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[mod] RimJobWorld


Skömer

AI  

633 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      186
    • Only a Handful of times
      159
    • Once a month
      34
    • Every week
      102
    • Daily
      152
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      341
    • As a personal companion/partner
      73
    • For making art
      84


Recommended Posts

Posted
20 hours ago, Ed86 said:

sound like perfect solution

anyway.... people that not interested in whoring should not suffer from tps loss due to whoring jobs, harmony patches, bed overlays and idk what else

same goes to cum/bukkake that uses some voodoo magic with unity renderer and doesnt play nicely with rw renderer

and stds that, until rjw 5.0, never worked since rw 1.0 or beta 17,18,19, and were just sitting-eating cpu/ram?

That is why I said you should start a rewrite.

 

I've been programming since 2004. That's a long time. and if I've learned anything in that time it's that a lot of work is not about the code but about the framing. To put this very bluntly the title lines "RJW version 5.0 - removed everything except vanilla sex" and "RJW II - Version 1.0 added vanilla sex" carry the exact same information. But one will get you cheers and the other boos.

 

Just saying.

 

20 hours ago, Ed86 said:

 

yes... but then you would ask me what do i need help with, do you think i know that?

Well of course you do. Because if you didn't that would mean you don't have even a rough plan of action. And if you didn't have that your entire project would be doomed to failure before it even began.

 

20 hours ago, Ed86 said:

oof, i havent played rw since ... 1.2?

i guess coding is what keeps me here, well its probably the biggest reason i picked up rjw some years ago

The question is plain and simple. Does working on this spark joy. If yes, continue, if no step back and pause to reassess.

Posted (edited)

I see a lot of mixed opinions. [deleted comment]

I think it's a great idea to have a modular RJW. I look forward to future of RJW 5.0+ and all of it's modules.

 

Edited by MaxNanoMeter
Everyone's a fucking programmer these days
Posted
9 hours ago, QQP said:

That is why I said you should start a rewrite.

 

I've been programming since 2004. That's a long time. and if I've learned anything in that time it's that a lot of work is not about the code but about the framing. To put this very bluntly the title lines "RJW version 5.0 - removed everything except vanilla sex" and "RJW II - Version 1.0 added vanilla sex" carry the exact same information. But one will get you cheers and the other boos.

but... i was aiming for the booos!

that whole hour of discord going crazy  after 5.0 announcement was such a joy

Posted
31 minutes ago, Ed86 said:

but... i was aiming for the booos!

that whole hour of discord going crazy  after 5.0 announcement was such a joy

If that sparks joy for you that's all that matters.

Posted
On 7/29/2022 at 4:30 AM, Necro1298 said:

Try deleting RJW and reinstalling. 

It looks like the newest version of RJW is corrupted in some way, because version 4.9.9 works perfect

Posted
13 hours ago, Arget03 said:

No matter how I try, even using the direct link, it won't let me join... cry.png.8e8b2254db59ded7407561954c528b4e.png

There's a few reasons why you are getting that message, most likely you have 100 discord servers (the limit). Another reason you cooooould be banned on it.
 

 

1 hour ago, RoboticFreeze said:

It looks like the newest version of RJW is corrupted in some way, because version 4.9.9 works perfect

It's just some not understanding they need to update submods.

Posted
4 hours ago, Tory187 said:

There's a few reasons why you are getting that message, most likely you have 100 discord servers (the limit). Another reason you cooooould be banned on it.
 

Nope, barely have any groups, and every single time I try to join it won't let me. I blame discord.

Posted

It gets a bit difficult to stay updated.

Nobody posts the current version on LL,

Coffee has multiple githubs that were never disclosed,

Now recent versions aren't even on github,

 

... I understand this is all free stuff and I'm very thankful people exist that do this for others ...

... just does it have to be so difficult to find it?

Posted
4 hours ago, Cherubina said:

It gets a bit difficult to stay updated.

Nobody posts the current version on LL,

Coffee has multiple githubs that were never disclosed,

Now recent versions aren't even on github,

 

... I understand this is all free stuff and I'm very thankful people exist that do this for others ...

... just does it have to be so difficult to find it?

that is why this exists:

https://www.loverslab.com/topic/110270-mod-rimjobworld/?do=findComment&comment=2417988

Posted
26 minutes ago, sairus323 said:

when i draft my pawn, i cant move it anywhere by right clicking. log says that its something about RJW cum overlay as far as i understand
 

log

You are using the severely outdated version of Sexperience. You could also update Licentia Labs while you are at it too. Might be interested in this btw https://gitgud.io/a-flock-of-birds/rjw-pawnmorpher-support

Use the link in post right before you to find up to date versions of mods.

