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Posted (edited)
On 8/28/2026 at 12:20 PM, plebejer said:

Previously you said it was removed at game start. Now they don't auto-add - which is it? (not trying to nitpick, but it was handled differently in the past I think)

In older Versions it would add the trait in the species-creation screen, now it's added after game start. (together with a new Situation)

image.png.2c306f5ec17cff6cc479bf7c2faca9ac.png

This is my current game, playing Nomads. As you can see it was added no problem.

Also I think the popups that "assimilate" other pops is gone (could be a change from a while ago, haven't played in a few years - but it got obnoxious fast, so not a bad change) - but my observation seems to suggest it happens in the background.

image.png.4ecc77d4ae308320d10463e940897fae.png

What Civics did you choose? Maybe the problem is hidden there. And which other mods do you use?

 

##edit##

Just noticed that the popups still happen, just not for the female version of invasive breeder? Started a new game as futa (previously futa-female) which got me the "aggressive adoptive reproduction" and now I just got my first popup telling me 100pops have been assimilated.

also what version? i did it in 4.4.6

Edited by Master Don
Posted

@Master Don

Should also be on 4.4.6. Can't run the game right now to check, but it's the current stable version. (I think 4.5 is beta-branch, so 4.4.6 sounds right)

Was playing with fanatic spiritualist Nomad Megacorp. No crazy civics like criminal heritage or others that fundamentally change stuff. But I did get the LV Civics for branch offices later.

If you tell me your exact configuration of traits, civics and origin, I could check later today if I have the same problem. (you said RnC and Fleshcutter, but let's make the test truly meaningful)

Posted

I noticed that traits that count as advanced traits : Exotic Honey, Targeted Pheromones, Neuron Saliva, Fizzy Milk, Aphrodisiac Milk, Aphrodisiac Cum, Addictive Cum are all missing from the trait selection, i enabled cheat mode and i did research_all_technologies console and the traits stay missing.
Also i can sometimes see some species spawn with Addictive Cum trait, Is this a bug?

Posted
2 hours ago, AquaJet said:

I noticed that traits that count as advanced traits : Exotic Honey, Targeted Pheromones, Neuron Saliva, Fizzy Milk, Aphrodisiac Milk, Aphrodisiac Cum, Addictive Cum are all missing from the trait selection, i enabled cheat mode and i did research_all_technologies console and the traits stay missing.
Also i can sometimes see some species spawn with Addictive Cum trait, Is this a bug?

In order to apply advanced traits, you need to do purity ascension through bio. They're locked in the same place as e.g. fertile, erudite etc.

Posted
3 hours ago, AquaJet said:

I noticed that traits that count as advanced traits : Exotic Honey, Targeted Pheromones, Neuron Saliva, Fizzy Milk, Aphrodisiac Milk, Aphrodisiac Cum, Addictive Cum are all missing from the trait selection, i enabled cheat mode and i did research_all_technologies console and the traits stay missing.
Also i can sometimes see some species spawn with Addictive Cum trait, Is this a bug?

 

46 minutes ago, Schmee said:

In order to apply advanced traits, you need to do purity ascension through bio. They're locked in the same place as e.g. fertile, erudite etc.

Also I need to ask: Are you playing as a Nomadic Empire? I noticed several of the traits are linked to the colonization technologies and since Nomads can't research those they are unavailable, so definitly a bug.

Posted
1 hour ago, Railgunner2160 said:

 

Also I need to ask: Are you playing as a Nomadic Empire? I noticed several of the traits are linked to the colonization technologies and since Nomads can't research those they are unavailable, so definitly a bug.

Regular empire, I didn't have purity and i assumed that cheat mode would unlock those nevertheless, i'll try purity later as i currently play psionic.

Posted
On 8/30/2026 at 4:37 AM, plebejer said:

@Master Don

Should also be on 4.4.6. Can't run the game right now to check, but it's the current stable version. (I think 4.5 is beta-branch, so 4.4.6 sounds right)

Was playing with fanatic spiritualist Nomad Megacorp. No crazy civics like criminal heritage or others that fundamentally change stuff. But I did get the LV Civics for branch offices later.

If you tell me your exact configuration of traits, civics and origin, I could check later today if I have the same problem. (you said RnC and Fleshcutter, but let's make the test truly meaningful)

looking into it

 

2 hours ago, AquaJet said:

I noticed that traits that count as advanced traits : Exotic Honey, Targeted Pheromones, Neuron Saliva, Fizzy Milk, Aphrodisiac Milk, Aphrodisiac Cum, Addictive Cum are all missing from the trait selection, i enabled cheat mode and i did research_all_technologies console and the traits stay missing.
Also i can sometimes see some species spawn with Addictive Cum trait, Is this a bug?

that is from calcifire's mod i think, also you cant get it in empire creation but after bio ascension.

