NeverLucky4Life Posted February 9, 2022 Share Posted February 9, 2022 On 2/8/2022 at 12:45 AM, RoxDox said: To quote myself "T1 Androids have no genitals yet rape comfort prisoners and somehow manage to knock the prisoner up with Android children" So how is this "working fine then" Seems there needs to be some kind of Android genitalia added. Also why would your own androids also want to kill your prisoners or colonists like hostile mechanoids do? Mech fleshtypes don't need hediff genitals to do it. Working fine. Link to comment
kickef Posted February 11, 2022 Share Posted February 11, 2022 Is there a way to make RJW ignore some species? I'm running the zombieland mod, and when you get 90 zombies on the map suddenly it would be nice if RJW didn't start evaluating their psychology. Like this: [RJW] CopyPsychologySexuality Lewiz 'Lewiz' Heatherzhaw, def: Zombie, kindDef: Zombie Link to comment
Jokemort Posted February 11, 2022 Share Posted February 11, 2022 On 2/7/2022 at 4:58 AM, justdownloadingsomods said: is there a way to turn off notifications? I keep getting notifications about enemy pawns getting raped. I really don't care what's happening to pawns that aren't part of my group. In the mod settings you can change notifications. Go to game settings, there should be green button "mod settings" and find "rimjobworld - sex settings". On 2/9/2022 at 5:31 PM, Flefix1 said: Help i can't prioritize pawns to do anything of rjw but i can tell them to do anything else Go to settings >> "mod settings" >> "rimjobworld debug" and check "direct control" Link to comment
pumacatrun2 Posted February 12, 2022 Share Posted February 12, 2022 On 2/7/2022 at 3:10 AM, Puffy Bue said: I've had those issues occur with Sexperience Glad to hear it's not just me then, might try posting in their thread then. Link to comment
Ed86 Posted February 12, 2022 Share Posted February 12, 2022 10 hours ago, kickef said: Is there a way to make RJW ignore some species? I'm running the zombieland mod, and when you get 90 zombies on the map suddenly it would be nice if RJW didn't start evaluating their psychology. Like this: [RJW] CopyPsychologySexuality Lewiz 'Lewiz' Heatherzhaw, def: Zombie, kindDef: Zombie no? what would be so nice about it? you're just a human, you wouldn't see difference with or without evaluating their psychology Link to comment
therealcarlosmedel Posted February 13, 2022 Share Posted February 13, 2022 hi im sorry if this shouldn't be posted here, im having a bug where pawns walk up to each other but dont have sex here is the log: JobDriver threw exception in initAction for pawn frogy driver=JobDriver_SexQuick (toilIndex=4) driver.job=(Quickie (Job_1195) A=Thing_Human897) System.TypeLoadException: Could not resolve type with token 01000014 (from typeref, class/assembly rjw.JobDriver_SexBaseInitiator, RJW, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:RJW, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:rjw.JobDriver_SexBaseInitiator member:(null) signature:<none> at (wrapper dynamic-method) rjw.JobDriver_SexBaseInitiator.rjw.JobDriver_SexBaseInitiator.Start_Patch3(rjw.JobDriver_SexBaseInitiator) at rjw.JobDriver_SexQuick+<>c__DisplayClass1_0.<MakeNewToils>b__7 () [0x00030] in <e2b6093a0eba418b81b2df36ba297c28>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001de] in <f2d2a994b972449b95534f171b6e3647>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) (wrapper dynamic-method) Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__4 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update () thanks in advance i just want my boy froggy to be happy Link to comment
nun56unn5ufg Posted February 13, 2022 Share Posted February 13, 2022 (edited) Hi, dl'ed RJW today, and testing it out. Is RJW known to have issues with starting pawns and old saves? Like i wait 2 days, no one has sex. Both times, new game or loaded old. I add a few NEW colonists, male and females, the colonists start having sex dozens of times a day, showing the mod does work, but it seems to get stuck at the start maybe? Not a problem once i found how to circumvent it. Very fun mod thanks. hugslog: https://gist.github.com/f693c001aab97386bb1839e2f4dc2000 Edited February 13, 2022 by nun56unn5ufg added log Link to comment
