I wonder if they plan on using that on some team tag mode or they just cvered their asses for future content.
gatto tom Posted July 14, 2019 Posted July 14, 2019 2 hours ago, vagonumero13 said: For anyone looking for Mai/Kula sounds, the filename cracker found this: Hide contents SRST: 0x2726a3d3,SE1_Common_MV_MAI_001A.srst 0xaf56e3b2,SE1_Common_MV_MAI_001B.srst 0xcaf3cbee,SE1_Common_MV_SNK_001A.srst 0x53240bcd,SE1_Common_MV_SNK_001B.srst SRSA: 0x62644a8e,CHA_MAI.srsa 0x9344c869,CHA_SNK.srsa 0xc82aa935,EV_MAI.srsa 0x66a583fa,EV_SNK.srsa 0x3a103e00,SE1_Common_MV_MAI_001A.srsa 0xc2407ddf,SE1_Common_MV_MAI_001B.srsa 0xdddd661b,SE1_Common_MV_SNK_001A.srsa 0x660da5fa,SE1_Common_MV_SNK_001B.srsa All srst file names cracked, only one SRSA with sound effects remaining (0x32c20ade.srsa). it has se_coin_01_doa5a_st, se_coin_02_doa5a_st, se_cursol_doa5a_st.
Gustave+ Posted July 14, 2019 Posted July 14, 2019 14 hours ago, myuhinny said: @Gustave+ VLC is a video player that can play different types of video formats. https://www.videolan.org/vlc/index.html thank you
Gustave+ Posted July 14, 2019 Posted July 14, 2019 4 minutes ago, gatto tom said: it has se_coin_01_doa5a_st, se_coin_02_doa5a_st, se_cursol_doa5a_st. They seem the sound when you press start why doa5a?
Guest Posted July 15, 2019 Posted July 15, 2019 21 hours ago, Gustave+ said: why doa5a? because it was taken from DOA5
asas2 Posted July 15, 2019 Posted July 15, 2019 On 7/14/2019 at 10:48 AM, vagonumero13 said: REDELBE works in core fighters version. Great to hear that. What I did is: copy 'REDELBE' folder to 'Steam' folder (where the game is installed) and copy dinput8.dll to 'Stream' as well. Then I copied necessary files from (i.e. from saafRats) and paste them in CharacterEditor or Layer2. In the game I can only see an option to select alternative costume (using LB RB) but this shows same costume. am I missing something? I appreciate your help in advance!
wingzg Posted July 16, 2019 Posted July 16, 2019 On 7/14/2019 at 3:32 AM, vagonumero13 said: There are voice files of Kula calling Nico and Marie by their names. I wonder if they plan on using that on some team tag mode or they just cvered their asses for future content. If they added that for Kula, then I definitely suspect a tag mode being added later. I don't see a point of recording those voices for a DLC character if they weren't going to add it.
vagonumero13 Posted July 16, 2019 Author Posted July 16, 2019 6 hours ago, wingzg said: If they added that for Kula, then I definitely suspect a tag mode being added later. I don't see a point of recording those voices for a DLC character if they weren't going to add it. It depends too on when the recording started. If it started months ago before even the game release, then the may have not been sure about which features would make it into final release. Iirc, the Brad Wong japanese actor died last year and his lines were already recorded, it's unclear if the DLC characters were recorded at same time or later. All we know is their .srsa/.srst files appeared in 1.06. 1
meta753 Posted July 16, 2019 Posted July 16, 2019 Thank you creating good tools! Your work and spirit are great!
sourox56 Posted July 17, 2019 Posted July 17, 2019 so i downloaded REDELBE 0.9 and downloaded bunch of mod like kasumi breakable to nude i copied the files in proper directory but nothing works ingame .... i pressed f or back or select for activation of the mod still nothing.. any help??
sourox56 Posted July 17, 2019 Posted July 17, 2019 On 7/15/2019 at 10:20 PM, asas2 said: Great to hear that. What I did is: copy 'REDELBE' folder to 'Steam' folder (where the game is installed) and copy dinput8.dll to 'Stream' as well. Then I copied necessary files from (i.e. from saafRats) and paste them in CharacterEditor or Layer2. In the game I can only see an option to select alternative costume (using LB RB) but this shows same costume. am I missing something? I appreciate your help in advance! same here.. im really confused now
vagonumero13 Posted July 18, 2019 Author Posted July 18, 2019 Updated SRSxtool to 0.3. Changelog: - Fixed a value in the wav extended header (for wav-adpcm files). This fixes incompatibility with Microsoft/Windows decoders, and maybe with other software or with software that rely on those. 1
MyRabbit Posted July 19, 2019 Posted July 19, 2019 13 hours ago, vagonumero13 said: Updated SRSxtool to 0.3. Changelog: - Fixed a value in the wav extended header (for wav-adpcm files). This fixes incompatibility with Microsoft/Windows decoders, and maybe with other software or with software that rely on those. niceeeeee thank you! and when can we import custom sound? 1
ACB10 Posted July 19, 2019 Posted July 19, 2019 I'm making REDELBE_0.4.zip available to anyone who has the old version of the game, just like me! REDELBE_0.4.7z 1
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