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Shaydow's Celestials *UPDATE* 05/15/14


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Posted

Deactivated every mod the same problem. Deactivating except your race and racemenu +fnis. Still the same problem, when I try to start a new game I get an endless loading screen.

 

I don't know what to say. I kinda know this issue, I ran into myself using some custom NPC changing mods. All I know is Celestials alone does NOT cause this issue. I am 99.99% sure of this. I'm not even going to say it is whatever other mod you have installed that is doing it, I'm just going to say SOMETHING and Celestials are not playing nice together.

 

The only thing I can think of if it IS celestials would somehow be I had a script included that should not be there, but I am pretty sure I removed that script before I packaged and uploaded the mod.

 

Got the weight slider thing figured out. Thanks!

 

 

Still kinda funny though how even with it adjusted, nude and in a form, my character has gazongas like you would not believe! #TinyTina

 

Nothing wrong with it at all. Its just funny that they grow two cup sizes just by entering a form. Mildly humorous imo.

 

The breast are bigger because the BASE body has a breast size equal to what I feel is " the biggest " that will not have clipping issues with any of the forms / armor / etc. If you use Expired's racemenu you can turn the Breasts down to whatever size you like for the most part.

 

Solved the no new game issue for myself at-least, just had to move alternative start after celestial esp.

 

 I had kinda thought something like this would be a problem. As per my comment above, something else MUST be installed that is causing issues with the game not starting a new game. Again, I know this issue.

Posted

Hello, I've been trying out the mod but I can't seem to fly, I've installed the flying mod and its requirements. When I use the wings ability I just get the spell failed sound and nothing happens. What am I doing wrong? Also is there a way to change the body mesh & texture?

 

So I looked into this, and yup, with what I released it won't work. I forgot to include 2 scripts. Whoops, my bad. I will be adding a patch right after I hit Add Reply that will fix it.

Posted

Hello, I've noticed that the form powers are applied to the other races as well, when I try to use the forms I CTD though, do you have any idea why this may be? Is it a skeleton thing?

Posted

Hello, I've noticed that the form powers are applied to the other races as well, when I try to use the forms I CTD though, do you have any idea why this may be? Is it a skeleton thing?

Posted

Hello, I've noticed that the form powers are applied to the other races as well, when I try to use the forms I CTD though, do you have any idea why this may be? Is it a skeleton thing?

 

It is indeed a skeleton thing. Your other races need to be using XP32's Maximum Skeleton The same information on the main page still applies for almost everything about the mod. I added the " forms for everyone " simply because many users wanted to use them when i first created them on the characters they already had, and I had to explain how they could get the abilities via the console. I'm not sure if it was late v6 or this new v7 that I changed the script to just give everything needed to everyone. v7.1 runs a new script I created that both gives you all you need but removes everything from the previous versions that are outdated / no longer used / imbalanced atm.

 

This is why in my FFS README! included in the download I made big bold colored text letting everyone know that if you apply this update to a character already in form then your going to fuck up your character ( in an uber way ). See when I rebuilt the file paths and made the new Shaydow Knight I also rebuilt the original 2 forms in the CK. This meant that the armors of the forms from before v7 no longer exist as far as Skyrim knows. Thing is, the ENCHANTMENTS still exist, i.e, the things that give forms the speical bonuses like + to health for Angel Knight etc. Because of this, if you upgrade to v7.1 from v6 or below while still in a form, the form gets removed but the enchant does NOT, and then when you apply the NEW form, well, the enchant applies AGAIN, totally fucking up your stats.

Posted

Just an FYI, tomorrow I will have a few small optional downloads that will allow things like adding back in the Devil Knights tail to the Form if you want. Currently waiting until Monday to begin work on the optional Form armor replacers ( file paths, etc ).

Posted

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

Posted

An awesome interesting mod, i love the transformations they look great. Only one thing though, is it possible to add breast collusion to the body?

Thanks for the mod!

Posted

An awesome interesting mod, i love the transformations they look great. Only one thing though, is it possible to add breast collusion to the body?

Thanks for the mod!

 

I assume you can just use HDT physics

Posted

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

Posted

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

 

This only happens on other races, NOT Celestials?

