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[mod] RimJobWorld


Skömer

AI  

625 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      184
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      99
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      277
    • As a dictionary/for quick information
      176
    • For writing code/generating sprites
      117
    • For fun
      335
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted
2 hours ago, Skömer said:

I fully understand you but every single modding community moved there, it's kinda unavoidable

I try to post all the important info on here for people like you but I can only do so much and I don't see anyone continuing it once I'm gone

That's fair, I just hoped I could avoid joining yet another discord server

Posted
On 11/12/2024 at 3:18 AM, Eques Viridis said:

(Repost from RJW Animation Framework thread)
When masturbating, I get the error: "Exception in JobDriver tick for pawn..."

 

 

On 11/12/2024 at 3:32 AM, Eques Viridis said:

Just reloaded an old save from a different colony when it was working, but loaded it with my new slightly different mod list, and everything worked without any issue. Really not sure what's causing it on the new colony.

 

Just did a little testing and found RJW_Accuratinator to be the cause. It must have something to do with these errors:
 

Spoiler


71m5vc.pngtmz8rc.png

 

Posted
20 minutes ago, Eques Viridis said:

 

 

Just did a little testing and found RJW_Accuratinator to be the cause. It must have something to do with these errors:
 

  Reveal hidden contents

 

 

71m5vc.pngtmz8rc.png

 

 

 

A quick look though some xmls and it looks Accuratinator wasn't actually properly updated to RJW5.5 to account for the sex part rework.

Posted
9 hours ago, Skömer said:

I fully understand you but every single modding community moved there, it's kinda unavoidable

I try to post all the important info on here for people like you but I can only do so much and I don't see anyone continuing it once I'm gone

Discord is one of the worst things to happen to game modding, and complaining about it seems to be a lost cause since most people seem to think it's the greatest thing ever without acknowledging that it's a privacy nightmare, and it makes it impossible to index/search the information buried within each server. Posting information there is like throwing it into a black hole. I appreciate people continuing to post information on forums where it can be searched without having to register for anything.

Posted
2 hours ago, Omicr0n said:

Discord is one of the worst things to happen to game modding, and complaining about it seems to be a lost cause since most people seem to think it's the greatest thing ever without acknowledging that it's a privacy nightmare, and it makes it impossible to index/search the information buried within each server. Posting information there is like throwing it into a black hole. I appreciate people continuing to post information on forums where it can be searched without having to register for anything.

a) no one cares about your privacy, you never had it, you never will

b) posts(except OP) hold no value, barely anyone capable using search, and even then its probably already outdated

c) mod development requires realtime communication, you wont get anywhere fast enough if you check posts/replies once or twice a day or even rarer

Posted
11 hours ago, NekoNora said:

Where did you see me whining? I was just saying that it SEEMED like its features caused the issue I was having so that if anyone else has the same issue they could find my post and maybe fix it. Cuz I THOUGHT I fixed it

Bad choice of words I retract my statement

Posted
7 hours ago, Omicr0n said:

Discord is one of the worst things to happen to game modding, and complaining about it seems to be a lost cause since most people seem to think it's the greatest thing ever without acknowledging that it's a privacy nightmare, and it makes it impossible to index/search the information buried within each server. Posting information there is like throwing it into a black hole. I appreciate people continuing to post information on forums where it can be searched without having to register for anything.

Well, a lot of people already have Discord so registering isn't an issue for MOST people. And also discord has a search function, that is better than on this website for example

Posted (edited)
10 hours ago, Ed86 said:

c) mod development requires realtime communication, you wont get anywhere fast enough if you check posts/replies once or twice a day or even rarer

You're right. I had forgotten that mods didn't exist before Discord came along.

 

4 hours ago, NekoNora said:

Well, a lot of people already have Discord so registering isn't an issue for MOST people. And also discord has a search function, that is better than on this website for example

Except not everybody wants to link all of their interests together under a single platform/account. And I'm talking about search engines, rather than just the search on this site.

Edited by Omicr0n
Posted
14 hours ago, Omicr0n said:

You're right. I had forgotten that mods didn't exist before Discord came along.

dont forget important stuff

 

14 hours ago, Omicr0n said:

Except not everybody wants to link all of their interests together under a single platform/account. And I'm talking about search engines, rather than just the search on this site.

anyone forbids you making new account? 

Posted

Hello, I have a problem with the mod, can you help?

problem: 

when creating a settlement, everything goes fine until the ideology is created, as I created the ideology and clicked “next”, nothing happens, it’s just clicked and that’s it. There is also only one settlement on the map

Posted
9 minutes ago, Gif-555 said:

Здравствуйте, у меня проблема с модом, можете помочь?

проблема: 

при создании поселения все идет нормально пока не создана идеология, как создал идеологию и нажал "далее" ничего не происходит, просто нажал и все. На карте тоже только одно поселение

I also saw that in the “factions” button it says “no known factions” although there is one purple village

Posted

Hello, does anyone know how to get this mod to work with nals realistic body/comparable body 2? I've tried so many thing, thigaape, xefa, ntohing fucking works. Either the body's have issues with the clothing and the clothes don't cover the body or the female bodies are the same as in vnailla when I remove hoomin cute even with nl realistic bodies on, I REALLY want to see better bodies on my female pawns and i'm losing my fucking mind cause nothing works.

Posted

I think I may have found a bug (or feature ig lol), Tentacle love mod breaks normal vanilla ideology rituals by removing cooldowns for every ritual and enabling rituals of colonists from other factions

Screenshot (324).png

Screenshot (325).png

Posted

i dont want to repost my comment but i think its just ignored, sorry.