Posted
5 hours ago, Railgunner2160 said:

It will appear once you have researched the technology.

cool

 

thanks

 

on another what of the other mods like lew diplomacy, planetary exploration, and wild lascivity will they be updated? are there any other mods like them currently available?(except lv ofcourse)

Posted
10 hours ago, boby575323456e34 said:

cool

 

thanks

 

on another what of the other mods like lew diplomacy, planetary exploration, and wild lascivity will they be updated? are there any other mods like them currently available?(except lv ofcourse)

That is a question to post on those mods respective pages rather the LV as they are separate mod authors.

Posted
1 hour ago, alexmarkov said:

Hey, are Sadomasochistic Evolution and Invasive breeders broken for anyone else? They don't spawn with the secondary species at all for me.

yes

Posted (edited)

Might be a mod conflict for you, they did work for me.

I am using the Unofficial Patch though.  Perhaps it was fixed by this one, too? 

 

Edited by Smut Goblin
Posted (edited)

Tried the patch, didn't work. It shows the species in the empire species tab but there are no actual pops. The base Syncretic Evolution origin does still work, though.

I'm not sure what mod conflict it would be tbh - the only other gameplay-affecting mod I'm running is Planetary Exploration. I'll drop that and see what happens.

EDIT: Nope, that didn't work. Can also confirm that Parallel and Symbiotic Evolution are busted in the same way. The only other thing I can think of is maybe because I don't have the Biogensis DLC that's mucking something up? Someone else will have to check.

EDIT EDIT: So it turns out it's the ME Civilizations - Asari mod that's fucking it up. I have... no idea how, but okay then.

Edited by alexmarkov
Update
Posted
On 9/2/2026 at 3:48 AM, AquaJet said:

Regular empire, I didn't have purity and i assumed that cheat mode would unlock those nevertheless, i'll try purity later as i currently play psionic.

Yep, running the biological ascensions that unlocks things like erudite and such does unlock the advanced traits, I wish that they would let you get them with just cheat mode toggled

Posted (edited)

Yo guys. I do have a small problem in form of all LV's hivemind civics disappearance, save for pod bondage and cheat civic. I don't know what problem is there, or maybe my modlists somehow fucks it up. Or i am not alone with a problem like that?

That problem applies only to hivemind, normal organics and machines LV civics work as intended.


 

Spoiler

NoCivics1.PNG

NoCivics2.PNG

NoCivics3.PNG

Modlist1.PNG

Modlist2.PNG

Modlist3.PNG

 

Edited by tipa_medved
Image attachment, attempt 2
Posted

"Currently, the Addictive Cum trait is not appearing properly for biological ascension empires. There are two conditions for it to appear: one is synthetic ascension, and the other requires picking an outdated biological ascension perk that cannot be used if you own the Biogensis DLC.

Could I request a code fix for this? I want to use this trait after going through biological ascension based on the DLC."

Posted (edited)

 


I would urge anyone that says the breeding origin or others don't work to share their modlist and loadorder. You can just export those in the paradox-launcher. (will edit with my current working order later, but my game is currently running, and it takes an ungodly amount of time to launch, so... later)

 

Some seemingly mini-mods from the workshop can fuck things up royally, so never underestimate those.

For example a lot of them keep lines from the original Stellaris in their mod, which completely overwrites any changes any other mod (even frameworks) did to those beforehand.

 

##Edit##

Just noticed that the export steam gives you, doesn't seem to include non-workshop mods... and the one in Documents\Paradox Interactive\Stellaris\dlc_load.json only shows the steam IDs for any workshop mod... not the most comfortable, but it works if you put them together....

Here is my working modlist ATM - I'm sure not everything works, but I haven't noticed anything gamebreaking. It does work much better than I would have imagined, thinking back to by previous experiences in the past.

BUT - I've mostly played nomads, since I find this DLC really interesting. There may be more broken stuff once you try a planed-based nation.

Most mods can also be safely removed.

Spoiler

Tass Cheat Tool
AI Ascension Selector
More Civics 4.X.X
Overpowered Civics Updated
Psionics Tri-Expanded+
Another Leader Traits Mod
Gigastructural Engineering & More (4.4)
Plentiful Traditions 4.4.x
Plentiful Traditions 4.x - Extra Perks
UI Overhaul Dynamic
Extragalactic Cluster Start
OP Isolated Start
All-In-One Spinal Mount
A Lot of Traditions - 48 Tradition Slots
A Lot of Traditions + UI Overhaul Dynamic
Ancient Cache of Technologies
Ancient Cache of Technologies: Extra Defines and Changes
Ancient Cache of Technologies: Override
Acquisition of Technology
XHK World Ark
Voidark

Lustful Void 0.8.0.1 (4.4+)
BPVR - More Building Slots
BPVR - Compatibility Patch