Posted

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

 

This only happens on other races, NOT Celestials?

 

mine still working all fine,but im not using yet the lastest files.

Posted

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

 

This only happens on other races, NOT Celestials?

 

 

Sigh...forget I said anything, I'm a idiot...lol

 

Posted

Whenever I change into a Celestial form, it doesn't show any animation, and I change into a naked, unequipped version of myself, with the only notable changes being the addition of the new powers and the colors of my eyes. I think I'm forgetting a step of installation, but I can't for the life of me figure it out. Any suggestions?
 

 

Of note: I have uninstalled all mods beforehand and re-installed only things that could not possibly interfere with this mod. Same issue.

 

I appreciate anyone taking the time to help me out! ^^

Posted

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

 

This only happens on other races, NOT Celestials?

 

 

Yes, it works fine with the celestial race but not with vanilla races nor the ningheim race. is there a way to make it work?

 

Posted

 

 

This only happens on other races, NOT Celestials?

 

Sigh...forget I said anything, I'm a idiot...lol

 

Please, can you explain then what your issue was? I was thinking last night when I asked if it might be a 1st person skeleton issue, but maybe not. 

 

Whenever I change into a Celestial form, it doesn't show any animation, and I change into a naked, unequipped version of myself, with the only notable changes being the addition of the new powers and the colors of my eyes. I think I'm forgetting a step of installation, but I can't for the life of me figure it out. Any suggestions?

 

 

Of note: I have uninstalled all mods beforehand and re-installed only things that could not possibly interfere with this mod. Same issue.

 

I appreciate anyone taking the time to help me out! ^^

 

This sounds like your using loose scripts from an older version of Celestials you didn't remove / replace with the new ones in v7.1. Old script is named the same and firing, but since forms got remade from the ground up, it is trying to put you in a form that no longer exists in that ESP. If you had once extracted Celestials or installed loose scripts, you either need to unpack the new v7.1 BSA in loose install it and overwrite, OR, you can unpack v.71, open the contents of the scripts folder, copy the contents, paste into your Skyrim Scripts folder, then DELETE ALL THE ONES IN THE SKYRIM FOLDER YOU JUST PASTED IN. This ensures you are getting all of the files needed by Celestials and removing them. If you have none in the Scripts folder then the ones in the BSA will work right.

 

 

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

This only happens on other races, NOT Celestials?

 

Yes, it works fine with the celestial race but not with vanilla races nor the ningheim race. is there a way to make it work?

 

If this is the case then you indeed missed a requirement somehow, be it either a proper skeleton etc, or they have not been installed correctly. Let's see what Malcov897 replies, chances are the problem they had is the problem you are having. 

Posted

 

 

 

This only happens on other races, NOT Celestials?

 

Sigh...forget I said anything, I'm a idiot...lol

 

Please, can you explain then what your issue was? I was thinking last night when I asked if it might be a 1st person skeleton issue, but maybe not. 

 

Whenever I change into a Celestial form, it doesn't show any animation, and I change into a naked, unequipped version of myself, with the only notable changes being the addition of the new powers and the colors of my eyes. I think I'm forgetting a step of installation, but I can't for the life of me figure it out. Any suggestions?

 

 

Of note: I have uninstalled all mods beforehand and re-installed only things that could not possibly interfere with this mod. Same issue.

 

I appreciate anyone taking the time to help me out! ^^

 

This sounds like your using loose scripts from an older version of Celestials you didn't remove / replace with the new ones in v7.1. Old script is named the same and firing, but since forms got remade from the ground up, it is trying to put you in a form that no longer exists in that ESP. If you had once extracted Celestials or installed loose scripts, you either need to unpack the new v7.1 BSA in loose install it and overwrite, OR, you can unpack v.71, open the contents of the scripts folder, copy the contents, paste into your Skyrim Scripts folder, then DELETE ALL THE ONES IN THE SKYRIM FOLDER YOU JUST PASTED IN. This ensures you are getting all of the files needed by Celestials and removing them. If you have none in the Scripts folder then the ones in the BSA will work right.

 

 

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

This only happens on other races, NOT Celestials?