Posted
On 7/30/2022 at 3:48 AM, Arget03 said:

No matter how I try, even using the direct link, it won't let me join... cry.png.8e8b2254db59ded7407561954c528b4e.png

I get the same exact issue. Checking discord docs, it could be the 100 server limit as mentioned, or it could be that the invite is expired or limited in some way. Part of me want to say it could be some kind of region/ISP block? unsure on that though.

Posted
9 hours ago, Tory187 said:

You are using the severely outdated version of Sexperience. You could also update Licentia Labs while you are at it too. Might be interested in this btw https://gitgud.io/a-flock-of-birds/rjw-pawnmorpher-support

Use the link in post right before you to find up to date versions of mods.

RJW pawnmorpher was reported as causing errors in pawnmorpher Discord
sexperience is from the main post link. i wanted to use the latest fork but it doesnt have the ideology stuff which breaks my saves... and i cant find the version with ideou stuff i used before and which said to me that it have a new version.

still ty for the help

Posted
6 minutes ago, sairus323 said:

RJW pawnmorpher was reported as causing errors in pawnmorpher Discord
sexperience is from the main post link. i wanted to use the latest fork but it doesnt have the ideology stuff which breaks my saves... and i cant find the version with ideou stuff i used before and which said to me that it have a new version.

still ty for the help

looks like its listed here right under where standard sexperience is 
image.png.7b9d829d4abf983c0888a851d9f2d460.png

Kinda confusing its not listed under Ideology. But yeah if you continue to use a version of sexperience intended to be used with RJW 4.8.2 and older you will have problems.

Posted

Okay so this is a total tangent, but I want to thank all of you dedicated people who work on RJW and all the other mods. I've got about 300 hours in to RimWorld and this mod and it's assorted bits really adds a whole new layer to the game. Again, THANK YOU!

Posted

hello can anyone here help me whith this error? it especifies RJW

 

Root level exception in OnGUI(): System.TypeLoadException: Could not resolve type with token 010000e7 (from typeref, class/assembly rjw.RJW_SemenoOverlayHediffDefOf, RJW, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch18(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch5(UnityEngine.Vector3,Verse.Pawn,bool)
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000a1] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.Selector.RimWorld.Selector.HandleMapClicks_Patch2(RimWorld.Selector)
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0 
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play)
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
 

Posted
On 7/29/2022 at 4:35 AM, MaxNanoMeter said:

I think it's a great idea to have a modular RJW. I look forward to future of RJW 5.0+ and all of it's modules.

 

This. Modular design is the best practice by far, to let people segment out which parts they do and don't want and not have to deal with massive feature creep and mod bloat in general. 

Posted
1 hour ago, RedKnight26 said:

I accidentally forgot to set my pawn's quirks, and he got the infertile trait. Is there any way I can set his quirks manually now that I'm in-game?

activate dev mode and open their quirk overview.

if you still can't change it, you need god mode as well

Posted
19 hours ago, Just_a_NCR_ranger said:

hello can anyone here help me whith this error? it especifies RJW

 

Root level exception in OnGUI(): System.TypeLoadException: Could not resolve type with token 010000e7 (from typeref, class/assembly rjw.RJW_SemenoOverlayHediffDefOf, RJW, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch18(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch5(UnityEngine.Vector3,Verse.Pawn,bool)
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000a1] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.Selector.RimWorld.Selector.HandleMapClicks_Patch2(RimWorld.Selector)
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0 
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play)
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
 

Did you use [TP] support? or anything by trahs, I did and now his stuff got pulled I think that might be what's causing the issue. I'm unsure though.

Posted
20 hours ago, Just_a_NCR_ranger said:

hello can anyone here help me whith this error? it especifies RJW

 

Root level exception in OnGUI(): System.TypeLoadException: Could not resolve type with token 010000e7 (from typeref, class/assembly rjw.RJW_SemenoOverlayHediffDefOf, RJW, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch18(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch5(UnityEngine.Vector3,Verse.Pawn,bool)
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000a1] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.Selector.RimWorld.Selector.HandleMapClicks_Patch2(RimWorld.Selector)
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0 
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <81af9f8a18324e17b286924a43555a7c>:0 
  at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play)
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
 

You are using a submod that is referencing content that got removed in latest RJW. Either that submod is outdated or requires the new Cum submod. Look at Skomer's third post in this thread for latest submods.

Posted
2 hours ago, Tory187 said:

You are using a submod that is referencing content that got removed in latest RJW. Either that submod is outdated or requires the new Cum submod. Look at Skomer's third post in this thread for latest submods.

thx did not realise that there was some new submods and the auto updater was outdated

Posted

Does anyone know if there is a patch between this mod and the identity mod floating anywhere? As I would like the functionality of both, but they are conflicting at the parts level.

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