Pink Blossom Posted November 26, 2018 Posted November 26, 2018 Everytime I try to install XP32, I crash when I load a savegame and even if I start a new game.... it loads for 5-10 seconds than it ctd. I always used XP32 before ( i'm reinstalling everything now) and I've never had this problem. I also tried a previous version of XP32 Maximum Skeleton Extended and it still crash. But if I use the XP32 automatically installed by Enhanced Character Edit it works fine.
DDvslns Posted November 26, 2018 Posted November 26, 2018 I would suggest you also check all your combat mods if they have a requirement other than xp32 that maybe covered in enhanced character edit
GenioMaestro Posted November 26, 2018 Posted November 26, 2018 1 hour ago, Incognitoman said: Everytime I try to install XP32, I crash when I load a savegame and even if I start a new game... If you have CTD when click New Game probably are caused by EXCESIVE ANIMATIONS... Run Fnis for users and make the sum of normal + creatures. Any number over 10k can cause CTD. The normal number is 12k, i have 13k and others users have 15k. The real limit is installation dependant and is related to the number of mod's, the content of the mod's, the number of objects(including scripts) that have the mods. The game can't manage all the info and make CTD. ECE only have the skeleton and you not add animations when install ECE. The normal XPMSE include a lot of animations and probably put your game over the animation limit.
ItalianDragon Posted November 26, 2018 Posted November 26, 2018 21 minutes ago, GenioMaestro said: If you have CTD when click New Game probably are caused by EXCESIVE ANIMATIONS... Run Fnis for users and make the sum of normal + creatures. Any number over 10k can cause CTD. The normal number is 12k, i have 13k and others users have 15k. The real limit is installation dependant and is related to the number of mod's, the content of the mod's, the number of objects(including scripts) that have the mods. The game can't manage all the info and make CTD. ECE only have the skeleton and you not add animations when install ECE. The normal XPMSE include a lot of animations and probably put your game over the animation limit. This. I found about this limitation when trying to install pose mods on my heavily-modded NSFW Oldrim install. Going past a certain value would cause a CTD on load. I read the reason behind that somewhere but I can't precisely remember what it was.
Grey Cloud Posted November 27, 2018 Posted November 27, 2018 2 hours ago, MadMalkavian said: FNIS Behavior 7.4.5 XXL increases the cap to 20,000 animations and sounds like it would be what you need in this situation OP. There is a version for Legendary Edition and a version for Special Edition and they are both available as optional downloads on Nexus Mods. I would recommend using that version instead of the main download. It doesn't increase it to 20,000. As has already been stated, the actual number of animations you can run depends on several factors. Fore himself said that on his machine he virtually only has animations so the number he can run is artificially high.
Andy14 Posted November 27, 2018 Posted November 27, 2018 There is no limit to the animations. The extension from FNIS to FNIS XXL is only for FNIS, not for Skyrim. In Skyrim is a limit for strings at 64k (also in SE). Therefore, for example, Fore can be 20,000 have animations and others only 5,000, 8,000 10,000, and so on. It depends mainly on the installed mods - and for saves, duration of playtime (dialog lines, persistent script variables, etc, etc will be added). In Game, the engine can cope with exceeding 64k - it starts from zero. But then the save can not be loaded and/or all Quest etc. are broken. This is - for the most part - fixed by Crash Fix.
Andy14 Posted November 27, 2018 Posted November 27, 2018 14 hours ago, Incognitoman said: Everytime I try to install XP32, I crash when I load a savegame and even if I start a new game.... it loads for 5-10 seconds than it ctd. I always used XP32 before ( i'm reinstalling everything now) and I've never had this problem. I also tried a previous version of XP32 Maximum Skeleton Extended and it still crash. But if I use the XP32 automatically installed by Enhanced Character Edit it works fine. Install manually - and only the skeleton (nif) and the associated hkx. You do not need an esp, scripts etc. for XPMSE - just if you want to use it AND if you know what you are doing. Unfortunately the ModuleConfig.xml is not designed to be a real basic installation with MO / NMM. Also a big shortcoming in SOS and other mods. So open this XML and find out what nif and hkx you need.
Pink Blossom Posted November 27, 2018 Author Posted November 27, 2018 I solved the problem, thanks guys.
Andy14 Posted November 27, 2018 Posted November 27, 2018 22 minutes ago, Incognitoman said: I solved the problem, thanks guys. And - what was the problem? Not unimportant, if someone else has this problem.
Pink Blossom Posted November 27, 2018 Author Posted November 27, 2018 3 hours ago, Andy14 said: And - what was the problem? Not unimportant, if someone else has this problem. It was a conflict with Leito Animation Pack. I reinstalled that animation pack without the human animations and it worked... Don't know why...
Nazzzgul666 Posted November 27, 2018 Posted November 27, 2018 Like GenioMaestro already said, "If you have CTD when click New Game probably are caused by EXCESIVE ANIMATIONS..." So it doesn't matter which pack you take out, as long as you go below a certain border you should be fine. *edit: Andy is right so far that it's not a specific "animation limit". There is a limit where animations are counted towards it, but not only animations. I'm not sure if it has anything to do with the string count limit , i'd rather guess there's something similar. Afaik going above string count never caused 100% CTDs whenever one tried to load a save or start a new game but killed your saves, so it seems to be something different.
Pink Blossom Posted November 27, 2018 Author Posted November 27, 2018 9 minutes ago, Nazzzgul666 said: Like GenioMaestro already said, "If you have CTD when click New Game probably are caused by EXCESIVE ANIMATIONS..." So it doesn't matter which pack you take out, as long as you go below a certain border you should be fine. *edit: Andy is right so far that it's not a specific "animation limit". There is a limit where animations are counted towards it, but not only animations. I'm not sure if it has anything to do with the string count limit , i'd rather guess there's something similar. Afaik going above string count never caused 100% CTDs whenever one tried to load a save or start a new game but killed your saves, so it seems to be something different. Right, thank you for your explaination. I've got a new problem now xD, if you know something about BodySlide go chek on techincal support thanks. Pretty unlucky with this fresh installation
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