 

Yes, it works fine with the celestial race but not with vanilla races nor the ningheim race. is there a way to make it work?

 

If this is the case then you indeed missed a requirement somehow, be it either a proper skeleton etc, or they have not been installed correctly. Let's see what Malcov897 replies, chances are the problem they had is the problem you are having. 

 

What is different, requirement wise, between the angel form and the devil/shaydow forms. As its probably a requirement for them I'm missing when using a custom race.

Posted

 

 

 

 

This only happens on other races, NOT Celestials?

 

Sigh...forget I said anything, I'm a idiot...lol

 

Please, can you explain then what your issue was? I was thinking last night when I asked if it might be a 1st person skeleton issue, but maybe not. 

 

Whenever I change into a Celestial form, it doesn't show any animation, and I change into a naked, unequipped version of myself, with the only notable changes being the addition of the new powers and the colors of my eyes. I think I'm forgetting a step of installation, but I can't for the life of me figure it out. Any suggestions?

 

 

Of note: I have uninstalled all mods beforehand and re-installed only things that could not possibly interfere with this mod. Same issue.

 

I appreciate anyone taking the time to help me out! ^^

 

This sounds like your using loose scripts from an older version of Celestials you didn't remove / replace with the new ones in v7.1. Old script is named the same and firing, but since forms got remade from the ground up, it is trying to put you in a form that no longer exists in that ESP. If you had once extracted Celestials or installed loose scripts, you either need to unpack the new v7.1 BSA in loose install it and overwrite, OR, you can unpack v.71, open the contents of the scripts folder, copy the contents, paste into your Skyrim Scripts folder, then DELETE ALL THE ONES IN THE SKYRIM FOLDER YOU JUST PASTED IN. This ensures you are getting all of the files needed by Celestials and removing them. If you have none in the Scripts folder then the ones in the BSA will work right.

 

 

 

 

I've added the xp32 skeleton however the game now seems to freeze when I switch forms, I'm running an i7 2600 and a Nvidia 780ti with 8gb of ram so I doubt its my computer, any ideas? The Angel form seems to not freeze the game but both devil and shaydow lock up the game so you can hear music but visuals freeze.

 

Im having the exact same problem.  Angel form works perfectly fine, but the other forms just freeze the game. 

 

This only happens on other races, NOT Celestials?

 

Yes, it works fine with the celestial race but not with vanilla races nor the ningheim race. is there a way to make it work?

 

If this is the case then you indeed missed a requirement somehow, be it either a proper skeleton etc, or they have not been installed correctly. Let's see what Malcov897 replies, chances are the problem they had is the problem you are having. 

 

What is different, requirement wise, between the angel form and the devil/shaydow forms. As its probably a requirement for them I'm missing when using a custom race.

 

So wait, the v6 isn't a prerequisite for installing v7? That would make so much more sense! I must have misread the installation requirements, then. I thought it odd that an older version was required to install a newer version. Thank you very much!

Posted

 

What is different, requirement wise, between the angel form and the devil/shaydow forms. As its probably a requirement for them I'm missing when using a custom race.

 

Nothing actually. This is why I am just a little stumped. Angel and Devil use mostly the EXACT same body, Shaydow Knight uses the same body but has no butt bones ( done on for a reason, the Skimpy release will have moving butt ). 

 

Let me ask, do you have anything installed for Physics, i.e : to make characters breasts move?

 

Also, have you tried moving Celestials around in your load order? Have you tried turning off ALL mods BUT Celestials and seeing if it does it? 

 

I'm going to ask this over and over, as it is very important you try this step and see the results if you are having problems. As modders we can not guarantee our mods will work with all other mods. Maybe it is something I can quick fix in Celestials to make it work with ay another mod that YOU have that is conflicting. Maybe I can't because it is not Celestials but the other mod. 

 

I've said it before and I will say it again as well, I don't play test Celestials before a release as a NON-CELESTIAL. It seems to me to be very counter productive in a sense. All I know is everything works fine if your a Celestial ( or should! ). I can't try to make them mod compatible with every other (custom) race out there, instead it is up to you as the user, to figure out how to make it work with your mods. I'm more then happy to help, but sometimes I'm just not going to know the answer to your problem.

