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FROM THE DEEPS (for SSE)


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Posted
11 hours ago, delcan12 said:

Thanks for quick respond! I have tried, but disable command is not works for this. They are not selectable.

i said this before, but the quest marker points to the wrong building. (i may be wrong about which one, but i believe when you exit stinky fionas house, you turn right and go to the end, the house there should be the right one.)

Posted

So I went and captured Nasura and brought her to Mankara but when she tells me to follow her she teleports into the room where the Ritual happens but starts to walk back upstairs where she was before so i go to start the Ritual and stand on the platform that has the marker and nothing happens?

  • 2 weeks later...
Posted
On 7/27/2019 at 5:28 PM, Col_DerpAss said:

So I went and captured Nasura and brought her to Mankara but when she tells me to follow her she teleports into the room where the Ritual happens but starts to walk back upstairs where she was before so i go to start the Ritual and stand on the platform that has the marker and nothing happens?

Ah, that bug... it caused by the spy beheading scene. Setstage it or force it to progress.

Posted

The moment after you talk to Susana and the screen flashes my game crashes as soon as the message pops up. what am I doing wrong

EDIT: now its crashing whenever I try to enter the inn after the argonian

Posted
On ‎4‎/‎2‎/‎2019 at 12:46 PM, Grummkol said:

Looking at the esp the conversion is based off of the 2.6 esp, rather than the updated one that fasterflight posted in the original thread in January, so it doesn't contain the ceremony fixes and you'll need to setstage to  continue the quest.

I'm having an issue where upon following Shul into the inn my game crashes. I tried using only the base hardset requirements and even that causes a CTD

  • 3 weeks later...
Posted

got a weird question. when I get the parasite back piece from mankara from that point on I cant mount my horse. I try to do so and it immediately dismounts me by first sliding me through the horse then just dismounts me. I have convenient Horses mod. that horses mod is the newest mod and I didnt have problems before installing it which pretty clearly points to some weirdness between From the Deeps and Convienient horses but for the life of me I cant figure it out. everything works beautifully up until I get the Parasite back piece. I have gone as far forward as delivering the black book to Solitude and have removed the parasite. I have no other bondage gear of any type installed and still couldnt mount my horse. with Fast travel carts I climb in the back then immediately jump out and fast travel so thats not much of an issue but not being able to ride my horse is driving me nuts.  I can fast travel with or without the parasite. I am not getting any crashes. I just cant mount and stay mounted on a horse

 

EDIT: UPDATE. so using the console I ruled out it being soley due to the parasite. I then , using the console, bypassed aTDF2ceremony and sTDF2Dream straight to aTDF2end at each stage moving my horse to me and trying to mount it. I then took up aTDF2end from where it starts and tried mounting and dismounting at each major point. and was able to stay mounted. so somewhere in aTDF2Dream is where the bug happened I think

Posted
On 4/2/2019 at 8:23 PM, Grummkol said:

Missing facegen meshes.  CK2 doesn't like some vampire faces that worked fine in oldrim so doesn't export them or you get grey/black face.  It took me about a (very frustrating) week to work that one out :/

Looking more at this conversion and the included ESP, theres a deleted default navmesh that needs to be fixed and quite a few missing textures/meshes which will lead to CTD's or black/purple objects, along with the missing ceremony/package fixes that @Fasterflight225 implemented back in Jan.

 

Try the attached file instead and see if my conversion works better for  you?.   I built the custom armors to UNPB though, so you'll get weird hip/neck seams if you're running CBBE as your default body and wear them.

Changelog further to the one in the original post.

  Reveal hidden contents
  • Based off of @Delzaron's From The Deeps 2.6 and @Fasterflight225's  patched ESP
  • Removed unnecessary files (*.tga)
  • Nifoptimizer run on meshes.
  • Re-exported faces with high res facetints (weatherly) (1024x1024).
  • Compressed dds files to  to BC1/BC4/BC7 as appropriate.
  • Changed Fiana from Vampire to Breton due to bug in CK with regards to vampire face exports (brown face).
  • Added missing textures (from Namira’s goat) that were referenced and updated mesh for torturerack in the temple to point to a valid facetexture.
  • Updated armor mod3 female mesh paths from _0 to _1 for weighting and future bodyslides.
  • Built included custom armors  using a modified version of C5Kevs existing Tentacle parasite and Hermaeus Mora Priestess Bodyslides to UNPB bodyshape. 
  • Updated waterflow data for SSE.
  • Moved script sources to new  directory.
  • Fixed deleted default navmesh.
  • ESP is in form 44.
     

 

ZaFromTheDeepsV2 - Final SSE (Grummkol).7z 68.14 MB · 250 downloads

Is the file mentioned here more easy to use (played through the other one a while back and had to use setstage allot)

  • 1 month later...
Posted

I keep CTDing when approaching insmouth, tried opening aFTDinsmount1/2/3 in the CK and the errors are many but the area loads. It's rather disappointing cause the mod is interesting. This is something I can't fix by doing the facegens :/ Tried both the esp in the main download and grummkol's above and still no dice. Will keep trying.

 

EDIT: Seems it's the sisterhood of dibella having issues. There is no combination of load order that works that I could find. Anyone have any idea on what to test, i'm all ears.

 

EDIT: Problem NPC located after a million sse edits and reloads: Anwen the skooma whore

 

SOLVED: Used SSEEdit to dismantle worldspace records at insmouth until I found which one cause the issue. I then did facegen in the CK for Anwen (the problematic NPC was based on Anwen as a template)  with both dibellasisters and fromthedeeps loaded. That solved it.

 

EDIT: english, do i speak it?

