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Random crashes, stability and reliability of the game.


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Posted
On 4/11/2019 at 1:55 PM, GenioMaestro said:

For years MO have a lot of problems with FNIS and the only way for solve it use the redirection incorporated in the last version of FNIS. The error that i report in that message has been caused for not use the redirection in FNIS but nobody say it.

 

Again, i never had any problems and i never used that redirection tool from FNIS. I really don't know what people do to need that, but i'm pretty sure it's not how it's supposed to be done. A lot of people used MO and FNIS years before it was added and it was working fine for them. I don't see the point in fixing something that isn't broken, so i never checked that tool.

Posted
28 minutes ago, Nazzzgul666 said:

Again, i never had any problems and i never used that redirection tool from FNIS. I really don't know what people do to need that, but i'm pretty sure it's not how it's supposed to be done. A lot of people used MO and FNIS years before it was added and it was working fine for them. I don't see the point in fixing something that isn't broken, so i never checked that tool.

there's a new version of fnis?

i was supposed ot have problems with that?

190416014917481145.jpg

if you use mo, aren't you supposed to load the .exe from mo, not from that folder?

if you don't know how to use what you are using.... problem isn't that stuff, you are just too stupid to read a readme and doing stuff randomly, of you couse some fail (and the problem it's them, not whatever they use)

 

fnis can find .hkx in bsa now, that's the problem with fnis (because of that poser, sexlab and the rest come as loose files)

 

Posted
On 4/12/2019 at 12:52 PM, GenioMaestro said:

Do you have any interest in this matter? Because I have bothered to make a test mod following your instructions and you have not even seen it.

Been busy, tried it a bit and it does raise some interesting questions so I'm working up some tests but it's going to take me a while.  Just so you know I'm not ignoring this.

Posted
6 hours ago, WaxenFigure said:

Been busy, tried it a bit and it does raise some interesting questions so I'm working up some tests but it's going to take me a while.  Just so you know I'm not ignoring this.

 

Can you explain HOW you have done the tests without downloading my mod???

 

 

Spoiler

image.png.4a4fd285df80735b151e3e1898697ed4.png

 

Posted
6 hours ago, GenioMaestro said:

 

Can you explain HOW you have done the tests without downloading my mod???

 

 

  Reveal hidden contents

 

I downloaded it.  If the count doesn't show it, that's a problem with the server.

Posted

I have begun to have very random CTD's this year and cannot pinpoint the problem, was about to create a thread because I'm at the point of giving up.

 

In the past I've configured all my ini's first manually then tried once with bethini, installed crash fix etc, afterwards some time later I got CTD's randomly between 5 to 30 minutes gameplay (most often with female PC than male) sometimes in 1-2 hours if lucky. I've recently installed Dyndolod on top so I do not believe it is to blame for the CTD's which can occur any time, during start of combat, dialogue or just quickly turning the camera.

Posted
13 minutes ago, Durante said:

I have begun to have very random CTD's this year and cannot pinpoint the problem, was about to create a thread because I'm at the point of giving up.

 

In the past I've configured all my ini's first manually then tried once with bethini, installed crash fix etc, afterwards some time later I got CTD's randomly between 5 to 30 minutes gameplay (most often with female PC than male) sometimes in 1-2 hours if lucky. I've recently installed Dyndolod on top so I do not believe it is to blame for the CTD's which can occur any time, during start of combat, dialogue or just quickly turning the camera.

 

On 4/9/2019 at 5:20 PM, GenioMaestro said:


To solve 99% of the CTD just install SKSE Plugin Preloader and put OsAlocators = 1 in CrashFix.ini

 

 

Posted
1 hour ago, Durante said:

Already using it with the same setting. :/

you think his blabla can do something about your ctd?

bet that's a ram ctd as usual (you can't ram ctd with enb, unless you use stupid settings, and most use stupid settings since most are like that geniomaestro)

 

 

 

Posted
10 hours ago, yatol said:

you think his blabla can do something about your ctd?

bet that's a ram ctd as usual (you can't ram ctd with enb, unless you use stupid settings, and most use stupid settings since most are like that geniomaestro)

 

 

 

I have ENB disabled my laptop is not stronk enough for that stuff

Posted
15 minutes ago, Durante said:

I have ENB disabled my laptop is not stronk enough for that stuff

What video card have your laptop??? How many Vram have your video card???