Grimmdal Posted February 13, 2022 Share Posted February 13, 2022 14 hours ago, nun56unn5ufg said: Hi, dl'ed RJW today, and testing it out. Is RJW known to have issues with starting pawns and old saves? Like i wait 2 days, no one has sex. Both times, new game or loaded old. I add a few NEW colonists, male and females, the colonists start having sex dozens of times a day, showing the mod does work, but it seems to get stuck at the start maybe? Not a problem once i found how to circumvent it. Very fun mod thanks. hugslog: https://gist.github.com/f693c001aab97386bb1839e2f4dc2000 hmm check the mod options. standart settings require a specific amount of + relationship value for example, aswell the option how often pawns seek sex and their sexdrive overall. you can customize a lot in the options. Also check the randomized sexuality of pawns Link to comment
Ravadan Posted February 14, 2022 Share Posted February 14, 2022 On 3/26/2019 at 7:28 PM, Zorlond said: Heya. Can't seem to get the direct controls to work. I turn the option on, select a pawn, right-click on another pawn, and no options come up. Same goes for Hero mode. I've tried varying the circumstances, but I can't seem to get any options to do anything (the automatic sex seems to work ok). Is this rape-only? Because I've got that turned off... I have the same issue except the options do show up, but clicking on them does nothing. Link to comment
BrandstifterFussel Posted February 14, 2022 Share Posted February 14, 2022 (edited) Hello folks. Since last RJW update I'm having issues with my Futa Amazons refusing to do actual Futa sex with males (only straight sex forms with the Futa as initiator). I can still tell them to do it manually though, but they will never do it automatically. Same with female targets and other futanari, they always act like purely female initiators (only lesbian sex forms happen). I was suspecting that the Ideology precepts might have something to do with it, but I removed them all from my ideo and nothing has changed. help pls This is my load order, afaik all mods are up to date. -... -RJW master -RJW Licentia Labs -RJW Race Support -Babies & CHildren 1.3 -RJW Sexperience -RimVore2 -RimVore2 - Overstuffed -RJW Animations -(Animations Submods) Edited February 14, 2022 by BrandstifterFussel Link to comment
madameglitch Posted February 14, 2022 Share Posted February 14, 2022 Is there any way to disable pawns dropping all their inventory and weapon(s) when giving birth/starting contractions? I tried searching this topic for relevant keywords in case someone else asked but couldn't find anything. Link to comment
VNLXV Posted February 15, 2022 Share Posted February 15, 2022 There is a tooltip that says after a while a pawn will start enjoying rape? Exactly how long is a while? Link to comment
ICBM16 Posted February 15, 2022 Share Posted February 15, 2022 So after the update I tried to see if Kijin can get pregnant, and this is what I'm getting [RJW] Yoshiko mother.RaceProps.gestationPeriodDays is -1 cant impregnate UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) rjw.ModLog:Message (string) rjw.PregnancyHelper:CanImpregnate (Verse.Pawn,Verse.Pawn,rjw.xxx/rjwSextype) rjw.Quirk/<>c:<.cctor>b__46_5 (rjw.SexProps) rjw.Quirk/<>c__DisplayClass40_0:<CountSatisfiedQuirks>b__0 (rjw.Quirk) System.Linq.Enumerable/WhereListIterator`1<rjw.Quirk>:GetCount (bool) System.Linq.Enumerable:Count<rjw.Quirk> (System.Collections.Generic.IEnumerable`1<rjw.Quirk>) rjw.Quirk:CountSatisfiedQuirks (rjw.SexProps) (wrapper dynamic-method) rjw.SexUtility:rjw.SexUtility.SatisfyPersonal_Patch3 (rjw.SexProps,single) (wrapper dynamic-method) rjw.JobDriver_Sex:rjw.JobDriver_Sex.Orgasm_Patch1 (rjw.JobDriver_Sex) rjw.JobDriver_Sex:SexTick (Verse.Pawn,Verse.Thing,bool,bool) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__8 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) Verse.AI.Pawn_JobTracker:JobTrackerTick () Verse.Pawn:Tick () Verse.TickList:Tick () Verse.TickManager:DoSingleTick () Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update () Apparently the Kijin 2.0 race is being treated as if they have a -1 gestation period. Would this be a problem with the Kijin mod creator, RJW, or even RJW Race Support? Figured I'd at least post it here due to it being RJW related. Plus looking into the Kijin 2.0 mod for the race doesn't have a gestation period listed. Link to comment