  • 4 weeks later...
Posted
On 8/9/2019 at 7:01 AM, EclypseMagala said:

I'm having an issue where upon following Shul into the inn my game crashes. I tried using only the base hardset requirements and even that causes a CTD

Same problem

 

Posted

I'm getting a crash every time the Apocrypha orgy scene is supposed to happen.

I get the "these horrors want to rape us!" message and then CTD every time.

EDIT: So I managed to fix it by using ABC instead of Animal SOS, but I was using the HDT Lurker fix so I don't know why it kept crashing there.

  • 2 weeks later...
Posted

So I've tried to take the "resist becoming an indoctrinated whore" route with both being trained where i should get sold, and resisting being trained where i get sent to die back at the other world (i assume that is meant to happen here?). The being trained as a sex slave route doesn't seem to be working for me. As if when it tells me I'm in a slave market, i haven't left the cave area. Tried multiple console commands to advance the stage with no dice. Anyone else encounter this and is there a fix?

 

I have simple slavery plus for slavery mods if that helps, but as far as i can tell no other mod clashes.

  • 4 weeks later...
  • 4 weeks later...
Posted
On 4/3/2019 at 3:23 AM, Grummkol said:

Missing facegen meshes.  CK2 doesn't like some vampire faces that worked fine in oldrim so doesn't export them or you get grey/black face.  It took me about a (very frustrating) week to work that one out :/

Looking more at this conversion and the included ESP, theres a deleted default navmesh that needs to be fixed and quite a few missing textures/meshes which will lead to CTD's or black/purple objects, along with the missing ceremony/package fixes that @Fasterflight225 implemented back in Jan.

 

Try the attached file instead and see if my conversion works better for  you?.   I built the custom armors to UNPB though, so you'll get weird hip/neck seams if you're running CBBE as your default body and wear them.

Changelog further to the one in the original post.

  Reveal hidden contents
  • Based off of @Delzaron's From The Deeps 2.6 and @Fasterflight225's  patched ESP
  • Removed unnecessary files (*.tga)
  • Nifoptimizer run on meshes.
  • Re-exported faces with high res facetints (weatherly) (1024x1024).
  • Compressed dds files to  to BC1/BC4/BC7 as appropriate.
  • Changed Fiana from Vampire to Breton due to bug in CK with regards to vampire face exports (brown face).
  • Added missing textures (from Namira’s goat) that were referenced and updated mesh for torturerack in the temple to point to a valid facetexture.
  • Updated armor mod3 female mesh paths from _0 to _1 for weighting and future bodyslides.
  • Built included custom armors  using a modified version of C5Kevs existing Tentacle parasite and Hermaeus Mora Priestess Bodyslides to UNPB bodyshape. 
  • Updated waterflow data for SSE.
  • Moved script sources to new  directory.
  • Fixed deleted default navmesh.
  • ESP is in form 44.
     

 

ZaFromTheDeepsV2 - Final SSE (Grummkol).7z 68.14 MB · 405 downloads

Thank you for fixes.

 

Probably because the patched ESP is not the lastest, the ceremony still can not start. 

  • 2 weeks later...
Posted

Just spent a few hours eliminating mods to find out why on earth my game is crashing literally all the time. It is this one. Just wanted to inform you.

 

I was really looking forward to this one :(

 

I was crashing every single time I got anywhere near Whiterun. Kind of need to get to Whiterun so this mod has to go.

  • 3 weeks later...
Posted
On 6/18/2019 at 3:27 PM, ZIron9 said:

Crashing  after talking with Susana inside the house. I used commands to advance but crashes again when entering a house with the key to the temple. 

 

Same thing happens when I'm playing TID (Things in the Dark), when I enter a temple to "Talk to Warlock" in "Passage to Ib". I see a pattern here envolving important events during the both mods quests, anyone has an idea why the crashes? 

I had the same issue. I fixed it by setting from the deeps 4th last in my load order (very close to the end) then I downloaded xpmsse https://www.nexusmods.com/skyrimspecialedition/mods/1988 version 4.71. Issue was immediately resolved.

Posted
On 6/18/2019 at 3:27 PM, ZIron9 said:

Crashing  after talking with Susana inside the house. I used commands to advance but crashes again when entering a house with the key to the temple. 

 

Same thing happens when I'm playing TID (Things in the Dark), when I enter a temple to "Talk to Warlock" in "Passage to Ib". I see a pattern here envolving important events during the both mods quests, anyone has an idea why the crashes? 

I had the same issue. I fixed it by setting from the deeps 4th last in my load order (very close to the end) then I downloaded xpmsse https://www.nexusmods.com/skyrimspecialedition/mods/1988 version 4.71. Issue was immediately resolved.

Posted
On 8/7/2019 at 2:46 AM, Delzaron said:

Ah, that bug... it caused by the spy beheading scene. Setstage it or force it to progress.

could you please elaborate how i can force it?

Posted
6 hours ago, chang921219 said:

could you please elaborate how i can force it?

by using console command.

 

Get the quest name (help aFTD3)

SQS on the quest you are (insmouth i think or corruption).

setstage on the next stage.

  • 1 month later...
  • 4 weeks later...
Posted

al ir a hablar con Erikur en Soledad, no pasa nada, comenta algo de un regalo, pero no pasa nada mas, lo intento con el Jarl de Lucero del Alba y lo mismo, nada, pide 5000 septim, pero no pasa nada mas

when going to talk to Erikur in Soledad, nothing happens, he says something about a gift, but nothing else happens, he tries it with the Jarl de Lucero del Alba and the same thing, nothing, asks for 5000 septim, but nothing else happens

image.png

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