 

"Hey guys, when i use that mod the "add bill" button (for surgery etc.) doesnt work. I mean i can click on it but the menu doesnt appear. I tried to deactivate all the mods except rimjobworld but nah it didnt fix it. Is there any solution??"

Posted (edited)
33 minutes ago, wagey said:

i dont want to repost my comment but i think its just ignored, sorry.

 

"Hey guys, when i use that mod the "add bill" button (for surgery etc.) doesnt work. I mean i can click on it but the menu doesnt appear. I tried to deactivate all the mods except rimjobworld but nah it didnt fix it. Is there any solution??"

common problem that seems to have several sources. Check every single related mod making sure theyre rjw 5.5 compatible, start with rimnude. But if you want to save some time start a colony in devtest and check a pawn there to see if its fixable in the first place and not a historical bricking of the pawns in your save. You can always use character editor to save pawns and blueprint mod export function to save buildings and then turn on god mode and spawn all your pawns and structures in a new save file.

Edited by Bingusasdf
Posted
48 minutes ago, Bingusasdf said:

common problem that seems to have several sources. Check every single related mod making sure theyre rjw 5.5 compatible, start with rimnude. But if you want to save some time start a colony in devtest and check a pawn there to see if its fixable in the first place and not a historical bricking of the pawns in your save. You can always use character editor to save pawns and blueprint mod export function to save buildings and then turn on god mode and spawn all your pawns and structures in a new save file.

i almost tried everythink and nothing gave me any clue, like i mentioned before the only active mode is rjw and that bug happens. i dont think any other mod or mods cause this.

 

i got in this situation when rimworld updated. so i think something wrong with rjw but it gets updates and no one having this bug. (i also have tried reinstalling the game etc.)

Posted

Hello, does anyone know how to make female animals seek out male pawns? Looks like the base mod only allows male animals to seek female pawns. I was looking though the xml files for what changed, since not too long ago both genders were seeking out their counterpart's. I just don't know if some setting changed or not.

Posted

Hi, I don't speak much English so sorry for the spelling, I found a problem with the generation of factions in the world, with the Rjw genes mod "vegapnk" it causes not all factions to be generated correctly and only about 2 are generated on the planet. I don't know if this error has already been reported but just in case I'll let you know.

Posted
On 11/16/2024 at 12:55 AM, jeff2 said:

https://gist.github.com/HugsLibRecordKeeper/60dec96fde1f0c7882f88909abb7492b

 

How do you make hermaphrodites with Archeotech genitals? When I "install" it only switches them out and the character editor doesn't allow me to add, and it ends up just switching them out as well.

 

OK, so I re-read the main page, but when I look the the operations list I don't see an "add" option. Is there a mod conflict/option I have wrong?

Posted (edited)
On 11/15/2024 at 11:19 AM, Gif-555 said:

I also saw that in the “factions” button it says “no known factions” although there is one purple village

Make sure you dont use addons tagged 1.5rjw5.4 (or 1.4 and lower) on the addon list

On 11/16/2024 at 11:59 AM, DeadbeatOrange said:

Hello, does anyone know how to get this mod to work with nals realistic body/comparable body 2? I've tried so many thing, thigaape, xefa, ntohing fucking works. Either the body's have issues with the clothing and the clothes don't cover the body or the female bodies are the same as in vnailla when I remove hoomin cute even with nl realistic bodies on, I REALLY want to see better bodies on my female pawns and i'm losing my fucking mind cause nothing works.

This mod - rimjobworld - adds no textures and works with any body texture mod with no problems.genital graphics are added by either rimnude or sized apparel zero. They will not work unless you make a patch to adjust the genital locations

On 11/16/2024 at 12:05 PM, cuntmaster69420 said:

I think I may have found a bug (or feature ig lol), Tentacle love mod breaks normal vanilla ideology rituals by removing cooldowns for every ritual and enabling rituals of colonists from other factions

Screenshot (324).png

Screenshot (325).png

Rip, nobody maintains it so itll stay that way indefinitely 

18 hours ago, wagey said:

i dont want to repost my comment but i think its just ignored, sorry.

 

"Hey guys, when i use that mod the "add bill" button (for surgery etc.) doesnt work. I mean i can click on it but the menu doesnt appear. I tried to deactivate all the mods except rimjobworld but nah it didnt fix it. Is there any solution??"

That shouldnt happen, did you try with genital item, medicine and a normal humanoid pawn?

2 hours ago, Jellopa said:

Hello, does anyone know how to make female animals seek out male pawns? Looks like the base mod only allows male animals to seek female pawns. I was looking though the xml files for what changed, since not too long ago both genders were seeking out their counterpart's. I just don't know if some setting changed or not.

the changelog for latest rjw version says they should now be able to

2 hours ago, fotox said:

Hi, I don't speak much English so sorry for the spelling, I found a problem with the generation of factions in the world, with the Rjw genes mod "vegapnk" it causes not all factions to be generated correctly and only about 2 are generated on the planet. I don't know if this error has already been reported but just in case I'll let you know.

make sure all your rjw mods are their latest version and none are tagged 1.5rjw5.4 on the addon list, could also be outdated steam mod

1 hour ago, jeff2 said:

OK, so I re-read the main page, but when I look the the operations list I don't see an "add" option. Is there a mod conflict/option I have wrong?

Bionics and archotech parts cant be added, i think vanilla is "hardcoded" so Bionics always replace the entire body part 

Edited by Skömer
Posted
15 hours ago, Skömer said:

Bionics and archotech parts cant be added, i think vanilla is "hardcoded" so Bionics always replace the entire body part 

Is there a mod to change that?

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