 

I'm attaching some skeletons you can try. Try these on Vanilla races first. If they work then you need to find where they go for your other custom races. Remember to make backups of anything in the attached file it asks you to overwrite before you do.

Skeletons etc.rar

Posted

 

So wait, the v6 isn't a prerequisite for installing v7? That would make so much more sense! I must have misread the installation requirements, then. I thought it odd that an older version was required to install a newer version. Thank you very much!

 

This is correct, and I didn't realize people might think this. Celestials v7 is its own standlaone and should simply replace any older version you have if you wish to use it. I've always numbered them this way for this very reason. I.E from Celestials v5 to v6, you had to replace version 5, but version 6e was mostly the same and was patches you had to download along with 6. Understand?

 

Celestials v6e is still available for download just in case someone would rather use it then v7, since it still has all the craftables etc. Once everything I gutted from it is added back in as optional or stand alone armor mods, I will be removing the download for v6e.

Posted

so far so good for me, amazing work as usual shaydow, cant wait for the other things your working on.

 

Well I'm kinda in a " holiday " right now. This past week and so I really worked to get this version out to you guys, since I had been showing the work being done on it for almost 9 months and thought you guys might have been thinking " he is just messing with us, he's not gonna ever release! ". At over 9 hours a day the past week and change felt more like work rather then a hobby lol.

 

During this " holiday " I'm really just going to be here lurking, helping people with any issues. Any new version ( say 7.2) will simply be any bug fixes I need to make that you guys find. I will be adding little things here and there, like optional form outfit versions etc, but overall these are plugins IMO, and not anything that is being " added ", only inserted as a replacer.

 

After my little break there is one more thing I would like to do with Celestials, as a CORE. And that is, if and when v8 would ever see the light of day, it would have Male Celestials. As of this point in time I feel this is really the only thing the mod is now missing. This is a pretty big job however, as I'm sure you can imagine.

 

NOTE: The craftable armors are making a return yes, and will even be named something like " Celestial standalone craftable ----- " where ----- is the name of the armor type ( I.E Angel Knight Legacy, Celestial Dream for UNP, etc ). These will actually be their own STANDALONE mods, that is, they will not require Celestials and Celestials will not require them. Because of this, I no longer think of them as part of Celestials, they will become their own mods, and likely will have their own thread with their own downloads.

Posted

 

 

What is different, requirement wise, between the angel form and the devil/shaydow forms. As its probably a requirement for them I'm missing when using a custom race.

 

Nothing actually. This is why I am just a little stumped. Angel and Devil use mostly the EXACT same body, Shaydow Knight uses the same body but has no butt bones ( done on for a reason, the Skimpy release will have moving butt ). 

 

Let me ask, do you have anything installed for Physics, i.e : to make characters breasts move?

 

Also, have you tried moving Celestials around in your load order? Have you tried turning off ALL mods BUT Celestials and seeing if it does it? 

 

I'm going to ask this over and over, as it is very important you try this step and see the results if you are having problems. As modders we can not guarantee our mods will work with all other mods. Maybe it is something I can quick fix in Celestials to make it work with ay another mod that YOU have that is conflicting. Maybe I can't because it is not Celestials but the other mod. 

 

I've said it before and I will say it again as well, I don't play test Celestials before a release as a NON-CELESTIAL. It seems to me to be very counter productive in a sense. All I know is everything works fine if your a Celestial ( or should! ). I can't try to make them mod compatible with every other (custom) race out there, instead it is up to you as the user, to figure out how to make it work with your mods. I'm more then happy to help, but sometimes I'm just not going to know the answer to your problem.

 

I'm attaching some skeletons you can try. Try these on Vanilla races first. If they work then you need to find where they go for your other custom races. Remember to make backups of anything in the attached file it asks you to overwrite before you do.

 

Deactivated all mods except: HDT physics, HDT high heel, FINIS. SkyUI, racemenu, racemenu plugin,  race compatability, celestials, flying ring & alt start, UNPB + TBBP; and added your skeletons. Then we had the same freezing for devil knight and shaydow knight but angel was fine. (tried on imperial)

 

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