Ed86 Posted February 15, 2022 Share Posted February 15, 2022 10 hours ago, madameglitch said: Is there any way to disable pawns dropping all their inventory and weapon(s) when giving birth/starting contractions? I tried searching this topic for relevant keywords in case someone else asked but couldn't find anything. there is a mod, something about pinatas, so pawns dont drop their shit when down/die Link to comment
nun56unn5ufg Posted February 15, 2022 Share Posted February 15, 2022 Is there a way to see each colonist's "attractiveness" and "fuckability" as shown in the config menus? https://i.imgur.com/VKLtEkh.png Link to comment
hooesos Posted February 16, 2022 Share Posted February 16, 2022 Hi, I have a small issue. I was playing RJW with the whole add-on package and decided to mate my female pawn and thrumbo through the right mouse button. It didn't work out for me, since no options appeared. I made a female pawn horny and the result is the same. I gave the female pawn hero mode and failed again. Interestingly, a male pawn can mate with trumbo without hero mode and without horny. He can actually "interact" with everything, while female can not. Nothing is appearing through right mouse button to my female pawn. It's not that I want to fuck the whole map with my female pawn, this thing just bothers me. Like something is broken. Here is my hugslog, hope someone can help me: https://gist.github.com/8f95edb8d3a1a46115057add8d48e76d Link to comment
nickoliess Posted February 17, 2022 Share Posted February 17, 2022 (edited) pregnancy is not working I put the duration of pregnancy to 5 percent but other than that its normal an I doing something wrong but there is no debug telling me somethings wrong Edited February 17, 2022 by nickoliess Link to comment
Stalker1732 Posted February 17, 2022 Share Posted February 17, 2022 why is the mod not working for me Link to comment
Skömer Posted February 17, 2022 Author Share Posted February 17, 2022 22 hours ago, hooesos said: Hi, I have a small issue. I was playing RJW with the whole add-on package and decided to mate my female pawn and thrumbo through the right mouse button. It didn't work out for me, since no options appeared. I made a female pawn horny and the result is the same. I gave the female pawn hero mode and failed again. Interestingly, a male pawn can mate with trumbo without hero mode and without horny. He can actually "interact" with everything, while female can not. Nothing is appearing through right mouse button to my female pawn. It's not that I want to fuck the whole map with my female pawn, this thing just bothers me. Like something is broken. Here is my hugslog, hope someone can help me: https://gist.github.com/8f95edb8d3a1a46115057add8d48e76d My guess: Since all bestiality acts are considered rape any female will need to be less vulnerable then the threshold in the settings to be able to rape animals 19 hours ago, nickoliess said: pregnancy is not working I put the duration of pregnancy to 5 percent but other than that its normal an I doing something wrong but there is no debug telling me somethings wrong 3 hours ago, Stalker1732 said: why is the mod not working for me Impossible to know based on your comments Link to comment
Rance-kun Posted February 17, 2022 Share Posted February 17, 2022 Something is making my pawns recreation drop whenever he fucks, his wife gets recreation just fine. No idea of what is going on. I think it only happens with some types of "activity", like regular shagging. Any ideas how to fix? Link to comment
nickoliess Posted February 18, 2022 Share Posted February 18, 2022 Spoiler This is the debug checking editor settings... [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] donkey default bodypart not found: Torso -skip. [RJW] donkey default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] alpaca default bodypart not found: Torso -skip. [RJW] alpaca default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] doe default bodypart not found: Torso -skip. [RJW] yak default bodypart not found: Torso -skip. QualityBuilder added to orders category. SOYUZ: Preset loaded! Unloading 0 Unused Serialized files (Serialized files now loaded: 2) Updating Empire to Latest Version Resetting faction leaders Empire - Testing for traits with no tie Empire - Testing for invalid capital map Empire - Testing for update change Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34429. Total: 1089.165100 ms (FindLiveObjects: 1.940000 ms CreateObjectMapping: 4.457400 ms MarkObjects: 1082.660600 ms DeleteObjects: 0.106500 ms) ROCKETMAN: <color=red>Warm up</color> Finished for new map! ROCKETMAN: Position verfication started! Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch4(Verse.Pawn,Verse.PawnGenerationRequest) at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0026d] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&) at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception in JobDriver tick for pawn Compton driver=JobDriver_RapeComfortPawn (toilIndex=2) driver.job=(RapeComfortPawn (Job_47269) A=Thing_Human744) System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch4(Verse.Pawn,Verse.PawnGenerationRequest) at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0026d] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&) at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) at rjw.Hediff_BasePregnancy.GenerateBabies () [0x00a6f] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.Hediff_BasePregnancy.Initialize (Verse.Pawn mother, Verse.Pawn dad) [0x0006d] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.Hediff_BasePregnancy.Create[T] (Verse.Pawn mother, Verse.Pawn father) [0x000ac] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.PregnancyHelper.PregnancyDecider (Verse.Pawn mother, Verse.Pawn father) [0x00034] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.PregnancyHelper.Doimpregnate (Verse.Pawn pawn, Verse.Pawn partner) [0x001aa] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.PregnancyHelper.impregnate (rjw.SexProps props) [0x0030c] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at (wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch1(rjw.JobDriver_Sex) at rjw.JobDriver_Sex.SexTick (Verse.Pawn pawn, Verse.Thing target, System.Boolean pawnnude, System.Boolean partnernude) [0x0001c] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.JobDriver_RapeComfortPawn+<>c__DisplayClass0_0.<MakeNewToils>b__6 () [0x00069] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RJW] no babies (debug?) Hediff_HumanlikePregnancy (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch4(Verse.Pawn,Verse.PawnGenerationRequest) at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0026d] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&) at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception ticking hediff (RJW_pregnancy torso ticksSinceCreation=0) for pawn Toni. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateTraits_Patch4(Verse.Pawn,Verse.PawnGenerationRequest) at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0026d] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&) at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) at rjw.Hediff_BasePregnancy.GenerateBabies () [0x00a6f] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.Hediff_BasePregnancy.Initialize (Verse.Pawn mother, Verse.Pawn dad) [0x0006d] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.Hediff_HumanlikePregnancy.GiveBirth () [0x0004b] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at rjw.Hediff_BasePregnancy.Tick () [0x0035c] in <d0d6d7e5ba7340178d2c94d028c6e983>:0 at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.HealthTick_Patch0(Verse.Pawn_HealthTracker) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Link to comment
nun56unn5ufg Posted February 19, 2022 Share Posted February 19, 2022 (edited) Help me!! I am getting babies with floating genital, with mod "Babies and children". Removed from hediffs and used "removed genitals" operation, but still showing. Loadorder: https://rentry.co/4aufh Edited February 19, 2022 by nun56unn5ufg Link to comment
touch fluffy tail Posted February 20, 2022 Share Posted February 20, 2022 I've narrowed down my issue. It seems futa pawns never use the cock they have, going for scissoring or rimming. Is there a way to fix that? I'm running a ton of mods but I can post a list if needed. Link to comment
variaNTR Posted February 21, 2022 Share Posted February 21, 2022 Does anyone get their prisoners into cocoon state? Does it actually feeding cocooned prisoners at all? I see that their hungry bar is still falling. Link to comment
BrandstifterFussel Posted February 21, 2022 Share Posted February 21, 2022 On 2/20/2022 at 9:33 PM, touch fluffy tail said: I've narrowed down my issue. It seems futa pawns never use the cock they have, going for scissoring or rimming. Is there a way to fix that? I'm running a ton of mods but I can post a list if needed. Having the exact same issue Link to comment
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