 

Probably you need ENB in Boost mode. Download the last version of ENB, install it, configure it following the guide and the recomendations and put UsePatchSpeedhackWithoutGraphics=TRUE in enblocal.ini

Posted
5 hours ago, GenioMaestro said:

What video card have your laptop??? How many Vram have your video card???

 

Probably you need ENB in Boost mode. Download the last version of ENB, install it, configure it following the guide and the recomendations and put UsePatchSpeedhackWithoutGraphics=TRUE in enblocal.ini

Intel HD 520, 128 vram and 4100 total memory, but according to your guides enb VRam size test app, I have 4160 VRam

I've already followed those guides a long time ago and even experimented with all the settings.

Posted
7 minutes ago, Durante said:

Intel HD 520, 128 vram and 4100 total memory, but according to your guides enb VRam size test app, I have 4160 VRam

I've already followed those guides a long time ago and even experimented with all the settings.

and you wonder why you ram ctd (or random ctd if  you really think it's random)

 

skyrim.esm is 200 mb, dawnguard and dragonborn 200 more, that's already 400 mb required for skyrim.exe

there's something called windows you need to load the game too, let's go with 1gb

if you give 4gb to enbhost.exe, you will ram ctd once enbhost.exe have load 2.5 - 3 gb of textures (it's not random because last time it was approching whiterun, before that in markarth, before that...)

Posted
1 hour ago, Durante said:

Intel HD 520, 128 vram and 4100 total memory, but according to your guides enb VRam size test app, I have 4160 VRam

I've already followed those guides a long time ago and even experimented with all the settings.

If you want solve yours random CTD you must experiment again with the ENB parámeters because, probably, your CTD are caused by RAM exaustion. Your machine is not the best but you must can play the game with the correct configuration whitout problems.

 

As i said, install ENB and put UsePatchSpeedhackWithoutGraphics=TRUE in enblocal.ini

The VRam size test app say how many RAM can use ENB and that number not have relation with the Vram of your video card that realy is none because you are ussing the integrated video card that use normal RAM.

 

Probably you have a low framerate because that machine is not designed for play games like Skyrim. I recomend you remove DynDolod and any High Texture mod. 

Posted
2 hours ago, Grey Cloud said:

To cut to the chase, your lappie does not meet the min spec for modded Skyrim.

really?

 

intel hd 520, i get to that with google

https://www.ldlc.com/fiche/PB00249807.html

 

Here are the The Elder Scrolls V: Skyrim System Requirements (Minimum)

  • CPU: Info  // what did he wrote that for?
  • CPU SPEED: Dual Core 2.0 GHz or equivalent processor // he have that
  • RAM: 2 GB // he have that too, ddr4 that intel? they save money on that
  • OS: Windows 7/Vista/XP PC (32 or 64 bit) // doesn't matter
  • VIDEO CARD: DirectX 9.0c compliant video card with 512 MB of RAM - NVIDIA GeForce 7600 GT & ATI Radeon X1800. // no info about that on that site, but i doubt it don't have the 512 mb of ram
  • PIXEL SHADER: 3.0 // what did he wrote that for?
  • VERTEX SHADER: 3.0 // what did he wrote that for?
  • SOUND CARD: Yes // skyrim is supposed to not work if you don't have sound?
  • FREE DISK SPACE: 6 GB // 1 to, 5400 rpm hdd, they save money on that too
  • DEDICATED VIDEO RAM: 512 MB // not sure what he is talking about

 

that thing can run skyrim fine

i was running it fine with a gtx 570 1280 mb

 

anyway, to boost performance, gaming partition, the last 100-200 gb of that hdd

after installing mods in your mess partition, using mo (you use nexus thing? forget that thing), you check that with skyrim performance monitor (and to pick the texture replacer you can use checking performance monitor)

you unzip all bsa

you copy paste last folder in the one it overwrite (texture replacer 2 overwrite texture replacer 1 that overwrite skyrim.bsa, no need to keep x version of a texture, even more with a slow hdd)

then you run texture optimiser on that, no need to keep uncompressed texture, or 2000*3000 the game have to resize because can't load it

you put that back in a compressed bsa (you want stuff like flora in the same bsa, because transparent is the same in all texture, and there's no need to load 1 mb of transparent from x, then 800kb from y, then 1.4 mb from z, much faster to have the second transparent pixel from texture x to be a link of the first pixel, that is already in your ram, nothing to load from hdd for that, you want tintmask for skyrim, dawnguard, dragonborn and whatever in same bsa for same reason, not much choice, lot of doubles)

before copy pasting in gaming partition, all esp in the same folder, you rename them if you have too for them to follow load order (esp 1 on hdd, then 2, then 3, then 4... because it's a hdd so you want skyrim.exe to find number 2 after 1 on the hdd)

and you reload the game with skyrim performance monitor to compare with the installation with mods one after another