LV+BPVR
BPV Reborn - Zone Double Row Mode
BPVR - 12 City Slot
BPVR - 10 City Zones
BPVR - 12 Zone Slots
BPVR - 24 Arkship Module Slots
BPVR - 48 Arkship System Slots
BPVR - Subject Holdings ×4 (16 max)
BPVR - 16 Branch Office Slots

Lustful Gigastructures

Ultimate Lewd Artworks mod 0.0.2

Machine_Lewd

Calcifires Citizens Sex Rights v4.4

Calcifires Trait Pack v4.4

Raid and Conquer

RnC Humanoid Mammal Only

VF Portraits v2.9

Vanilla Framework 3.4.1

Deluxe Species pack reforged

Mango's Lewd Diplomacy 1.3.3


 
additional notes:
 

Spoiler

I also added the line "uses_district_set = nomad" in lv_scripted_triggers.txt file. It's explained one page back in more detail by Railgunner2160 (thanks again for the awesome find)

Oh, and you can of course remove most mods, expecially the cheaty ones at the top. I mostly use them for testing and fucking up my game more than necessary.

You can also change out any of the BPVR-Plugins for any other variant. I'm just playing with World Ark, so I racked it up to max for now.

 

Edited by plebejer
Just fulfilling my promise.
Posted
53 minutes ago, plebejer said:

I would urge anyone that says the breeding origin or others don't work to share their modlist and loadorder. You can just export those in the paradox-launcher. (will edit with my current working order later, but my game is currently running, and it takes an ungodly amount of time to launch, so... later)

 

Some seemingly mini-mods from the workshop can fuck things up royally, so never underestimate those.

For example a lot of them keep lines from the original Stellaris in their mod, which completely overwrites any changes any other mod (even frameworks) did to those beforehand.

To add to this- simply putting LV at the bottom of your load order can solve a lot of problems.

Posted
On 9/6/2026 at 5:31 PM, tipa_medved said:

Yo guys. I do have a small problem in form of all LV's hivemind civics disappearance, save for pod bondage and cheat civic. I don't know what problem is there, or maybe my modlists somehow fucks it up. Or i am not alone with a problem like that?

That problem applies only to hivemind, normal organics and machines LV civics work as intended.


 

  Reveal hidden contents

NoCivics1.PNG

NoCivics2.PNG

NoCivics3.PNG

Modlist1.PNG

Modlist2.PNG

Modlist3.PNG

 


Spent my evening finding out the reason the hard way - by turning off the mods and launching the game. Even with no additional mods installed (ONLY Lustful Void + UIOD), issue still persists. Tried to install unofficial patch, nothing changed. Deleted and installed LV itself, nothing changed.

Posted
22 hours ago, tipa_medved said:


Spent my evening finding out the reason the hard way - by turning off the mods and launching the game. Even with no additional mods installed (ONLY Lustful Void + UIOD), issue still persists. Tried to install unofficial patch, nothing changed. Deleted and installed LV itself, nothing changed.

I don't quite get what your problem is?

Which civic exactly are you searching for?

Most Civics interact with trade (whores) and Hiveminds are just not that well suited to that.(no trade)

As far as I can see (while searching for "ethic_gestalt_consciousness" and "auth_hive_mind" in the files) there is only one civic and one origin that is allowed for Hiveminds - the Pod Bondage Civic and Symbiotic Evolution Origin.

The Bodysnatcher is also from Vanilla Stellaris btw.

Posted
On 9/7/2026 at 8:29 PM, tipa_medved said:


Spent my evening finding out the reason the hard way - by turning off the mods and launching the game. Even with no additional mods installed (ONLY Lustful Void + UIOD), issue still persists. Tried to install unofficial patch, nothing changed. Deleted and installed LV itself, nothing changed.

If you mean the "Nymphic Hosts", "Propagating Throng" and "Brood Swarm" civics, those are from LV Base Game Overwrites and not the core mod. It's explained in the latest changelog that the Overwrites submod is currently outdated and has been temporarily merged into the core mod.

Posted

Some things I've noticed:

1) Milk Tradition doesn't give the 1% worker benefits/job, or the 1% sexologist benefit.

2) Tentacular Awakening causes different species to form every planet you do it on, which clutters up the species tab.

Posted
21 hours ago, plebejer said:

Which civic exactly are you searching for?


"Nymphic Hosts", "Propagating Throng" and "Brood Swarm" civics. Well, searched for, because as Yonture said they are not in the core LV. The bodysnatcher was placeholder that worked, even if not in the way i wanted it.

 

14 hours ago, Yonture said:

those are from LV Base Game Overwrites and not the core mod. It's explained in the latest changelog that the Overwrites submod is currently outdated and has been temporarily merged into the core mod.


It seems that i am just blind or stupid that i didn't noticed that in changelog. Well, either way, thank you both for help.

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