 

Posted
6 hours ago, yatol said:

and you wonder why you ram ctd (or random ctd if  you really think it's random)

 

skyrim.esm is 200 mb, dawnguard and dragonborn 200 more, that's already 400 mb required for skyrim.exe

there's something called windows you need to load the game too, let's go with 1gb

if you give 4gb to enbhost.exe, you will ram ctd once enbhost.exe have load 2.5 - 3 gb of textures (it's not random because last time it was approching whiterun, before that in markarth, before that...)

 

I'm not sure that's the case I can run Fallout 4 for days with no crashes. I can run a new skyrim game and not crash for 2-3 hours without quitting myself, it's the older saves that crash early in-game . I've pretty much optimized my settings to get a stable 30-40 fps in a somewhat heavily script modded, 115mb vram body textures and dyndolod medium settings Skyrim with above 60 fps in internal cells, however if I for example enable VSync which is recommended in the ENB guide for low-end systems then the FPS is completely butchered due to fps lock on 60.

Posted
5 hours ago, Grey Cloud said:

To cut to the chase, your lappie does not meet the min spec for modded Skyrim.

@yatol Note the word 'modded'. I suppose, strictly speaking, he could 'run' some level of modded Skyrim but with 4GB of RAM he's not going to run very far or very fast. 

 

 

Now note the word 'shared'.

 

GPU Name Intel HD 520 Graphics
Core Clock Speed 300 – 1,000 / 1,050 MHz
Memory Bus Width 128-bit 64-bit
Video Memory Size Shared main memory, depends on system
Memory Type DDR3 shared

 

 

Now tell me that his lappie can run modded Skyrim.

 

   
   
   
   
 

 

Posted
31 minutes ago, Grey Cloud said:

@yatol Note the word 'modded'. I suppose, strictly speaking, he could 'run' some level of modded Skyrim but with 4GB of RAM he's not going to run very far or very fast. 

   
   
   
   
 

 

you don't need 16 gb of ram for sexlab, requiem, enhanced blood and whatever

you need ram for 4k textures or follower with custom race f you are stupid enought to load uncompressed femalebody_msn multiple time (didn't i wrote something about checking texture pack with performance monitor above?)

 

Posted
3 hours ago, Durante said:

I can run a new skyrim game and not crash for 2-3 hours without quitting myself, it's the older saves that crash early in-game

If you only have problems with the olders savegames try clean it with ReSaver.

If problems persist, forget yours old savegames and start a NEW GAME.

Posted
1 hour ago, yatol said:

you don't need 16 gb of ram for sexlab, requiem, enhanced blood and whatever

you need ram for 4k textures or follower with custom race f you are stupid enought to load uncompressed femalebody_msn multiple time (didn't i wrote something about checking texture pack with performance monitor above?)

 

He's got 4GB of RAM full stop. He needs RAM for his OS, graphics, any other progs that are running and Skyrim. How much is left for mods?

Posted
1 minute ago, Grey Cloud said:

You are a complete fucking idiot.

you think a game that have a 1gb bsa for texture require a nasa pc?

 

windows ram use : euh.... 1 gb? (reboot pc and check ram usage before starting anything)

skyrim.exe ram use :

skyrim.esm, dawnguard.esm... (you have a lot of esp above 50 mb?), about 500 mb for the load order

and music x, 2-4 mb? with dialog y and sound effect z, let's go crazy, 50 mb of sound

and the interface .swf with the icon textures.... 5-10 mb?

and the scripts that are running, the 1kb nothing to setstage y quest z when you pick dialog x? 1 mb maybe

you don't load all texture everywhere, 300 mb vanilla town maybe

 

that's less than half his 4 gb ram

it's fine to install 2k textures for armors, 4k for bodies (he give to follower x, y, z.... to not eat 500 mb instead of 100), texture pack x 2k version

and why would he load the game with fraps or whatever?

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